Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SemValue.3 @ 4204:976bc19f8f6b SDL-1.2
1.2 Quartz video: Ripped out QuickDraw and QuickTime.
Now we use the software path for YUV, and CoreGraphics for 2D stuff.
There are several other 10.6 fixes in here, too...now we can build a 64-bit
SDL for Snow Leopard!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 21 Sep 2009 06:08:23 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
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1 .TH "SDL_SemValue" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
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3 SDL_SemValue \- Return the current value of a semaphore\&. |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL/SDL_thread\&.h" | |
8 .sp | |
9 \fBUint32 \fBSDL_SemValue\fP\fR(\fBSDL_sem *sem\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 \fBSDL_SemValue()\fP returns the current semaphore value from the semaphore pointed to by \fBsem\fR\&. | |
13 .SH "RETURN VALUE" | |
14 .PP | |
15 Returns current value of the semaphore\&. | |
16 .SH "EXAMPLES" | |
17 .PP | |
18 .PP | |
19 .nf | |
20 \f(CW sem_value = SDL_SemValue(my_sem);\fR | |
21 .fi | |
22 .PP | |
23 .SH "SEE ALSO" | |
24 .PP | |
25 \fI\fBSDL_CreateSemaphore\fP\fR, \fI\fBSDL_DestroySemaphore\fP\fR, \fI\fBSDL_SemWait\fP\fR, \fI\fBSDL_SemTryWait\fP\fR, \fI\fBSDL_SemWaitTimeout\fP\fR, \fI\fBSDL_SemPost\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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26 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |