Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11modes.c @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | 3ba88cb7eb1b |
children | 34cca785be57 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Utilities for getting and setting the X display mode */ | |
25 | |
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26 #include <stdio.h> |
0 | 27 |
28 #include "SDL_timer.h" | |
29 #include "SDL_events.h" | |
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30 #include "../../events/SDL_events_c.h" |
0 | 31 #include "SDL_x11video.h" |
32 #include "SDL_x11wm_c.h" | |
33 #include "SDL_x11modes_c.h" | |
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34 #include "SDL_x11image_c.h" |
0 | 35 |
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36 #if SDL_VIDEO_DRIVER_X11_XINERAMA |
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37 #include "../Xext/extensions/Xinerama.h" |
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38 #endif |
0 | 39 |
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40 #define MAX(a, b) (a > b ? a : b) |
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41 |
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42 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
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43 Bool SDL_NAME(XF86VidModeGetModeInfo)(Display *dpy, int scr, SDL_NAME(XF86VidModeModeInfo) *info) |
0 | 44 { |
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45 SDL_NAME(XF86VidModeModeLine) *l = (SDL_NAME(XF86VidModeModeLine)*)((char*)info + sizeof info->dotclock); |
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46 return SDL_NAME(XF86VidModeGetModeLine)(dpy, scr, (int*)&info->dotclock, l); |
0 | 47 } |
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48 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
0 | 49 |
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50 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 51 static void save_mode(_THIS) |
52 { | |
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53 SDL_memset(&saved_mode, 0, sizeof(saved_mode)); |
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54 SDL_NAME(XF86VidModeGetModeInfo)(SDL_Display,SDL_Screen,&saved_mode); |
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55 SDL_NAME(XF86VidModeGetViewPort)(SDL_Display,SDL_Screen,&saved_view.x,&saved_view.y); |
0 | 56 } |
57 #endif | |
58 | |
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59 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 60 static void restore_mode(_THIS) |
61 { | |
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62 SDL_NAME(XF86VidModeModeLine) mode; |
0 | 63 int unused; |
64 | |
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65 if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) { |
0 | 66 if ( (saved_mode.hdisplay != mode.hdisplay) || |
67 (saved_mode.vdisplay != mode.vdisplay) ) { | |
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68 SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, &saved_mode); |
0 | 69 } |
70 } | |
71 if ( (saved_view.x != 0) || (saved_view.y != 0) ) { | |
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72 SDL_NAME(XF86VidModeSetViewPort)(SDL_Display, SDL_Screen, saved_view.x, saved_view.y); |
0 | 73 } |
74 } | |
75 #endif | |
76 | |
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77 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 78 static int cmpmodes(const void *va, const void *vb) |
79 { | |
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80 const SDL_NAME(XF86VidModeModeInfo) *a = *(const SDL_NAME(XF86VidModeModeInfo)**)va; |
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81 const SDL_NAME(XF86VidModeModeInfo) *b = *(const SDL_NAME(XF86VidModeModeInfo)**)vb; |
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82 if ( a->hdisplay == b->hdisplay ) |
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83 return b->vdisplay - a->vdisplay; |
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84 else |
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85 return b->hdisplay - a->hdisplay; |
0 | 86 } |
87 #endif | |
88 | |
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89 static void get_real_resolution(_THIS, int* w, int* h); |
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90 |
0 | 91 static void set_best_resolution(_THIS, int width, int height) |
92 { | |
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93 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 94 if ( use_vidmode ) { |
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95 SDL_NAME(XF86VidModeModeLine) mode; |
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96 SDL_NAME(XF86VidModeModeInfo) **modes; |
0 | 97 int i; |
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98 int best_width = 0, best_height = 0; |
0 | 99 int nmodes; |
100 | |
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101 if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &i, &mode) && |
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102 SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display,SDL_Screen,&nmodes,&modes)){ |
0 | 103 #ifdef XFREE86_DEBUG |
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104 printf("Available modes (unsorted):\n"); |
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105 for ( i = 0; i < nmodes; ++i ) { |
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106 printf("Mode %d: %d x %d @ %d\n", i, |
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107 modes[i]->hdisplay, modes[i]->vdisplay, |
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108 1000 * modes[i]->dotclock / (modes[i]->htotal * |
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109 modes[i]->vtotal) ); |
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110 } |
0 | 111 #endif |
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112 for ( i = 0; i < nmodes ; i++ ) { |
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113 if ( (modes[i]->hdisplay == width) && |
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114 (modes[i]->vdisplay == height) ) |
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115 goto match; |
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116 } |
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117 qsort(modes, nmodes, sizeof *modes, cmpmodes); |
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118 for ( i = nmodes-1; i > 0 ; i-- ) { |
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119 if ( ! best_width ) { |
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120 if ( (modes[i]->hdisplay >= width) && |
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121 (modes[i]->vdisplay >= height) ) { |
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122 best_width = modes[i]->hdisplay; |
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123 best_height = modes[i]->vdisplay; |
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124 } |
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125 } else { |
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126 if ( (modes[i]->hdisplay != best_width) || |
