Mercurial > sdl-ios-xcode
annotate src/audio/mint/SDL_mintaudio_it.S @ 2842:97ba0be8b565
Date: Sat, 06 Dec 2008 15:27:00 +0100
From: Couriersud
Subject: SDL: Relative mouse movements
The patch below will reenable processing of relative mouse movements.
The DirectFB drivers generates those in "grabbed" mode. These ensure,
that even in fullscreen mode relative movements are reported. SDLMAME
depends on this for games with trackballs.
Looking at the code I ask myself whether relative movements should be
handled in the drivers (x11, directfb). Both x11 and directfb are able
to report relative movements. This would leave it to the driver to use
the most appropriate method for relative movements when at the border of
a fullscreen window or being "grabbed".
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 06 Dec 2008 17:50:50 +0000 |
parents | 29e07f91bc1f |
children | 99210400e8b9 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* |
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24 Audio interrupts |
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25 |
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26 Patrice Mandin, Didier Méquignon |
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27 */ |
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28 |
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29 .text |
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30 |
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31 .globl _SDL_MintAudio_Callback |
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32 |
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33 .globl _SDL_MintAudio_XbiosInterrupt |
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34 .globl _SDL_MintAudio_XbiosInterruptMeasureClock |
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35 .globl _SDL_MintAudio_Dma8Interrupt |
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36 .globl _SDL_MintAudio_StfaInterrupt |
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37 |
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38 .globl _SDL_MintAudio_mutex |
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39 .globl _SDL_MintAudio_audiobuf |
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40 .globl _SDL_MintAudio_numbuf |
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41 .globl _SDL_MintAudio_audiosize |
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42 .globl _SDL_MintAudio_clocktics |
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43 .globl _SDL_MintAudio_hasfpu |
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44 |
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45 .globl _SDL_MintAudio_stfa |
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46 |
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47 /* |
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48 How it works: |
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49 - Audio is playing buffer #0 (resp. #1) |
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50 - We must calculate a sample in buffer #1 (resp. #0) |
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51 so we first call the callback to do it |
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52 - Then we swap the buffers |
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53 */ |
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54 |
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55 #define savptr 0x4a2 |
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56 #define savamt 0x46 |
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57 |
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58 /*--- Xbios interrupt vector to measure Falcon external clock ---*/ |
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59 |
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60 _SDL_MintAudio_XbiosInterruptMeasureClock: /* 1 mS */ |
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61 |
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62 btst #0,0xFFFF8901:w /* state DMA sound */ |
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63 beqs SDL_MintAudio_EndIntMeasure |
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64 addql #1,_SDL_MintAudio_clocktics |
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65 SDL_MintAudio_EndIntMeasure: |
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66 bclr #5,0xFFFFFA0F:w /* Clear service bit */ |
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67 rte |
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68 |
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69 /*--- Xbios interrupt vector ---*/ |
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70 |
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71 _SDL_MintAudio_XbiosInterrupt: |
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72 |
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73 /* Reenable interrupts, so other interrupts can work */ |
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74 movew #0x2300,sr |
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75 |
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76 /* Clear service bit, so other MFP interrupts can work */ |
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77 bclr #5,0xfffffa0f:w |
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78 |
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79 /* Check if we are not already running */ |
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80 tstw _SDL_MintAudio_mutex |
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81 bne SDL_MintAudio_XbiosEnd |
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82 notw _SDL_MintAudio_mutex |
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83 |
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84 /* Swap buffers */ |
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86 |
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87 moveml d0-d7/a0-a6,sp@- |
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88 |
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89 /* Save FPU if needed */ |
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90 tstw _SDL_MintAudio_hasfpu |
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91 beqs SDL_MintAudio_Xbios_nofpu1 |
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92 .chip 68060 |
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93 fsave sp@- |
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94 fmoveml fpcr/fpsr/fpiar,sp@- |
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95 fmovemx fp0-fp7,sp@- |
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96 .chip 68000 |
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97 SDL_MintAudio_Xbios_nofpu1: |
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98 |
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99 /* Callback */ |
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100 jsr _SDL_MintAudio_Callback |
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102 /* Restore FPU if needed */ |
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103 tstw _SDL_MintAudio_hasfpu |
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104 beqs SDL_MintAudio_Xbios_nofpu2 |
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105 .chip 68060 |
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106 fmovemx sp@+,fp0-fp7 |
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107 fmoveml sp@+,fpcr/fpsr/fpiar |
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108 frestore sp@+ |
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109 .chip 68000 |
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110 SDL_MintAudio_Xbios_nofpu2: |
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111 |
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112 /* Reserve space for registers */ |
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113 subl #savamt,savptr |
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114 |
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117 moveq #0,d0 | |
118 movel _SDL_MintAudio_audiosize,d1 | |
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119 |
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122 lea _SDL_MintAudio_audiobuf,a0 | |
123 movel a0@(d0:l),a1 | |
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124 |
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127 movel a2,sp@- | |
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128 movel a1,sp@- |
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129 clrw sp@- |
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130 movew #131,sp@- |
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131 trap #14 |
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132 lea sp@(12),sp |
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133 |
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134 /* Restore registers space */ |
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135 addl #savamt,savptr |
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136 |
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137 moveml sp@+,d0-d7/a0-a6 |
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138 |
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139 clrw _SDL_MintAudio_mutex |
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140 SDL_MintAudio_XbiosEnd: |
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141 rte |
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142 |
