Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_joystick.c @ 2842:97ba0be8b565
Date: Sat, 06 Dec 2008 15:27:00 +0100
From: Couriersud
Subject: SDL: Relative mouse movements
The patch below will reenable processing of relative mouse movements.
The DirectFB drivers generates those in "grabbed" mode. These ensure,
that even in fullscreen mode relative movements are reported. SDLMAME
depends on this for games with trackballs.
Looking at the code I ask myself whether relative movements should be
handled in the drivers (x11, directfb). Both x11 and directfb are able
to report relative movements. This would leave it to the driver to use
the most appropriate method for relative movements when at the border of
a fullscreen window or being "grabbed".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 06 Dec 2008 17:50:50 +0000 |
parents | 0906692aa6a4 |
children | 99210400e8b9 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the joystick API for Simple DirectMedia Layer */ | |
25 | |
26 #include "SDL_events.h" | |
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27 #include "SDL_sysjoystick.h" |
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28 #include "SDL_joystick_c.h" |
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29 #if !SDL_EVENTS_DISABLED |
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30 #include "../events/SDL_events_c.h" |
0 | 31 #endif |
32 | |
33 /* This is used for Quake III Arena */ | |
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34 #if SDL_EVENTS_DISABLED |
0 | 35 #define SDL_Lock_EventThread() |
36 #define SDL_Unlock_EventThread() | |
37 #endif | |
38 | |
39 Uint8 SDL_numjoysticks = 0; | |
40 SDL_Joystick **SDL_joysticks = NULL; | |
41 static SDL_Joystick *default_joystick = NULL; | |
42 | |
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43 int |
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44 SDL_JoystickInit(void) |
0 | 45 { |
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46 int arraylen; |
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47 int status; |
0 | 48 |
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49 SDL_numjoysticks = 0; |
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50 status = SDL_SYS_JoystickInit(); |
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51 if (status >= 0) { |
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52 arraylen = (status + 1) * sizeof(*SDL_joysticks); |
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53 SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen); |
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54 if (SDL_joysticks == NULL) { |
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55 SDL_numjoysticks = 0; |
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56 } else { |
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57 SDL_memset(SDL_joysticks, 0, arraylen); |
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58 SDL_numjoysticks = status; |
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59 } |
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60 status = 0; |
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61 } |
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62 default_joystick = NULL; |
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63 return (status); |
0 | 64 } |
65 | |
66 /* | |
67 * Count the number of joysticks attached to the system | |
68 */ | |
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69 int |
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70 SDL_NumJoysticks(void) |
0 | 71 { |
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72 return SDL_numjoysticks; |
0 | 73 } |
74 | |
75 /* | |
76 * Get the implementation dependent name of a joystick | |
77 */ | |
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78 const char * |
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79 SDL_JoystickName(int device_index) |
0 | 80 { |
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81 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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82 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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83 return (NULL); |
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84 } |
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85 return (SDL_SYS_JoystickName(device_index)); |
0 | 86 } |
87 | |
88 /* | |
89 * Open a joystick for use - the index passed as an argument refers to | |
90 * the N'th joystick on the system. This index is the value which will | |
91 * identify this joystick in future joystick events. | |
92 * | |
93 * This function returns a joystick identifier, or NULL if an error occurred. | |
94 */ | |
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95 SDL_Joystick * |
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96 SDL_JoystickOpen(int device_index) |
0 | 97 { |
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98 int i; |
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99 SDL_Joystick *joystick; |
0 | 100 |
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101 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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102 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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103 return (NULL); |
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104 } |
0 | 105 |
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106 /* If the joystick is already open, return it */ |
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107 for (i = 0; SDL_joysticks[i]; ++i) { |
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108 if (device_index == SDL_joysticks[i]->index) { |
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109 joystick = SDL_joysticks[i]; |
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110 ++joystick->ref_count; |
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111 return (joystick); |
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112 } |
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113 } |
0 | 114 |
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115 /* Create and initialize the joystick */ |
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116 joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick)); |
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117 if (joystick != NULL) { |
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118 SDL_memset(joystick, 0, (sizeof *joystick)); |
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119 joystick->index = device_index; |
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120 if (SDL_SYS_JoystickOpen(joystick) < 0) { |
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121 SDL_free(joystick); |
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122 joystick = NULL; |
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123 } else { |
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124 if (joystick->naxes > 0) { |
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125 joystick->axes = (Sint16 *) SDL_malloc |
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126 (joystick->naxes * sizeof(Sint16)); |
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127 } |
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128 if (joystick->nhats > 0) { |
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129 joystick->hats = (Uint8 *) SDL_malloc |
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130 (joystick->nhats * sizeof(Uint8)); |
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131 } |
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132 if (joystick->nballs > 0) { |
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133 joystick->balls = (struct balldelta *) SDL_malloc |
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134 (joystick->nballs * sizeof(*joystick->balls)); |
