Mercurial > sdl-ios-xcode
annotate TODO @ 4447:947201caa46e
Added automated test to Xcode project plus needed changes to SDL_RWFromFile to be OS X bundle aware.
The Mac OS X project has a new target called testsdl which builds the automated test. I looked at using Xcode's native unit test support, but the impedance mismatch between the existing automated test structure and Apple's was more than I could handle.
As such, the testsdl application is a full blown proper OS X application, which means it is a self-contained .app bundle. This immediately revealed some problems from the automated test. The largest problem was the assumption about the current working directory and where to find resources. (I suspect Windows may have a similar problem depending on circumstance.) To open resources, the test was looking in directories relative to the SDL source directory, but this will not work well with self-contained .app bundles and Xcode which can place its built applications almost anywhere. And for real-world situations, this is pretty useless anyway.
So I modified SDL_RWFromFile to do special things on OS X. First, it will look for a file in the .app bundle. If not found, it will fallback and just call fopen as it used to do.
I also had to modify the automated test itself because it had a contrieved test which called fopen directly to do read from an existing FILE pointer. In addition, there was a write test. Since a .app bundle is likely going to be read-only, I added a special case for OS X to write to NSTemporaryDirectory.
I expect these changes should work for both Mac and iPhone OS (which includes iPad).
I will update the iPhone Xcode project next.
Finally, FYI, the X11 automated test seems to be failing. Below is my output.
Pending breakpoint 4 - "-[NSException raise]" resolved
Platform : All tests successful (2)
SDL_RWops : All tests successful (5)
Rect : All tests successful (1)
SDL_Surface : All tests successful (6)
Rendering with cocoa driver : All tests successful (3)
Assert Failed!
Blit output not the same.
Test Case 'Renderer x11'
Test Suite 'Rendering with x11 driver'
Last SDL error ''
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Sat May 8 00:30:34 iMacAL.local testsdl[71586] <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0xa150
Rendering with x11 driver : Failed 1 out of 4 testcases!
Rendering with dummy driver : All tests successful (3)
SDL_Audio : All tests successful (1)
Tests run with SDL 1.3.0 revision 1095906
System is running Mac OS X and is little endian
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 08 May 2010 00:54:22 -0700 |
parents | 6604099437ac |
children | 0bfda420c936 |
rev | line source |
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2777
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
1 |
6f260584df22
Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Sam Lantinga <slouken@libsdl.org>
parents:
2330
diff
changeset
|
2 1.3 release checklist: |
3702
6604099437ac
Migrated most of the TODO list to the SDL 1.3 Roadmap wiki
Sam Lantinga <slouken@libsdl.org>
parents:
3690
diff
changeset
|
3 * http://wiki.libsdl.org/moin.cgi/Roadmap |
3563
d3a8bb6a37c1
Added notes from e-mail on desktop window implementation
Sam Lantinga <slouken@libsdl.org>
parents:
3562
diff
changeset
|
4 |
3544 | 5 * See why windows are being rearranged. Is the shield window not up? |
6 * Make sure you can create and show a fullscreen window in one step | |
7 * Figure out how to handle OpenGL context lost on Mac OS X (does it happen?) | |
3562
59ab35254459
Need to test the multi-draw APIs
Sam Lantinga <slouken@libsdl.org>
parents:
3544
diff
changeset
|
8 * Write automated test case for multi-draw APIs |
3595
b7c6828d4039
Make it possible to slim SDL down quite a bit for people who just want OpenGL
Sam Lantinga <slouken@libsdl.org>
parents:
3563
diff
changeset
|
9 * Make sure you can build SDL without the renderer to slim it down a bunch |
3690
e431b888ac6c
Fixed compilation on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3632
diff
changeset
|
10 * Implement assertion code on iPhone |
e431b888ac6c
Fixed compilation on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3632
diff
changeset
|
11 * Add __WINDOWS__ in addition to __WIN32__ |
3544 | 12 |
3632
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
13 * Check 1.2 revisions: |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
14 3554 - Need to resolve semantics for locking keys on different platforms |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
15 4874 - Do we want screen rotation? At what level? |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
16 4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98 |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
17 4484, 4485 - Verify that SDL's Windows keyboard handling works correctly |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
18 4865 - See if this is still needed (mouse coordinate clamping) |
da2a23b56493
Updated 1.2 revisions that need to be revisited
Sam Lantinga <slouken@libsdl.org>
parents:
3595
diff
changeset
|
19 4866 - See if this is still needed (blocking window repositioning) |