Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_ph_image.c @ 571:8e3ce997621c
Date: Thu, 16 Jan 2003 13:48:31 +0200
From: "Mike Gorchak"
Subject: All QNX patches
whole patches concerning QNX. Almost all code has been rewritten by Julian
and me. Added initial support for hw overlays in QNX and many many others
fixes.
P.S. This patches has been reviewed by Dave Rempel from QSSL and included in
SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1
version of QNX, which will be available soon.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Jan 2003 01:38:37 +0000 |
parents | bce7171e7a85 |
children | 8bedd6d61642 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <Ph.h> | |
30 #include <photon/Pg.h> | |
31 | |
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32 #include "SDL.h" |
0 | 33 #include "SDL_error.h" |
34 #include "SDL_endian.h" | |
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35 #include "SDL_video.h" |
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36 #include "SDL_pixels_c.h" |
0 | 37 #include "SDL_ph_image_c.h" |
38 | |
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39 /* Mask values for SDL_ReallocFormat() */ |
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40 struct ColourMasks |
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41 { |
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42 Uint32 red; |
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43 Uint32 green; |
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44 Uint32 blue; |
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45 Uint32 alpha; |
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46 Uint32 bpp; |
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47 }; |
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48 |
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49 static const struct ColourMasks *ph_GetColourMasks( int format ) |
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50 { |
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51 /* The alpha mask doesn't appear to be needed */ |
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52 static const struct ColourMasks phColorMasks[5] = { |
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53 /* 8 bit */ {0, 0, 0, 0, 8}, |
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54 /* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 16}, |
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55 /* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16}, |
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56 /* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24}, |
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57 /* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 32}, |
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58 }; |
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59 |
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60 switch( format ) |
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61 { |
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62 case Pg_IMAGE_PALETTE_BYTE: |
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63 return &phColorMasks[0]; |
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64 break; |
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65 case Pg_IMAGE_DIRECT_1555: |
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66 case Pg_IMAGE_DIRECT_555: |
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67 return &phColorMasks[1]; |
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68 break; |
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69 case Pg_IMAGE_DIRECT_565: |
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70 return &phColorMasks[2]; |
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71 break; |
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72 case Pg_IMAGE_DIRECT_888: |
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73 return &phColorMasks[3]; |
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74 break; |
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75 case Pg_IMAGE_DIRECT_8888: |
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76 return &phColorMasks[4]; |
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77 break; |
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78 } |
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79 return NULL; |
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80 } |
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81 |
0 | 82 int ph_SetupImage(_THIS, SDL_Surface *screen) |
83 { | |
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84 PgColor_t* palette=NULL; |
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85 const struct ColourMasks* mask; |
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86 int type=0; |
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87 int bpp; |
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88 |
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89 bpp=screen->format->BitsPerPixel; |
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91 /* Determine image type */ |
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92 switch(bpp) |
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93 { |
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94 case 8:{ |
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95 type = Pg_IMAGE_PALETTE_BYTE; |
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96 } |
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97 break; |
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98 case 15:{ |
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99 type = Pg_IMAGE_DIRECT_555; |
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100 } |
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101 break; |
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102 case 16:{ |
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103 type = Pg_IMAGE_DIRECT_565; |
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104 } |
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105 break; |
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106 case 24:{ |
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107 type = Pg_IMAGE_DIRECT_888; |
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108 } |
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109 break; |
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110 case 32:{ |
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111 type = Pg_IMAGE_DIRECT_8888; |
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112 } |
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113 break; |
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114 default:{ |
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115 fprintf(stderr,"ph_SetupImage(): unsupported bpp=%d !\n", bpp); |
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116 return -1; |
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117 } |
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118 break; |
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119 } |
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121 /* palette emulation code */ |
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122 if ((bpp==8) && (desktoppal==SDLPH_PAL_EMULATE)) |
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123 { |
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124 /* creating image palette */ |
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125 palette=malloc(_Pg_MAX_PALETTE*sizeof(PgColor_t)); |
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126 PgGetPalette(palette); |
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127 |
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128 /* using shared memory for speed (set last param to 1) */ |
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129 if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, palette, _Pg_MAX_PALETTE, 1)) == NULL) |