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135 } |
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136 if (joystick->nbuttons > 0) { |
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137 joystick->buttons = (Uint8 *) SDL_malloc |
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138 (joystick->nbuttons * sizeof(Uint8)); |
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139 } |
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140 if (((joystick->naxes > 0) && !joystick->axes) |
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141 || ((joystick->nhats > 0) && !joystick->hats) |
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142 || ((joystick->nballs > 0) && !joystick->balls) |
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143 || ((joystick->nbuttons > 0) && !joystick->buttons)) { |
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144 SDL_OutOfMemory(); |
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145 SDL_JoystickClose(joystick); |
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146 joystick = NULL; |
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147 } |
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148 if (joystick->axes) { |
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149 SDL_memset(joystick->axes, 0, |
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150 joystick->naxes * sizeof(Sint16)); |
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151 } |
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152 if (joystick->hats) { |
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153 SDL_memset(joystick->hats, 0, |
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154 joystick->nhats * sizeof(Uint8)); |
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155 } |
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156 if (joystick->balls) { |
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157 SDL_memset(joystick->balls, 0, |
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158 joystick->nballs * sizeof(*joystick->balls)); |
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159 } |
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160 if (joystick->buttons) { |
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161 SDL_memset(joystick->buttons, 0, |
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162 joystick->nbuttons * sizeof(Uint8)); |
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163 } |
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164 } |
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165 } |
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166 if (joystick) { |
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167 /* Add joystick to list */ |
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168 ++joystick->ref_count; |
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169 SDL_Lock_EventThread(); |
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170 for (i = 0; SDL_joysticks[i]; ++i) |
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171 /* Skip to next joystick */ ; |
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172 SDL_joysticks[i] = joystick; |
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173 SDL_Unlock_EventThread(); |
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174 } |
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175 return (joystick); |
0 | 176 } |
177 | |
178 /* | |
179 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
180 */ | |
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181 int |
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182 SDL_JoystickOpened(int device_index) |
0 | 183 { |
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184 int i, opened; |
0 | 185 |
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186 opened = 0; |
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187 for (i = 0; SDL_joysticks[i]; ++i) { |
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188 if (SDL_joysticks[i]->index == (Uint8) device_index) { |
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189 opened = 1; |
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190 break; |
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191 } |
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192 } |
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193 return (opened); |
0 | 194 } |
195 | |
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196 |
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197 /* |
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198 * Checks to make sure the joystick is valid. |
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199 */ |
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200 int |
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201 SDL_PrivateJoystickValid(SDL_Joystick ** joystick) |
0 | 202 { |
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203 int valid; |
0 | 204 |
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205 if (*joystick == NULL) { |
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206 *joystick = default_joystick; |
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207 } |
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208 if (*joystick == NULL) { |
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209 SDL_SetError("Joystick hasn't been opened yet"); |
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210 valid = 0; |
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211 } else { |
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212 valid = 1; |
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213 } |
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214 return valid; |
0 | 215 } |
216 | |
217 /* | |
218 * Get the device index of an opened joystick. | |
219 */ | |
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220 int |
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221 SDL_JoystickIndex(SDL_Joystick * joystick) |
0 | 222 { |
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223 if (!SDL_PrivateJoystickValid(&joystick)) { |
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224 return (-1); |
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225 } |
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226 return (joystick->index); |
0 | 227 } |
228 | |
229 /* | |
230 * Get the number of multi-dimensional axis controls on a joystick | |
231 */ | |
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232 int |
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233 SDL_JoystickNumAxes(SDL_Joystick * joystick) |
0 | 234 { |
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235 if (!SDL_PrivateJoystickValid(&joystick)) { |
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236 return (-1); |
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237 } |
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238 return (joystick->naxes); |
0 | 239 } |
240 | |
241 /* | |
242 * Get the number of hats on a joystick | |
243 */ | |
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244 int |
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245 SDL_JoystickNumHats(SDL_Joystick * joystick) |
0 | 246 { |
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247 if (!SDL_PrivateJoystickValid(&joystick)) { |
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248 return (-1); |
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249 } |
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250 return (joystick->nhats); |
0 | 251 } |
252 | |
253 /* | |
254 * Get the number of trackballs on a joystick | |
255 */ | |
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256 int |
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257 SDL_JoystickNumBalls(SDL_Joystick * joystick) |
0 | 258 { |
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259 if (!SDL_PrivateJoystickValid(&joystick)) { |
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260 return (-1); |
