annotate test/nds-test-progs/sprite2/icon.bmp @ 2960:91708bc14aab

It's probably not worth pushing palettized textures. The memory optimization isn't worth the effort on modern hardware with the sorts of games that would be using the SDL 1.3 texture API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 02 Jan 2009 09:27:36 +0000
parents e3affc66d963
children
rev   line source
2750
e3affc66d963 Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
Darren Alton <dalton@stevens.edu>
parents:
diff changeset
1 (binary:image/x-ms-bmp)