annotate src/thread/SDL_systhread.h @ 302:8a86bdf34f0f

Added Atari joystick support (thanks Patrice!)
author Sam Lantinga <slouken@libsdl.org>
date Thu, 07 Mar 2002 20:23:11 +0000
parents f6ffac90895c
children b8d311d90021
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* These are functions that need to be implemented by a port of SDL */
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29
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30 #include "SDL_thread_c.h"
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31
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32 /* This function creates a thread, passing args to SDL_RunThread(),
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33 saves a system-dependent thread id in thread->id, and returns 0
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34 on success.
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35 */
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36 extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args);
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37
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38 /* This function does any necessary setup in the child thread */
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39 extern void SDL_SYS_SetupThread(void);
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40
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41 /* This function waits for the thread to finish and frees any data
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42 allocated by SDL_SYS_CreateThread()
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43 */
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44 extern void SDL_SYS_WaitThread(SDL_Thread *thread);
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45
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46 /* This function kills the thread and returns */
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47 extern void SDL_SYS_KillThread(SDL_Thread *thread);
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