Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 170:9427fb48592a
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 04 Sep 2001 23:22:23 +0000 |
parents | 0a26c92c2385 |
children | ec9ec33673a2 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <stdio.h> | |
30 #include <windows.h> | |
31 | |
32 #include "SDL_getenv.h" | |
33 #include "SDL_events.h" | |
34 #include "SDL_video.h" | |
35 #include "SDL_error.h" | |
36 #include "SDL_syswm.h" | |
37 #include "SDL_sysevents.h" | |
38 #include "SDL_events_c.h" | |
39 #include "SDL_sysvideo.h" | |
40 #include "SDL_lowvideo.h" | |
41 #include "SDL_syswm_c.h" | |
42 #include "SDL_main.h" | |
43 | |
44 #ifdef WMMSG_DEBUG | |
45 #include "wmmsg.h" | |
46 #endif | |
47 | |
48 #ifdef _WIN32_WCE | |
49 #define NO_GETKEYBOARDSTATE | |
50 #endif | |
51 | |
52 /* The window we use for everything... */ | |
53 const char *SDL_Appname = NULL; | |
54 HINSTANCE SDL_Instance = NULL; | |
55 HWND SDL_Window = NULL; | |
56 RECT SDL_bounds = {0, 0, 0, 0}; | |
57 int SDL_resizing = 0; | |
58 int mouse_relative = 0; | |
59 int posted = 0; | |
60 | |
61 | |
62 /* Functions called by the message processing function */ | |
63 LONG | |
64 (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; | |
65 void (*WIN_RealizePalette)(_THIS); | |
66 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
67 void (*WIN_SwapGamma)(_THIS); | |
68 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
69 | |
70 #ifdef WM_MOUSELEAVE | |
71 /* | |
72 Special code to handle mouse leave events - this sucks... | |
73 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
74 | |
75 TrackMouseEvent() is only available on Win98 and WinNT. | |
76 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
77 development environment, and only works on systems that have had IE 3.0 | |
78 or newer installed on them (which is not the case with the base Win95). | |
79 Therefore, we implement our own version of _TrackMouseEvent() which | |
80 uses our own implementation if TrackMouseEvent() is not available. | |
81 */ | |
82 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
83 | |
84 static VOID CALLBACK | |
85 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
86 { | |
87 RECT rect; | |
88 POINT pt; | |
89 | |
90 GetClientRect(hWnd, &rect); | |
91 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
92 GetCursorPos(&pt); | |
93 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
94 if ( !KillTimer(hWnd, idEvent) ) { | |
95 /* Error killing the timer! */ | |
96 } | |
97 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
98 } | |
99 } | |
100 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
101 { | |
102 if ( ptme->dwFlags == TME_LEAVE ) { | |
103 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
104 (TIMERPROC)TrackMouseTimerProc); | |
105 } | |
106 return FALSE; | |
107 } | |
108 #endif /* WM_MOUSELEAVE */ | |
109 | |
110 /* Function to retrieve the current keyboard modifiers */ | |
111 static void WIN_GetKeyboardState(void) | |
112 { | |
113 #ifndef NO_GETKEYBOARDSTATE | |
114 SDLMod state; | |
115 BYTE keyboard[256]; | |
116 | |
117 state = KMOD_NONE; | |
118 if ( GetKeyboardState(keyboard) ) { | |
119 if ( keyboard[VK_LSHIFT] & 0x80) { | |
120 state |= KMOD_LSHIFT; | |
121 } | |
122 if ( keyboard[VK_RSHIFT] & 0x80) { | |
123 state |= KMOD_RSHIFT; | |
124 } | |
125 if ( keyboard[VK_LCONTROL] & 0x80) { | |
126 state |= KMOD_LCTRL; | |
127 } | |
128 if ( keyboard[VK_RCONTROL] & 0x80) { | |
129 state |= KMOD_RCTRL; | |
130 } | |
131 if ( keyboard[VK_LMENU] & 0x80) { | |
132 state |= KMOD_LALT; | |
133 } | |
134 if ( keyboard[VK_RMENU] & 0x80) { | |
135 state |= KMOD_RALT; | |
136 } | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
137 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 138 state |= KMOD_NUM; |
139 } | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
140 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 141 state |= KMOD_CAPS; |
