Mercurial > sdl-ios-xcode
annotate src/audio/macosx/SDL_coreaudio.c @ 2060:866052b01ee5
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 28 Oct 2006 16:48:03 +0000 |
parents | c2fed8bb6700 |
children | 21942f552734 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include <CoreAudio/CoreAudio.h> |
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25 #include <AudioUnit/AudioUnit.h> |
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26 |
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27 #include "SDL_audio.h" |
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28 #include "../SDL_audio_c.h" |
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29 #include "../SDL_sysaudio.h" |
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30 #include "SDL_coreaudio.h" |
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31 |
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32 #define DEBUG_COREAUDIO 0 |
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33 |
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34 typedef struct COREAUDIO_DeviceList |
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35 { |
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36 AudioDeviceID id; |
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37 const char *name; |
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38 } COREAUDIO_DeviceList; |
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39 |
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40 static COREAUDIO_DeviceList *inputDevices = NULL; |
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41 static int inputDeviceCount = 0; |
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42 static COREAUDIO_DeviceList *outputDevices = NULL; |
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43 static int outputDeviceCount = 0; |
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44 |
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45 static void |
2060 | 46 free_device_list(COREAUDIO_DeviceList ** devices, int *devCount) |
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47 { |
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48 if (*devices) { |
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49 int i = *devCount; |
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50 while (i--) |
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51 SDL_free((void *) (*devices)[i].name); |
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52 SDL_free(*devices); |
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53 *devices = NULL; |
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54 } |
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55 *devCount = 0; |
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56 } |
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57 |
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58 |
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59 static void |
2060 | 60 build_device_list(int iscapture, COREAUDIO_DeviceList ** devices, |
61 int *devCount) | |
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62 { |
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63 Boolean outWritable = 0; |
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64 OSStatus result = noErr; |
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65 UInt32 size = 0; |
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66 AudioDeviceID *devs = NULL; |
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67 UInt32 i = 0; |
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68 UInt32 max = 0; |
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69 |
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70 free_device_list(devices, devCount); |
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71 |
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72 result = AudioHardwareGetPropertyInfo(kAudioHardwarePropertyDevices, |
2060 | 73 &size, &outWritable); |
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74 |
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75 if (result != kAudioHardwareNoError) |
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76 return; |
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77 |
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78 devs = (AudioDeviceID *) alloca(size); |
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79 if (devs == NULL) |
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80 return; |
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81 |
2060 | 82 max = size / sizeof(AudioDeviceID); |
83 *devices = (COREAUDIO_DeviceList *) SDL_malloc(max * sizeof(**devices)); | |
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84 if (*devices == NULL) |
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85 return; |
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86 |
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87 result = AudioHardwareGetProperty(kAudioHardwarePropertyDevices, |
2060 | 88 &size, devs); |
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89 if (result != kAudioHardwareNoError) |
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90 return; |
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91 |
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92 for (i = 0; i < max; i++) { |
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93 CFStringRef cfstr = NULL; |
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94 char *ptr = NULL; |
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95 AudioDeviceID dev = devs[i]; |
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96 AudioBufferList *buflist = NULL; |
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97 int usable = 0; |
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98 CFIndex len = 0; |
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99 |
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100 result = AudioDeviceGetPropertyInfo(dev, 0, iscapture, |
2060 | 101 kAudioDevicePropertyStreamConfiguration, |
102 &size, &outWritable); | |
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103 if (result != noErr) |
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104 continue; |
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105 |
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106 buflist = (AudioBufferList *) SDL_malloc(size); |
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107 if (buflist == NULL) |
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108 continue; |
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109 |
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110 result = AudioDeviceGetProperty(dev, 0, iscapture, |
2060 | 111 kAudioDevicePropertyStreamConfiguration, |
112 &size, buflist); | |
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113 |
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114 if (result == noErr) { |
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115 UInt32 j; |
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116 for (j = 0; j < buflist->mNumberBuffers; j++) { |
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117 if (buflist->mBuffers[j].mNumberChannels > 0) { |
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118 usable = 1; |
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119 break; |
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120 } |
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121 } |
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122 } |
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123 |
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124 SDL_free(buflist); |
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125 |
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126 if (!usable) |
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127 continue; |
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128 |
2060 | 129 size = sizeof(CFStringRef); |
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130 result = AudioDeviceGetProperty(dev, 0, iscapture, |
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131 kAudioObjectPropertyName, |
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132 &size, &cfstr); |
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133 |
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134 if (result != kAudioHardwareNoError) |
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135 continue; |
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136 |
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137 len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr), |
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138 kCFStringEncodingUTF8); |
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139 |
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140 ptr = (char *) SDL_malloc(len + 1); |
2060 | 141 usable = ((ptr != NULL) && |
142 (CFStringGetCString | |
