Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2247:93994f65c74c
Removed hermes since it's LGPL and not compatible with a commercial license.
Prepping for using MMX and SSE intrinsics instead of inline assembly.
.. except for memcpy equivalents which only get faster if they can
exploit the parallelism of loading into multiple SIMD registers. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Aug 2007 08:21:10 +0000 |
parents | a5f11bc178b4 |
children | 60b4c52a7906 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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51 extern AudioBootStrap SUNAUDIO_bootstrap; |
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52 extern AudioBootStrap DMEDIA_bootstrap; |
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53 extern AudioBootStrap ARTS_bootstrap; |
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54 extern AudioBootStrap ESD_bootstrap; |
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55 extern AudioBootStrap NAS_bootstrap; |
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56 extern AudioBootStrap DSOUND_bootstrap; |
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57 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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58 extern AudioBootStrap PAUDIO_bootstrap; |
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59 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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60 extern AudioBootStrap COREAUDIO_bootstrap; |
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61 extern AudioBootStrap SNDMGR_bootstrap; |
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62 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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63 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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67 extern AudioBootStrap DISKAUD_bootstrap; |
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68 extern AudioBootStrap DUMMYAUD_bootstrap; |
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69 extern AudioBootStrap DCAUD_bootstrap; |
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70 extern AudioBootStrap MMEAUDIO_bootstrap; |
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71 extern AudioBootStrap DART_bootstrap; |
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72 |
1190 | 73 |
0 | 74 /* Available audio drivers */ |
75 static AudioBootStrap *bootstrap[] = { | |
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76 #if SDL_AUDIO_DRIVER_BSD |
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77 &BSD_AUDIO_bootstrap, |
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78 #endif |
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79 #if SDL_AUDIO_DRIVER_OSS |
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80 &DSP_bootstrap, |
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81 &DMA_bootstrap, |
0 | 82 #endif |
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83 #if SDL_AUDIO_DRIVER_ALSA |
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84 &ALSA_bootstrap, |
0 | 85 #endif |
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86 #if SDL_AUDIO_DRIVER_QNXNTO |
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87 &QNXNTOAUDIO_bootstrap, |
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88 #endif |
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89 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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90 &SUNAUDIO_bootstrap, |
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91 #endif |
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92 #if SDL_AUDIO_DRIVER_DMEDIA |
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93 &DMEDIA_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_ARTS |
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96 &ARTS_bootstrap, |
0 | 97 #endif |
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98 #if SDL_AUDIO_DRIVER_ESD |
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99 &ESD_bootstrap, |
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101 #if SDL_AUDIO_DRIVER_NAS |
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102 &NAS_bootstrap, |
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104 #if SDL_AUDIO_DRIVER_DSOUND |
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105 &DSOUND_bootstrap, |
0 | 106 #endif |
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107 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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108 &WINWAVEOUT_bootstrap, |
0 | 109 #endif |
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110 #if SDL_AUDIO_DRIVER_PAUDIO |
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111 &PAUDIO_bootstrap, |
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112 #endif |
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113 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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114 &BEOSAUDIO_bootstrap, |
0 | 115 #endif |
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116 #if SDL_AUDIO_DRIVER_COREAUDIO |
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117 &COREAUDIO_bootstrap, |
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118 #endif |
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119 #if SDL_AUDIO_DRIVER_SNDMGR |
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120 &SNDMGR_bootstrap, |
0 | 121 #endif |
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122 #if SDL_AUDIO_DRIVER_MINT |
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123 &MINTAUDIO_GSXB_bootstrap, |
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124 &MINTAUDIO_MCSN_bootstrap, |
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125 &MINTAUDIO_STFA_bootstrap, |
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126 &MINTAUDIO_XBIOS_bootstrap, |
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127 &MINTAUDIO_DMA8_bootstrap, |
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128 #endif |
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129 #if SDL_AUDIO_DRIVER_DISK |
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130 &DISKAUD_bootstrap, |
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131 #endif |
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132 #if SDL_AUDIO_DRIVER_DUMMY |
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133 &DUMMYAUD_bootstrap, |
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134 #endif |
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135 #if SDL_AUDIO_DRIVER_DC |
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136 &DCAUD_bootstrap, |
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137 #endif |
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138 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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139 &MMEAUDIO_bootstrap, |
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140 #endif |
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141 #if SDL_AUDIO_DRIVER_DART |
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142 &DART_bootstrap, |
1190 | 143 #endif |
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144 NULL |
0 | 145 }; |
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146 |
2060 | 147 static SDL_AudioDevice * |
148 get_audio_device(SDL_AudioDeviceID id) | |
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149 { |
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150 id--; |
2060 | 151 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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152 SDL_SetError("Invalid audio device ID"); |
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153 return NULL; |
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154 } |
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155 |
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156 return open_devices[id]; |
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157 } |
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158 |
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159 |
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160 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 161 static int |
162 SDL_AudioDetectDevices_Default(int iscapture) | |
163 { | |
164 return -1; | |
165 } | |
166 static void | |
167 SDL_AudioThreadInit_Default(_THIS) | |
168 { /* no-op. */ | |
169 } | |
170 static void | |
171 SDL_AudioWaitDevice_Default(_THIS) | |
172 { /* no-op. */ | |
173 } | |
174 static void | |
175 SDL_AudioPlayDevice_Default(_THIS) | |
176 { /* no-op. */ | |
177 } | |
178 static Uint8 * | |
179 SDL_AudioGetDeviceBuf_Default(_THIS) | |
180 { | |
181 return NULL; | |
182 } | |
183 static void | |
184 SDL_AudioWaitDone_Default(_THIS) | |
185 { /* no-op. */ | |
186 } | |
187 static void | |
188 SDL_AudioCloseDevice_Default(_THIS) | |
189 { /* no-op. */ | |
190 } | |
191 static void | |
192 SDL_AudioDeinitialize_Default(void) | |
193 { /* no-op. */ | |
194 } | |
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195 |
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196 static int |
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197 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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198 { |
