Mercurial > sdl-ios-xcode
annotate src/audio/macosx/SDL_coreaudio.c @ 2247:93994f65c74c
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Aug 2007 08:21:10 +0000 |
parents | 21942f552734 |
children | 6359f74f3170 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include <CoreAudio/CoreAudio.h> |
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25 #include <AudioUnit/AudioUnit.h> |
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26 |
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27 #include "SDL_audio.h" |
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28 #include "../SDL_audio_c.h" |
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29 #include "../SDL_sysaudio.h" |
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30 #include "SDL_coreaudio.h" |
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31 |
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32 #define DEBUG_COREAUDIO 0 |
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33 |
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34 typedef struct COREAUDIO_DeviceList |
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35 { |
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36 AudioDeviceID id; |
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37 const char *name; |
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38 } COREAUDIO_DeviceList; |
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39 |
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40 static COREAUDIO_DeviceList *inputDevices = NULL; |
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41 static int inputDeviceCount = 0; |
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42 static COREAUDIO_DeviceList *outputDevices = NULL; |
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43 static int outputDeviceCount = 0; |
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44 |
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45 static void |
2060 | 46 free_device_list(COREAUDIO_DeviceList ** devices, int *devCount) |
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47 { |
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48 if (*devices) { |
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49 int i = *devCount; |
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50 while (i--) |
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51 SDL_free((void *) (*devices)[i].name); |
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52 SDL_free(*devices); |
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53 *devices = NULL; |
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54 } |
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55 *devCount = 0; |
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56 } |
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57 |
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58 |
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59 static void |
2060 | 60 build_device_list(int iscapture, COREAUDIO_DeviceList ** devices, |
61 int *devCount) | |
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62 { |
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63 Boolean outWritable = 0; |
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64 OSStatus result = noErr; |
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65 UInt32 size = 0; |
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66 AudioDeviceID *devs = NULL; |
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67 UInt32 i = 0; |
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68 UInt32 max = 0; |
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69 |
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70 free_device_list(devices, devCount); |
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71 |
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72 result = AudioHardwareGetPropertyInfo(kAudioHardwarePropertyDevices, |
2060 | 73 &size, &outWritable); |
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74 |
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75 if (result != kAudioHardwareNoError) |
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76 return; |
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77 |
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78 devs = (AudioDeviceID *) alloca(size); |
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79 if (devs == NULL) |
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80 return; |
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81 |
2060 | 82 max = size / sizeof(AudioDeviceID); |
83 *devices = (COREAUDIO_DeviceList *) SDL_malloc(max * sizeof(**devices)); | |
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84 if (*devices == NULL) |
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85 return; |
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86 |
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87 result = AudioHardwareGetProperty(kAudioHardwarePropertyDevices, |
2060 | 88 &size, devs); |
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89 if (result != kAudioHardwareNoError) |
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90 return; |
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91 |
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92 for (i = 0; i < max; i++) { |
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93 CFStringRef cfstr = NULL; |
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94 char *ptr = NULL; |
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95 AudioDeviceID dev = devs[i]; |
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96 AudioBufferList *buflist = NULL; |
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97 int usable = 0; |
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98 CFIndex len = 0; |
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99 |
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100 result = AudioDeviceGetPropertyInfo(dev, 0, iscapture, |
2060 | 101 kAudioDevicePropertyStreamConfiguration, |
102 &size, &outWritable); | |
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103 if (result != noErr) |
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104 continue; |
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105 |
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106 buflist = (AudioBufferList *) SDL_malloc(size); |
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107 if (buflist == NULL) |
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108 continue; |
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109 |
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110 result = AudioDeviceGetProperty(dev, 0, iscapture, |
2060 | 111 kAudioDevicePropertyStreamConfiguration, |
112 &size, buflist); | |
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113 |
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114 if (result == noErr) { |
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115 UInt32 j; |
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116 for (j = 0; j < buflist->mNumberBuffers; j++) { |
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117 if (buflist->mBuffers[j].mNumberChannels > 0) { |
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118 usable = 1; |
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119 break; |
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120 } |
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121 } |
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122 } |
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123 |
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124 SDL_free(buflist); |
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125 |
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126 if (!usable) |
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127 continue; |
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128 |
2060 | 129 size = sizeof(CFStringRef); |
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130 result = AudioDeviceGetProperty(dev, 0, iscapture, |
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131 kAudioDevicePropertyDeviceNameCFString, |
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132 &size, &cfstr); |
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133 |
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134 if (result != kAudioHardwareNoError) |
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135 continue; |
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136 |
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137 len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr), |
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138 kCFStringEncodingUTF8); |
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139 |
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140 ptr = (char *) SDL_malloc(len + 1); |
2060 | 141 usable = ((ptr != NULL) && |
142 (CFStringGetCString | |
