Mercurial > sdl-ios-xcode
annotate CREDITS @ 663:8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
From: "Mike Gorchak"
Subject: New patches for QNX6
Here my patches for the SDL/QNX:
QNXSDL.diff - diff to non-QNX related sources:
- updated BUGS file, I think QNX6 is now will be officially supported
- configure.in - added shared library support for QNX, and removed dependency between the ALSA and QNX6.
- SDL_audio.c - added QNX NTO sound bootstrap insted of ALSA's.
- SDL_sysaudio.h - the same.
- SDL_nto_audio.c - the same.
- SDL_video.c - right now, QNX doesn't offer any method to obtain pointers to the OpenGL functions by function name, so they must be hardcoded in library, otherwise OpenGL will not be supported.
- testsprite.c - fixed: do not draw vertical red line if we are in non-double-buffered mode.
sdlqnxph.tar.gz - archive of the ./src/video/photon/* . Too many changes in code to make diffs :) :
+ Added stub for support hide/unhide window event
+ Added full YUV overlays support.
+ Added window maximize support.
+ Added mouse wheel events.
+ Added support for some specific key codes in Unicode mode (like ESC).
+ Added more checks to the all memory allocation code.
+ Added SDL_DOUBLEBUF support in all fullscreen modes.
+ Added fallback to window mode, if desired fullscreen mode is not supported.
+ Added stub support for the GL_LoadLibrary and GL_GetProcAddress functions.
+ Added resizable window support without caption.
! Fixed bug in the Ph_EV_EXPOSE event handler, when rectangles to update is 0 and when width or height of the rectangle is 0.
! Fixed bug in the event handler code. Events has not been passed to the window widget handler.
! Fixed codes for Win keys (Super/Hyper/Menu).
! Fixed memory leak, when deallocation palette.
! Fixed palette emulation code bugs.
! Fixed fullscreen and hwsurface handling.
! Fixed CLOSE button bug. First event was passed to the handler, but second terminated the application. Now all events passed to the application correctly.
- Removed all printfs in code, now SDL_SetError used instead of them.
- Disabled ToggleFullScreen function.
README.QNX - updated README.QNX file. Added much more issues.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 04 Aug 2003 00:52:42 +0000 |
parents | 877b992f2d0c |
children | b10aeac509ea |
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0 | 1 |
2 Simple DirectMedia Layer CREDITS | |
3 Thanks to everyone who made this possible, including: | |
4 | |
5 * Cliff Matthews, for giving me a reason to start this project. :) | |
6 -- Executor rocks! *grin* | |
7 | |
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8 * Scott Call, for making a home for SDL on the 'Net... Thanks! :) |
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9 |
470 | 10 * The Linux Fund, C Magazine, and Gareth Noyce for financial contributions |
11 | |
12 * Gaëtan de Menten for writing the PHP and SQL behind the SDL website | |
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13 |
470 | 14 * Martin Donlon for his work on the SDL Documentation Project |
15 | |
16 * Ryan Gordon for helping everybody out and keeping the dream alive. :) | |
17 | |
18 * Mattias Engdegård, for help with the Solaris port and lots of other help | |
0 | 19 |
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20 * Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port |
9841293e9e86
Time to recognize everyone again. :)
Sam Lantinga <slouken@libsdl.org>
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21 |
9841293e9e86
Time to recognize everyone again. :)
Sam Lantinga <slouken@libsdl.org>
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22 * Stan Shebs, for the initial MacOS X port |
9841293e9e86
Time to recognize everyone again. :)
Sam Lantinga <slouken@libsdl.org>
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23 |
9841293e9e86
Time to recognize everyone again. :)
Sam Lantinga <slouken@libsdl.org>
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24 * Max Horn and Darrell Walisser for unflagging work on the MacOS X port |
0 | 25 |
470 | 26 * Patrick Trainor, Jim Boucher, and Mike Gorchak for the QNX Neutrino port |
0 | 27 |
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Added initial support for Atari (thanks Patrice!)
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28 * Carsten Griwodz for the AIX port |
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Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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29 |
0 | 30 * Gabriele Greco, for the Amiga port |
31 | |
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32 * Patrice Mandin, for the Atari port |
c5010ab8ba35
Added initial support for Atari (thanks Patrice!)
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33 |
c5010ab8ba35
Added initial support for Atari (thanks Patrice!)
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34 * Hannu Viitala for the EPOC port |
0 | 35 |
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Sam Lantinga <slouken@libsdl.org>
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36 * Peter Valchev for nagging me about the OpenBSD port until I got it right. :) |
0 | 37 |
38 * Kent B Mein, for a place to do the IRIX port | |
39 | |
40 * Ash, for a place to do the OSF/1 Alpha port | |
41 | |
42 * David Sowsy, for help with the BeOS port | |
43 | |
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Sam Lantinga <slouken@libsdl.org>
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44 * Eugenia Loli, for endless work on porting SDL games to BeOS |
0 | 45 |
46 * Jon Taylor for the GGI front-end | |
47 | |
48 * Paulus Esterhazy, for the Visual C++ testing and libraries | |
49 | |
50 * Brenda Tantzen, for Metrowerks CodeWarrior on MacOS | |
51 | |
52 * Chris Nentwich, for the Hermes assembly blitters | |
53 | |
54 * Michael Vance and Jim Kutter for the X11 OpenGL support | |
55 | |
470 | 56 * Stephane Peter, for the AAlib front-end and multi-threaded timer idea. |
57 | |
58 * Jon Atkins for great SDL_net and SDL_mixer documentation | |
59 | |
0 | 60 * Peter Wiklund, for the 1998 winning SDL logo, |
61 and Arto Hamara, Steven Wong, and Kent Mein for other logo entries. | |
62 | |
470 | 63 * Everybody at Loki Software, Inc. for their great contributions! |
0 | 64 |
65 And a big hand to everyone else who gave me appreciation, advice, | |
66 and suggestions, especially the good folks on the SDL mailing list. | |
67 | |
68 THANKS! :) | |
69 | |
70 -- Sam Lantinga <slouken@libsdl.org> | |
71 |