annotate src/timer/unix/SDL_systimer.c @ 3191:91b335df6fc8

Fixed bug #750 Since many different event structures include windowID it should be placed near the beginning of the structure (preferably right after type) so it's position is the same between different events. This is to avoid code like this: if (event.type == SDL_WINDOWEVENT) win = event.window.windowID; else if ((SDL_EVENTMASK(event.type) & SDL_KEYEVENTMASK) != 0) win = event.key.windowID; else if (event.type == SDL_TEXTINPUT) win = event.text.windowID; else if (event.type == SDL_MOUSEMOTION) win = event.motion.windowID; else if ((SDL_EVENTMASK(event.type) & (SDL_MOUBUTTONDOWNMASK | SDL_MOUBUTTONUPMASK)) != 0) win = event.button.windowID; else if (event.type == SDL_MOUSEWHEEL) win = event.wheel.windowID; ... in favor of: win = event.window.windowID;
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Jun 2009 14:00:21 +0000
parents 99210400e8b9
children 47d923feedb0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifdef SDL_TIMER_UNIX
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25
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26 #include <stdio.h>
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27 #include <sys/time.h>
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28 #include <signal.h>
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29 #include <unistd.h>
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30 #include <string.h>
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31 #include <errno.h>
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32
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33 #include "SDL_timer.h"
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34 #include "../SDL_timer_c.h"
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35
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36 /* The clock_gettime provides monotonous time, so we should use it if
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37 it's available. The clock_gettime function is behind ifdef
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38 for __USE_POSIX199309
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39 Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
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40 */
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41 #if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
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42 #include <time.h>
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43 #endif
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44
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45 #if SDL_THREAD_PTH
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46 #include <pth.h>
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47 #endif
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48
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49 #if SDL_THREADS_DISABLED
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50 #define USE_ITIMER
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51 #endif
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52
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53 /* The first ticks value of the application */
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54 #ifdef HAVE_CLOCK_GETTIME
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55 static struct timespec start;
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56 #else
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57 static struct timeval start;
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58 #endif /* HAVE_CLOCK_GETTIME */
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59
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60
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61 void
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62 SDL_StartTicks(void)
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63 {
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64 /* Set first ticks value */
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65 #if HAVE_CLOCK_GETTIME
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66 clock_gettime(CLOCK_MONOTONIC, &start);
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67 #else
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68 gettimeofday(&start, NULL);
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69 #endif
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70 }
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71
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72 Uint32
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73 SDL_GetTicks(void)
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74 {
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75 #if HAVE_CLOCK_GETTIME
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76 Uint32 ticks;
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77 struct timespec now;
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78 clock_gettime(CLOCK_MONOTONIC, &now);
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79 ticks =
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80 (now.tv_sec - start.tv_sec) * 1000 + (now.tv_nsec -
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81 start.tv_nsec) / 1000000;
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82 return (ticks);
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83 #else
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84 Uint32 ticks;
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85 struct timeval now;
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86 gettimeofday(&now, NULL);
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87 ticks =
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88 (now.tv_sec - start.tv_sec) * 1000 + (now.tv_usec -
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89 start.tv_usec) / 1000;
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90 return (ticks);
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91 #endif
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92 }
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93
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94 void
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95 SDL_Delay(Uint32 ms)
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96 {
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97 #if SDL_THREAD_PTH
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98 pth_time_t tv;
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99 tv.tv_sec = ms / 1000;
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100 tv.tv_usec = (ms % 1000) * 1000;
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101 pth_nap(tv);
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102 #else
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103 int was_error;
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104
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105 #if HAVE_NANOSLEEP
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106 struct timespec elapsed, tv;
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107 #else
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108 struct timeval tv;
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109 Uint32 then, now, elapsed;
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110 #endif
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111
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112 /* Set the timeout interval */
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113 #if HAVE_NANOSLEEP
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114 elapsed.tv_sec = ms / 1000;
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115 elapsed.tv_nsec = (ms % 1000) * 1000000;
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116 #else
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117 then = SDL_GetTicks();
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118 #endif
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119 do {
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120 errno = 0;
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121
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122 #if HAVE_NANOSLEEP
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123 tv.tv_sec = elapsed.tv_sec;
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124 tv.tv_nsec = elapsed.tv_nsec;
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125 was_error = nanosleep(&tv, &elapsed);
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126 #else
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127 /* Calculate the time interval left (in case of interrupt) */
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128 now = SDL_GetTicks();
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129 elapsed = (now - then);
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130 then = now;
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131 if (elapsed >= ms) {
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132 break;
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133 }
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134 ms -= elapsed;