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199 return 0; |
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200 } |
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201 |
2060 | 202 static const char * |
203 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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204 { |
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205 SDL_SetError("No such device"); |
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206 return NULL; |
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207 } |
0 | 208 |
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209 static void |
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210 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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211 { |
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212 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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213 return; |
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214 } |
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215 SDL_mutexP(device->mixer_lock); |
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216 } |
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217 |
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218 static void |
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219 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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220 { |
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221 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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222 return; |
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223 } |
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224 SDL_mutexV(device->mixer_lock); |
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225 } |
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226 |
0 | 227 |
2060 | 228 static void |
229 finalize_audio_entry_points(void) | |
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230 { |
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231 /* |
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232 * Fill in stub functions for unused driver entry points. This lets us |
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233 * blindly call them without having to check for validity first. |
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234 */ |
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235 |
2060 | 236 #define FILL_STUB(x) \ |
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237 if (current_audio.impl.x == NULL) { \ |
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238 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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239 } |
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240 FILL_STUB(DetectDevices); |
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241 FILL_STUB(GetDeviceName); |
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242 FILL_STUB(OpenDevice); |
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243 FILL_STUB(ThreadInit); |
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244 FILL_STUB(WaitDevice); |
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245 FILL_STUB(PlayDevice); |
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246 FILL_STUB(GetDeviceBuf); |
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247 FILL_STUB(WaitDone); |
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248 FILL_STUB(CloseDevice); |
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249 FILL_STUB(LockDevice); |
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250 FILL_STUB(UnlockDevice); |
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251 FILL_STUB(Deinitialize); |
2060 | 252 #undef FILL_STUB |
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253 } |
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254 |
0 | 255 |
256 /* The general mixing thread function */ | |
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257 int SDLCALL |
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258 SDL_RunAudio(void *devicep) |
0 | 259 { |
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260 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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261 Uint8 *stream; |
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262 int stream_len; |
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263 void *udata; |
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264 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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265 int silence; |
0 | 266 |
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267 /* Perform any thread setup */ |
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268 device->threadid = SDL_ThreadID(); |
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269 current_audio.impl.ThreadInit(device); |
0 | 270 |
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271 /* Set up the mixing function */ |
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272 fill = device->spec.callback; |
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273 udata = device->spec.userdata; |
21
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274 |
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275 if (device->convert.needed) { |
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276 if (device->convert.src_format == AUDIO_U8) { |
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277 silence = 0x80; |
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278 } else { |
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279 silence = 0; |
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280 } |
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281 stream_len = device->convert.len; |
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282 } else { |
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283 silence = device->spec.silence; |
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284 stream_len = device->spec.size; |
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285 } |
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286 |
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287 /* Loop, filling the audio buffers */ |
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288 while (device->enabled) { |
0 | 289 |
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290 /* Fill the current buffer with sound */ |
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291 if (device->convert.needed) { |
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292 if (device->convert.buf) { |
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293 stream = device->convert.buf; |
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294 } else { |
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295 continue; |
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296 } |
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297 } else { |
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298 stream = current_audio.impl.GetDeviceBuf(device); |
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299 if (stream == NULL) { |
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300 stream = device->fake_stream; |
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301 } |
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302 } |
0 | 303 |
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304 if (!device->paused) { |
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305 SDL_mutexP(device->mixer_lock); |
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306 (*fill) (udata, stream, stream_len); |
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307 SDL_mutexV(device->mixer_lock); |
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308 } |
0 | 309 |
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310 /* Convert the audio if necessary */ |
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311 if (device->convert.needed) { |
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312 SDL_ConvertAudio(&device->convert); |
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313 stream = current_audio.impl.GetDeviceBuf(device); |
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314 if (stream == NULL) { |
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315 stream = device->fake_stream; |
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316 } |
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317 SDL_memcpy(stream, device->convert.buf, device->convert.len_cvt); |
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318 } |
0 | 319 |
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320 /* Ready current buffer for play and change current buffer */ |
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321 if (stream != device->fake_stream) { |
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322 current_audio.impl.PlayDevice(device); |
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323 } |
1562 | 324 |
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325 /* Wait for an audio buffer to become available */ |
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326 if (stream == device->fake_stream) { |
