annotate autogen.sh @ 2960:91708bc14aab

It's probably not worth pushing palettized textures. The memory optimization isn't worth the effort on modern hardware with the sorts of games that would be using the SDL 1.3 texture API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 02 Jan 2009 09:27:36 +0000
parents c687a8691de3
children 3da232c5980a
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1 #!/bin/sh
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2 #
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4a47f20705eb I don't think we need aclocal anymore (comes from the automake package)
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3 echo "Generating build information using autoconf"
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4 echo "This may take a while ..."
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5
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6 # Regenerate configuration files
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4a47f20705eb I don't think we need aclocal anymore (comes from the automake package)
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7 cp acinclude.m4 aclocal.m4
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8 found=false
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c687a8691de3 Added yet another variant of autoconf to the list
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9 for autoconf in autoconf autoconf259 autoconf-2.59
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10 do if which $autoconf >/dev/null 2>&1; then $autoconf && found=true; break; fi
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b054590b967a Fall back to autogen259 if autogen isn't available
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11 done
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12 if test x$found = xfalse; then
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13 echo "Couldn't find autoconf, aborting"
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14 exit 1
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15 fi
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d94b080ff6ce Completely removed dependency on automake
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16 (cd test; sh autogen.sh)
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17
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18 # Run configure for this platform
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19 echo "Now you are ready to run ./configure"