142 } | |
143 } | |
144 SDL_SetModState(state); | |
145 #endif /* !NO_GETKEYBOARDSTATE */ | |
146 } | |
147 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
148 /* The main Win32 event handler |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
149 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
150 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
151 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 152 { |
153 SDL_VideoDevice *this = current_video; | |
154 static int mouse_pressed = 0; | |
155 static int in_window = 0; | |
156 #ifdef WMMSG_DEBUG | |
157 fprintf(stderr, "Received windows message: "); | |
158 if ( msg > MAX_WMMSG ) { | |
159 fprintf(stderr, "%d", msg); | |
160 } else { | |
161 fprintf(stderr, "%s", wmtab[msg]); | |
162 } | |
163 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
164 #endif | |
165 switch (msg) { | |
166 | |
167 case WM_ACTIVATE: { | |
168 SDL_VideoDevice *this = current_video; | |
169 BOOL minimized; | |
170 Uint8 appstate; | |
171 | |
172 minimized = HIWORD(wParam); | |
173 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
174 /* Gain the following states */ | |
175 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
176 if ( this->input_grab != SDL_GRAB_OFF ) { | |
177 WIN_GrabInput(this, SDL_GRAB_ON); | |
178 } | |
179 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
180 WIN_SwapGamma(this); | |
181 } | |
182 posted = SDL_PrivateAppActive(1, appstate); | |
183 WIN_GetKeyboardState(); | |
184 } else { | |
185 /* Lose the following states */ | |
186 appstate = SDL_APPINPUTFOCUS; | |
187 if ( minimized ) { | |
188 appstate |= SDL_APPACTIVE; | |
189 } | |
190 if ( this->input_grab != SDL_GRAB_OFF ) { | |
191 WIN_GrabInput(this, SDL_GRAB_OFF); | |
192 } | |
193 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
194 WIN_SwapGamma(this); | |
195 } | |
196 posted = SDL_PrivateAppActive(0, appstate); | |
197 } | |
198 return(0); | |
199 } | |
200 break; | |
201 | |
202 case WM_MOUSEMOVE: { | |
203 | |
204 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
205 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 206 Sint16 x, y; |
207 | |
208 /* mouse has entered the window */ | |
209 if ( ! in_window ) { | |
210 #ifdef WM_MOUSELEAVE | |
211 TRACKMOUSEEVENT tme; | |
212 | |
213 tme.cbSize = sizeof(tme); | |
214 tme.dwFlags = TME_LEAVE; | |
215 tme.hwndTrack = SDL_Window; | |
216 _TrackMouseEvent(&tme); | |
217 #endif /* WM_MOUSELEAVE */ | |
218 in_window = TRUE; | |
219 | |
220 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
221 } | |
222 | |
223 /* mouse has moved within the window */ | |
224 x = LOWORD(lParam); | |
225 y = HIWORD(lParam); | |
226 if ( mouse_relative ) { | |
227 POINT center; | |
228 center.x = (SDL_VideoSurface->w/2); | |
229 center.y = (SDL_VideoSurface->h/2); | |
230 x -= (Sint16)center.x; | |
231 y -= (Sint16)center.y; | |
232 if ( x || y ) { | |
233 ClientToScreen(SDL_Window, ¢er); | |
234 SetCursorPos(center.x, center.y); | |
235 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
236 } | |
237 } else { | |
238 posted = SDL_PrivateMouseMotion(0, 0, x, y); | |
239 } | |
240 } | |
241 } | |
242 return(0); | |
243 | |
244 #ifdef WM_MOUSELEAVE | |
245 case WM_MOUSELEAVE: { | |
246 | |
247 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
248 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 249 /* mouse has left the window */ |
250 /* or */ | |
251 /* Elvis has left the building! */ | |
252 in_window = FALSE; | |
253 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
254 } | |
255 } | |
256 return(0); | |
257 #endif /* WM_MOUSELEAVE */ | |
258 | |
259 case WM_LBUTTONDOWN: | |
260 case WM_LBUTTONUP: | |
261 case WM_MBUTTONDOWN: | |
262 case WM_MBUTTONUP: | |
263 case WM_RBUTTONDOWN: | |
264 case WM_RBUTTONUP: { | |
265 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
266 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 267 Sint16 x, y; |