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127 (modes[i]->vdisplay != best_height) ) { |
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128 i++; |
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129 break; |
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130 } |
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131 } |
0 | 132 } |
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133 match: |
0 | 134 if ( (modes[i]->hdisplay != mode.hdisplay) || |
135 (modes[i]->vdisplay != mode.vdisplay) ) { | |
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136 SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, modes[i]); |
0 | 137 } |
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138 XFree(modes); |
0 | 139 } |
140 } | |
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141 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
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142 |
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143 /* XiG */ |
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144 #if SDL_VIDEO_DRIVER_X11_XME |
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145 #ifdef XIG_DEBUG |
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146 fprintf(stderr, "XME: set_best_resolution(): w = %d, h = %d\n", |
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147 width, height); |
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148 #endif |
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149 if ( SDL_modelist ) { |
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150 int i; |
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151 |
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152 for ( i=0; SDL_modelist[i]; ++i ) { |
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153 if ( (SDL_modelist[i]->w >= width) && |
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154 (SDL_modelist[i]->h >= height) ) { |
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155 break; |
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156 } |
242
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157 } |
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158 |
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159 if ( SDL_modelist[i] ) { /* found one, lets try it */ |
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160 int w, h; |
242
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161 |
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162 /* check current mode so we can avoid uneccessary mode changes */ |
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163 get_real_resolution(this, &w, &h); |
242
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164 |
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165 if ( (SDL_modelist[i]->w != w) || (SDL_modelist[i]->h != h) ) { |
242
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166 # ifdef XIG_DEBUG |
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167 fprintf(stderr, "XME: set_best_resolution: " |
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168 "XiGMiscChangeResolution: %d %d\n", |
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169 SDL_modelist[s]->w, SDL_modelist[s]->h); |
242
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170 # endif |
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171 XiGMiscChangeResolution(SDL_Display, |
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172 SDL_Screen, |
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173 0, /* view */ |
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174 SDL_modelist[i]->w, |
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175 SDL_modelist[i]->h, |
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176 0); |
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177 XSync(SDL_Display, False); |
242
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178 } |
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179 } |
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180 } |
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181 #endif /* SDL_VIDEO_DRIVER_X11_XME */ |
242
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182 |
0 | 183 } |
184 | |
185 static void get_real_resolution(_THIS, int* w, int* h) | |
186 { | |
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187 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 188 if ( use_vidmode ) { |
292
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189 SDL_NAME(XF86VidModeModeLine) mode; |
0 | 190 int unused; |
191 | |
292
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192 if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) { |
0 | 193 *w = mode.hdisplay; |
194 *h = mode.vdisplay; | |
195 return; | |
196 } | |
197 } | |
198 #endif | |
242
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199 |
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200 #if SDL_VIDEO_DRIVER_X11_XME |
242
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201 if ( use_xme ) { |
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202 int ractive; |
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203 XiGMiscResolutionInfo *modelist; |
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204 |
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205 XiGMiscQueryResolutions(SDL_Display, SDL_Screen, |
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206 0, /* view */ |
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207 &ractive, &modelist); |
242
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208 *w = modelist[ractive].width; |
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209 *h = modelist[ractive].height; |
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210 #ifdef XIG_DEBUG |
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211 fprintf(stderr, "XME: get_real_resolution: w = %d h = %d\n", *w, *h); |
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212 #endif |
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213 XFree(modelist); |
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214 return; |
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215 } |
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216 #endif /* XIG_XME */ |
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217 |
0 | 218 *w = DisplayWidth(SDL_Display, SDL_Screen); |
219 *h = DisplayHeight(SDL_Display, SDL_Screen); | |
220 } | |
221 | |
222 /* Called after mapping a window - waits until the window is mapped */ | |
223 void X11_WaitMapped(_THIS, Window win) | |
224 { | |
225 XEvent event; | |
226 do { | |
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227 XMaskEvent(SDL_Display, StructureNotifyMask, &event); |
0 | 228 } while ( (event.type != MapNotify) || (event.xmap.event != win) ); |
229 } | |
230 | |
231 /* Called after unmapping a window - waits until the window is unmapped */ | |
232 void X11_WaitUnmapped(_THIS, Window win) | |
233 { | |
234 XEvent event; | |
235 do { | |
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236 XMaskEvent(SDL_Display, StructureNotifyMask, &event); |
0 | 237 } while ( (event.type != UnmapNotify) || (event.xunmap.event != win) ); |
238 } | |
239 | |