143 (cfstr, ptr, len + 1, kCFStringEncodingUTF8))); | |
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144 |
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145 CFRelease(cfstr); |
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146 |
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147 if (usable) { |
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148 len = strlen(ptr); |
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149 /* Some devices have whitespace at the end...trim it. */ |
2060 | 150 while ((len > 0) && (ptr[len - 1] == ' ')) { |
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151 len--; |
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152 } |
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153 usable = (len > 0); |
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154 } |
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155 |
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156 if (!usable) { |
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157 SDL_free(ptr); |
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158 } else { |
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159 ptr[len] = '\0'; |
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160 |
2060 | 161 #if DEBUG_COREAUDIO |
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162 printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n", |
2060 | 163 ((iscapture) ? "capture" : "output"), |
164 (int) *devCount, ptr, (int) dev); | |
165 #endif | |
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166 |
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167 (*devices)[*devCount].id = dev; |
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168 (*devices)[*devCount].name = ptr; |
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169 (*devCount)++; |
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170 } |
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171 } |
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172 } |
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173 |
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174 static inline void |
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175 build_device_lists(void) |
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176 { |
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177 build_device_list(0, &outputDevices, &outputDeviceCount); |
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178 build_device_list(1, &inputDevices, &inputDeviceCount); |
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179 } |
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180 |
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181 |
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182 static inline void |
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183 free_device_lists(void) |
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184 { |
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185 free_device_list(&outputDevices, &outputDeviceCount); |
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186 free_device_list(&inputDevices, &inputDeviceCount); |
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187 } |
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188 |
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189 |
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190 static int |
2060 | 191 find_device_id(const char *devname, int iscapture, AudioDeviceID * id) |
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192 { |
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193 int i = ((iscapture) ? inputDeviceCount : outputDeviceCount); |
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194 COREAUDIO_DeviceList *devs = ((iscapture) ? inputDevices : outputDevices); |
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195 while (i--) { |
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196 if (SDL_strcmp(devname, devs->name) == 0) { |
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197 *id = devs->id; |
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198 return 1; |
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199 } |
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200 devs++; |
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201 } |
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202 |
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203 return 0; |
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204 } |
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205 |
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206 |
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207 static int |
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208 COREAUDIO_DetectDevices(int iscapture) |
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209 { |
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210 if (iscapture) { |
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211 build_device_list(1, &inputDevices, &inputDeviceCount); |
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212 return inputDeviceCount; |
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213 } else { |
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214 build_device_list(0, &outputDevices, &outputDeviceCount); |
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215 return outputDeviceCount; |
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216 } |
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217 |
2060 | 218 return 0; /* shouldn't ever hit this. */ |
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219 } |
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220 |
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221 |
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222 static const char * |
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223 COREAUDIO_GetDeviceName(int index, int iscapture) |
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224 { |
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225 if ((iscapture) && (index < inputDeviceCount)) { |
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226 return inputDevices[index].name; |
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227 } else if ((!iscapture) && (index < outputDeviceCount)) { |
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228 return outputDevices[index].name; |
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229 } |
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230 |
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231 SDL_SetError("No such device"); |
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232 return NULL; |
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233 } |
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234 |
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235 |
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236 static void |
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237 COREAUDIO_Deinitialize(void) |
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238 { |
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239 free_device_lists(); |
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240 } |
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241 |
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242 |
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243 /* The CoreAudio callback */ |
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244 static OSStatus |
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245 outputCallback(void *inRefCon, |
2060 | 246 AudioUnitRenderActionFlags * ioActionFlags, |
247 const AudioTimeStamp * inTimeStamp, | |
248 UInt32 inBusNumber, UInt32 inNumberFrames, | |
249 AudioBufferList * ioDataList) | |
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250 { |
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251 SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon; |
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252 AudioBuffer *ioData = &ioDataList->mBuffers[0]; |
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253 UInt32 remaining, len; |
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254 void *ptr; |
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255 |
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256 /* Is there ever more than one buffer, and what do you do with it? */ |
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257 if (ioDataList->mNumberBuffers != 1) { |
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258 return noErr; |
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259 } |
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260 |
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261 /* Only do anything if audio is enabled and not paused */ |
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262 if (!this->enabled || this->paused) { |