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130 { |
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131 fprintf(stderr,"ph_SetupImage(): PhCreateImage failed for bpp=8 !\n"); |
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132 return -1; |
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133 } |
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134 } |
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135 else |
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136 { |
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137 /* using shared memory for speed (set last param to 1) */ |
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138 if ((SDL_Image = PhCreateImage(NULL, screen->w, screen->h, type, NULL, 0, 1)) == NULL) |
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139 { |
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140 fprintf(stderr,"ph_SetupImage: PhCreateImage failed !\n"); |
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141 return -1; |
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142 } |
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143 } |
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144 |
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145 screen->pixels = SDL_Image->image; |
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146 screen->pitch = SDL_Image->bpl; /* Recalculated pitch, created by PhCreateImage */ |
0 | 147 |
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148 mask = ph_GetColourMasks(type); |
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149 if (mask != NULL) |
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150 { |
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151 SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); |
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152 } |
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153 |
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154 this->UpdateRects = ph_NormalUpdate; |
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155 |
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156 return 0; |
0 | 157 } |
158 | |
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159 int ph_SetupOCImage(_THIS, SDL_Surface *screen) |
0 | 160 { |
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161 const struct ColourMasks *mask; |
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162 int type = 0; |
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163 int bpp; |
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164 |
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165 screen->flags &= ~SDL_DOUBLEBUF; |
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166 OCImage.flags = screen->flags; |
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167 |
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168 bpp=screen->format->BitsPerPixel; |
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170 /* Determine image type */ |
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171 switch(bpp) |
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172 { |
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173 case 8: { |
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174 type = Pg_IMAGE_PALETTE_BYTE; |
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175 } |
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176 break; |
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177 case 15:{ |
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178 type = Pg_IMAGE_DIRECT_555; |
0 | 179 } |
180 break; | |
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181 case 16:{ |
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182 type = Pg_IMAGE_DIRECT_565; |
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183 } |
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184 break; |
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185 case 24:{ |
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186 type = Pg_IMAGE_DIRECT_888; |
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187 } |
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188 break; |
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189 case 32:{ |
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190 type = Pg_IMAGE_DIRECT_8888; |
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191 } |
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192 break; |
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193 default:{ |
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194 fprintf(stderr,"ph_SetupOCImage(): unsupported bpp=%d !\n", bpp); |
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195 return -1; |
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196 } |
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197 break; |
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198 } |
0 | 199 |
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200 /* Currently only offscreen contexts with the same bit depth as the |
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201 * display can be created. */ |
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202 OCImage.offscreen_context = PdCreateOffscreenContext(0, screen->w, screen->h, Pg_OSC_MEM_PAGE_ALIGN); |
0 | 203 |
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204 if (OCImage.offscreen_context == NULL) |
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205 { |
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206 fprintf(stderr, "ph_SetupOCImage(): PdCreateOffscreenContext failed !\n"); |
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207 return -1; |
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208 } |
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209 |
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210 /* If the bit depth of the context is different than was requested, |
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211 * these values need to be updated accordingly. SDL will |
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212 * allocate a shadow surface if it needs to. */ |
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213 mask = ph_GetColourMasks(OCImage.offscreen_context->format); |
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214 if (mask != NULL) |
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215 { |
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216 SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); |
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217 |
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218 if (mask->bpp > 8) |
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219 { |
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220 screen->flags &= ~SDL_HWPALETTE; |
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221 } |
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222 } |
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223 |
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224 screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */ |
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225 |
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226 OCImage.dc_ptr.ptr8 = (unsigned char *) PdGetOffscreenContextPtr(OCImage.offscreen_context); |
0 | 227 |
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228 if (OCImage.dc_ptr.ptr8 == NULL) |
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229 { |
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230 fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n"); |
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231 return -1; |
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232 } |
0 | 233 |
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234 OCImage.FrameData0 = OCImage.dc_ptr.ptr8; |
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235 OCImage.CurrentFrameData = OCImage.FrameData0; |
