annotate src/events/SDL_mouse_c.h @ 3502:98a819296cdc

Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode. If it loses any of those properties the desktop mode will be restored.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 01 Dec 2009 08:56:12 +0000
parents b93965a16fe0
children 64ce267332c6
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_mouse_c_h
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25 #define _SDL_mouse_c_h
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26
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27 typedef struct SDL_Mouse SDL_Mouse;
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28
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29 struct SDL_Cursor
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30 {
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31 SDL_Mouse *mouse;
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32 SDL_Cursor *next;
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33 void *driverdata;
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34 };
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35
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36 struct SDL_Mouse
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37 {
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38 /* Create a cursor from a surface */
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39 SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
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40
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41 /* Show the specified cursor, or hide if cursor is NULL */
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42 int (*ShowCursor) (SDL_Cursor * cursor);
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43
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44 /* This is called when a mouse motion event occurs */
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45 void (*MoveCursor) (SDL_Cursor * cursor);
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46
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47 /* Free a window manager cursor */
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48 void (*FreeCursor) (SDL_Cursor * cursor);
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49
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50 /* Warp the mouse to (x,y) */
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51 void (*WarpMouse) (SDL_Mouse * mouse, SDL_WindowID windowID, int x,
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52 int y);
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53
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54 /* Free the mouse when it's time */
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55 void (*FreeMouse) (SDL_Mouse * mouse);
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56
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57 /* data common for tablets */
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58 int pressure;
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59 int pressure_max;
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60 int pressure_min;
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61 int tilt; /* for future use */
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62 int rotation; /* for future use */
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63 int total_ends;
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64 int current_end;
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65
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66 /* Data common to all mice */
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67 int id;
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68 SDL_WindowID focus;
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69 int which;
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70 int x;
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71 int y;
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72 int z; /* for future use */
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73 int xdelta;
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74 int ydelta;
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75 int last_x, last_y; /* the last reported x and y coordinates */
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76 char *name;
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77 Uint8 buttonstate;
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78 SDL_bool relative_mode;
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79 SDL_bool proximity;
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80 SDL_bool flush_motion;
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81
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82 SDL_Cursor *cursors;
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83 SDL_Cursor *def_cursor;
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84 SDL_Cursor *cur_cursor;
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85 SDL_bool cursor_shown;
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86
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87 void *driverdata;
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88 };
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89
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90 /* Initialize the mouse subsystem */
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91 extern int SDL_MouseInit(void);
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92
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93 /* Get the mouse at an index */
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94 extern SDL_Mouse *SDL_GetMouse(int index);
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95
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96 /* Add a mouse, possibly reattaching at a particular index (or -1),
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97 returning the index of the mouse, or -1 if there was an error.
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98 */
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99 extern int SDL_AddMouse(const SDL_Mouse * mouse, char *name,
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100 int pressure_max, int pressure_min, int ends);
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101
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102 /* Remove a mouse at an index, clearing the slot for later */
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103 extern void SDL_DelMouse(int index);
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104
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105 /* Clear the button state of a mouse at an index */
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106 extern void SDL_ResetMouse(int index);
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107
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108 /* Set the mouse focus window */
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109 extern void SDL_SetMouseFocus(int id, SDL_WindowID windowID);
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110
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111 /* Send a mouse motion event for a mouse */
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112 extern int SDL_SendMouseMotion(int id, int relative, int x, int y, int z);
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113
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114 /* Send a mouse button event for a mouse */
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115 extern int SDL_SendMouseButton(int id, Uint8 state, Uint8 button);
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116
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117 /* Send a mouse wheel event for a mouse */
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118 extern int SDL_SendMouseWheel(int id, int x, int y);
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119
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120 /* Send a proximity event for a mouse */
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121 extern int SDL_SendProximity(int id, int x, int y, int type);
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122
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123 /* Shutdown the mouse subsystem */
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124 extern void SDL_MouseQuit(void);
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125
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126 /* FIXME: Where do these functions go in this header? */
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127 extern void SDL_ChangeEnd(int id, int end);
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128
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
129 #endif /* _SDL_mouse_c_h */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
130
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
131 /* vi: set ts=4 sw=4 expandtab: */