268 Uint8 button, state; | |
269 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
270 /* DJM: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
271 We want the SDL window to take focus so that |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
272 it acts like a normal windows "component" |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
273 (e.g. gains keyboard focus on a mouse click). |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
274 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
275 SetFocus(SDL_Window); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
276 |
0 | 277 /* Figure out which button to use */ |
278 switch (msg) { | |
279 case WM_LBUTTONDOWN: | |
280 button = 1; | |
281 state = SDL_PRESSED; | |
282 break; | |
283 case WM_LBUTTONUP: | |
284 button = 1; | |
285 state = SDL_RELEASED; | |
286 break; | |
287 case WM_MBUTTONDOWN: | |
288 button = 2; | |
289 state = SDL_PRESSED; | |
290 break; | |
291 case WM_MBUTTONUP: | |
292 button = 2; | |
293 state = SDL_RELEASED; | |
294 break; | |
295 case WM_RBUTTONDOWN: | |
296 button = 3; | |
297 state = SDL_PRESSED; | |
298 break; | |
299 case WM_RBUTTONUP: | |
300 button = 3; | |
301 state = SDL_RELEASED; | |
302 break; | |
303 default: | |
304 /* Eh? Unknown button? */ | |
305 return(0); | |
306 } | |
307 if ( state == SDL_PRESSED ) { | |
308 /* Grab mouse so we get up events */ | |
309 if ( ++mouse_pressed > 0 ) { | |
310 SetCapture(hwnd); | |
311 } | |
312 } else { | |
313 /* Release mouse after all up events */ | |
314 if ( --mouse_pressed <= 0 ) { | |
315 ReleaseCapture(); | |
316 mouse_pressed = 0; | |
317 } | |
318 } | |
319 if ( mouse_relative ) { | |
320 /* RJR: March 28, 2000 | |
321 report internal mouse position if in relative mode */ | |
322 x = 0; y = 0; | |
323 } else { | |
324 x = (Sint16)LOWORD(lParam); | |
325 y = (Sint16)HIWORD(lParam); | |
326 } | |
327 posted = SDL_PrivateMouseButton( | |
328 state, button, x, y); | |
329 } | |
330 } | |
331 return(0); | |
332 | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
333 |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
334 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
335 case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
336 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
337 Sint16 x, y; |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
338 int move = (short)HIWORD(wParam); |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
339 if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
340 Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
341 if ( move > 0 ) |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
342 button = 4; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
343 else |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
344 button = 5; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
345 posted = SDL_PrivateMouseButton( |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
346 SDL_PRESSED, button, 0, 0); |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
347 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
348 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
349 return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
350 #endif |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
351 |
0 | 352 #ifdef WM_GETMINMAXINFO |
353 /* This message is sent as a way for us to "check" the values | |
354 * of a position change. If we don't like it, we can adjust | |
355 * the values before they are changed. | |
356 */ | |
357 case WM_GETMINMAXINFO: { | |
358 MINMAXINFO *info; | |
359 RECT size; | |
360 int x, y; | |
361 int width; | |
362 int height; | |
363 | |
364 /* We don't want to clobber an internal resize */ | |
365 if ( SDL_resizing ) | |
366 return(0); | |
367 | |
368 /* We allow resizing with the SDL_RESIZABLE flag */ | |
369 if ( SDL_PublicSurface && | |
370 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