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261 } |
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262 return (joystick->nballs); |
0 | 263 } |
264 | |
265 /* | |
266 * Get the number of buttons on a joystick | |
267 */ | |
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268 int |
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269 SDL_JoystickNumButtons(SDL_Joystick * joystick) |
0 | 270 { |
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271 if (!SDL_PrivateJoystickValid(&joystick)) { |
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272 return (-1); |
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273 } |
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274 return (joystick->nbuttons); |
0 | 275 } |
276 | |
277 /* | |
278 * Get the current state of an axis control on a joystick | |
279 */ | |
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280 Sint16 |
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281 SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis) |
0 | 282 { |
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283 Sint16 state; |
0 | 284 |
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285 if (!SDL_PrivateJoystickValid(&joystick)) { |
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286 return (0); |
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287 } |
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288 if (axis < joystick->naxes) { |
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289 state = joystick->axes[axis]; |
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290 } else { |
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291 SDL_SetError("Joystick only has %d axes", joystick->naxes); |
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292 state = 0; |
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293 } |
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294 return (state); |
0 | 295 } |
296 | |
297 /* | |
298 * Get the current state of a hat on a joystick | |
299 */ | |
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300 Uint8 |
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301 SDL_JoystickGetHat(SDL_Joystick * joystick, int hat) |
0 | 302 { |
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303 Uint8 state; |
0 | 304 |
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305 if (!SDL_PrivateJoystickValid(&joystick)) { |
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306 return (0); |
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307 } |
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308 if (hat < joystick->nhats) { |
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309 state = joystick->hats[hat]; |
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310 } else { |
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311 SDL_SetError("Joystick only has %d hats", joystick->nhats); |
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312 state = 0; |
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313 } |
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314 return (state); |
0 | 315 } |
316 | |
317 /* | |
318 * Get the ball axis change since the last poll | |
319 */ | |
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320 int |
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321 SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy) |
0 | 322 { |
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323 int retval; |
0 | 324 |
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325 if (!SDL_PrivateJoystickValid(&joystick)) { |
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326 return (-1); |
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327 } |
0 | 328 |
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329 retval = 0; |
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330 if (ball < joystick->nballs) { |
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331 if (dx) { |
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332 *dx = joystick->balls[ball].dx; |
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333 } |
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334 if (dy) { |
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335 *dy = joystick->balls[ball].dy; |
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336 } |
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337 joystick->balls[ball].dx = 0; |
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338 joystick->balls[ball].dy = 0; |
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339 } else { |
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340 SDL_SetError("Joystick only has %d balls", joystick->nballs); |
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341 retval = -1; |
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342 } |
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343 return (retval); |
0 | 344 } |
345 | |
346 /* | |
347 * Get the current state of a button on a joystick | |
348 */ | |
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349 Uint8 |
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350 SDL_JoystickGetButton(SDL_Joystick * joystick, int button) |
0 | 351 { |
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352 Uint8 state; |
0 | 353 |
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354 if (!SDL_PrivateJoystickValid(&joystick)) { |
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355 return (0); |
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356 } |
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357 if (button < joystick->nbuttons) { |
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358 state = joystick->buttons[button]; |
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359 } else { |
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360 SDL_SetError("Joystick only has %d buttons", joystick->nbuttons); |
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361 state = 0; |
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362 } |
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363 return (state); |
0 | 364 } |
365 | |
366 /* | |
367 * Close a joystick previously opened with SDL_JoystickOpen() | |
368 */ | |
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369 void |
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370 SDL_JoystickClose(SDL_Joystick * joystick) |
0 | 371 { |
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372 int i; |
0 | 373 |
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374 if (!SDL_PrivateJoystickValid(&joystick)) { |
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375 return; |
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376 } |
0 | 377 |
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378 /* First decrement ref count */ |
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379 if (--joystick->ref_count > 0) { |
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380 return; |
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381 } |
0 | 382 |
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383 /* Lock the event queue - prevent joystick polling */ |
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384 SDL_Lock_EventThread(); |
0 | 385 |
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386 if (joystick == default_joystick) { |
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387 default_joystick = NULL; |
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388 } |
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389 SDL_SYS_JoystickClose(joystick); |
0 | 390 |
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391 /* Remove joystick from list */ |
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392 for (i = 0; SDL_joysticks[i]; ++i) { |
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393 if (joystick == SDL_joysticks[i]) { |
