Mercurial > sdl-ios-xcode
annotate test/testbitmap.c @ 4204:976bc19f8f6b SDL-1.2
1.2 Quartz video: Ripped out QuickDraw and QuickTime.
Now we use the software path for YUV, and CoreGraphics for 2D stuff.
There are several other 10.6 fixes in here, too...now we can build a 64-bit
SDL for Snow Leopard!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 21 Sep 2009 06:08:23 +0000 |
parents | be9c9c8f6d53 |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 |
2 /* Simple program: Test bitmap blits */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <string.h> | |
7 | |
8 #include "SDL.h" | |
9 #include "picture.xbm" | |
10 | |
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be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
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parents:
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11 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
691
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12 static void quit(int rc) |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
691
diff
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13 { |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
691
diff
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14 SDL_Quit(); |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
691
diff
changeset
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15 exit(rc); |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
691
diff
changeset
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16 } |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
691
diff
changeset
|
17 |
0 | 18 SDL_Surface *LoadXBM(SDL_Surface *screen, int w, int h, Uint8 *bits) |
19 { | |
20 SDL_Surface *bitmap; | |
21 Uint8 *line; | |
22 | |
23 /* Allocate the bitmap */ | |
24 bitmap = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 1, 0, 0, 0, 0); | |
25 if ( bitmap == NULL ) { | |
26 fprintf(stderr, "Couldn't allocate bitmap: %s\n", | |
27 SDL_GetError()); | |
28 return(NULL); | |
29 } | |
30 | |
31 /* Copy the pixels */ | |
32 line = (Uint8 *)bitmap->pixels; | |
33 w = (w+7)/8; | |
34 while ( h-- ) { | |
35 memcpy(line, bits, w); | |
36 /* X11 Bitmap images have the bits reversed */ | |
37 { int i, j; Uint8 *buf, byte; | |
38 for ( buf=line, i=0; i<w; ++i, ++buf ) { | |
39 byte = *buf; | |
40 *buf = 0; | |
41 for ( j=7; j>=0; --j ) { | |
42 *buf |= (byte&0x01)<<j; | |
43 byte >>= 1; | |
44 } | |
45 } | |
46 } | |
47 line += bitmap->pitch; | |
48 bits += w; | |
49 } | |
50 return(bitmap); | |
51 } | |
52 | |
53 int main(int argc, char *argv[]) | |
54 { | |
55 SDL_Surface *screen; | |
56 SDL_Surface *bitmap; | |
57 Uint8 video_bpp; | |
58 Uint32 videoflags; | |
59 Uint8 *buffer; | |
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60 int i, k, done; |
0 | 61 SDL_Event event; |
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62 Uint16 *buffer16; |
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63 Uint16 color; |
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64 Uint8 gradient; |
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65 SDL_Color palette[256]; |
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66 |
0 | 67 |
68 /* Initialize SDL */ | |
69 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | |
70 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | |
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parents:
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71 return(1); |
0 | 72 } |
73 | |
74 video_bpp = 0; | |
75 videoflags = SDL_SWSURFACE; | |
76 while ( argc > 1 ) { | |
77 --argc; | |
78 if ( strcmp(argv[argc-1], "-bpp") == 0 ) { | |
79 video_bpp = atoi(argv[argc]); | |
80 --argc; | |
81 } else | |
82 if ( strcmp(argv[argc], "-warp") == 0 ) { | |
83 videoflags |= SDL_HWPALETTE; | |
84 } else | |
85 if ( strcmp(argv[argc], "-hw") == 0 ) { | |
86 videoflags |= SDL_HWSURFACE; | |
87 } else | |
88 if ( strcmp(argv[argc], "-fullscreen") == 0 ) { | |
89 videoflags |= SDL_FULLSCREEN; | |
90 } else { | |
91 fprintf(stderr, | |
92 "Usage: %s [-bpp N] [-warp] [-hw] [-fullscreen]\n", | |
93 argv[0]); | |
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parents:
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94 quit(1); |
0 | 95 } |
96 } | |
97 | |
98 /* Set 640x480 video mode */ | |
99 if ( (screen=SDL_SetVideoMode(640,480,video_bpp,videoflags)) == NULL ) { | |
100 fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n", | |
101 video_bpp, SDL_GetError()); | |
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parents:
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102 quit(2); |
0 | 103 } |
104 | |
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105 if (video_bpp==8) { |
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106 /* Set a gray colormap, reverse order from white to black */ |
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107 for ( i=0; i<256; ++i ) { |
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108 palette[i].r = 255-i; |
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109 palette[i].g = 255-i; |
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110 palette[i].b = 255-i; |
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111 } |
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112 SDL_SetColors(screen, palette, 0, 256); |
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113 } |
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114 |
0 | 115 /* Set the surface pixels and refresh! */ |
116 if ( SDL_LockSurface(screen) < 0 ) { | |
117 fprintf(stderr, "Couldn't lock the display surface: %s\n", | |
118 SDL_GetError()); | |
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parents:
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119 quit(2); |
0 | 120 } |
121 buffer=(Uint8 *)screen->pixels; | |
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122 if (screen->format->BytesPerPixel!=2) { |
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123 for ( i=0; i<screen->h; ++i ) { |
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124 memset(buffer,(i*255)/screen->h, screen->pitch); |
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125 buffer += screen->pitch; |
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126 } |
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127 } |
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128 else |
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129 { |
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130 for ( i=0; i<screen->h; ++i ) { |
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131 gradient=((i*255)/screen->h); |
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132 color = SDL_MapRGB(screen->format, gradient, gradient, gradient); |
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133 buffer16=(Uint16*)buffer; |
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134 for (k=0; k<screen->w; k++) |
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135 { |
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136 *(buffer16+k)=color; |
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137 } |
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138 buffer += screen->pitch; |
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139 } |
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140 } |
0 | 141 SDL_UnlockSurface(screen); |
142 SDL_UpdateRect(screen, 0, 0, 0, 0); | |
143 | |
144 /* Load the bitmap */ | |
145 bitmap = LoadXBM(screen, picture_width, picture_height, | |
146 (Uint8 *)picture_bits); | |
147 if ( bitmap == NULL ) { | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
691
diff
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148 quit(1); |
0 | 149 } |
150 | |
151 /* Wait for a keystroke */ | |
152 done = 0; | |
153 while ( !done ) { | |
154 /* Check for events */ | |
155 while ( SDL_PollEvent(&event) ) { | |
156 switch (event.type) { | |
157 case SDL_MOUSEBUTTONDOWN: { | |
158 SDL_Rect dst; | |
159 | |
160 dst.x = event.button.x - bitmap->w/2; | |
161 dst.y = event.button.y - bitmap->h/2; | |
162 dst.w = bitmap->w; | |
163 dst.h = bitmap->h; | |
164 SDL_BlitSurface(bitmap, NULL, | |
165 screen, &dst); | |
166 SDL_UpdateRects(screen,1,&dst); | |
167 } | |
168 break; | |
169 case SDL_KEYDOWN: | |
170 /* Any key press quits the app... */ | |
171 done = 1; | |
172 break; | |
173 case SDL_QUIT: | |
174 done = 1; | |
175 break; | |
176 default: | |
177 break; | |
178 } | |
179 } | |
180 } | |
181 SDL_FreeSurface(bitmap); | |
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Ryan C. Gordon <icculus@icculus.org>
parents:
691
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182 SDL_Quit(); |
0 | 183 return(0); |
184 } |