annotate src/video/wincommon/SDL_sysevents.c @ 170:9427fb48592a

*** empty log message ***
author Sam Lantinga <slouken@libsdl.org>
date Tue, 04 Sep 2001 23:22:23 +0000
parents 0a26c92c2385
children ec9ec33673a2
rev   line source
0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdlib.h>
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29 #include <stdio.h>
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30 #include <windows.h>
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31
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32 #include "SDL_getenv.h"
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33 #include "SDL_events.h"
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34 #include "SDL_video.h"
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35 #include "SDL_error.h"
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36 #include "SDL_syswm.h"
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37 #include "SDL_sysevents.h"
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38 #include "SDL_events_c.h"
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39 #include "SDL_sysvideo.h"
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40 #include "SDL_lowvideo.h"
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41 #include "SDL_syswm_c.h"
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42 #include "SDL_main.h"
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43
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44 #ifdef WMMSG_DEBUG
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45 #include "wmmsg.h"
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46 #endif
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47
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48 #ifdef _WIN32_WCE
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49 #define NO_GETKEYBOARDSTATE
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50 #endif
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51
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52 /* The window we use for everything... */
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53 const char *SDL_Appname = NULL;
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54 HINSTANCE SDL_Instance = NULL;
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55 HWND SDL_Window = NULL;
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56 RECT SDL_bounds = {0, 0, 0, 0};
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57 int SDL_resizing = 0;
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58 int mouse_relative = 0;
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59 int posted = 0;
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60
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61
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62 /* Functions called by the message processing function */
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63 LONG
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64 (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
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65 void (*WIN_RealizePalette)(_THIS);
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66 void (*WIN_PaletteChanged)(_THIS, HWND window);
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67 void (*WIN_SwapGamma)(_THIS);
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68 void (*WIN_WinPAINT)(_THIS, HDC hdc);
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69
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70 #ifdef WM_MOUSELEAVE
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71 /*
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72 Special code to handle mouse leave events - this sucks...
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73 http://support.microsoft.com/support/kb/articles/q183/1/07.asp
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74
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75 TrackMouseEvent() is only available on Win98 and WinNT.
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76 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32
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77 development environment, and only works on systems that have had IE 3.0
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78 or newer installed on them (which is not the case with the base Win95).
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79 Therefore, we implement our own version of _TrackMouseEvent() which
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80 uses our own implementation if TrackMouseEvent() is not available.
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81 */
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82 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL;
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83
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84 static VOID CALLBACK
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85 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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86 {
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87 RECT rect;
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88 POINT pt;
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89
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90 GetClientRect(hWnd, &rect);
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91 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2);
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92 GetCursorPos(&pt);
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93 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) {
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94 if ( !KillTimer(hWnd, idEvent) ) {
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95 /* Error killing the timer! */
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96 }
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97 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0);
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98 }
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99 }
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100 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme)
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101 {
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102 if ( ptme->dwFlags == TME_LEAVE ) {
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103 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100,
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104 (TIMERPROC)TrackMouseTimerProc);
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105 }
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106 return FALSE;
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107 }
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108 #endif /* WM_MOUSELEAVE */
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109
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110 /* Function to retrieve the current keyboard modifiers */
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111 static void WIN_GetKeyboardState(void)
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112 {
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113 #ifndef NO_GETKEYBOARDSTATE
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114 SDLMod state;
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115 BYTE keyboard[256];
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116
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117 state = KMOD_NONE;
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118 if ( GetKeyboardState(keyboard) ) {
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119 if ( keyboard[VK_LSHIFT] & 0x80) {
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120 state |= KMOD_LSHIFT;
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121 }
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122 if ( keyboard[VK_RSHIFT] & 0x80) {
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123 state |= KMOD_RSHIFT;
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124 }
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125 if ( keyboard[VK_LCONTROL] & 0x80) {
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126 state |= KMOD_LCTRL;
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127 }
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128 if ( keyboard[VK_RCONTROL] & 0x80) {
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129 state |= KMOD_RCTRL;
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130 }