240 static void move_cursor_to(_THIS, int x, int y) | |
241 { | |
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242 XWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y); |
0 | 243 } |
244 | |
245 static int add_visual(_THIS, int depth, int class) | |
246 { | |
247 XVisualInfo vi; | |
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248 if(XMatchVisualInfo(SDL_Display, SDL_Screen, depth, class, &vi)) { |
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249 int n = this->hidden->nvisuals; |
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250 this->hidden->visuals[n].depth = vi.depth; |
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251 this->hidden->visuals[n].visual = vi.visual; |
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252 this->hidden->nvisuals++; |
0 | 253 } |
254 return(this->hidden->nvisuals); | |
255 } | |
256 static int add_visual_byid(_THIS, const char *visual_id) | |
257 { | |
258 XVisualInfo *vi, template; | |
259 int nvis; | |
260 | |
261 if ( visual_id ) { | |
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262 SDL_memset(&template, 0, (sizeof template)); |
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263 template.visualid = SDL_strtol(visual_id, NULL, 0); |
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264 vi = XGetVisualInfo(SDL_Display, VisualIDMask, &template, &nvis); |
0 | 265 if ( vi ) { |
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266 int n = this->hidden->nvisuals; |
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267 this->hidden->visuals[n].depth = vi->depth; |
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268 this->hidden->visuals[n].visual = vi->visual; |
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269 this->hidden->nvisuals++; |
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270 XFree(vi); |
0 | 271 } |
272 } | |
273 return(this->hidden->nvisuals); | |
274 } | |
275 | |
276 /* Global for the error handler */ | |
277 int vm_event, vm_error = -1; | |
278 | |
279 int X11_GetVideoModes(_THIS) | |
280 { | |
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281 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 282 int buggy_X11; |
283 int vm_major, vm_minor; | |
284 int nmodes; | |
292
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285 SDL_NAME(XF86VidModeModeInfo) **modes; |
0 | 286 #endif |
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287 #if SDL_VIDEO_DRIVER_X11_XME |
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288 int xme_major, xme_minor; |
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289 int ractive, nummodes; |
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290 XiGMiscResolutionInfo *modelist; |
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291 #endif |
230
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292 int i, n; |
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293 int screen_w; |
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294 int screen_h; |
0 | 295 |
296 vm_error = -1; | |
297 use_vidmode = 0; | |
230
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298 screen_w = DisplayWidth(SDL_Display, SDL_Screen); |
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299 screen_h = DisplayHeight(SDL_Display, SDL_Screen); |
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300 |
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301 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 302 /* Metro-X 4.3.0 and earlier has a broken implementation of |
303 XF86VidModeGetAllModeLines() - it hangs the client. | |
304 */ | |
305 buggy_X11 = 0; | |
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306 if ( SDL_strcmp(ServerVendor(SDL_Display), "Metro Link Incorporated") == 0 ) { |
0 | 307 FILE *metro_fp; |
308 | |
309 metro_fp = fopen("/usr/X11R6/lib/X11/Metro/.version", "r"); | |
310 if ( metro_fp != NULL ) { | |
311 int major, minor, patch, version; | |
312 major = 0; minor = 0; patch = 0; | |
313 fscanf(metro_fp, "%d.%d.%d", &major, &minor, &patch); | |
314 version = major*100+minor*10+patch; | |
315 if ( version < 431 ) { | |
316 buggy_X11 = 1; | |
317 } | |
318 fclose(metro_fp); | |
319 } | |
320 } | |
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321 #if 0 /* Let's try this again... hopefully X servers have improved... */ |
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322 #if defined(__alpha__) || defined(__sparc64__) || defined(__powerpc__) |
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323 /* The alpha, sparc64 and PPC XFree86 servers are also buggy */ |
0 | 324 buggy_X11 = 1; |
325 #endif | |
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326 #endif |
0 | 327 /* Enumerate the available fullscreen modes */ |
328 if ( ! buggy_X11 ) { | |
292
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329 if ( SDL_NAME(XF86VidModeQueryExtension)(SDL_Display, &vm_event, &vm_error) && |
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330 SDL_NAME(XF86VidModeQueryVersion)(SDL_Display, &vm_major, &vm_minor) ) { |
0 | 331 #ifdef BROKEN_XFREE86_4001 |
332 #ifdef X_XF86VidModeGetDotClocks /* Compiled under XFree86 4.0 */ | |
333 /* Earlier X servers hang when doing vidmode */ | |
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334 if ( vm_major < 2 ) { |
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335 #ifdef XFREE86_DEBUG |
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336 printf("Compiled under XFree86 4.0, server is XFree86 3.X\n"); |
0 | 337 #endif |
338 buggy_X11 = 1; | |
339 } | |
340 #else | |
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341 /* XFree86 3.X code works with XFree86 4.0 servers */; |
0 | 342 #endif /* XFree86 4.0 */ |
343 #endif /* XFree86 4.02 and newer are fixed wrt backwards compatibility */ | |
344 } else { | |
345 buggy_X11 = 1; | |
346 } | |
347 } | |
348 if ( ! buggy_X11 && | |
637
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349 SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display, SDL_Screen,&nmodes,&modes) ) { |
0 | 350 |
637
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351 #ifdef XFREE86_DEBUG |
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352 printf("Available modes: (sorted)\n"); |
637
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353 for ( i = 0; i < nmodes; ++i ) { |
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354 printf("Mode %d: %d x %d @ %d\n", i, |
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355 modes[i]->hdisplay, modes[i]->vdisplay, |
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356 1000 * modes[i]->dotclock / (modes[i]->htotal * |
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357 modes[i]->vtotal) ); |
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358 } |
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359 #endif |
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360 |
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361 SDL_qsort(modes, nmodes, sizeof *modes, cmpmodes); |
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362 SDL_modelist = (SDL_Rect **)SDL_malloc((nmodes+2)*sizeof(SDL_Rect *)); |
0 | 363 if ( SDL_modelist ) { |