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236 OCImage.current = 0; |
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237 |
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238 PhDCSetCurrent(OCImage.offscreen_context); |
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239 |
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240 screen->pixels = OCImage.CurrentFrameData; |
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241 |
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242 this->UpdateRects = ph_OCUpdate; |
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243 |
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244 return 0; |
0 | 245 } |
246 | |
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247 int ph_SetupOpenGLImage(_THIS, SDL_Surface* screen) |
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248 { |
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249 this->UpdateRects = ph_OpenGLUpdate; |
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250 |
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251 return 0; |
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252 } |
0 | 253 |
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254 int ph_SetupFullScreenImage(_THIS, SDL_Surface* screen) |
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255 { |
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256 const struct ColourMasks *mask; |
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257 screen->flags &= ~SDL_DOUBLEBUF; |
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258 OCImage.flags = screen->flags; |
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259 |
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260 OCImage.offscreen_context = PdCreateOffscreenContext(0, 0, 0, Pg_OSC_MAIN_DISPLAY); |
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261 |
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262 if (OCImage.offscreen_context == NULL) |
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263 { |
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264 fprintf(stderr, "ph_SetupFullScreenImage(): PdCreateOffscreenContext failed !\n"); |
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265 return -1; |
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266 } |
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267 |
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268 /* If the bit depth of the context is different than was requested, |
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269 * these values need to be updated accordingly. SDL will |
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270 * allocate a shadow surface if it needs to. */ |
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271 mask = ph_GetColourMasks(OCImage.offscreen_context->format); |
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272 if (mask != NULL) |
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273 { |
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274 SDL_ReallocFormat(screen, mask->bpp, mask->red, mask->green, mask->blue, 0); |
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275 |
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276 if (mask->bpp > 8) |
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277 { |
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278 screen->flags &= ~SDL_HWPALETTE; |
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279 } |
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280 } |
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281 |
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282 screen->pitch = OCImage.offscreen_context->pitch; /* Recalculated pitch */ |
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283 |
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284 OCImage.dc_ptr.ptr8 = (unsigned char *)PdGetOffscreenContextPtr(OCImage.offscreen_context); |
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285 |
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286 if (OCImage.dc_ptr.ptr8 == NULL) |
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287 { |
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288 fprintf(stderr, "ph_SetupOCImage(): PdGetOffscreenContextPtr failed !\n"); |
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289 return -1; |
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290 } |
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291 |
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292 /* wait for hw */ |
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293 PgWaitHWIdle(); |
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294 |
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295 OCImage.FrameData0 = OCImage.dc_ptr.ptr8; |
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296 OCImage.CurrentFrameData = OCImage.FrameData0; |
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297 OCImage.current = 0; |
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298 |
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299 PhDCSetCurrent(OCImage.offscreen_context); |
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300 |
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301 screen->pixels = OCImage.CurrentFrameData; |
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302 |
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303 this->UpdateRects = ph_OCUpdate; |
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304 |
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305 return 0; |
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306 } |
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307 |
0 | 308 void ph_DestroyImage(_THIS, SDL_Surface *screen) |
309 { | |
291
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310 if (OCImage.offscreen_context != NULL) |
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311 { |
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312 PhDCRelease(OCImage.offscreen_context); |
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313 OCImage.offscreen_context = NULL; |
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314 OCImage.FrameData0 = NULL; |
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315 OCImage.FrameData1 = NULL; |
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316 } |
0 | 317 |
291
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318 if (SDL_Image) |
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319 { |
315
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320 /* if palette allocated, free it */ |
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321 if (SDL_Image->palette) |
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322 { |
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323 free(SDL_Image->palette); |
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324 } |
291
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325 PgShmemDestroy(SDL_Image->image); |
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326 free(SDL_Image); |
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327 } |
0 | 328 |
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329 /* Must be zeroed everytime */ |
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330 SDL_Image = NULL; |
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331 |
291
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332 if (screen) |
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333 { |
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334 screen->pixels = NULL; |
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335 } |
0 | 336 } |
337 | |
571
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338 int ph_SetupUpdateFunction(_THIS, SDL_Surface *screen, Uint32 flags) |
0 | 339 { |
340 ph_DestroyImage(this, screen); | |
341 | |
571