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131 if ( keyboard[VK_LMENU] & 0x80) {
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132 state |= KMOD_LALT;
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133 }
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134 if ( keyboard[VK_RMENU] & 0x80) {
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135 state |= KMOD_RALT;
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136 }
1
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137 if ( keyboard[VK_NUMLOCK] & 0x01) {
0
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138 state |= KMOD_NUM;
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139 }
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140 if ( keyboard[VK_CAPITAL] & 0x01) {
0
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141 state |= KMOD_CAPS;
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142 }
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143 }
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144 SDL_SetModState(state);
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145 #endif /* !NO_GETKEYBOARDSTATE */
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146 }
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147
145
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148 /* The main Win32 event handler
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149 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it
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150 */
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151 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
0
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152 {
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153 SDL_VideoDevice *this = current_video;
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154 static int mouse_pressed = 0;
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155 static int in_window = 0;
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156 #ifdef WMMSG_DEBUG
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157 fprintf(stderr, "Received windows message: ");
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158 if ( msg > MAX_WMMSG ) {
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159 fprintf(stderr, "%d", msg);
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160 } else {
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161 fprintf(stderr, "%s", wmtab[msg]);
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162 }
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163 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam);
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164 #endif
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165 switch (msg) {
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diff changeset
166
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 case WM_ACTIVATE: {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 SDL_VideoDevice *this = current_video;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 BOOL minimized;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 Uint8 appstate;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 minimized = HIWORD(wParam);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 /* Gain the following states */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 if ( this->input_grab != SDL_GRAB_OFF ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 WIN_GrabInput(this, SDL_GRAB_ON);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 WIN_SwapGamma(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 posted = SDL_PrivateAppActive(1, appstate);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 WIN_GetKeyboardState();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 /* Lose the following states */
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parents:
diff changeset
186 appstate = SDL_APPINPUTFOCUS;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 if ( minimized ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 appstate |= SDL_APPACTIVE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 if ( this->input_grab != SDL_GRAB_OFF ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 WIN_GrabInput(this, SDL_GRAB_OFF);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 }
74212992fb08 Initial revision
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parents:
diff changeset
193 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 WIN_SwapGamma(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 }
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parents:
diff changeset
196 posted = SDL_PrivateAppActive(0, appstate);
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parents:
diff changeset
197 }
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parents:
diff changeset
198 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 case WM_MOUSEMOVE: {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203
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parents:
diff changeset
204 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
205 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 Sint16 x, y;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207
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parents:
diff changeset
208 /* mouse has entered the window */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 if ( ! in_window ) {
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parents:
diff changeset
210 #ifdef WM_MOUSELEAVE
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 TRACKMOUSEEVENT tme;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212
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parents:
diff changeset
213 tme.cbSize = sizeof(tme);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 tme.dwFlags = TME_LEAVE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 tme.hwndTrack = SDL_Window;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 _TrackMouseEvent(&tme);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 in_window = TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219
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parents:
diff changeset
220 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 /* mouse has moved within the window */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 x = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 y = HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 POINT center;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 center.x = (SDL_VideoSurface->w/2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 center.y = (SDL_VideoSurface->h/2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 x -= (Sint16)center.x;
74212992fb08 Initial revision
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parents:
diff changeset
231 y -= (Sint16)center.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 if ( x || y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 ClientToScreen(SDL_Window, &center);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 SetCursorPos(center.x, center.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 posted = SDL_PrivateMouseMotion(0, 1, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 posted = SDL_PrivateMouseMotion(0, 0, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 case WM_MOUSELEAVE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
248 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 /* mouse has left the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 /* or */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 /* Elvis has left the building! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 in_window = FALSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 case WM_LBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 case WM_LBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 case WM_MBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 case WM_MBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 case WM_RBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 case WM_RBUTTONUP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
266 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 Sint16 x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 Uint8 button, state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
270 /* DJM:
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
271 We want the SDL window to take focus so that
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
272 it acts like a normal windows "component"
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
273 (e.g. gains keyboard focus on a mouse click).
