annotate src/video/win32/SDL_win32video.c @ 3469:8c5fb2a3b11d

RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.
author Mike Gorchak <lestat@i.com.ua>
date Sat, 21 Nov 2009 06:17:50 +0000
parents 6338b7f2d024
children 76f9b76ddf0f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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99210400e8b9 Updated copyright date
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_main.h"
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25 #include "SDL_video.h"
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26 #include "SDL_mouse.h"
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27 #include "../SDL_sysvideo.h"
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28 #include "../SDL_pixels_c.h"
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29
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30 #include "SDL_win32video.h"
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31 #include "SDL_d3drender.h"
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32 #include "SDL_gdirender.h"
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33
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34 /* Initialization/Query functions */
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35 static int WIN_VideoInit(_THIS);
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36 static void WIN_VideoQuit(_THIS);
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37
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38 int total_mice = 0; /* total mouse count */
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39 HANDLE *mice = NULL; /* the handles to the detected mice */
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40 HCTX *g_hCtx = NULL; /* handles to tablet contexts */
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41 int tablet = -1; /* we're assuming that there is no tablet */
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42
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43 /* WIN32 driver bootstrap functions */
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44
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45 static int
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46 WIN_Available(void)
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47 {
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48 return (1);
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49 }
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50
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51 static void
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52 WIN_DeleteDevice(SDL_VideoDevice * device)
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53 {
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54 SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
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55
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56 SDL_UnregisterApp();
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57 #if SDL_VIDEO_RENDER_D3D
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58 if (data->d3d) {
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59 IDirect3D9_Release(data->d3d);
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60 FreeLibrary(data->d3dDLL);
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61 }
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62 #endif
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63 #if SDL_VIDEO_RENDER_DDRAW
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64 if (data->ddraw) {
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65 data->ddraw->lpVtbl->Release(data->ddraw);
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66 FreeLibrary(data->ddrawDLL);
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67 }
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68 #endif
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69 if (data->wintabDLL) {
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70 FreeLibrary(data->wintabDLL);
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71 }
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72 SDL_free(device->driverdata);
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73 SDL_free(device);
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74 }
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75
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76 static SDL_VideoDevice *
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77 WIN_CreateDevice(int devindex)
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78 {
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79 SDL_VideoDevice *device;
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80 SDL_VideoData *data;
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81
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82 SDL_RegisterApp(NULL, 0, NULL);
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83
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84 /* Initialize all variables that we clean on shutdown */
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85 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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86 if (device) {
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87 data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
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88 }
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89 if (!device || !data) {
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90 SDL_OutOfMemory();
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91 if (device) {
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92 SDL_free(device);
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93 }
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94 return NULL;
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95 }
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96 device->driverdata = data;
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97
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98 #if SDL_VIDEO_RENDER_D3D
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99 data->d3dDLL = LoadLibrary(TEXT("D3D9.DLL"));
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100 if (data->d3dDLL) {
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101 IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion);
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102
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103 D3DCreate =
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104 (IDirect3D9 * (WINAPI *) (UINT)) GetProcAddress(data->d3dDLL,
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105 "Direct3DCreate9");
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106 if (D3DCreate) {
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107 data->d3d = D3DCreate(D3D_SDK_VERSION);
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108 }
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109 if (!data->d3d) {
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110 FreeLibrary(data->d3dDLL);
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111 data->d3dDLL = NULL;
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112 }
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113 }
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114 #endif /* SDL_VIDEO_RENDER_D3D */
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115 #if SDL_VIDEO_RENDER_DDRAW
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116 data->ddrawDLL = LoadLibrary(TEXT("ddraw.dll"));
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117 if (data->ddrawDLL) {
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118 IDirectDraw *(WINAPI * DDCreate) (GUID FAR * lpGUID,
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119 LPDIRECTDRAW FAR * lplpDD,
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120 IUnknown FAR * pUnkOuter);
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121
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122 DDCreate =
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123 (IDirectDraw *
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124 (WINAPI *) (GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR *))
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125 GetProcAddress(data->ddrawDLL, TEXT("DirectDrawCreate"));
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126 if (!DDCreate || DDCreate(NULL, &data->ddraw, NULL) != DD_OK) {
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127 FreeLibrary(data->ddrawDLL);
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128 data->ddrawDLL = NULL;
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129 data->ddraw = NULL;
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130 }
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131 }
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132 #endif /* SDL_VIDEO_RENDER_DDRAW */
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133
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134 data->wintabDLL = LoadLibrary(TEXT("WINTAB32.DLL"));
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135 if (data->wintabDLL) {
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136 #define PROCNAME(X) #X
