annotate test/testver.c @ 4204:976bc19f8f6b SDL-1.2

1.2 Quartz video: Ripped out QuickDraw and QuickTime. Now we use the software path for YUV, and CoreGraphics for 2D stuff. There are several other 10.6 fixes in here, too...now we can build a 64-bit SDL for Snow Leopard!
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 21 Sep 2009 06:08:23 +0000
parents d93862a3d821
children 782fd950bd46 c121d94672cb
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2 /* Test program to compare the compile-time version of SDL with the linked
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3 version of SDL
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4 */
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5
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6 #include <stdio.h>
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7 #include <stdlib.h>
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9 #include "SDL.h"
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10
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11 int main(int argc, char *argv[])
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12 {
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13 SDL_version compiled;
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14
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15 /* Initialize SDL */
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16 if ( SDL_Init(0) < 0 ) {
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17 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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18 exit(1);
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19 }
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20 #ifdef DEBUG
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21 fprintf(stderr, "SDL initialized\n");
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22 #endif
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23 #if SDL_VERSION_ATLEAST(1, 2, 0)
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24 printf("Compiled with SDL 1.2 or newer\n");
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25 #else
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26 printf("Compiled with SDL older than 1.2\n");
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27 #endif
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28 SDL_VERSION(&compiled);
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29 printf("Compiled version: %d.%d.%d\n",
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30 compiled.major, compiled.minor, compiled.patch);
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31 printf("Linked version: %d.%d.%d\n",
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32 SDL_Linked_Version()->major,
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33 SDL_Linked_Version()->minor,
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34 SDL_Linked_Version()->patch);
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35 SDL_Quit();
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36 return(0);
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37 }