annotate Xcode/SDL/pkg-support/devel-resources/ReadMe.txt @ 2960:91708bc14aab

It's probably not worth pushing palettized textures. The memory optimization isn't worth the effort on modern hardware with the sorts of games that would be using the SDL 1.3 texture API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 02 Jan 2009 09:27:36 +0000
parents d63e9f5944ae
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rev   line source
2207
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Sam Lantinga <slouken@libsdl.org>
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1 The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
d63e9f5944ae Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
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2
d63e9f5944ae Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
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3 The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/
d63e9f5944ae Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
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4
d63e9f5944ae Unpacked project archives to get individual file history in subversion
Sam Lantinga <slouken@libsdl.org>
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5 This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html