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364 n = 0; |
0 | 365 for ( i=0; i<nmodes; ++i ) { |
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366 int w, h; |
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367 |
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368 /* Eliminate duplicate modes with different refresh rates */ |
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369 if ( i > 0 && |
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370 modes[i]->hdisplay == modes[i-1]->hdisplay && |
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371 modes[i]->vdisplay == modes[i-1]->vdisplay ) { |
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372 continue; |
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373 } |
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374 |
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375 /* Check to see if we should add the screen size (Xinerama) */ |
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376 w = modes[i]->hdisplay; |
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377 h = modes[i]->vdisplay; |
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378 if ( (screen_w * screen_h) >= (w * h) ) { |
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379 if ( (screen_w != w) || (screen_h != h) ) { |
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380 SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); |
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381 if ( SDL_modelist[n] ) { |
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382 SDL_modelist[n]->x = 0; |
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383 SDL_modelist[n]->y = 0; |
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384 SDL_modelist[n]->w = screen_w; |
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385 SDL_modelist[n]->h = screen_h; |
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386 ++n; |
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387 } |
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388 } |
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389 screen_w = 0; |
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390 screen_h = 0; |
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391 } |
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392 |
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393 /* Add the size from the video mode list */ |
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394 SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); |
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395 if ( SDL_modelist[n] == NULL ) { |
0 | 396 break; |
397 } | |
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398 SDL_modelist[n]->x = 0; |
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399 SDL_modelist[n]->y = 0; |
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400 SDL_modelist[n]->w = w; |
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401 SDL_modelist[n]->h = h; |
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402 ++n; |
0 | 403 } |
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404 SDL_modelist[n] = NULL; |
0 | 405 } |
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406 XFree(modes); |
0 | 407 |
100
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408 use_vidmode = vm_major * 100 + vm_minor; |
0 | 409 save_mode(this); |
410 } | |
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411 #endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ |
0 | 412 |
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413 /* XiG */ |
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414 #if SDL_VIDEO_DRIVER_X11_XME |
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415 /* first lets make sure we have the extension, and it's at least v2.0 */ |
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416 if (XiGMiscQueryVersion(SDL_Display, &xme_major, &xme_minor)) { |
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417 #ifdef XIG_DEBUG |
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418 fprintf(stderr, "XME: XiGMiscQueryVersion: V%d.%d\n", |
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419 xme_major, xme_minor); |
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420 #endif |
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421 /* work around a XiGMisc bogosity in our version of libXext */ |
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422 if (xme_major == 0 && xme_major == 0) { |
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423 /* Ideally libxme would spit this out, but the problem is that |
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424 the right Query func will never be called if using the bogus |
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425 libXext version. |
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426 */ |
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427 fprintf(stderr, |
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428 "XME: If you are using Xi Graphics CDE and a Summit server, you need to\n" |
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429 "XME: get the libXext update from our ftp site before fullscreen switching\n" |
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430 "XME: will work. Fullscreen switching is only supported on Summit Servers\n"); |
499
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431 } |
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432 } else { |
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433 /* not there. Bummer. */ |
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434 xme_major = xme_minor = 0; |
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435 } |
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436 |
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437 modelist = NULL; |
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438 if (xme_major >= 2 && (nummodes = XiGMiscQueryResolutions(SDL_Display, |
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439 SDL_Screen, |
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440 0, /* view */ |
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441 &ractive, |
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442 &modelist)) > 1) |
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443 { /* then we actually have some */ |
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444 int j; |
242
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445 |
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446 #ifdef XIG_DEBUG |
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447 fprintf(stderr, "XME: nummodes = %d, active mode = %d\n", |
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448 nummodes, ractive); |
242
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449 #endif |
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450 |
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451 SDL_modelist = (SDL_Rect **)SDL_malloc((nummodes+1)*sizeof(SDL_Rect *)); |
242
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452 |
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453 /* we get the list already sorted in */ |