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263 SDL_memset(ioData->mData, this->spec.silence, ioData->mDataByteSize); |
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264 return 0; |
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265 } |
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266 |
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267 /* No SDL conversion should be needed here, ever, since we accept |
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268 any input format in OpenAudio, and leave the conversion to CoreAudio. |
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269 */ |
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270 /* |
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271 assert(!this->convert.needed); |
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272 assert(this->spec.channels == ioData->mNumberChannels); |
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273 */ |
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274 |
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275 remaining = ioData->mDataByteSize; |
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276 ptr = ioData->mData; |
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277 while (remaining > 0) { |
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278 if (this->hidden->bufferOffset >= this->hidden->bufferSize) { |
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279 /* Generate the data */ |
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280 SDL_memset(this->hidden->buffer, this->spec.silence, |
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281 this->hidden->bufferSize); |
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282 SDL_mutexP(this->mixer_lock); |
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283 (*this->spec.callback) (this->spec.userdata, this->hidden->buffer, |
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284 this->hidden->bufferSize); |
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285 SDL_mutexV(this->mixer_lock); |
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286 this->hidden->bufferOffset = 0; |
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287 } |
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288 |
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289 len = this->hidden->bufferSize - this->hidden->bufferOffset; |
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290 if (len > remaining) |
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291 len = remaining; |
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292 SDL_memcpy(ptr, |
2060 | 293 (char *) this->hidden->buffer + this->hidden->bufferOffset, |
294 len); | |
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295 ptr = (char *) ptr + len; |
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296 remaining -= len; |
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297 this->hidden->bufferOffset += len; |
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298 } |
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299 |
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300 return 0; |
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301 } |
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302 |
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303 static OSStatus |
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304 inputCallback(void *inRefCon, |
2060 | 305 AudioUnitRenderActionFlags * ioActionFlags, |
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306 const AudioTimeStamp * inTimeStamp, |
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307 UInt32 inBusNumber, UInt32 inNumberFrames, |
2060 | 308 AudioBufferList * ioData) |
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309 { |
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310 //err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer); |
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311 // !!! FIXME: write me! |
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312 return noErr; |
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313 } |
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314 |
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315 |
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316 static void |
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317 COREAUDIO_CloseDevice(_THIS) |
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318 { |
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319 if (this->hidden != NULL) { |
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320 if (this->hidden->audioUnitOpened) { |
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321 OSStatus result = noErr; |
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322 AURenderCallbackStruct callback; |
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323 const AudioUnitElement output_bus = 0; |
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324 const AudioUnitElement input_bus = 1; |
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325 const int iscapture = this->iscapture; |
2060 | 326 const AudioUnitElement bus = |
327 ((iscapture) ? input_bus : output_bus); | |
328 const AudioUnitScope scope = | |
329 ((iscapture) ? kAudioUnitScope_Output : | |
330 kAudioUnitScope_Input); | |
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331 |
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332 /* stop processing the audio unit */ |
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333 result = AudioOutputUnitStop(this->hidden->audioUnit); |
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334 |
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335 /* Remove the input callback */ |
2060 | 336 SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct)); |
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337 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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338 kAudioUnitProperty_SetRenderCallback, |
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339 scope, bus, &callback, |
2060 | 340 sizeof(callback)); |
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341 |
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342 CloseComponent(this->hidden->audioUnit); |
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343 this->hidden->audioUnitOpened = 0; |
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344 } |
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345 SDL_free(this->hidden->buffer); |
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346 SDL_free(this->hidden); |
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347 this->hidden = NULL; |
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348 } |
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349 } |
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350 |
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351 |
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352 #define CHECK_RESULT(msg) \ |
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353 if (result != noErr) { \ |
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354 COREAUDIO_CloseDevice(this); \ |
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355 SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \ |
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356 return 0; \ |
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357 } |
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358 |
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359 static int |
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360 find_device_by_name(_THIS, const char *devname, int iscapture) |
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361 { |
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362 AudioDeviceID devid = 0; |
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363 OSStatus result = noErr; |
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364 UInt32 size = 0; |
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365 UInt32 alive = 0; |
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366 pid_t pid = 0; |
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367 |
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368 if (devname == NULL) { |
2060 | 369 size = sizeof(AudioDeviceID); |
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370 const AudioHardwarePropertyID propid = |
2060 | 371 ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice : |
372 kAudioHardwarePropertyDefaultOutputDevice); | |
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373 |
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374 result = AudioHardwareGetProperty(propid, &size, &devid); |
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375 CHECK_RESULT("AudioHardwareGetProperty (default device)"); |
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376 } else { |