371 return(0); | |
372 } | |
373 | |
374 /* Get the current position of our window */ | |
375 GetWindowRect(SDL_Window, &size); | |
376 x = size.left; | |
377 y = size.top; | |
378 | |
379 /* Calculate current width and height of our window */ | |
380 size.top = 0; | |
381 size.left = 0; | |
382 if ( SDL_PublicSurface != NULL ) { | |
383 size.bottom = SDL_PublicSurface->h; | |
384 size.right = SDL_PublicSurface->w; | |
385 } else { | |
386 size.bottom = 0; | |
387 size.right = 0; | |
388 } | |
389 AdjustWindowRect(&size, GetWindowLong(hwnd, GWL_STYLE), | |
390 FALSE); | |
391 width = size.right - size.left; | |
392 height = size.bottom - size.top; | |
393 | |
394 /* Fix our size to the current size */ | |
395 info = (MINMAXINFO *)lParam; | |
396 info->ptMaxSize.x = width; | |
397 info->ptMaxSize.y = height; | |
398 info->ptMaxPosition.x = x; | |
399 info->ptMaxPosition.y = y; | |
400 info->ptMinTrackSize.x = width; | |
401 info->ptMinTrackSize.y = height; | |
402 info->ptMaxTrackSize.x = width; | |
403 info->ptMaxTrackSize.y = height; | |
404 } | |
405 return(0); | |
406 #endif /* WM_GETMINMAXINFO */ | |
407 | |
408 case WM_MOVE: { | |
409 SDL_VideoDevice *this = current_video; | |
410 | |
411 GetClientRect(SDL_Window, &SDL_bounds); | |
412 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); | |
413 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); | |
414 if ( this->input_grab != SDL_GRAB_OFF ) { | |
415 ClipCursor(&SDL_bounds); | |
416 } | |
417 } | |
418 break; | |
419 | |
420 case WM_SIZE: { | |
421 if ( SDL_PublicSurface && | |
422 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
423 SDL_PrivateResize(LOWORD(lParam), HIWORD(lParam)); | |
424 } | |
425 return(0); | |
426 } | |
427 break; | |
428 | |
429 /* We need to set the cursor */ | |
430 case WM_SETCURSOR: { | |
431 Uint16 hittest; | |
432 | |
433 hittest = LOWORD(lParam); | |
434 if ( hittest == HTCLIENT ) { | |
435 SetCursor(SDL_hcursor); | |
436 return(TRUE); | |
437 } | |
438 } | |
439 break; | |
440 | |
441 /* We are about to get palette focus! */ | |
442 case WM_QUERYNEWPALETTE: { | |
443 WIN_RealizePalette(current_video); | |
444 return(TRUE); | |
445 } | |
446 break; | |
447 | |
448 /* Another application changed the palette */ | |
449 case WM_PALETTECHANGED: { | |
450 WIN_PaletteChanged(current_video, (HWND)wParam); | |
451 } | |
452 break; | |
453 | |
454 /* We were occluded, refresh our display */ | |
455 case WM_PAINT: { | |
456 HDC hdc; | |
457 PAINTSTRUCT ps; | |
458 | |
459 hdc = BeginPaint(SDL_Window, &ps); | |
460 if ( current_video->screen && | |
461 !(current_video->screen->flags & SDL_OPENGL) ) { | |
462 WIN_WinPAINT(current_video, hdc); | |
463 } | |
464 EndPaint(SDL_Window, &ps); | |
465 } | |
466 return(0); | |
467 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
468 /* DJM: Send an expose event in this case */ |
0 | 469 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
470 posted = SDL_PrivateExpose(); |
0 | 471 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
472 return(0); |
0 | 473 |
474 case WM_CLOSE: { | |
475 if ( (posted = SDL_PrivateQuit()) ) | |
476 PostQuitMessage(0); | |
477 } | |
478 return(0); | |
479 | |
480 case WM_DESTROY: { | |
481 PostQuitMessage(0); | |
482 } | |
483 return(0); | |
484 | |
485 default: { | |
486 /* Special handling by the video driver */ | |
487 if (HandleMessage) { | |
488 return(HandleMessage(current_video, | |
489 hwnd, msg, wParam, lParam)); | |
490 } | |
491 } | |
492 break; | |
493 } | |
494 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
495 } | |
496 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
497 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
498 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
499 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
500 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
501 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
