Mercurial > sdl-ios-xcode
annotate src/stdlib/SDL_getenv.c @ 4984:889e6fef8fc5
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jan 2011 15:22:29 -0800 |
parents | f7b03b6838cb |
children | e8916fe9cfc8 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_stdinc.h" |
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25 |
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26 #ifndef HAVE_GETENV |
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27 |
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28 #if defined(__WIN32__) && !defined(_WIN32_WCE) |
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29 |
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30 #define WIN32_LEAN_AND_MEAN |
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31 #include <windows.h> |
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32 |
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33 /* Note this isn't thread-safe! */ |
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34 |
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35 static char *SDL_envmem = NULL; /* Ugh, memory leak */ |
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36 static size_t SDL_envmemlen = 0; |
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37 |
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38 /* Put a variable into the environment */ |
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39 int |
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40 SDL_setenv(const char *name, const char *value, int overwrite) |
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41 { |
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42 if (!overwrite) { |
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43 char ch = 0; |
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44 const size_t len = GetEnvironmentVariable(name, &ch, sizeof (ch)); |
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45 if (len > 0) { |
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46 return 0; /* asked not to overwrite existing value. */ |
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47 } |
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48 } |
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49 if (!SetEnvironmentVariable(name, *value ? value : NULL)) { |
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50 return -1; |
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51 } |
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52 return 0; |
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53 } |
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54 |
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55 /* Retrieve a variable named "name" from the environment */ |
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56 char * |
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57 SDL_getenv(const char *name) |
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58 { |
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59 size_t bufferlen; |
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60 |
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61 bufferlen = |
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62 GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen); |
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63 if (bufferlen == 0) { |
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64 return NULL; |
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65 } |
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66 if (bufferlen > SDL_envmemlen) { |
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67 char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen); |
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68 if (newmem == NULL) { |
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69 return NULL; |
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70 } |
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71 SDL_envmem = newmem; |
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72 SDL_envmemlen = bufferlen; |
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73 GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen); |
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74 } |
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75 return SDL_envmem; |
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76 } |
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77 |
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78 #else /* roll our own */ |
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79 |
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80 static char **SDL_env = (char **) 0; |
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81 |
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82 /* Put a variable into the environment */ |
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83 int |
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84 SDL_setenv(const char *name, const char *value, int overwrite) |
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85 { |
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86 int added; |
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87 int len, i; |
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88 char **new_env; |
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89 char *new_variable; |
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90 |
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91 /* A little error checking */ |
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92 if (!name || !value) { |
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93 return (-1); |
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94 } |
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95 |
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96 /* See if it already exists */ |
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97 if (!overwrite && SDL_getenv(name)) { |
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98 return 0; |
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99 } |
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100 |
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101 /* Allocate memory for the variable */ |
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102 len = SDL_strlen(name) + SDL_strlen(value) + 2; |
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103 new_variable = (char *) SDL_malloc(len); |
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104 if (!new_variable) { |
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105 return (-1); |
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106 } |
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107 |
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108 SDL_snprintf(new_variable, len, "%s=%s", name, value); |
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109 value = new_variable + SDL_strlen(name) + 1; |
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110 name = new_variable; |
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111 |
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112 /* Actually put it into the environment */ |
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113 added = 0; |
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114 i = 0; |
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115 if (SDL_env) { |
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116 /* Check to see if it's already there... */ |
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117 len = (value - name); |
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118 for (; SDL_env[i]; ++i) { |
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119 if (SDL_strncmp(SDL_env[i], name, len) == 0) { |
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120 break; |
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121 } |
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122 } |
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123 /* If we found it, just replace the entry */ |
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124 if (SDL_env[i]) { |
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125 SDL_free(SDL_env[i]); |
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126 SDL_env[i] = new_variable; |
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127 added = 1; |
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128 } |
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129 } |
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130 |
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131 /* Didn't find it in the environment, expand and add */ |
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132 if (!added) { |
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133 new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *)); |
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134 if (new_env) { |
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135 SDL_env = new_env; |
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136 SDL_env[i++] = new_variable; |
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137 SDL_env[i++] = (char *) 0; |
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138 added = 1; |
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139 } else { |
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140 SDL_free(new_variable); |
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141 } |
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142 } |
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143 return (added ? 0 : -1); |
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144 } |
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145 |
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146 /* Retrieve a variable named "name" from the environment */ |
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147 char * |
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148 SDL_getenv(const char *name) |
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149 { |
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150 int len, i; |
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151 char *value; |
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152 |
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153 value = (char *) 0; |
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154 if (SDL_env) { |
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155 len = SDL_strlen(name); |
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156 for (i = 0; SDL_env[i] && !value; ++i) { |
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157 if ((SDL_strncmp(SDL_env[i], name, len) == 0) && |
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158 (SDL_env[i][len] == '=')) { |
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159 value = &SDL_env[i][len + 1]; |
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160 } |
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161 } |
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162 } |
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163 return value; |
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164 } |
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165 |
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Use consistent identifiers for the various platforms we support.