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135 tv.tv_sec = ms / 1000;
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136 tv.tv_usec = (ms % 1000) * 1000;
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137
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138 was_error = select(0, NULL, NULL, NULL, &tv);
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139 #endif /* HAVE_NANOSLEEP */
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140 } while (was_error && (errno == EINTR));
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141 #endif /* SDL_THREAD_PTH */
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142 }
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143
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144 #ifdef USE_ITIMER
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145
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146 static void
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147 HandleAlarm(int sig)
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148 {
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149 Uint32 ms;
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150
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151 if (SDL_alarm_callback) {
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152 ms = (*SDL_alarm_callback) (SDL_alarm_interval);
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153 if (ms != SDL_alarm_interval) {
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154 SDL_SetTimer(ms, SDL_alarm_callback);
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155 }
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156 }
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157 }
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158
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159 int
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160 SDL_SYS_TimerInit(void)
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161 {
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162 struct sigaction action;
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163
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164 /* Set the alarm handler (Linux specific) */
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165 SDL_memset(&action, 0, sizeof(action));
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166 action.sa_handler = HandleAlarm;
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167 action.sa_flags = SA_RESTART;
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168 sigemptyset(&action.sa_mask);
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169 sigaction(SIGALRM, &action, NULL);
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170 return (0);
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171 }
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172
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173 void
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174 SDL_SYS_TimerQuit(void)
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175 {
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176 SDL_SetTimer(0, NULL);
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177 }
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178
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179 int
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180 SDL_SYS_StartTimer(void)
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181 {
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182 struct itimerval timer;
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183
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184 timer.it_value.tv_sec = (SDL_alarm_interval / 1000);
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185 timer.it_value.tv_usec = (SDL_alarm_interval % 1000) * 1000;
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186 timer.it_interval.tv_sec = (SDL_alarm_interval / 1000);
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187 timer.it_interval.tv_usec = (SDL_alarm_interval % 1000) * 1000;
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188 setitimer(ITIMER_REAL, &timer, NULL);
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189 return (0);
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190 }
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191
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192 void
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193 SDL_SYS_StopTimer(void)
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194 {
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195 struct itimerval timer;
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196
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197 SDL_memset(&timer, 0, (sizeof timer));
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198 setitimer(ITIMER_REAL, &timer, NULL);
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199 }
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200
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201 #else /* USE_ITIMER */
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202
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203 #include "SDL_thread.h"
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204
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205 /* Data to handle a single periodic alarm */
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206 static int timer_alive = 0;
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207 static SDL_Thread *timer = NULL;
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208
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209 static int
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210 RunTimer(void *unused)
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211 {
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212 while (timer_alive) {
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213 if (SDL_timer_running) {
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214 SDL_ThreadedTimerCheck();
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215 }
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216 SDL_Delay(1);
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217 }
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218 return (0);
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219 }
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220
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221 /* This is only called if the event thread is not running */
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222 int
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223 SDL_SYS_TimerInit(void)
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224 {
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225 timer_alive = 1;
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226 timer = SDL_CreateThread(RunTimer, NULL);
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227 if (timer == NULL)
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228 return (-1);
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229 return (SDL_SetTimerThreaded(1));
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230 }
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231
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232 void
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233 SDL_SYS_TimerQuit(void)
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234 {
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235 timer_alive = 0;
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236 if (timer) {
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237 SDL_WaitThread(timer, NULL);
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238 timer = NULL;
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239 }
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240 }
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241
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242 int
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243 SDL_SYS_StartTimer(void)
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244 {
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245 SDL_SetError("Internal logic error: Linux uses threaded timer");
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246 return (-1);
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247 }
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248
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249 void
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250 SDL_SYS_StopTimer(void)
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251 {
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252 return;
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253 }
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254
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255 #endif /* USE_ITIMER */
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256
92947e3a18db Make sure code is only compiled if the appropriate subsystem is enabled
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257 #endif /* SDL_TIMER_UNIX */
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258 /* vi: set ts=4 sw=4 expandtab: */