Mercurial > sdl-ios-xcode
annotate src/thread/dc/SDL_systhread.c @ 571:8e3ce997621c
Date: Thu, 16 Jan 2003 13:48:31 +0200
From: "Mike Gorchak"
Subject: All QNX patches
whole patches concerning QNX. Almost all code has been rewritten by Julian
and me. Added initial support for hw overlays in QNX and many many others
fixes.
P.S. This patches has been reviewed by Dave Rempel from QSSL and included in
SDL 1.2.5 distribution, which coming on 3rd party CD for newest 6.2.1
version of QNX, which will be available soon.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Jan 2003 01:38:37 +0000 |
parents | dad72daf44b3 |
children | b8d311d90021 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 BERO |
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20 bero@geocities.co.jp |
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21 |
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22 based on generic/SDL_thread.c |
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23 |
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24 Sam Lantinga |
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25 slouken@libsdl.org |
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26 */ |
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27 |
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28 #ifdef SAVE_RCSID |
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29 static char rcsid = |
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30 "@(#) $Id$"; |
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31 #endif |
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32 |
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33 /* Thread management routines for SDL */ |
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34 |
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35 #include "SDL_error.h" |
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36 #include "SDL_thread.h" |
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37 #include "SDL_systhread.h" |
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38 |
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39 #include <kos/thread.h> |
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40 |
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41 #ifdef DISABLE_THREADS |
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42 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
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43 { |
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44 SDL_SetError("Threads are not supported on this platform"); |
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45 return(-1); |
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46 } |
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47 |
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48 void SDL_SYS_SetupThread(void) |
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49 { |
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50 return; |
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51 } |
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52 |
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53 Uint32 SDL_ThreadID(void) |
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54 { |
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55 return(0); |
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56 } |
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57 |
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58 void SDL_SYS_WaitThread(SDL_Thread *thread) |
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59 { |
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60 return; |
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61 } |
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62 |
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63 void SDL_SYS_KillThread(SDL_Thread *thread) |
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64 { |
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65 return; |
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66 } |
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67 |
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68 #else |
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69 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
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70 { |
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71 thread->handle = thd_create(SDL_RunThread,args); |
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72 if (thread->handle == NULL) { |
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73 SDL_SetError("Not enough resources to create thread"); |
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74 return(-1); |
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75 } |
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76 return(0); |
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77 } |
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78 |
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79 void SDL_SYS_SetupThread(void) |
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80 { |
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81 return; |
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82 } |
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83 |
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84 Uint32 SDL_ThreadID(void) |
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85 { |
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86 return (Uint32)thd_get_current(); |
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87 } |
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88 |
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89 void SDL_SYS_WaitThread(SDL_Thread *thread) |
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90 { |
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91 thd_wait(thread->handle); |
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92 } |
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93 |
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94 void SDL_SYS_KillThread(SDL_Thread *thread) |
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95 { |
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96 thd_destroy(thread->handle); |
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97 } |
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98 #endif |