view src/timer/unix/SDL_systimer.c @ 3696:47d923feedb0

Fixed bug #935 Patrice Mandin Hello, I originally added pth support for threads in SDL 1.2 because on the Atari platform we did not have any thread library. I think pth support could be removed from SDL 1.3 for two reasons: - Atari platform removed - pth does not provides real (preemptive) threads, because it is user space, and expect the application to call one of its function to give CPU to another thread. So it is not exactly useful for applications, that expect threads to run simultaneously.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 24 Jan 2010 20:47:20 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifdef SDL_TIMER_UNIX

#include <stdio.h>
#include <sys/time.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>

#include "SDL_timer.h"
#include "../SDL_timer_c.h"

/* The clock_gettime provides monotonous time, so we should use it if
   it's available. The clock_gettime function is behind ifdef
   for __USE_POSIX199309
   Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
*/
#if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
#include <time.h>
#endif

#if SDL_THREADS_DISABLED
#define USE_ITIMER
#endif

/* The first ticks value of the application */
#ifdef HAVE_CLOCK_GETTIME
static struct timespec start;
#else
static struct timeval start;
#endif /* HAVE_CLOCK_GETTIME */


void
SDL_StartTicks(void)
{
    /* Set first ticks value */
#if HAVE_CLOCK_GETTIME
    clock_gettime(CLOCK_MONOTONIC, &start);
#else
    gettimeofday(&start, NULL);
#endif
}

Uint32
SDL_GetTicks(void)
{
#if HAVE_CLOCK_GETTIME
    Uint32 ticks;
    struct timespec now;
    clock_gettime(CLOCK_MONOTONIC, &now);
    ticks =
        (now.tv_sec - start.tv_sec) * 1000 + (now.tv_nsec -
                                              start.tv_nsec) / 1000000;
    return (ticks);
#else
    Uint32 ticks;
    struct timeval now;
    gettimeofday(&now, NULL);
    ticks =
        (now.tv_sec - start.tv_sec) * 1000 + (now.tv_usec -
                                              start.tv_usec) / 1000;
    return (ticks);
#endif
}

void
SDL_Delay(Uint32 ms)
{
    int was_error;

#if HAVE_NANOSLEEP
    struct timespec elapsed, tv;
#else
    struct timeval tv;
    Uint32 then, now, elapsed;
#endif

    /* Set the timeout interval */
#if HAVE_NANOSLEEP
    elapsed.tv_sec = ms / 1000;
    elapsed.tv_nsec = (ms % 1000) * 1000000;
#else
    then = SDL_GetTicks();
#endif
    do {
        errno = 0;

#if HAVE_NANOSLEEP
        tv.tv_sec = elapsed.tv_sec;
        tv.tv_nsec = elapsed.tv_nsec;
        was_error = nanosleep(&tv, &elapsed);
#else
        /* Calculate the time interval left (in case of interrupt) */
        now = SDL_GetTicks();
        elapsed = (now - then);
        then = now;
        if (elapsed >= ms) {
            break;
        }
        ms -= elapsed;
        tv.tv_sec = ms / 1000;
        tv.tv_usec = (ms % 1000) * 1000;

        was_error = select(0, NULL, NULL, NULL, &tv);
#endif /* HAVE_NANOSLEEP */
    } while (was_error && (errno == EINTR));
}

#ifdef USE_ITIMER

static void
HandleAlarm(int sig)
{
    Uint32 ms;

    if (SDL_alarm_callback) {
        ms = (*SDL_alarm_callback) (SDL_alarm_interval);
        if (ms != SDL_alarm_interval) {
            SDL_SetTimer(ms, SDL_alarm_callback);
        }
    }
}

int
SDL_SYS_TimerInit(void)
{
    struct sigaction action;

    /* Set the alarm handler (Linux specific) */
    SDL_memset(&action, 0, sizeof(action));
    action.sa_handler = HandleAlarm;
    action.sa_flags = SA_RESTART;
    sigemptyset(&action.sa_mask);
    sigaction(SIGALRM, &action, NULL);
    return (0);
}

void
SDL_SYS_TimerQuit(void)
{
    SDL_SetTimer(0, NULL);
}

int
SDL_SYS_StartTimer(void)
{
    struct itimerval timer;

    timer.it_value.tv_sec = (SDL_alarm_interval / 1000);
    timer.it_value.tv_usec = (SDL_alarm_interval % 1000) * 1000;
    timer.it_interval.tv_sec = (SDL_alarm_interval / 1000);
    timer.it_interval.tv_usec = (SDL_alarm_interval % 1000) * 1000;
    setitimer(ITIMER_REAL, &timer, NULL);
    return (0);
}

void
SDL_SYS_StopTimer(void)
{
    struct itimerval timer;

    SDL_memset(&timer, 0, (sizeof timer));
    setitimer(ITIMER_REAL, &timer, NULL);
}

#else /* USE_ITIMER */

#include "SDL_thread.h"

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int
RunTimer(void *unused)
{
    while (timer_alive) {
        if (SDL_timer_running) {
            SDL_ThreadedTimerCheck();
        }
        SDL_Delay(1);
    }
    return (0);
}

/* This is only called if the event thread is not running */
int
SDL_SYS_TimerInit(void)
{
    timer_alive = 1;
    timer = SDL_CreateThread(RunTimer, NULL);
    if (timer == NULL)
        return (-1);
    return (SDL_SetTimerThreaded(1));
}

void
SDL_SYS_TimerQuit(void)
{
    timer_alive = 0;
    if (timer) {
        SDL_WaitThread(timer, NULL);
        timer = NULL;
    }
}

int
SDL_SYS_StartTimer(void)
{
    SDL_SetError("Internal logic error: Linux uses threaded timer");
    return (-1);
}

void
SDL_SYS_StopTimer(void)
{
    return;
}

#endif /* USE_ITIMER */

#endif /* SDL_TIMER_UNIX */
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