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327 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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328 } else { |
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329 current_audio.impl.WaitDevice(device); |
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330 } |
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331 } |
1562 | 332 |
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333 /* Wait for the audio to drain.. */ |
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334 current_audio.impl.WaitDone(device); |
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335 |
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336 return (0); |
0 | 337 } |
338 | |
322
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339 |
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340 static SDL_AudioFormat |
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341 SDL_ParseAudioFormat(const char *string) |
1794 | 342 { |
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343 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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344 CHECK_FMT_STRING(U8); |
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345 CHECK_FMT_STRING(S8); |
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346 CHECK_FMT_STRING(U16LSB); |
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347 CHECK_FMT_STRING(S16LSB); |
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348 CHECK_FMT_STRING(U16MSB); |
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349 CHECK_FMT_STRING(S16MSB); |
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350 CHECK_FMT_STRING(U16SYS); |
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351 CHECK_FMT_STRING(S16SYS); |
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352 CHECK_FMT_STRING(U16); |
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353 CHECK_FMT_STRING(S16); |
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354 CHECK_FMT_STRING(S32LSB); |
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355 CHECK_FMT_STRING(S32MSB); |
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356 CHECK_FMT_STRING(S32SYS); |
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357 CHECK_FMT_STRING(S32); |
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358 CHECK_FMT_STRING(F32LSB); |
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359 CHECK_FMT_STRING(F32MSB); |
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360 CHECK_FMT_STRING(F32SYS); |
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361 CHECK_FMT_STRING(F32); |
2060 | 362 #undef CHECK_FMT_STRING |
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363 return 0; |
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364 } |
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365 |
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366 int |
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367 SDL_GetNumAudioDrivers(void) |
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368 { |
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369 return (SDL_arraysize(bootstrap) - 1); |
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370 } |
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371 |
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372 const char * |
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373 SDL_GetAudioDriver(int index) |
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374 { |
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375 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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376 return (bootstrap[index]->name); |
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377 } |
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378 return (NULL); |
1794 | 379 } |
380 | |
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381 int |
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382 SDL_AudioInit(const char *driver_name) |
0 | 383 { |
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384 int i = 0; |
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385 int initialized = 0; |
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386 int tried_to_init = 0; |
0 | 387 |
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388 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 389 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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390 } |
0 | 391 |
2060 | 392 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
393 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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394 |
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395 /* Select the proper audio driver */ |
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396 if (driver_name == NULL) { |
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397 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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398 } |
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399 |
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400 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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401 /* make sure we should even try this driver before doing so... */ |
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402 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 403 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
404 ((!driver_name) && (backend->demand_only))) { | |
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405 continue; |
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406 } |
0 | 407 |
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408 tried_to_init = 1; |
2060 | 409 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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410 current_audio.name = backend->name; |
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411 current_audio.desc = backend->desc; |
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412 initialized = backend->init(¤t_audio.impl); |
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413 } |
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414 |
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415 if (!initialized) { |
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416 /* specific drivers will set the error message if they fail... */ |
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417 if (!tried_to_init) { |
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418 if (driver_name) { |
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419 SDL_SetError("%s not available", driver_name); |
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420 } else { |
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421 SDL_SetError("No available audio device"); |
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422 } |
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423 } |
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424 |
2060 | 425 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
426 return (-1); /* No driver was available, so fail. */ | |
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427 } |
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428 |
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429 finalize_audio_entry_points(); |
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430 |
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431 return (0); |
0 | 432 } |
433 | |
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434 /* |
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435 * Get the current audio driver name |
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436 */ |
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437 const char * |
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438 SDL_GetCurrentAudioDriver() |
0 | 439 { |
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440 return current_audio.name; |
0 | 441 } |
442 | |
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443 |
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444 int |
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445 SDL_GetNumAudioDevices(int iscapture) |
0 | 446 { |
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447 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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448 return -1; |
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449 } |
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450 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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451 return 0; |
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452 } |
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453 |
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454 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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455 return 1; |
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456 } |
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457 |
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458 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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459 return 1; |
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460 } |
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461 |
