annotate src/video/bwindow/SDL_lowvideo.h @ 571:8e3ce997621c

Date: Thu, 16 Jan 2003 13:48:31 +0200 From: "Mike Gorchak" Subject: All QNX patches whole patches concerning QNX. Almost all code has been rewritten by Julian and me. Added initial support for hw overlays in QNX and many many others fixes. P.S. This patches has been reviewed by Dave Rempel from QSSL and included in SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1 version of QNX, which will be available soon.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 20 Jan 2003 01:38:37 +0000
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children 10332c6fad2e
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_lowvideo_h
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29 #define _SDL_lowvideo_h
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30
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31 #include "SDL_mouse.h"
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32 #include "SDL_sysvideo.h"
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33
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34 /* Hidden "this" pointer for the video functions */
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35 #define _THIS SDL_VideoDevice *_this
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36
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37 /* Private display data */
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38 struct SDL_PrivateVideoData {
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39 /* The main window */
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40 SDL_BWin *SDL_Win;
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41
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42 /* The fullscreen mode list */
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43 display_mode saved_mode;
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44 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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45 int SDL_nummodes[NUM_MODELISTS];
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46 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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47
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48 /* A completely clear cursor */
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49 WMcursor *BlankCursor;
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50
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51 /* Mouse state variables */
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52 uint32 last_buttons;
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53 BPoint last_point;
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54
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55 /* Keyboard state variables */
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56 int key_flip;
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57 struct key_info keyinfo[2];
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58 };
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59 /* Old variable names */
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60 #define SDL_Win (_this->hidden->SDL_Win)
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61 #define saved_mode (_this->hidden->saved_mode)
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62 #define SDL_nummodes (_this->hidden->SDL_nummodes)
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63 #define SDL_modelist (_this->hidden->SDL_modelist)
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64 #define SDL_BlankCursor (_this->hidden->BlankCursor)
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65 #define last_buttons (_this->hidden->last_buttons)
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66 #define last_point (_this->hidden->last_point)
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67 #define key_flip (_this->hidden->key_flip)
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68 #define keyinfo (_this->hidden->keyinfo)
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69
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70 #endif /* _SDL_lowvideo_h */