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166 #endif /* __WIN32__ */ |
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167 |
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168 #endif /* !HAVE_GETENV */ |
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169 |
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170 |
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171 /* We have a real environment table, but no real setenv? Fake it w/ putenv. */ |
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172 #if (defined(HAVE_GETENV) && defined(HAVE_PUTENV) && !defined(HAVE_SETENV)) |
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173 int |
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174 SDL_setenv(const char *name, const char *value, int overwrite) |
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175 { |
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176 size_t len; |
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177 char *new_variable; |
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178 |
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179 if (getenv(name) != NULL) { |
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180 if (overwrite) { |
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181 unsetenv(name); |
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182 } else { |
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183 return 0; /* leave the existing one there. */ |
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184 } |
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185 } |
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186 |
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187 /* This leaks. Sorry. Get a better OS so we don't have to do this. */ |
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188 len = SDL_strlen(name) + SDL_strlen(value) + 2; |
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189 new_variable = (char *) SDL_malloc(len); |
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190 if (!new_variable) { |
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191 return (-1); |
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192 } |
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193 |
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194 SDL_snprintf(new_variable, len, "%s=%s", name, value); |
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195 return putenv(new_variable); |
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196 } |
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197 #endif |
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198 |
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199 |
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200 #ifdef TEST_MAIN |
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201 #include <stdio.h> |
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202 |
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203 int |
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204 main(int argc, char *argv[]) |
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205 { |
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206 char *value; |
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207 |
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208 printf("Checking for non-existent variable... "); |
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209 fflush(stdout); |
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210 if (!SDL_getenv("EXISTS")) { |
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211 printf("okay\n"); |
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212 } else { |
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213 printf("failed\n"); |
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214 } |
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215 printf("Setting FIRST=VALUE1 in the environment... "); |
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216 fflush(stdout); |
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217 if (SDL_setenv("FIRST", "VALUE1", 0) == 0) { |
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218 printf("okay\n"); |
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219 } else { |
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220 printf("failed\n"); |
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221 } |
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222 printf("Getting FIRST from the environment... "); |
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223 fflush(stdout); |
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224 value = SDL_getenv("FIRST"); |
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225 if (value && (SDL_strcmp(value, "VALUE1") == 0)) { |
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226 printf("okay\n"); |
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227 } else { |
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228 printf("failed\n"); |
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229 } |
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230 printf("Setting SECOND=VALUE2 in the environment... "); |
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231 fflush(stdout); |
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232 if (SDL_setenv("SECOND", "VALUE2", 0) == 0) { |
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233 printf("okay\n"); |
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234 } else { |
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235 printf("failed\n"); |
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236 } |
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237 printf("Getting SECOND from the environment... "); |
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238 fflush(stdout); |
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239 value = SDL_getenv("SECOND"); |
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240 if (value && (SDL_strcmp(value, "VALUE2") == 0)) { |
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241 printf("okay\n"); |
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242 } else { |
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243 printf("failed\n"); |
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244 } |
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245 printf("Setting FIRST=NOVALUE in the environment... "); |
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246 fflush(stdout); |
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247 if (SDL_setenv("FIRST", "NOVALUE", 1) == 0) { |
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248 printf("okay\n"); |
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249 } else { |
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250 printf("failed\n"); |
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251 } |
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252 printf("Getting FIRST from the environment... "); |
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253 fflush(stdout); |
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254 value = SDL_getenv("FIRST"); |
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255 if (value && (SDL_strcmp(value, "NOVALUE") == 0)) { |
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256 printf("okay\n"); |
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257 } else { |
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258 printf("failed\n"); |
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259 } |
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260 printf("Checking for non-existent variable... "); |
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261 fflush(stdout); |
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262 if (!SDL_getenv("EXISTS")) { |
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263 printf("okay\n"); |
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264 } else { |
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265 printf("failed\n"); |
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266 } |
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267 return (0); |
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268 } |
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269 #endif /* TEST_MAIN */ |
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270 |
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271 /* vi: set ts=4 sw=4 expandtab: */ |