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143 /*--- DMA 8 bits interrupt vector ---*/ |
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144 |
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145 _SDL_MintAudio_Dma8Interrupt: |
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146 |
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147 /* Reenable interrupts, so other interrupts can work */ |
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148 movew #0x2300,sr |
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149 |
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150 /* Clear service bit, so other MFP interrupts can work */ |
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151 bclr #5,0xfffffa0f:w |
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152 |
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153 /* Check if we are not already running */ |
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154 tstw _SDL_MintAudio_mutex |
2191
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155 bne SDL_MintAudio_Dma8End |
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156 notw _SDL_MintAudio_mutex |
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157 |
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158 /* Swap buffers */ |
704 | 159 eorw #1,_SDL_MintAudio_numbuf |
160 | |
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161 moveml d0-d1/a0-a1,sp@- |
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162 |
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163 /* Save FPU if needed */ |
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164 tstw _SDL_MintAudio_hasfpu |
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165 beqs SDL_MintAudio_Dma8_nofpu1 |
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166 .chip 68060 |
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167 fsave sp@- |
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168 fmoveml fpcr/fpsr/fpiar,sp@- |
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169 fmovemx fp0-fp7,sp@- |
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170 .chip 68000 |
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171 SDL_MintAudio_Dma8_nofpu1: |
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172 |
704 | 173 /* Callback */ |
174 jsr _SDL_MintAudio_Callback | |
175 | |
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176 /* Restore FPU if needed */ |
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177 tstw _SDL_MintAudio_hasfpu |
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178 beqs SDL_MintAudio_Dma8_nofpu2 |
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179 .chip 68060 |
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180 fmovemx sp@+,fp0-fp7 |
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181 fmoveml sp@+,fpcr/fpsr/fpiar |
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182 frestore sp@+ |
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183 .chip 68000 |
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184 SDL_MintAudio_Dma8_nofpu2: |
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185 |
704 | 186 /* Set new buffer */ |
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187 |
704 | 188 moveq #0,d0 |
189 | |
190 movew _SDL_MintAudio_numbuf,d0 | |
191 lslw #2,d0 | |
192 lea _SDL_MintAudio_audiobuf,a0 | |
193 movel a0@(d0:w),d1 | |
644
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194 |
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195 /* Modify DMA addresses */ |
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196 lea 0xffff8900:w,a0 |
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197 |
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198 moveb d1,a0@(0x07) /* Start address */ |
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199 rorl #8,d1 |
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200 moveb d1,a0@(0x05) |
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201 rorl #8,d1 |
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202 moveb d1,a0@(0x03) |
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203 swap d1 |
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204 |
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205 addl _SDL_MintAudio_audiosize,d1 |
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206 |
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207 moveb d1,a0@(0x13) /* End address */ |
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208 rorl #8,d1 |
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209 moveb d1,a0@(0x11) |
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210 rorl #8,d1 |
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211 moveb d1,a0@(0x0f) |
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212 |
2027
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213 moveml sp@+,d0-d1/a0-a1 |
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214 |
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215 clrw _SDL_MintAudio_mutex |
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216 SDL_MintAudio_Dma8End: |
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217 rte |
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218 |
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219 /*--- STFA interrupt vector ---*/ |
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220 |
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221 STFA_SOUND_START = 6 |
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222 STFA_SOUND_END = STFA_SOUND_START+8 |
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223 |
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224 _SDL_MintAudio_StfaInterrupt: |
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225 |
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226 /* Reenable interrupts, so other interrupts can work */ |
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227 movew #0x2300,sr |
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228 |
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229 /* Check if we are not already running */ |
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230 tstw _SDL_MintAudio_mutex |
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231 bnes SDL_MintAudio_StfaEnd |
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232 notw _SDL_MintAudio_mutex |
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233 |
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234 /* Swap buffers */ |
704 | 235 eorw #1,_SDL_MintAudio_numbuf |
236 | |
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237 moveml d0-d7/a0-a6,sp@- |
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238 |
2027
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239 /* Save FPU if needed */ |
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240 tstw _SDL_MintAudio_hasfpu |
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241 beqs SDL_MintAudio_Stfa_nofpu1 |
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242 .chip 68060 |
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243 fsave sp@- |
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244 fmoveml fpcr/fpsr/fpiar,sp@- |
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245 fmovemx fp0-fp7,sp@- |
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246 .chip 68000 |
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247 SDL_MintAudio_Stfa_nofpu1: |
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248 |
704 | 249 /* Callback */ |
250 jsr _SDL_MintAudio_Callback | |
251 | |
2027
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252 /* Restore FPU if needed */ |
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253 tstw _SDL_MintAudio_hasfpu |
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254 beqs SDL_MintAudio_Stfa_nofpu2 |
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255 .chip 68060 |
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|
256 fmovemx sp@+,fp0-fp7 |
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257 fmoveml sp@+,fpcr/fpsr/fpiar |
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258 frestore sp@+ |
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259 .chip 68000 |
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260 SDL_MintAudio_Stfa_nofpu2: |
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261 |
704 | 262 /* Set new buffer */ |
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263 |
704 | 264 moveq #0,d0 |
265 movel _SDL_MintAudio_stfa,a1 | |
266 | |
267 movew _SDL_MintAudio_numbuf,d0 | |
268 lslw #2,d0 | |
269 lea _SDL_MintAudio_audiobuf,a0 | |
270 movel a0@(d0:w),d1 | |
644
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271 |
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272 /* Modify STFA replay buffers */ |
704 | 273 movel d1,a1@(STFA_SOUND_START) |
644
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274 addl _SDL_MintAudio_audiosize,d1 |
704 | 275 movel d1,a1@(STFA_SOUND_END) |
644
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276 |
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277 moveml sp@+,d0-d7/a0-a6 |
644
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|
278 |
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|
279 clrw _SDL_MintAudio_mutex |
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|
280 SDL_MintAudio_StfaEnd: |
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|
281 rte |