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377 if (!find_device_id(devname, iscapture, &devid)) { |
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378 SDL_SetError("CoreAudio: No such audio device."); |
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379 return 0; |
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380 } |
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381 } |
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382 |
2060 | 383 size = sizeof(alive); |
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384 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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385 kAudioDevicePropertyDeviceIsAlive, |
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386 &size, &alive); |
2060 | 387 CHECK_RESULT |
388 ("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)"); | |
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389 |
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390 if (!alive) { |
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391 SDL_SetError("CoreAudio: requested device exists, but isn't alive."); |
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392 return 0; |
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393 } |
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394 |
2060 | 395 size = sizeof(pid); |
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396 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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397 kAudioDevicePropertyHogMode, &size, &pid); |
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398 |
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399 /* some devices don't support this property, so errors are fine here. */ |
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400 if ((result == noErr) && (pid != -1)) { |
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401 SDL_SetError("CoreAudio: requested device is being hogged."); |
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402 return 0; |
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403 } |
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404 |
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405 this->hidden->deviceID = devid; |
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406 return 1; |
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407 } |
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408 |
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409 |
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410 static int |
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411 prepare_audiounit(_THIS, const char *devname, int iscapture, |
2060 | 412 const AudioStreamBasicDescription * strdesc) |
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413 { |
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414 OSStatus result = noErr; |
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415 AURenderCallbackStruct callback; |
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416 ComponentDescription desc; |
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417 Component comp = NULL; |
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418 int use_system_device = 0; |
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419 UInt32 enableIO = 0; |
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420 const AudioUnitElement output_bus = 0; |
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421 const AudioUnitElement input_bus = 1; |
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422 const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); |
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423 const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : |
2060 | 424 kAudioUnitScope_Input); |
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425 |
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426 if (!find_device_by_name(this, devname, iscapture)) { |
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427 SDL_SetError("Couldn't find requested CoreAudio device"); |
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428 return 0; |
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429 } |
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430 |
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431 SDL_memset(&desc, '\0', sizeof(ComponentDescription)); |
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432 desc.componentType = kAudioUnitType_Output; |
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433 desc.componentSubType = kAudioUnitSubType_HALOutput; |
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434 desc.componentManufacturer = kAudioUnitManufacturer_Apple; |
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435 |
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436 comp = FindNextComponent(NULL, &desc); |
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437 if (comp == NULL) { |
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438 SDL_SetError("Couldn't find requested CoreAudio component"); |
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439 return 0; |
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440 } |
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441 |
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442 /* Open & initialize the audio unit */ |
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443 result = OpenAComponent(comp, &this->hidden->audioUnit); |
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444 CHECK_RESULT("OpenAComponent"); |
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445 |
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446 this->hidden->audioUnitOpened = 1; |
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447 |
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448 // !!! FIXME: this is wrong? |
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449 enableIO = ((iscapture) ? 1 : 0); |
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450 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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451 kAudioOutputUnitProperty_EnableIO, |
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452 kAudioUnitScope_Input, input_bus, |
2060 | 453 &enableIO, sizeof(enableIO)); |
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454 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO input)"); |
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455 |
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456 // !!! FIXME: this is wrong? |
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457 enableIO = ((iscapture) ? 0 : 1); |
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458 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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459 kAudioOutputUnitProperty_EnableIO, |
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460 kAudioUnitScope_Output, output_bus, |
2060 | 461 &enableIO, sizeof(enableIO)); |
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462 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO output)"); |
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463 |
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464 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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465 kAudioOutputUnitProperty_CurrentDevice, |
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466 kAudioUnitScope_Global, 0, |
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467 &this->hidden->deviceID, |
2060 | 468 sizeof(AudioDeviceID)); |
469 CHECK_RESULT | |
470 ("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)"); | |
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471 |
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472 /* Set the data format of the audio unit. */ |
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473 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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474 kAudioUnitProperty_StreamFormat, |
2060 | 475 scope, bus, strdesc, sizeof(*strdesc)); |
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476 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)"); |
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477 |
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478 /* Set the audio callback */ |
2060 | 479 SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct)); |
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480 callback.inputProc = ((iscapture) ? inputCallback : outputCallback); |
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481 callback.inputProcRefCon = this; |
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482 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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483 kAudioUnitProperty_SetRenderCallback, |
2060 | 484 scope, bus, &callback, sizeof(callback)); |
485 CHECK_RESULT | |