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454 /* descending order. We'll copy it in */ |
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455 /* reverse order so SDL is happy */ |
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456 if (SDL_modelist) { |
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457 for ( i=0, j=nummodes-1; j>=0; i++, j-- ) { |
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458 if ((SDL_modelist[i] = |
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459 (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect))) == NULL) |
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460 break; |
242
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461 #ifdef XIG_DEBUG |
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462 fprintf(stderr, "XME: mode = %4d, w = %4d, h = %4d\n", |
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463 i, modelist[i].width, modelist[i].height); |
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464 #endif |
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465 |
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466 SDL_modelist[i]->x = 0; |
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467 SDL_modelist[i]->y = 0; |
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468 SDL_modelist[i]->w = modelist[j].width; |
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469 SDL_modelist[i]->h = modelist[j].height; |
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470 |
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471 } |
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472 SDL_modelist[i] = NULL; /* terminator */ |
499
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473 } |
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474 use_xme = 1; |
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475 saved_res = modelist[ractive]; /* save the current resolution */ |
242
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476 } else { |
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477 use_xme = 0; |
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478 } |
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479 if ( modelist ) { |
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480 XFree(modelist); |
242
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481 } |
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482 #endif /* SDL_VIDEO_DRIVER_X11_XME */ |
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483 |
0 | 484 { |
499
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485 static int depth_list[] = { 32, 24, 16, 15, 8 }; |
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486 int j, np; |
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487 int use_directcolor = 1; |
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488 XPixmapFormatValues *pf; |
0 | 489 |
499
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490 /* Search for the visuals in deepest-first order, so that the first |
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491 will be the richest one */ |
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492 if ( SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { |
499
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493 use_directcolor = 0; |
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494 } |
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495 this->hidden->nvisuals = 0; |
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496 if ( ! add_visual_byid(this, SDL_getenv("SDL_VIDEO_X11_VISUALID")) ) { |
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497 for ( i=0; i<SDL_arraysize(depth_list); ++i ) { |
499
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498 if ( depth_list[i] > 8 ) { |
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499 if ( use_directcolor ) { |
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500 add_visual(this, depth_list[i], DirectColor); |
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501 } |
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502 add_visual(this, depth_list[i], TrueColor); |
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503 } else { |
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504 add_visual(this, depth_list[i], PseudoColor); |
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505 add_visual(this, depth_list[i], StaticColor); |
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506 } |
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507 } |
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508 } |
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509 if ( this->hidden->nvisuals == 0 ) { |
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510 SDL_SetError("Found no sufficiently capable X11 visuals"); |
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511 return -1; |
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512 } |
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513 |
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514 /* look up the pixel quantum for each depth */ |
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515 pf = XListPixmapFormats(SDL_Display, &np); |
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516 for(i = 0; i < this->hidden->nvisuals; i++) { |
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517 int d = this->hidden->visuals[i].depth; |
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518 for(j = 0; j < np; j++) |
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519 if(pf[j].depth == d) |
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520 break; |
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521 this->hidden->visuals[i].bpp = j < np ? pf[j].bits_per_pixel : d; |
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522 } |
0 | 523 |
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524 XFree(pf); |
0 | 525 } |
526 | |
527 if ( SDL_modelist == NULL ) { | |
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528 SDL_modelist = (SDL_Rect **)SDL_malloc((1+1)*sizeof(SDL_Rect *)); |
0 | 529 if ( SDL_modelist ) { |
230
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530 n = 0; |
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531 SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect)); |
230
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532 if ( SDL_modelist[n] ) { |
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533 SDL_modelist[n]->x = 0; |
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534 SDL_modelist[n]->y = 0; |
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535 SDL_modelist[n]->w = screen_w; |
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536 SDL_modelist[n]->h = screen_h; |
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537 ++n; |
0 | 538 } |
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539 SDL_modelist[n] = NULL; |
0 | 540 } |
541 } | |
542 | |
242
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543 #if defined(XFREE86_DEBUG) || defined(XIG_DEBUG) |
0 | 544 if ( use_vidmode ) { |