502 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
503 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
504 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
505 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
506 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
507 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
508 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
509 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
510 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
511 /* Warning: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
512 If SDL is built as a DLL, this will return a handle to |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
513 the DLL, not the application, and DirectInput may fail |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
514 to initialize. |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
515 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
516 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
517 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
518 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
519 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
520 |
0 | 521 /* This allows the SDL_WINDOWID hack */ |
522 const char *SDL_windowid = NULL; | |
523 | |
524 /* Register the class for this application -- exported for winmain.c */ | |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
525 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 526 { |
527 static int initialized = 0; | |
528 WNDCLASS class; | |
529 #ifdef WM_MOUSELEAVE | |
530 HMODULE handle; | |
531 #endif | |
532 | |
533 /* Only do this once... */ | |
534 if ( initialized ) { | |
535 return(0); | |
536 } | |
537 | |
538 /* This function needs to be passed the correct process handle | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
539 by the application. |
0 | 540 */ |
541 if ( ! hInst ) { | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
542 hInst = SDL_GetModuleHandle(); |
0 | 543 } |
544 | |
545 /* Register the application class */ | |
546 class.hCursor = NULL; | |
547 #ifdef _WIN32_WCE | |
548 { | |
549 /* WinCE uses the UNICODE version */ | |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
550 int nLen = strlen(name)+1; |
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
551 LPWSTR lpszW = alloca(nLen*2); |
0 | 552 MultiByteToWideChar(CP_ACP, 0, name, -1, lpszW, nLen); |
553 class.hIcon = LoadImage(hInst, lpszW, IMAGE_ICON, | |
554 0, 0, LR_DEFAULTCOLOR); | |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
555 class.lpszMenuName = NULL; |
0 | 556 class.lpszClassName = lpszW; |
557 } | |
558 #else | |
559 class.hIcon = LoadImage(hInst, name, IMAGE_ICON, | |
560 0, 0, LR_DEFAULTCOLOR); | |
561 class.lpszMenuName = "(none)"; | |
562 class.lpszClassName = name; | |
563 #endif /* _WIN32_WCE */ | |
564 class.hbrBackground = NULL; | |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
565 class.hInstance = hInst; |
0 | 566 class.style = style; |
567 #ifdef HAVE_OPENGL | |
568 class.style |= CS_OWNDC; | |
569 #endif | |
570 class.lpfnWndProc = WinMessage; | |
571 class.cbWndExtra = 0; | |
572 class.cbClsExtra = 0; | |
573 if ( ! RegisterClass(&class) ) { | |
574 SDL_SetError("Couldn't register application class"); | |
575 return(-1); | |
576 } | |
577 SDL_Appname = name; | |
578 SDL_Instance = hInst; | |
579 | |
580 #ifdef WM_MOUSELEAVE | |
581 /* Get the version of TrackMouseEvent() we use */ | |
582 _TrackMouseEvent = NULL; | |
583 handle = GetModuleHandle("USER32.DLL"); | |
584 if ( handle ) { | |
585 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
586 } | |
587 if ( _TrackMouseEvent == NULL ) { | |
588 _TrackMouseEvent = WIN_TrackMouseEvent; | |
589 } | |
590 #endif /* WM_MOUSELEAVE */ | |
591 | |
592 /* Check for SDL_WINDOWID hack */ | |
593 SDL_windowid = getenv("SDL_WINDOWID"); | |
594 | |
595 initialized = 1; | |
596 return(0); | |
597 } | |
598 |