486 ("AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)"); | |
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487 |
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488 /* Calculate the final parameters for this audio specification */ |
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489 SDL_CalculateAudioSpec(&this->spec); |
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490 |
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491 /* Allocate a sample buffer */ |
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492 this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size; |
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493 this->hidden->buffer = SDL_malloc(this->hidden->bufferSize); |
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494 |
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495 result = AudioUnitInitialize(this->hidden->audioUnit); |
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496 CHECK_RESULT("AudioUnitInitialize"); |
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497 |
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498 /* Finally, start processing of the audio unit */ |
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499 result = AudioOutputUnitStart(this->hidden->audioUnit); |
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500 CHECK_RESULT("AudioOutputUnitStart"); |
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501 |
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502 /* We're running! */ |
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503 return 1; |
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504 } |
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505 |
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506 |
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507 static int |
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508 COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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509 { |
2016 | 510 AudioStreamBasicDescription strdesc; |
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511 SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); |
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512 int valid_datatype = 0; |
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513 |
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514 /* Initialize all variables that we clean on shutdown */ |
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515 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 516 SDL_malloc((sizeof *this->hidden)); |
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517 if (this->hidden == NULL) { |
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518 SDL_OutOfMemory(); |
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519 return (0); |
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520 } |
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521 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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522 |
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523 /* Setup a AudioStreamBasicDescription with the requested format */ |
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524 SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription)); |
2016 | 525 strdesc.mFormatID = kAudioFormatLinearPCM; |
526 strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked; | |
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527 strdesc.mChannelsPerFrame = this->spec.channels; |
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528 strdesc.mSampleRate = this->spec.freq; |
2016 | 529 strdesc.mFramesPerPacket = 1; |
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530 |
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531 while ((!valid_datatype) && (test_format)) { |
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532 this->spec.format = test_format; |
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533 /* Just a list of valid SDL formats, so people don't pass junk here. */ |
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534 switch (test_format) { |
2043 | 535 case AUDIO_U8: |
536 case AUDIO_S8: | |
537 case AUDIO_U16LSB: | |
538 case AUDIO_S16LSB: | |
539 case AUDIO_U16MSB: | |
540 case AUDIO_S16MSB: | |
541 case AUDIO_S32LSB: | |
542 case AUDIO_S32MSB: | |
543 case AUDIO_F32LSB: | |
544 case AUDIO_F32MSB: | |
545 valid_datatype = 1; | |
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546 strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format); |
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547 if (SDL_AUDIO_ISBIGENDIAN(this->spec.format)) |
2043 | 548 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; |
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549 |
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550 if (SDL_AUDIO_ISFLOAT(this->spec.format)) |
2043 | 551 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat; |
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552 else if (SDL_AUDIO_ISSIGNED(this->spec.format)) |
2043 | 553 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; |
554 break; | |
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555 } |
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556 } |
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557 |
2043 | 558 if (!valid_datatype) { /* shouldn't happen, but just in case... */ |
2055
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559 COREAUDIO_CloseDevice(this); |
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560 SDL_SetError("Unsupported audio format"); |
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561 return 0; |
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562 } |
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563 |
2016 | 564 strdesc.mBytesPerFrame = |
565 strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8; | |
566 strdesc.mBytesPerPacket = | |
567 strdesc.mBytesPerFrame * strdesc.mFramesPerPacket; | |
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568 |
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569 if (!prepare_audiounit(this, devname, iscapture, &strdesc)) { |
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570 COREAUDIO_CloseDevice(this); |
2060 | 571 return 0; /* prepare_audiounit() will call SDL_SetError()... */ |
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572 } |
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573 |
2060 | 574 return 1; /* good to go. */ |
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575 } |
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576 |
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577 static int |
2060 | 578 COREAUDIO_Init(SDL_AudioDriverImpl * impl) |
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579 { |
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580 /* Set the function pointers */ |
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581 impl->DetectDevices = COREAUDIO_DetectDevices; |
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582 impl->GetDeviceName = COREAUDIO_GetDeviceName; |
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583 impl->OpenDevice = COREAUDIO_OpenDevice; |
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584 impl->CloseDevice = COREAUDIO_CloseDevice; |
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585 impl->Deinitialize = COREAUDIO_Deinitialize; |
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586 impl->ProvidesOwnCallbackThread = 1; |
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587 |
2060 | 588 build_device_lists(); /* do an initial check for devices... */ |
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Ryan C. Gordon <icculus@icculus.org>
parents:
2043
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589 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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590 return 1; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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591 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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592 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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593 AudioBootStrap COREAUDIO_bootstrap = { |
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Ryan C. Gordon <icculus@icculus.org>
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594 "coreaudio", "Mac OS X CoreAudio", COREAUDIO_Init, 0 |
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Ryan C. Gordon <icculus@icculus.org>
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595 }; |
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Ryan C. Gordon <icculus@icculus.org>
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596 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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597 /* vi: set ts=4 sw=4 expandtab: */ |