143 (cfstr, ptr, len + 1, kCFStringEncodingUTF8))); | |
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144 |
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145 CFRelease(cfstr); |
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146 |
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147 if (usable) { |
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148 len = strlen(ptr); |
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149 /* Some devices have whitespace at the end...trim it. */ |
2060 | 150 while ((len > 0) && (ptr[len - 1] == ' ')) { |
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151 len--; |
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152 } |
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153 usable = (len > 0); |
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154 } |
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155 |
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156 if (!usable) { |
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157 SDL_free(ptr); |
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158 } else { |
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159 ptr[len] = '\0'; |
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160 |
2060 | 161 #if DEBUG_COREAUDIO |
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162 printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n", |
2060 | 163 ((iscapture) ? "capture" : "output"), |
164 (int) *devCount, ptr, (int) dev); | |
165 #endif | |
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166 |
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167 (*devices)[*devCount].id = dev; |
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168 (*devices)[*devCount].name = ptr; |
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169 (*devCount)++; |
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170 } |
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171 } |
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172 } |
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173 |
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174 static inline void |
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175 build_device_lists(void) |
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176 { |
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177 build_device_list(0, &outputDevices, &outputDeviceCount); |
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178 build_device_list(1, &inputDevices, &inputDeviceCount); |
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179 } |
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180 |
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181 |
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182 static inline void |
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183 free_device_lists(void) |
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184 { |
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185 free_device_list(&outputDevices, &outputDeviceCount); |
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186 free_device_list(&inputDevices, &inputDeviceCount); |
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187 } |
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188 |
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189 |
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190 static int |
2060 | 191 find_device_id(const char *devname, int iscapture, AudioDeviceID * id) |
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192 { |
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193 int i = ((iscapture) ? inputDeviceCount : outputDeviceCount); |
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194 COREAUDIO_DeviceList *devs = ((iscapture) ? inputDevices : outputDevices); |
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195 while (i--) { |
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196 if (SDL_strcmp(devname, devs->name) == 0) { |
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197 *id = devs->id; |
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198 return 1; |
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199 } |
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200 devs++; |
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201 } |
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202 |
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203 return 0; |
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204 } |
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205 |
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206 |
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207 static int |
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208 COREAUDIO_DetectDevices(int iscapture) |
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209 { |
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210 if (iscapture) { |
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211 build_device_list(1, &inputDevices, &inputDeviceCount); |
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212 return inputDeviceCount; |
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213 } else { |
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214 build_device_list(0, &outputDevices, &outputDeviceCount); |
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215 return outputDeviceCount; |
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216 } |
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217 |
2060 | 218 return 0; /* shouldn't ever hit this. */ |
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219 } |
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220 |
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221 |
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222 static const char * |
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223 COREAUDIO_GetDeviceName(int index, int iscapture) |
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224 { |
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225 if ((iscapture) && (index < inputDeviceCount)) { |
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226 return inputDevices[index].name; |
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227 } else if ((!iscapture) && (index < outputDeviceCount)) { |
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228 return outputDevices[index].name; |
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229 } |
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230 |
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231 SDL_SetError("No such device"); |
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232 return NULL; |
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233 } |
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234 |
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235 |
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236 static void |
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237 COREAUDIO_Deinitialize(void) |
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238 { |
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239 free_device_lists(); |
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240 } |
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241 |
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242 |
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243 /* The CoreAudio callback */ |
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244 static OSStatus |
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245 outputCallback(void *inRefCon, |
2060 | 246 AudioUnitRenderActionFlags * ioActionFlags, |
247 const AudioTimeStamp * inTimeStamp, | |
248 UInt32 inBusNumber, UInt32 inNumberFrames, | |
249 AudioBufferList * ioDataList) | |
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250 { |
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251 SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon; |
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252 AudioBuffer *ioData = &ioDataList->mBuffers[0]; |
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253 UInt32 remaining, len; |
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254 void *ptr; |
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255 |
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256 /* Is there ever more than one buffer, and what do you do with it? */ |
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257 if (ioDataList->mNumberBuffers != 1) { |
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258 return noErr; |
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259 } |
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260 |
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261 /* Only do anything if audio is enabled and not paused */ |
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262 if (!this->enabled || this->paused) { |