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
274 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
275 SetFocus(SDL_Window);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
276
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 /* Figure out which button to use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 switch (msg) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 case WM_LBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 button = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 case WM_LBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 button = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 case WM_MBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 case WM_MBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 case WM_RBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 case WM_RBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 /* Eh? Unknown button? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 if ( state == SDL_PRESSED ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 /* Grab mouse so we get up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 SetCapture(hwnd);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 /* Release mouse after all up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 /* RJR: March 28, 2000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 report internal mouse position if in relative mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 x = 0; y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 x = (Sint16)LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 y = (Sint16)HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 posted = SDL_PrivateMouseButton(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 state, button, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
333
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
334 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400)
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
335 case WM_MOUSEWHEEL:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
336 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
337 Sint16 x, y;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
338 int move = (short)HIWORD(wParam);
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
339 if ( move ) {
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
340 Uint8 button;
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
341 if ( move > 0 )
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
342 button = 4;
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
343 else
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
344 button = 5;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
345 posted = SDL_PrivateMouseButton(
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
346 SDL_PRESSED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
347 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
348 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
349 return(0);
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
350 #endif
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
351
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 #ifdef WM_GETMINMAXINFO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 /* This message is sent as a way for us to "check" the values
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 * of a position change. If we don't like it, we can adjust
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 * the values before they are changed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 case WM_GETMINMAXINFO: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 MINMAXINFO *info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 RECT size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 int width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 int height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 /* We don't want to clobber an internal resize */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 if ( SDL_resizing )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 /* We allow resizing with the SDL_RESIZABLE flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 if ( SDL_PublicSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 /* Get the current position of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 GetWindowRect(SDL_Window, &size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 x = size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 y = size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 /* Calculate current width and height of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 size.top = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 size.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 if ( SDL_PublicSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 size.bottom = SDL_PublicSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 size.right = SDL_PublicSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 size.bottom = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 size.right = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 AdjustWindowRect(&size, GetWindowLong(hwnd, GWL_STYLE),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 width = size.right - size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 height = size.bottom - size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 /* Fix our size to the current size */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 info = (MINMAXINFO *)lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 info->ptMaxSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 info->ptMaxSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 info->ptMaxPosition.x = x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 info->ptMaxPosition.y = y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 info->ptMinTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 info->ptMinTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 info->ptMaxTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 info->ptMaxTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 #endif /* WM_GETMINMAXINFO */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 case WM_MOVE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 GetClientRect(SDL_Window, &SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 if ( this->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 ClipCursor(&SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 case WM_SIZE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( SDL_PublicSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 SDL_PrivateResize(LOWORD(lParam), HIWORD(lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 /* We need to set the cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 case WM_SETCURSOR: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 Uint16 hittest;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 hittest = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 if ( hittest == HTCLIENT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 SetCursor(SDL_hcursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 /* We are about to get palette focus! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 case WM_QUERYNEWPALETTE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 WIN_RealizePalette(current_video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 /* Another application changed the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 case WM_PALETTECHANGED: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 WIN_PaletteChanged(current_video, (HWND)wParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 /* We were occluded, refresh our display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 case WM_PAINT: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 PAINTSTRUCT ps;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 hdc = BeginPaint(SDL_Window, &ps);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 if ( current_video->screen &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 !(current_video->screen->flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 WIN_WinPAINT(current_video, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 EndPaint(SDL_Window, &ps);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
468 /* DJM: Send an expose event in this case */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 case WM_ERASEBKGND: {
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
470 posted = SDL_PrivateExpose();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
472 return(0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 case WM_CLOSE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 if ( (posted = SDL_PrivateQuit()) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 PostQuitMessage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 case WM_DESTROY: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 PostQuitMessage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /* Special handling by the video driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 if (HandleMessage) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 return(HandleMessage(current_video,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
497 /* Allow the application handle to be stored and retrieved later */
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
498 static void *SDL_handle = NULL;
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
499
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
500 void SDL_SetModuleHandle(void *handle)
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
501 {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
502 SDL_handle = handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
503 }
149
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504 void *SDL_GetModuleHandle(void)
145
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505 {
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diff changeset
506 void *handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
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507
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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508 if ( SDL_handle ) {
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509 handle = SDL_handle;
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510 } else {
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parents: 61
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511 /* Warning:
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
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512 If SDL is built as a DLL, this will return a handle to
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
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513 the DLL, not the application, and DirectInput may fail
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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514 to initialize.
