Mercurial > sdl-ios-xcode
annotate Xcode/SDL/pkg-support/devel-resources/Welcome.txt @ 2960:91708bc14aab
It's probably not worth pushing palettized textures. The memory optimization
isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 02 Jan 2009 09:27:36 +0000 |
parents | d63e9f5944ae |
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1 This package installs documentation and Project Builder stationary for the SDL framework. |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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2 |
d63e9f5944ae
Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
parents:
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3 The SDL documentation is installed into /Developer/Documentation/SDL. |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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4 |
d63e9f5944ae
Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
parents:
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5 The SDL Mac OS X Readme is installed into your home directory. |