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263 SDL_memset(ioData->mData, this->spec.silence, ioData->mDataByteSize); |
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264 return 0; |
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265 } |
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266 |
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267 /* No SDL conversion should be needed here, ever, since we accept |
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268 any input format in OpenAudio, and leave the conversion to CoreAudio. |
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269 */ |
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270 /* |
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271 assert(!this->convert.needed); |
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272 assert(this->spec.channels == ioData->mNumberChannels); |
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273 */ |
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274 |
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275 remaining = ioData->mDataByteSize; |
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276 ptr = ioData->mData; |
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277 while (remaining > 0) { |
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278 if (this->hidden->bufferOffset >= this->hidden->bufferSize) { |
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279 /* Generate the data */ |
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280 SDL_memset(this->hidden->buffer, this->spec.silence, |
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281 this->hidden->bufferSize); |
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282 SDL_mutexP(this->mixer_lock); |
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283 (*this->spec.callback) (this->spec.userdata, this->hidden->buffer, |
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284 this->hidden->bufferSize); |
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285 SDL_mutexV(this->mixer_lock); |
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286 this->hidden->bufferOffset = 0; |
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287 } |
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288 |
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289 len = this->hidden->bufferSize - this->hidden->bufferOffset; |
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290 if (len > remaining) |
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291 len = remaining; |
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292 SDL_memcpy(ptr, |
2060 | 293 (char *) this->hidden->buffer + this->hidden->bufferOffset, |
294 len); | |
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295 ptr = (char *) ptr + len; |
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296 remaining -= len; |
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297 this->hidden->bufferOffset += len; |
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298 } |
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299 |
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300 return 0; |
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301 } |
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302 |
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303 static OSStatus |
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304 inputCallback(void *inRefCon, |
2060 | 305 AudioUnitRenderActionFlags * ioActionFlags, |
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306 const AudioTimeStamp * inTimeStamp, |
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307 UInt32 inBusNumber, UInt32 inNumberFrames, |
2060 | 308 AudioBufferList * ioData) |
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309 { |
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310 //err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer); |
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311 // !!! FIXME: write me! |
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312 return noErr; |
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313 } |
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314 |
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315 |
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316 static void |
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317 COREAUDIO_CloseDevice(_THIS) |
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318 { |
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319 if (this->hidden != NULL) { |
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320 if (this->hidden->audioUnitOpened) { |
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321 OSStatus result = noErr; |
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322 AURenderCallbackStruct callback; |
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323 const AudioUnitElement output_bus = 0; |
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324 const AudioUnitElement input_bus = 1; |
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325 const int iscapture = this->iscapture; |
2060 | 326 const AudioUnitElement bus = |
327 ((iscapture) ? input_bus : output_bus); | |
328 const AudioUnitScope scope = | |
329 ((iscapture) ? kAudioUnitScope_Output : | |
330 kAudioUnitScope_Input); | |
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331 |
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332 /* stop processing the audio unit */ |
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333 result = AudioOutputUnitStop(this->hidden->audioUnit); |
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334 |
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335 /* Remove the input callback */ |
2060 | 336 SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct)); |
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337 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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338 kAudioUnitProperty_SetRenderCallback, |
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339 scope, bus, &callback, |
2060 | 340 sizeof(callback)); |
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341 |
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342 CloseComponent(this->hidden->audioUnit); |
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343 this->hidden->audioUnitOpened = 0; |
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344 } |
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345 SDL_free(this->hidden->buffer); |
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346 SDL_free(this->hidden); |
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347 this->hidden = NULL; |
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348 } |
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349 } |
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350 |
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351 |
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352 #define CHECK_RESULT(msg) \ |
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353 if (result != noErr) { \ |
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354 COREAUDIO_CloseDevice(this); \ |
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355 SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \ |
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356 return 0; \ |
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357 } |
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358 |
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359 static int |
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360 find_device_by_name(_THIS, const char *devname, int iscapture) |
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361 { |
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362 AudioDeviceID devid = 0; |
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363 OSStatus result = noErr; |
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364 UInt32 size = 0; |
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365 UInt32 alive = 0; |
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366 pid_t pid = 0; |
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367 |
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368 if (devname == NULL) { |
2060 | 369 size = sizeof(AudioDeviceID); |
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370 const AudioHardwarePropertyID propid = |
2060 | 371 ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice : |
372 kAudioHardwarePropertyDefaultOutputDevice); | |
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373 |
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374 result = AudioHardwareGetProperty(propid, &size, &devid); |
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375 CHECK_RESULT("AudioHardwareGetProperty (default device)"); |
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376 } else { |