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515 */
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516 handle = GetModuleHandle(NULL);
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517 }
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518 return(handle);
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519 }
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
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520
0
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521 /* This allows the SDL_WINDOWID hack */
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522 const char *SDL_windowid = NULL;
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523
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524 /* Register the class for this application -- exported for winmain.c */
149
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525 int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
0
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526 {
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527 static int initialized = 0;
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528 WNDCLASS class;
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529 #ifdef WM_MOUSELEAVE
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530 HMODULE handle;
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531 #endif
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diff changeset
532
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parents:
diff changeset
533 /* Only do this once... */
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diff changeset
534 if ( initialized ) {
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diff changeset
535 return(0);
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diff changeset
536 }
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parents:
diff changeset
537
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parents:
diff changeset
538 /* This function needs to be passed the correct process handle
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
539 by the application.
0
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540 */
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parents:
diff changeset
541 if ( ! hInst ) {
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
542 hInst = SDL_GetModuleHandle();
0
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parents:
diff changeset
543 }
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parents:
diff changeset
544
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parents:
diff changeset
545 /* Register the application class */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 class.hCursor = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 #ifdef _WIN32_WCE
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parents:
diff changeset
548 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 /* WinCE uses the UNICODE version */
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 13
diff changeset
550 int nLen = strlen(name)+1;
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 13
diff changeset
551 LPWSTR lpszW = alloca(nLen*2);
0
74212992fb08 Initial revision
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parents:
diff changeset
552 MultiByteToWideChar(CP_ACP, 0, name, -1, lpszW, nLen);
74212992fb08 Initial revision
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parents:
diff changeset
553 class.hIcon = LoadImage(hInst, lpszW, IMAGE_ICON,
74212992fb08 Initial revision
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parents:
diff changeset
554 0, 0, LR_DEFAULTCOLOR);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
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parents: 13
diff changeset
555 class.lpszMenuName = NULL;
0
74212992fb08 Initial revision
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parents:
diff changeset
556 class.lpszClassName = lpszW;
74212992fb08 Initial revision
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parents:
diff changeset
557 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 #else
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parents:
diff changeset
559 class.hIcon = LoadImage(hInst, name, IMAGE_ICON,
74212992fb08 Initial revision
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parents:
diff changeset
560 0, 0, LR_DEFAULTCOLOR);
74212992fb08 Initial revision
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parents:
diff changeset
561 class.lpszMenuName = "(none)";
74212992fb08 Initial revision
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parents:
diff changeset
562 class.lpszClassName = name;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 #endif /* _WIN32_WCE */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 class.hbrBackground = NULL;
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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parents: 145
diff changeset
565 class.hInstance = hInst;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 class.style = style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 #ifdef HAVE_OPENGL
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parents:
diff changeset
568 class.style |= CS_OWNDC;
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parents:
diff changeset
569 #endif
74212992fb08 Initial revision
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parents:
diff changeset
570 class.lpfnWndProc = WinMessage;
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parents:
diff changeset
571 class.cbWndExtra = 0;
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parents:
diff changeset
572 class.cbClsExtra = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 if ( ! RegisterClass(&class) ) {
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parents:
diff changeset
574 SDL_SetError("Couldn't register application class");
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parents:
diff changeset
575 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 SDL_Appname = name;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 SDL_Instance = hInst;
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parents:
diff changeset
579
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 /* Get the version of TrackMouseEvent() we use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 _TrackMouseEvent = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 handle = GetModuleHandle("USER32.DLL");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 if ( handle ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 if ( _TrackMouseEvent == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 _TrackMouseEvent = WIN_TrackMouseEvent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 /* Check for SDL_WINDOWID hack */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 SDL_windowid = getenv("SDL_WINDOWID");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 initialized = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598