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137 data->WTInfoA =
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138 (UINT(*)(UINT, UINT, LPVOID)) GetProcAddress(data->wintabDLL,
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139 PROCNAME(WTInfoA));
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140 data->WTOpenA =
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141 (HCTX(*)(HWND, LPLOGCONTEXTA, BOOL)) GetProcAddress(data->
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142 wintabDLL,
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143 PROCNAME
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144 (WTOpenA));
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145 data->WTPacket =
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146 (int (*)(HCTX, UINT, LPVOID)) GetProcAddress(data->wintabDLL,
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147 PROCNAME(WTPacket));
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148 data->WTClose =
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149 (BOOL(*)(HCTX)) GetProcAddress(data->wintabDLL,
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150 PROCNAME(WTClose));
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151 #undef PROCNAME
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152
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153 if (!data->WTInfoA || !data->WTOpenA || !data->WTPacket
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154 || !data->WTClose) {
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155 FreeLibrary(data->wintabDLL);
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156 data->wintabDLL = NULL;
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157 }
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158 }
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159
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160 /* Set the function pointers */
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161 device->VideoInit = WIN_VideoInit;
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162 device->VideoQuit = WIN_VideoQuit;
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163 device->GetDisplayModes = WIN_GetDisplayModes;
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164 device->SetDisplayMode = WIN_SetDisplayMode;
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165 device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp;
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166 device->GetDisplayGammaRamp = WIN_GetDisplayGammaRamp;
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167 device->PumpEvents = WIN_PumpEvents;
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168
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169 #undef CreateWindow
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170 device->CreateWindow = WIN_CreateWindow;
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171 device->CreateWindowFrom = WIN_CreateWindowFrom;
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172 device->SetWindowTitle = WIN_SetWindowTitle;
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173 device->SetWindowIcon = WIN_SetWindowIcon;
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174 device->SetWindowPosition = WIN_SetWindowPosition;
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175 device->SetWindowSize = WIN_SetWindowSize;
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176 device->ShowWindow = WIN_ShowWindow;
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177 device->HideWindow = WIN_HideWindow;
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178 device->RaiseWindow = WIN_RaiseWindow;
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179 device->MaximizeWindow = WIN_MaximizeWindow;
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180 device->MinimizeWindow = WIN_MinimizeWindow;
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181 device->RestoreWindow = WIN_RestoreWindow;
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182 device->SetWindowGrab = WIN_SetWindowGrab;
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183 device->DestroyWindow = WIN_DestroyWindow;
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184 device->GetWindowWMInfo = WIN_GetWindowWMInfo;
1952
420716272158 Implemented X11 OpenGL support.
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diff changeset
185 #ifdef SDL_VIDEO_OPENGL_WGL
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186 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
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187 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
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188 device->GL_UnloadLibrary = WIN_GL_UnloadLibrary;
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189 device->GL_CreateContext = WIN_GL_CreateContext;
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190 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
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191 device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
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192 device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
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193 device->GL_SwapWindow = WIN_GL_SwapWindow;
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194 device->GL_DeleteContext = WIN_GL_DeleteContext;
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diff changeset
195 #endif
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196
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197 device->free = WIN_DeleteDevice;
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198
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199 return device;
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200 }
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201
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
202 VideoBootStrap WIN32_bootstrap = {
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203 "win32", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice
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204 };
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205
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206
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207 int
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208 WIN_VideoInit(_THIS)
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diff changeset
209 {
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210 WIN_InitModes(_this);
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diff changeset
211
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diff changeset
212 #if SDL_VIDEO_RENDER_D3D
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213 D3D_AddRenderDriver(_this);
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diff changeset
214 #endif
3168
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215 #if SDL_VIDEO_RENDER_DDRAW
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216 DDRAW_AddRenderDriver(_this);
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217 #endif
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diff changeset
218 #if SDL_VIDEO_RENDER_GDI
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diff changeset
219 GDI_AddRenderDriver(_this);
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diff changeset
220 #endif
3168
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221 #if SDL_VIDEO_RENDER_GAPI
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diff changeset
222 GAPI_AddRenderDriver(_this);
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diff changeset
223 #endif
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diff changeset
224
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diff changeset
225 g_hCtx = SDL_malloc(sizeof(HCTX));
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diff changeset
226 WIN_InitKeyboard(_this);
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diff changeset
227 WIN_InitMouse(_this);
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diff changeset
228
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diff changeset
229 return 0;
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diff changeset
230 }
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diff changeset
231
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
232 void
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diff changeset
233 WIN_VideoQuit(_THIS)
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parents:
diff changeset
234 {
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diff changeset
235 WIN_QuitModes(_this);
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diff changeset
236 WIN_QuitKeyboard(_this);
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diff changeset
237 WIN_QuitMouse(_this);
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diff changeset
238 SDL_free(g_hCtx);
1895
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diff changeset
239 }
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diff changeset
240
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
241 /* vim: set ts=4 sw=4 expandtab: */