Mercurial > sdl-ios-xcode
annotate src/audio/alsa/Makefile.am @ 1050:8e1815fd9777
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
OS report these are "horizontal scrollwheel" events, which confuses gaming
apps in several legitimate conditions. Now all scrollwheel events are made
to look vertical when passed to the app.
Patch by John Knottenbelt.
http://www.libsdl.org/pipermail/sdl/2005-March/067978.html
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 17 Apr 2005 10:32:41 +0000 |
parents | 92615154bb68 |
children |
rev | line source |
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0 | 1 |
2 ## Makefile.am for SDL using the ALSA PCM audio API | |
3 | |
4 noinst_LTLIBRARIES = libaudio_alsa.la | |
5 libaudio_alsa_la_SOURCES = $(SRCS) | |
6 | |
865
92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
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7 alsa_lib = \"@alsa_lib@\" |
92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
8 |
0 | 9 # The SDL audio driver sources |
10 SRCS = SDL_alsa_audio.c \ | |
11 SDL_alsa_audio.h |