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377 if (!find_device_id(devname, iscapture, &devid)) { |
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378 SDL_SetError("CoreAudio: No such audio device."); |
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379 return 0; |
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380 } |
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381 } |
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382 |
2060 | 383 size = sizeof(alive); |
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384 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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385 kAudioDevicePropertyDeviceIsAlive, |
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386 &size, &alive); |
2060 | 387 CHECK_RESULT |
388 ("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)"); | |
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389 |
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390 if (!alive) { |
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391 SDL_SetError("CoreAudio: requested device exists, but isn't alive."); |
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392 return 0; |
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393 } |
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394 |
2060 | 395 size = sizeof(pid); |
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396 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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397 kAudioDevicePropertyHogMode, &size, &pid); |
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398 |
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399 /* some devices don't support this property, so errors are fine here. */ |
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400 if ((result == noErr) && (pid != -1)) { |
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401 SDL_SetError("CoreAudio: requested device is being hogged."); |
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402 return 0; |
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403 } |
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404 |
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405 this->hidden->deviceID = devid; |
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406 return 1; |
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407 } |
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408 |
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409 |
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410 static int |
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411 prepare_audiounit(_THIS, const char *devname, int iscapture, |
2060 | 412 const AudioStreamBasicDescription * strdesc) |
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413 { |
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414 OSStatus result = noErr; |
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415 AURenderCallbackStruct callback; |
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416 ComponentDescription desc; |
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417 Component comp = NULL; |
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418 int use_system_device = 0; |
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419 UInt32 enableIO = 0; |
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420 const AudioUnitElement output_bus = 0; |
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421 const AudioUnitElement input_bus = 1; |
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422 const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); |
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423 const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : |
2060 | 424 kAudioUnitScope_Input); |
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425 |
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426 if (!find_device_by_name(this, devname, iscapture)) { |
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427 SDL_SetError("Couldn't find requested CoreAudio device"); |
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428 return 0; |
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429 } |
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430 |
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431 SDL_memset(&desc, '\0', sizeof(ComponentDescription)); |
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432 desc.componentType = kAudioUnitType_Output; |
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433 desc.componentSubType = kAudioUnitSubType_HALOutput; |
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434 desc.componentManufacturer = kAudioUnitManufacturer_Apple; |
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435 |
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436 comp = FindNextComponent(NULL, &desc); |
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437 if (comp == NULL) { |
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438 SDL_SetError("Couldn't find requested CoreAudio component"); |
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439 return 0; |
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440 } |
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441 |
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442 /* Open & initialize the audio unit */ |
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443 result = OpenAComponent(comp, &this->hidden->audioUnit); |
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444 CHECK_RESULT("OpenAComponent"); |
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445 |
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446 this->hidden->audioUnitOpened = 1; |
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447 |
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448 // !!! FIXME: this is wrong? |
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449 enableIO = ((iscapture) ? 1 : 0); |
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450 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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451 kAudioOutputUnitProperty_EnableIO, |
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452 kAudioUnitScope_Input, input_bus, |
2060 | 453 &enableIO, sizeof(enableIO)); |
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454 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO input)"); |
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455 |
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456 // !!! FIXME: this is wrong? |
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457 enableIO = ((iscapture) ? 0 : 1); |
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458 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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459 kAudioOutputUnitProperty_EnableIO, |
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460 kAudioUnitScope_Output, output_bus, |
2060 | 461 &enableIO, sizeof(enableIO)); |
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462 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO output)"); |
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463 |
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464 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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465 kAudioOutputUnitProperty_CurrentDevice, |
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466 kAudioUnitScope_Global, 0, |
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467 &this->hidden->deviceID, |
2060 | 468 sizeof(AudioDeviceID)); |
469 CHECK_RESULT | |
470 ("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)"); | |
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471 |
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472 /* Set the data format of the audio unit. */ |
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473 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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474 kAudioUnitProperty_StreamFormat, |
2060 | 475 scope, bus, strdesc, sizeof(*strdesc)); |
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476 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)"); |
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477 |
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478 /* Set the audio callback */ |
2060 | 479 SDL_memset(&callback, '\0', sizeof(AURenderCallbackStruct)); |
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480 callback.inputProc = ((iscapture) ? inputCallback : outputCallback); |
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481 callback.inputProcRefCon = this; |
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482 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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483 kAudioUnitProperty_SetRenderCallback, |
2060 | 484 scope, bus, &callback, sizeof(callback)); |
485 CHECK_RESULT | |