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394 SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i + 1], |
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395 (SDL_numjoysticks - i) * sizeof(joystick)); |
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396 break; |
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397 } |
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398 } |
0 | 399 |
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400 /* Let the event thread keep running */ |
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401 SDL_Unlock_EventThread(); |
0 | 402 |
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403 /* Free the data associated with this joystick */ |
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404 if (joystick->axes) { |
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405 SDL_free(joystick->axes); |
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406 } |
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407 if (joystick->hats) { |
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408 SDL_free(joystick->hats); |
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409 } |
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410 if (joystick->balls) { |
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411 SDL_free(joystick->balls); |
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412 } |
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413 if (joystick->buttons) { |
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414 SDL_free(joystick->buttons); |
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415 } |
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416 SDL_free(joystick); |
0 | 417 } |
418 | |
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419 void |
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420 SDL_JoystickQuit(void) |
0 | 421 { |
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422 /* Stop the event polling */ |
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423 SDL_Lock_EventThread(); |
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424 SDL_numjoysticks = 0; |
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425 SDL_Unlock_EventThread(); |
0 | 426 |
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427 /* Quit the joystick setup */ |
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428 SDL_SYS_JoystickQuit(); |
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429 if (SDL_joysticks) { |
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430 SDL_free(SDL_joysticks); |
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431 SDL_joysticks = NULL; |
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432 } |
0 | 433 } |
434 | |
435 | |
436 /* These are global for SDL_sysjoystick.c and SDL_events.c */ | |
437 | |
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438 int |
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439 SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value) |
0 | 440 { |
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441 int posted; |
0 | 442 |
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443 /* Update internal joystick state */ |
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444 joystick->axes[axis] = value; |
0 | 445 |
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446 /* Post the event, if desired */ |
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447 posted = 0; |
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19418e4422cb
New configure-based build system. Still work in progress, but much improved
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|
448 #if !SDL_EVENTS_DISABLED |
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449 if (SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE) { |
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450 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 event.type = SDL_JOYAXISMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 event.jaxis.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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453 event.jaxis.axis = axis; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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454 event.jaxis.value = value; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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458 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 } |
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New configure-based build system. Still work in progress, but much improved
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461 #endif /* !SDL_EVENTS_DISABLED */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 return (posted); |
0 | 463 } |
464 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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466 SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value) |
0 | 467 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 int posted; |
0 | 469 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 /* Update internal joystick state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 joystick->hats[hat] = value; |
0 | 472 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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473 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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474 posted = 0; |
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New configure-based build system. Still work in progress, but much improved
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475 #if !SDL_EVENTS_DISABLED |
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476 if (SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 event.jhat.type = SDL_JOYHATMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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479 event.jhat.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 event.jhat.hat = hat; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 event.jhat.value = value; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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483 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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485 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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486 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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487 } |
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New configure-based build system. Still work in progress, but much improved
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488 #endif /* !SDL_EVENTS_DISABLED */ |
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489 return (posted); |
0 | 490 } |
491 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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492 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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493 SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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494 Sint16 xrel, Sint16 yrel) |
0 | 495 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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496 int posted; |
0 | 497 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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498 /* Update internal mouse state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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499 joystick->balls[ball].dx += xrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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500 joystick->balls[ball].dy += yrel; |
0 | 501 |
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502 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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503 posted = 0; |