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462 return current_audio.impl.DetectDevices(iscapture); |
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463 } |
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464 |
0 | 465 |
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466 const char * |
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467 SDL_GetAudioDeviceName(int index, int iscapture) |
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468 { |
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469 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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470 SDL_SetError("Audio subsystem is not initialized"); |
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471 return NULL; |
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472 } |
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473 |
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474 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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475 SDL_SetError("No capture support"); |
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476 return NULL; |
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477 } |
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478 |
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479 if (index < 0) { |
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480 SDL_SetError("No such device"); |
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481 return NULL; |
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482 } |
0 | 483 |
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484 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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485 return DEFAULT_INPUT_DEVNAME; |
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486 } |
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487 |
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488 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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489 return DEFAULT_OUTPUT_DEVNAME; |
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490 } |
262
ba5363e21df8
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491 |
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492 return current_audio.impl.GetDeviceName(index, iscapture); |
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493 } |
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494 |
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495 |
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496 static void |
2060 | 497 close_audio_device(SDL_AudioDevice * device) |
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498 { |
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499 device->enabled = 0; |
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500 if (device->thread != NULL) { |
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501 SDL_WaitThread(device->thread, NULL); |
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502 } |
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503 if (device->mixer_lock != NULL) { |
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504 SDL_DestroyMutex(device->mixer_lock); |
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505 } |
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506 if (device->fake_stream != NULL) { |
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507 SDL_FreeAudioMem(device->fake_stream); |
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508 } |
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509 if (device->convert.needed) { |
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510 SDL_FreeAudioMem(device->convert.buf); |
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511 } |
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512 if (device->opened) { |
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513 current_audio.impl.CloseDevice(device); |
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514 device->opened = 0; |
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515 } |
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516 SDL_FreeAudioMem(device); |
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517 } |
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518 |
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519 |
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520 /* |
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521 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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522 * Fills in a sanitized copy in (prepared). |
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523 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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524 */ |
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525 static int |
2060 | 526 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
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527 { |
2060 | 528 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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529 |
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530 if (orig->callback == NULL) { |
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531 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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532 return 0; |
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533 } |
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534 |
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535 if (orig->freq == 0) { |
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536 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 537 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
538 prepared->freq = 22050; /* a reasonable default */ | |
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539 } |
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540 } |
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541 |
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542 if (orig->format == 0) { |
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543 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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544 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 545 prepared->format = AUDIO_S16; /* a reasonable default */ |
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546 } |
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547 } |
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548 |
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549 switch (orig->channels) { |
2060 | 550 case 0:{ |
551 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 552 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 553 prepared->channels = 2; /* a reasonable default */ |
554 } | |
555 break; | |
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556 } |
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557 case 1: /* Mono */ |
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558 case 2: /* Stereo */ |
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559 case 4: /* surround */ |
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560 case 6: /* surround with center and lfe */ |
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561 break; |
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562 default: |
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563 SDL_SetError("Unsupported number of audio channels."); |
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564 return 0; |
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565 } |
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566 |
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567 if (orig->samples == 0) { |
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568 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 569 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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570 /* Pick a default of ~46 ms at desired frequency */ |
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571 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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572 const int samples = (prepared->freq / 1000) * 46; |
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573 int power2 = 1; |
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574 while (power2 < samples) { |
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575 power2 *= 2; |
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576 } |
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577 prepared->samples = power2; |
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578 } |
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579 } |
0 | 580 |
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581 /* Calculate the silence and size of the audio specification */ |
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582 SDL_CalculateAudioSpec(prepared); |
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583 |
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584 return 1; |
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585 } |
1408
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586 |
21
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587 |
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588 static SDL_AudioDeviceID |