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545 printf("XFree86 VidMode is enabled\n"); |
0 | 546 } |
242
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547 |
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548 #if SDL_VIDEO_DRIVER_X11_XME |
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549 if ( use_xme ) |
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550 printf("Xi Graphics XME fullscreen is enabled\n"); |
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551 else |
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552 printf("Xi Graphics XME fullscreen is not available\n"); |
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553 #endif |
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554 |
0 | 555 if ( SDL_modelist ) { |
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556 printf("X11 video mode list:\n"); |
0 | 557 for ( i=0; SDL_modelist[i]; ++i ) { |
227
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558 printf("\t%dx%d\n", SDL_modelist[i]->w, SDL_modelist[i]->h); |
0 | 559 } |
560 } | |
242
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561 #endif /* XFREE86_DEBUG || XIG_DEBUG */ |
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562 |
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563 /* The default X/Y fullscreen offset is 0/0 */ |
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diff
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564 xinerama_x = 0; |
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565 xinerama_y = 0; |
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566 |
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567 #if SDL_VIDEO_DRIVER_X11_XINERAMA |
227
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|
568 /* Query Xinerama extention */ |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
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569 if ( SDL_NAME(XineramaQueryExtension)(SDL_Display, &i, &i) && |
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570 SDL_NAME(XineramaIsActive)(SDL_Display) ) { |
499
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571 /* Find out which screen is the desired one */ |
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572 int desired = 0; |
227
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|
573 int screens; |
292
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574 SDL_NAME(XineramaScreenInfo) *xinerama; |
227
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575 |
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|
576 #ifdef XINERAMA_DEBUG |
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577 printf("X11 detected Xinerama:\n"); |
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578 #endif |
499
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|
579 #if 0 /* Apparently the vidmode extension doesn't work with Xinerama */ |
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|
580 const char *variable = SDL_getenv("SDL_VIDEO_X11_XINERAMA_SCREEN"); |
499
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|
581 if ( variable ) { |
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|
582 desired = atoi(variable); |
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583 } |
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|
584 #endif |
292
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|
585 xinerama = SDL_NAME(XineramaQueryScreens)(SDL_Display, &screens); |
227
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diff
changeset
|
586 for ( i = 0; i < screens; i++ ) { |
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|
587 #ifdef XINERAMA_DEBUG |
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|
588 printf("xinerama %d: %dx%d+%d+%d\n", |
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changeset
|
589 xinerama[i].screen_number, |
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diff
changeset
|
590 xinerama[i].width, xinerama[i].height, |
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|
591 xinerama[i].x_org, xinerama[i].y_org); |
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|
592 #endif |
499
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|
593 if ( xinerama[i].screen_number == desired ) { |
227
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|
594 xinerama_x = xinerama[i].x_org; |
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changeset
|
595 xinerama_y = xinerama[i].y_org; |
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diff
changeset
|
596 } |
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Added X11 Xinerama support - fullscreen starts on screen 0
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diff
changeset
|
597 } |
1575
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Updated dynamic X11 code. See details in Bugzilla #170.
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parents:
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|
598 XFree(xinerama); |
227
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|
599 } |
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|
600 #endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */ |
227
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diff
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|
601 |
0 | 602 return 0; |
603 } | |
604 | |
605 int X11_SupportedVisual(_THIS, SDL_PixelFormat *format) | |
606 { | |
607 int i; | |
608 for(i = 0; i < this->hidden->nvisuals; i++) | |
499
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|
609 if(this->hidden->visuals[i].bpp == format->BitsPerPixel) |
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610 return 1; |
0 | 611 return 0; |
612 } | |
613 | |
614 SDL_Rect **X11_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
615 { | |
616 if ( X11_SupportedVisual(this, format) ) { | |
617 if ( flags & SDL_FULLSCREEN ) { | |
618 return(SDL_modelist); | |
619 } else { | |
620 return((SDL_Rect **)-1); | |
621 } | |
622 } else { | |
623 return((SDL_Rect **)0); | |
624 } | |
625 } | |
626 | |
627 void X11_FreeVideoModes(_THIS) | |
628 { | |
629 int i; | |
630 | |
631 if ( SDL_modelist ) { | |
632 for ( i=0; SDL_modelist[i]; ++i ) { | |
1336
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633 SDL_free(SDL_modelist[i]); |
0 | 634 } |
1336
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635 SDL_free(SDL_modelist); |
0 | 636 SDL_modelist = NULL; |
637 } | |
638 } | |
639 | |
640 int X11_ResizeFullScreen(_THIS) | |
641 { | |
642 int x, y; | |
643 int real_w, real_h; | |
230
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644 int screen_w; |
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645 int screen_h; |
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646 |
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647 screen_w = DisplayWidth(SDL_Display, SDL_Screen); |
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648 screen_h = DisplayHeight(SDL_Display, SDL_Screen); |
0 | 649 |
227
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650 x = xinerama_x; |
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651 y = xinerama_y; |
0 | 652 if ( currently_fullscreen ) { |
653 /* Switch resolution and cover it with the FSwindow */ | |