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504 #if !SDL_EVENTS_DISABLED |
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505 if (SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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506 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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507 event.jball.type = SDL_JOYBALLMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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508 event.jball.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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509 event.jball.ball = ball; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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510 event.jball.xrel = xrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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511 event.jball.yrel = yrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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512 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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513 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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514 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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515 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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516 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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517 } |
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518 #endif /* !SDL_EVENTS_DISABLED */ |
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519 return (posted); |
0 | 520 } |
521 | |
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522 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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523 SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state) |
0 | 524 { |
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525 int posted; |
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|
526 #if !SDL_EVENTS_DISABLED |
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527 SDL_Event event; |
0 | 528 |
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529 switch (state) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 case SDL_PRESSED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
531 event.type = SDL_JOYBUTTONDOWN; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
532 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
533 case SDL_RELEASED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
534 event.type = SDL_JOYBUTTONUP; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
535 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
537 /* Invalid state -- bail */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
538 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
539 } |
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New configure-based build system. Still work in progress, but much improved
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|
540 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 541 |
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|
542 /* Update internal joystick state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
543 joystick->buttons[button] = state; |
0 | 544 |
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|
545 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
546 posted = 0; |
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New configure-based build system. Still work in progress, but much improved
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|
547 #if !SDL_EVENTS_DISABLED |
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|
548 if (SDL_ProcessEvents[event.type] == SDL_ENABLE) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
549 event.jbutton.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
550 event.jbutton.button = button; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
551 event.jbutton.state = state; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
552 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
553 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
554 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
555 SDL_PushEvent(&event); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
556 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
557 } |
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|
558 #endif /* !SDL_EVENTS_DISABLED */ |
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559 return (posted); |
0 | 560 } |
561 | |
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|
562 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
563 SDL_JoystickUpdate(void) |
0 | 564 { |
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|
565 int i; |
0 | 566 |
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|
567 for (i = 0; SDL_joysticks[i]; ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
568 SDL_SYS_JoystickUpdate(SDL_joysticks[i]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
569 } |
0 | 570 } |
571 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
572 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
573 SDL_JoystickEventState(int state) |
0 | 574 { |
1361
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New configure-based build system. Still work in progress, but much improved
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|
575 #if SDL_EVENTS_DISABLED |
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|
576 return SDL_IGNORE; |
0 | 577 #else |
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578 const Uint8 event_list[] = { |
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579 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, |
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580 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, |
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581 }; |
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582 unsigned int i; |
0 | 583 |
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584 switch (state) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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585 case SDL_QUERY: |
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586 state = SDL_IGNORE; |
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587 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
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588 state = SDL_EventState(event_list[i], SDL_QUERY); |
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589 if (state == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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590 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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591 } |
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592 } |
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593 break; |
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594 default: |
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595 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
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596 SDL_EventState(event_list[i], state); |
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597 } |
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598 break; |
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599 } |
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600 return (state); |
1361
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New configure-based build system. Still work in progress, but much improved
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601 #endif /* SDL_EVENTS_DISABLED */ |
0 | 602 } |
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603 |
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604 /* vi: set ts=4 sw=4 expandtab: */ |