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589 open_audio_device(const char *devname, int iscapture, |
2060 | 590 const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained, |
591 int min_id) | |
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592 { |
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593 SDL_AudioDeviceID id = 0; |
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594 SDL_AudioSpec desired; |
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595 SDL_AudioDevice *device; |
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596 int i = 0; |
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597 |
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598 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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599 SDL_SetError("Audio subsystem is not initialized"); |
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600 return 0; |
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601 } |
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602 |
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603 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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604 SDL_SetError("No capture support"); |
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605 return 0; |
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606 } |
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607 |
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608 if (!prepare_audiospec(_desired, &desired)) { |
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609 return 0; |
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610 } |
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611 |
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612 /* If app doesn't care about a specific device, let the user override. */ |
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613 if (devname == NULL) { |
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614 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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615 } |
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616 |
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617 /* |
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618 * Catch device names at the high level for the simple case... |
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619 * This lets us have a basic "device enumeration" for systems that |
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620 * don't have multiple devices, but makes sure the device name is |
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621 * always NULL when it hits the low level. |
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622 * |
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623 * Also make sure that the simple case prevents multiple simultaneous |
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624 * opens of the default system device. |
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625 */ |
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626 |
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627 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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628 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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629 SDL_SetError("No such device"); |
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630 return 0; |
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|
631 } |
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|
632 devname = NULL; |
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|
633 |
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|
634 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
635 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
636 SDL_SetError("Audio device already open"); |
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|
637 return 0; |
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|
638 } |
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|
639 } |
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|
640 } |
5f6550e5184f
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|
641 |
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642 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
643 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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644 SDL_SetError("No such device"); |
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|
645 return 0; |
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646 } |
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647 devname = NULL; |
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|
648 |
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|
649 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
650 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
651 SDL_SetError("Audio device already open"); |
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|
652 return 0; |
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|
653 } |
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|
654 } |
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|
655 } |
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|
656 |
2060 | 657 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
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|
658 if (device == NULL) { |
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|
659 SDL_OutOfMemory(); |
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|
660 return 0; |
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|
661 } |
2060 | 662 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
663 SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec)); | |
2049
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|
664 device->enabled = 1; |
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|
665 device->paused = 1; |
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|
666 device->iscapture = iscapture; |
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|
667 |
5f6550e5184f
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|
668 /* Create a semaphore for locking the sound buffers */ |
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|
669 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
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changeset
|
670 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
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|
671 if (device->mixer_lock == NULL) { |
5f6550e5184f
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|
672 close_audio_device(device); |
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|
673 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
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|
674 return 0; |
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|
675 } |
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|
676 } |
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|
677 |
5f6550e5184f
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|
678 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
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|
679 close_audio_device(device); |
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|
680 return 0; |
5f6550e5184f
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|
681 } |
5f6550e5184f
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|
682 device->opened = 1; |
0 | 683 |
1895
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|
684 /* If the audio driver changes the buffer size, accept it */ |
2049
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|
685 if (device->spec.samples != desired.samples) { |
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|
686 desired.samples = device->spec.samples; |
5f6550e5184f
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|
687 SDL_CalculateAudioSpec(&device->spec); |
1895
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|
688 } |
0 | 689 |
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|
690 /* Allocate a fake audio memory buffer */ |
2049
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diff
changeset
|
691 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
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|
692 if (device->fake_stream == NULL) { |
5f6550e5184f
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|
693 close_audio_device(device); |
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diff
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|
694 SDL_OutOfMemory(); |
2049
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|
695 return 0; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
696 } |
0 | 697 |
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|
698 /* See if we need to do any conversion */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
699 if (obtained != NULL) { |
2049
5f6550e5184f
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parents:
2045
diff
changeset
|
700 SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec)); |
5f6550e5184f
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diff
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|
701 } else if (desired.freq != device->spec.freq || |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
