annotate src/audio/mint/SDL_mintaudio.c @ 1076:8d3b95ece376

[PATCH] SDL_GetVideoMode() do not find the best video mode The current GetVideoMode() function stops at the first mode which has any dimensions smaller than the one asked, and gives the previous in the list. If I ask 336x224 with this list: 768x480 768x240 640x400 640x200 384x480 384x240 320x400 320x200 SDL will give me 640x400, because 640x200 as height smaller than what I asked. However the best mode is the smaller which has both dimensions bigger than the one asked (384x240 in my example). This patch fixes this, plus it does not rely on a sorted video mode list.
author Patrice Mandin <patmandin@gmail.com>
date Sun, 12 Jun 2005 16:12:55 +0000
parents 2eca15c3f609
children 856f76a099c7
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /*
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24 Audio interrupt variables and callback function
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25
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26 Patrice Mandin
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27 */
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28
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29 #include <string.h>
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30
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31 #include "SDL_types.h"
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32 #include "SDL_audio.h"
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33
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34 #include "SDL_mintaudio.h"
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35 #include "SDL_mintaudio_stfa.h"
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36
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37 /* The audio device */
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38
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39 SDL_AudioDevice *SDL_MintAudio_device;
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40 Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */
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41 unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */
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42 unsigned short SDL_MintAudio_numbuf; /* Buffer to play */
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43 unsigned short SDL_MintAudio_mutex;
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44 unsigned long SDL_MintAudio_clocktics;
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45 cookie_stfa_t *SDL_MintAudio_stfa;
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46
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47 /* The callback function, called by each driver whenever needed */
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48
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49 void SDL_MintAudio_Callback(void)
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50 {
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51 Uint8 *buffer;
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52 SDL_AudioDevice *audio = SDL_MintAudio_device;
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53
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54 buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
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55 memset(buffer, audio->spec.silence, audio->spec.size);
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56
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57 if (audio->paused)
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58 return;
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59
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60 if (audio->convert.needed) {
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61 int silence;
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62
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63 if ( audio->convert.src_format == AUDIO_U8 ) {
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64 silence = 0x80;
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65 } else {
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66 silence = 0;
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67 }
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68 memset(audio->convert.buf, silence, audio->convert.len);
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69 audio->spec.callback(audio->spec.userdata,
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70 (Uint8 *)audio->convert.buf,audio->convert.len);
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71 SDL_ConvertAudio(&audio->convert);
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72 memcpy(buffer, audio->convert.buf, audio->convert.len_cvt);
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73 } else {
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74 audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size);
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75 }
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76 }
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77
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78 /* Add a new frequency/clock/predivisor to the current list */
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79 void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock, Uint32 prediv)
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80 {
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81 int i, p;
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82
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83 if (MINTAUDIO_freqcount==MINTAUDIO_maxfreqs) {
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84 return;
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85 }
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86
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87 /* Search where to insert the frequency (highest first) */
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88 for (p=0; p<MINTAUDIO_freqcount; p++) {
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89 if (frequency > MINTAUDIO_frequencies[p].frequency) {
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90 break;
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91 }
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92 }
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93
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94 /* Put all following ones farer */
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95 if (MINTAUDIO_freqcount>0) {
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96 for (i=MINTAUDIO_freqcount; i>p; i--) {
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97 MINTAUDIO_frequencies[i].frequency = MINTAUDIO_frequencies[i-1].frequency;
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98 MINTAUDIO_frequencies[i].masterclock = MINTAUDIO_frequencies[i-1].masterclock;
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99 MINTAUDIO_frequencies[i].predivisor = MINTAUDIO_frequencies[i-1].predivisor;
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100 }
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101 }
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102
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103 /* And insert new one */
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104 MINTAUDIO_frequencies[p].frequency = frequency;
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105 MINTAUDIO_frequencies[p].masterclock = clock;
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106 MINTAUDIO_frequencies[p].predivisor = prediv;
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107
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108 MINTAUDIO_freqcount++;
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109 }
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110
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111 /* Search for the nearest frequency */
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112 int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq)
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113 {
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114 int i;
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115
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116 /* Only 1 freq ? */
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117 if (MINTAUDIO_freqcount==1) {
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118 return 0;
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119 }
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120
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121 /* Check the array */
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122 for (i=0; i<MINTAUDIO_freqcount; i++) {
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123 if (desired_freq >= ((MINTAUDIO_frequencies[i].frequency+
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124 MINTAUDIO_frequencies[i+1].frequency)>>1)) {
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125 return i;
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126 }
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127 }
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128
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129 /* Not in the array, give the latest */
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130 return MINTAUDIO_freqcount-1;
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131 }