227
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654 move_cursor_to(this, x, y); |
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655 set_best_resolution(this, window_w, window_h); |
227
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656 move_cursor_to(this, x, y); |
0 | 657 get_real_resolution(this, &real_w, &real_h); |
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658 if ( window_w > real_w ) { |
230
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659 real_w = MAX(real_w, screen_w); |
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660 } |
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661 if ( window_h > real_h ) { |
230
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662 real_h = MAX(real_h, screen_h); |
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663 } |
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664 XMoveResizeWindow(SDL_Display, FSwindow, x, y, real_w, real_h); |
0 | 665 move_cursor_to(this, real_w/2, real_h/2); |
666 | |
667 /* Center and reparent the drawing window */ | |
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668 x = (real_w - window_w)/2; |
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669 y = (real_h - window_h)/2; |
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670 XReparentWindow(SDL_Display, SDL_Window, FSwindow, x, y); |
0 | 671 /* FIXME: move the mouse to the old relative location */ |
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672 XSync(SDL_Display, True); /* Flush spurious mode change events */ |
0 | 673 } |
674 return(1); | |
675 } | |
676 | |
677 void X11_QueueEnterFullScreen(_THIS) | |
678 { | |
679 switch_waiting = 0x01 | SDL_FULLSCREEN; | |
680 switch_time = SDL_GetTicks() + 1500; | |
681 #if 0 /* This causes a BadMatch error if the window is iconified (not needed) */ | |
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682 XSetInputFocus(SDL_Display, WMwindow, RevertToNone, CurrentTime); |
0 | 683 #endif |
684 } | |
685 | |
686 int X11_EnterFullScreen(_THIS) | |
687 { | |
688 int okay; | |
689 #if 0 | |
690 Window tmpwin, *windows; | |
691 int i, nwindows; | |
692 #endif | |
98
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Fixed some problems with the fullscreen code. Wooo. :)
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693 int real_w, real_h; |
230
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694 int screen_w; |
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695 int screen_h; |
0 | 696 |
697 okay = 1; | |
98
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diff
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698 if ( currently_fullscreen ) { |
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699 return(okay); |
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700 } |
0 | 701 |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
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702 /* Ungrab the input so that we can move the mouse around */ |
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703 X11_GrabInputNoLock(this, SDL_GRAB_OFF); |
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Fixed some problems with the fullscreen code. Wooo. :)
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diff
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|
704 |
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Fixed some problems with the fullscreen code. Wooo. :)
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|
705 /* Map the fullscreen window to blank the screen */ |
230
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706 screen_w = DisplayWidth(SDL_Display, SDL_Screen); |
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707 screen_h = DisplayHeight(SDL_Display, SDL_Screen); |
98
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|
708 get_real_resolution(this, &real_w, &real_h); |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
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709 if ( window_w > real_w ) { |
230
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710 real_w = MAX(real_w, screen_w); |
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711 } |
1545
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Sam Lantinga <slouken@libsdl.org>
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|
712 if ( window_h > real_h ) { |
230
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713 real_h = MAX(real_h, screen_h); |
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714 } |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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changeset
|
715 XMoveResizeWindow(SDL_Display, FSwindow, |
499
f480ecd70499
Added an aborted try at making fullscreen work on Xinerama screen != 0
Sam Lantinga <slouken@libsdl.org>
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|
716 xinerama_x, xinerama_y, real_w, real_h); |
1575
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Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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|
717 XMapRaised(SDL_Display, FSwindow); |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
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|
718 X11_WaitMapped(this, FSwindow); |
0 | 719 |
720 #if 0 /* This seems to break WindowMaker in focus-follows-mouse mode */ | |
98
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Fixed some problems with the fullscreen code. Wooo. :)
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diff
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|
721 /* Make sure we got to the top of the window stack */ |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
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parents:
1545
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|
722 if ( XQueryTree(SDL_Display, SDL_Root, &tmpwin, &tmpwin, |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
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diff
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|
723 &windows, &nwindows) && windows ) { |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
724 /* If not, try to put us there - if fail... oh well */ |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
725 if ( windows[nwindows-1] != FSwindow ) { |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
726 tmpwin = windows[nwindows-1]; |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
727 for ( i=0; i<nwindows; ++i ) { |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
728 if ( windows[i] == FSwindow ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1318
diff
changeset
|
729 SDL_memcpy(&windows[i], &windows[i+1], |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
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|
730 (nwindows-i-1)*sizeof(windows[i])); |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
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91
diff
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|
731 break; |
0 | 732 } |
733 } | |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
734 windows[nwindows-1] = FSwindow; |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