702 desired.format != device->spec.format || |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
703 desired.channels != device->spec.channels) { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1794
diff
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|
704 /* Build an audio conversion block */ |
2049
5f6550e5184f
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parents:
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diff
changeset
|
705 if (SDL_BuildAudioCVT(&device->convert, |
5f6550e5184f
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parents:
2045
diff
changeset
|
706 desired.format, desired.channels, |
5f6550e5184f
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parents:
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diff
changeset
|
707 desired.freq, |
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|
708 device->spec.format, device->spec.channels, |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
709 device->spec.freq) < 0) { |
5f6550e5184f
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changeset
|
710 close_audio_device(device); |
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|
711 return 0; |
1895
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|
712 } |
2049
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
713 if (device->convert.needed) { |
2060 | 714 device->convert.len = (int) (((double) desired.size) / |
715 device->convert.len_ratio); | |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
716 |
2049
5f6550e5184f
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parents:
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changeset
|
717 device->convert.buf = |
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|
718 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
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parents:
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|
719 device->convert.len_mult); |
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|
720 if (device->convert.buf == NULL) { |
5f6550e5184f
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|
721 close_audio_device(device); |
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|
722 SDL_OutOfMemory(); |
2049
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|
723 return 0; |
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|
724 } |
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diff
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|
725 } |
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changeset
|
726 } |
2049
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|
727 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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changeset
|
728 /* Find an available device ID and store the structure... */ |
2060 | 729 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
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|
730 if (open_devices[id] == NULL) { |
5f6550e5184f
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parents:
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diff
changeset
|
731 open_devices[id] = device; |
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parents:
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changeset
|
732 break; |
5f6550e5184f
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changeset
|
733 } |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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|
734 } |
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parents:
2045
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changeset
|
735 |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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changeset
|
736 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
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parents:
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diff
changeset
|
737 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
738 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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changeset
|
739 return 0; |
5f6550e5184f
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|
740 } |
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741 |
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|
742 /* Start the audio thread if necessary */ |
2049
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743 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
744 /* Start the audio thread */ |
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|
745 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
746 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
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|
747 #undef SDL_CreateThread |
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748 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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|
749 #else |
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750 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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751 #endif |
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|
752 if (device->thread == NULL) { |
2060 | 753 SDL_CloseAudioDevice(id + 1); |
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754 SDL_SetError("Couldn't create audio thread"); |
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|
755 return 0; |
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|
756 } |
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|
757 } |
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|
758 |
2060 | 759 return id + 1; |
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|
760 } |
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|
761 |
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|
762 |
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|
763 int |
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|
764 SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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765 { |
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766 SDL_AudioDeviceID id = 0; |
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|
767 |
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|
768 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
769 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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770 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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771 return (-1); |
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|
772 } |
2049
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773 } |
0 | 774 |
2049
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775 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
776 if (open_devices[0] != NULL) { |
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|
777 SDL_SetError("Audio device is already opened"); |
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778 return (-1); |
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779 } |
2049
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|
780 |
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781 id = open_audio_device(NULL, 0, desired, obtained, 1); |
2060 | 782 if (id > 1) { /* this should never happen in theory... */ |
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783 SDL_CloseAudioDevice(id); |
2060 | 784 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
785 return (-1); |
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786 } |
21
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|
787 |
2049
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788 return ((id == 0) ? -1 : 0); |
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789 } |
21
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|
790 |
2049
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791 SDL_AudioDeviceID |
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792 SDL_OpenAudioDevice(const char *device, int iscapture, |
2060 | 793 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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794 { |
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795 return open_audio_device(device, iscapture, desired, obtained, 2); |
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796 } |
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797 |
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|
798 SDL_audiostatus |
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799 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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800 { |
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801 SDL_AudioDevice *device = get_audio_device(devid); |
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802 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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803 if (device && device->enabled) { |
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804 if (device->paused) { |
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805 status = SDL_AUDIO_PAUSED; |
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806 } else { |
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807 status = SDL_AUDIO_PLAYING; |
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808 } |