486 ("AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)"); | |
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487 |
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488 /* Calculate the final parameters for this audio specification */ |
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489 SDL_CalculateAudioSpec(&this->spec); |
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490 |
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491 /* Allocate a sample buffer */ |
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492 this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size; |
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493 this->hidden->buffer = SDL_malloc(this->hidden->bufferSize); |
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494 |
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495 result = AudioUnitInitialize(this->hidden->audioUnit); |
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496 CHECK_RESULT("AudioUnitInitialize"); |
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497 |
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498 /* Finally, start processing of the audio unit */ |
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499 result = AudioOutputUnitStart(this->hidden->audioUnit); |
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500 CHECK_RESULT("AudioOutputUnitStart"); |
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501 |
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502 /* We're running! */ |
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503 return 1; |
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504 } |
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505 |
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506 |
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507 static int |
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508 COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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509 { |
2016 | 510 AudioStreamBasicDescription strdesc; |
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511 SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); |
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512 int valid_datatype = 0; |
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513 |
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514 /* Initialize all variables that we clean on shutdown */ |
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515 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 516 SDL_malloc((sizeof *this->hidden)); |
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517 if (this->hidden == NULL) { |
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518 SDL_OutOfMemory(); |
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519 return (0); |
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520 } |
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521 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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522 |
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523 /* Setup a AudioStreamBasicDescription with the requested format */ |
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524 SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription)); |
2016 | 525 strdesc.mFormatID = kAudioFormatLinearPCM; |
526 strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked; | |
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527 strdesc.mChannelsPerFrame = this->spec.channels; |
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528 strdesc.mSampleRate = this->spec.freq; |
2016 | 529 strdesc.mFramesPerPacket = 1; |
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530 |
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531 while ((!valid_datatype) && (test_format)) { |
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532 this->spec.format = test_format; |
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533 /* Just a list of valid SDL formats, so people don't pass junk here. */ |
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534 switch (test_format) { |
2043 | 535 case AUDIO_U8: |
536 case AUDIO_S8: | |
537 case AUDIO_U16LSB: | |
538 case AUDIO_S16LSB: | |
539 case AUDIO_U16MSB: | |
540 case AUDIO_S16MSB: | |
541 case AUDIO_S32LSB: | |
542 case AUDIO_S32MSB: | |
543 case AUDIO_F32LSB: | |
544 case AUDIO_F32MSB: | |
545 valid_datatype = 1; | |
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546 strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format); |
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547 if (SDL_AUDIO_ISBIGENDIAN(this->spec.format)) |
2043 | 548 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; |
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549 |
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550 if (SDL_AUDIO_ISFLOAT(this->spec.format)) |
2043 | 551 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat; |
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552 else if (SDL_AUDIO_ISSIGNED(this->spec.format)) |
2043 | 553 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; |
554 break; | |
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555 } |
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556 } |
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557 |
2043 | 558 if (!valid_datatype) { /* shouldn't happen, but just in case... */ |
2055
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559 COREAUDIO_CloseDevice(this); |
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560 SDL_SetError("Unsupported audio format"); |
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561 return 0; |
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562 } |
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563 |
2016 | 564 strdesc.mBytesPerFrame = |
565 strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8; | |
566 strdesc.mBytesPerPacket = | |
567 strdesc.mBytesPerFrame * strdesc.mFramesPerPacket; | |
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568 |
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569 if (!prepare_audiounit(this, devname, iscapture, &strdesc)) { |
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570 COREAUDIO_CloseDevice(this); |
2060 | 571 return 0; /* prepare_audiounit() will call SDL_SetError()... */ |
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572 } |
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573 |
2060 | 574 return 1; /* good to go. */ |
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575 } |
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576 |
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577 static int |
2060 | 578 COREAUDIO_Init(SDL_AudioDriverImpl * impl) |
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579 { |
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580 /* Set the function pointers */ |
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581 impl->DetectDevices = COREAUDIO_DetectDevices; |
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582 impl->GetDeviceName = COREAUDIO_GetDeviceName; |
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583 impl->OpenDevice = COREAUDIO_OpenDevice; |
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584 impl->CloseDevice = COREAUDIO_CloseDevice; |
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585 impl->Deinitialize = COREAUDIO_Deinitialize; |
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586 impl->ProvidesOwnCallbackThread = 1; |
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587 |
2060 | 588 build_device_lists(); /* do an initial check for devices... */ |
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589 |
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Ryan C. Gordon <icculus@icculus.org>
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590 return 1; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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591 } |
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Ryan C. Gordon <icculus@icculus.org>
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592 |
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Ryan C. Gordon <icculus@icculus.org>
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593 AudioBootStrap COREAUDIO_bootstrap = { |
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Ryan C. Gordon <icculus@icculus.org>
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594 "coreaudio", "Mac OS X CoreAudio", COREAUDIO_Init, 0 |
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Ryan C. Gordon <icculus@icculus.org>
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595 }; |
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Ryan C. Gordon <icculus@icculus.org>
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596 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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597 /* vi: set ts=4 sw=4 expandtab: */ |