Mercurial > sdl-ios-xcode
annotate src/video/quartz/Makefile.am @ 1210:8609567ea02f
Bumped windib's priority above DirectX, since both DirectDraw and DirectInput
seem to be giving people issues on newer Windows and DX revisions. We'll see
if this is just a temporary fix or not... :/
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 01 Jan 2006 23:34:06 +0000 |
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Added initial support for Quartz video (thanks Darrell!)
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1 |
45b1c4303f87
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2 ## Makefile.am for SDL using the MacOS X Quartz video driver |
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3 |
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4 noinst_LTLIBRARIES = libvideo_quartz.la |
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5 libvideo_quartz_la_SOURCES = $(QUARTZ_SRCS) |
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6 |
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7 # The SDL MacOS X Quartz video driver sources |
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8 QUARTZ_SRCS = \ |
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9 CGS.h \ |
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10 SDL_QuartzEvents.m \ |
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11 SDL_QuartzGL.m \ |
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12 SDL_QuartzKeys.h \ |
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13 SDL_QuartzVideo.h \ |
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14 SDL_QuartzVideo.m \ |
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15 SDL_QuartzWindow.h \ |
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16 SDL_QuartzWindow.m \ |
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17 SDL_QuartzWM.m \ |
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18 SDL_QuartzYUV.m |