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809 } |
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|
810 return (status); |
0 | 811 } |
812 | |
2049
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|
813 |
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|
814 SDL_audiostatus |
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|
815 SDL_GetAudioStatus(void) |
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816 { |
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817 return SDL_GetAudioDeviceStatus(1); |
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818 } |
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|
819 |
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|
820 void |
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821 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
822 { |
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823 SDL_AudioDevice *device = get_audio_device(devid); |
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|
824 if (device) { |
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825 device->paused = pause_on; |
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826 } |
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827 } |
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828 |
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829 void |
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830 SDL_PauseAudio(int pause_on) |
0 | 831 { |
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832 SDL_PauseAudioDevice(1, pause_on); |
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|
833 } |
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834 |
0 | 835 |
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836 void |
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|
837 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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838 { |
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839 /* Obtain a lock on the mixing buffers */ |
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840 SDL_AudioDevice *device = get_audio_device(devid); |
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841 if (device) { |
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842 current_audio.impl.LockDevice(device); |
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843 } |
0 | 844 } |
845 | |
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846 void |
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847 SDL_LockAudio(void) |
0 | 848 { |
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849 SDL_LockAudioDevice(1); |
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850 } |
0 | 851 |
2049
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|
852 void |
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853 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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854 { |
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1794
diff
changeset
|
855 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
856 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
857 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
858 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
859 } |
0 | 860 } |
861 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
862 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
863 SDL_UnlockAudio(void) |
0 | 864 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
865 SDL_UnlockAudioDevice(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
866 } |
0 | 867 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
868 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
869 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
870 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
871 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
872 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
873 close_audio_device(device); |
2060 | 874 open_devices[devid - 1] = NULL; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
875 } |
0 | 876 } |
877 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
878 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
879 SDL_CloseAudio(void) |
0 | 880 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 SDL_CloseAudioDevice(1); |
0 | 882 } |
883 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
884 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
885 SDL_AudioQuit(void) |
0 | 886 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 SDL_AudioDeviceID i; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 SDL_CloseAudioDevice(i); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 } |
0 | 891 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 /* Free the driver data */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
893 current_audio.impl.Deinitialize(); |
2060 | 894 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
895 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 896 } |
897 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
898 #define NUM_FORMATS 10 |
0 | 899 static int format_idx; |
900 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
901 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
902 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
903 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
904 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
905 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
906 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
907 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
908 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
909 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
910 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
911 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
912 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
913 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
914 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
915 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
916 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
917 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
918 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
919 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
920 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
921 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 922 }; |
923 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
924 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
925 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 926 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
927 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
928 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
929 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
930 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
931 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
932 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
933 return (SDL_NextAudioFormat()); |
0 | 934 } |
935 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
936 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
937 SDL_NextAudioFormat(void) |
0 | 938 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
939 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
940 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
941 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
942 return (format_list[format_idx][format_idx_sub++]); |
0 | 943 } |
944 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
946 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 947 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
948 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
949 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
950 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
951 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
952 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
954 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
955 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
957 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
958 spec->size *= spec->samples; |
0 | 959 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
960 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 /* |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
963 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 * audio device (and is deprecated, by the way!). |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
965 */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 /* Mix the user-level audio format */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 SDL_AudioDevice *device = get_audio_device(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 if (device != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 SDL_AudioFormat format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 if (device->convert.needed) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 format = device->convert.src_format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
975 } else { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 format = device->spec.format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 SDL_MixAudioFormat(dst, src, format, len, volume); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
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982 /* vi: set ts=4 sw=4 expandtab: */ |