735 XRestackWindows(SDL_Display, windows, nwindows); |
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
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|
736 XSync(SDL_Display, False); |
0 | 737 } |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
738 XFree(windows); |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
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diff
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|
739 } |
0 | 740 #else |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
741 XRaiseWindow(SDL_Display, FSwindow); |
0 | 742 #endif |
743 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
744 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
745 /* Save the current video mode */ |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
746 if ( use_vidmode ) { |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
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diff
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|
747 SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, True); |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
748 } |
0 | 749 #endif |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
750 currently_fullscreen = 1; |
0 | 751 |
98
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
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|
752 /* Set the new resolution */ |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
753 okay = X11_ResizeFullScreen(this); |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
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|
754 if ( ! okay ) { |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
755 X11_LeaveFullScreen(this); |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
756 } |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
757 /* Set the colormap */ |
8a5aff5c1294
Fixed some problems with the fullscreen code. Wooo. :)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
758 if ( SDL_XColorMap ) { |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
759 XInstallColormap(SDL_Display, SDL_XColorMap); |
0 | 760 } |
88
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
761 if ( okay ) |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
762 X11_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN); |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
763 |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
764 /* We may need to refresh the screen at this point (no backing store) |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
765 We also don't get an event, which is why we explicitly refresh. */ |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
766 if ( this->screen ) { |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
767 if ( this->screen->flags & SDL_OPENGL ) { |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
768 SDL_PrivateExpose(); |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
769 } else { |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
770 X11_RefreshDisplay(this); |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
771 } |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
772 } |
71774090f286
Hopefully fixed the fullscreen mode code for KDE
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
773 |
0 | 774 return(okay); |
775 } | |
776 | |
777 int X11_LeaveFullScreen(_THIS) | |
778 { | |
779 if ( currently_fullscreen ) { | |
1575
3ba88cb7eb1b
Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents:
1545
diff
changeset
|
780 XReparentWindow(SDL_Display, SDL_Window, WMwindow, 0, 0); |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
781 #if SDL_VIDEO_DRIVER_X11_VIDMODE |
0 | 782 if ( use_vidmode ) { |
783 restore_mode(this); | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
784 SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, False); |
0 | 785 } |
786 #endif | |
242
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787 |
1361
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New configure-based build system. Still work in progress, but much improved
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788 #if SDL_VIDEO_DRIVER_X11_XME |
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789 if ( use_xme ) { |
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790 int rw, rh; |
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791 |
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792 /* check current mode so we can avoid uneccessary mode changes */ |
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793 get_real_resolution(this, &rw, &rh); |
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794 |
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795 if (rw != saved_res.width || rh != saved_res.height) { |
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796 XiGMiscChangeResolution(SDL_Display, |
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797 SDL_Screen, |
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798 0, /* view */ |
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799 saved_res.width, |
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800 saved_res.height, |
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801 0); |
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802 XSync(SDL_Display, False); |
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803 } |
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804 } |
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805 #endif |
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806 |
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807 XUnmapWindow(SDL_Display, FSwindow); |
0 | 808 X11_WaitUnmapped(this, FSwindow); |
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809 XSync(SDL_Display, True); /* Flush spurious mode change events */ |
0 | 810 currently_fullscreen = 0; |
811 } | |
812 /* If we get popped out of fullscreen mode for some reason, input_grab | |
813 will still have the SDL_GRAB_FULLSCREEN flag set, since this is only | |
814 temporary. In this case, release the grab unless the input has been | |
815 explicitly grabbed. | |
816 */ | |
817 X11_GrabInputNoLock(this, this->input_grab & ~SDL_GRAB_FULLSCREEN); | |
88
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818 |
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819 /* We may need to refresh the screen at this point (no backing store) |
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820 We also don't get an event, which is why we explicitly refresh. */ |
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821 if ( this->screen ) { |
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822 if ( this->screen->flags & SDL_OPENGL ) { |
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823 SDL_PrivateExpose(); |
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824 } else { |
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825 X11_RefreshDisplay(this); |
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826 } |
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827 } |
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828 |
0 | 829 return(0); |
830 } |