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342 if ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN) |
0 | 343 { |
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344 return ph_SetupFullScreenImage(this, screen); |
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345 } |
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346 if ((flags & SDL_HWSURFACE)==SDL_HWSURFACE) |
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347 { |
291
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348 return ph_SetupOCImage(this, screen); |
0 | 349 } |
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350 if ((flags & SDL_OPENGL)==SDL_OPENGL) |
0 | 351 { |
315
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352 return ph_SetupOpenGLImage(this, screen); |
0 | 353 } |
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354 |
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355 return ph_SetupImage(this, screen); |
0 | 356 } |
357 int ph_AllocHWSurface(_THIS, SDL_Surface *surface) | |
358 { | |
315
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359 return(-1); |
0 | 360 } |
361 | |
362 void ph_FreeHWSurface(_THIS, SDL_Surface *surface) | |
363 { | |
315
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364 return; |
0 | 365 } |
366 | |
367 int ph_FlipHWSurface(_THIS, SDL_Surface *surface) | |
368 { | |
315
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369 return(0); |
0 | 370 } |
371 | |
372 int ph_LockHWSurface(_THIS, SDL_Surface *surface) | |
373 { | |
315
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374 return(0); |
0 | 375 } |
376 | |
377 void ph_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
378 { | |
315
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379 return; |
0 | 380 } |
381 | |
291
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382 void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects) |
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383 { |
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384 this->GL_SwapBuffers(this); |
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385 |
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386 return; |
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387 } |
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388 |
0 | 389 void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) |
390 { | |
380
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391 PhPoint_t ph_pos; |
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392 PhRect_t ph_rect; |
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393 int i; |
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394 |
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395 for (i=0; i<numrects; ++i) |
315
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396 { |
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397 if (rects[i].w==0) /* Clipped? */ |
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398 { |
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399 continue; |
0 | 400 } |
401 | |
315
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402 ph_pos.x = rects[i].x; |
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403 ph_pos.y = rects[i].y; |
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404 ph_rect.ul.x = rects[i].x; |
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405 ph_rect.ul.y = rects[i].y; |
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406 ph_rect.lr.x = rects[i].x + rects[i].w; |
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407 ph_rect.lr.y = rects[i].y + rects[i].h; |
0 | 408 |
315
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409 if (PgDrawPhImageRectmx(&ph_pos, SDL_Image, &ph_rect, 0) < 0) |
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410 { |
571
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411 fprintf(stderr,"ph_NormalUpdate(): PgDrawPhImageRectmx failed !\n"); |
315
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412 } |
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413 } |
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414 |
0 | 415 if (PgFlush() < 0) |
266
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416 { |
370
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417 fprintf(stderr,"ph_NormalUpdate(): PgFlush failed.\n"); |
0 | 418 } |
419 } | |
370
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420 |
0 | 421 void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects) |
422 { | |
380
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423 int i; |
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424 |
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425 PhPoint_t zero = {0}; |
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426 PhArea_t src_rect; |
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427 PhArea_t dest_rect; |
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428 |
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429 PgSetRegion(PtWidgetRid(window)); |
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430 PgSetClipping(0, NULL); |
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431 PgWaitHWIdle(); |
0 | 432 |
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433 for (i=0; i<numrects; ++i) |
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434 { |
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435 if (rects[i].w == 0) /* Clipped? */ |
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436 { |
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437 continue; |
0 | 438 } |
439 | |
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440 src_rect.pos.x=rects[i].x; |
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441 src_rect.pos.y=rects[i].y; |
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442 dest_rect.pos.x=rects[i].x; |
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443 dest_rect.pos.y=rects[i].y; |
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444 |
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445 src_rect.size.w=rects[i].w; |
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446 src_rect.size.h=rects[i].h; |
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447 dest_rect.size.w=rects[i].w; |
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448 dest_rect.size.h=rects[i].h; |
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449 |
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450 zero.x = 0; |
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451 zero.y = 0; |
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452 PgSetTranslation(&zero, 0); |
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453 PgSetRegion(PtWidgetRid(window)); |
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454 PgSetClipping(0, NULL); |
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455 PgContextBlitArea(OCImage.offscreen_context, &src_rect, NULL, &dest_rect); |
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456 } |
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457 |
0 | 458 if (PgFlush() < 0) |
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459 { |
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460 fprintf(stderr,"ph_OCUpdate(): PgFlush failed.\n"); |
0 | 461 } |
462 | |
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463 /* later used to toggling double buffer */ |
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464 if (OCImage.current == 0) |
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465 { |
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466 OCImage.CurrentFrameData = OCImage.FrameData0; |
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467 } |
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468 else |
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469 { |
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470 OCImage.CurrentFrameData = OCImage.FrameData1; |
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471 } |
0 | 472 } |