Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzGL.m @ 3958:85b6fb6a5e3c SDL-1.2
Actually, this is a better fix...clear the error state once if everything we
need loaded; it's more efficient, and works even if the last unnecessary
xrandr symbol failed to load. Otherwise, leave the original loadso error, so
the end user can find out what symbol failed.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 13 Jun 2007 08:00:10 +0000 |
parents | acfd00fbff5c |
children | c121d94672cb a1b03ba2fcd0 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_QuartzVideo.h" |
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25 |
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26 /* |
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27 * GL_ARB_Multisample is supposed to be available in 10.1, according to Apple: |
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28 * |
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29 * http://developer.apple.com/opengl/extensions.html#GL_ARB_multisample |
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30 * |
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31 * ...but it isn't in the system headers, according to Sam: |
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32 * |
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33 * http://www.libsdl.org/pipermail/sdl/2003-December/058335.html |
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34 * |
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35 * These are normally enums and not #defines in the system headers. |
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36 * |
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37 * --ryan. |
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38 */ |
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39 #if (MAC_OS_X_VERSION_MAX_ALLOWED < 1020) |
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40 #define NSOpenGLPFASampleBuffers ((NSOpenGLPixelFormatAttribute) 55) |
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41 #define NSOpenGLPFASamples ((NSOpenGLPixelFormatAttribute) 56) |
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42 #endif |
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43 |
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44 |
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45 @implementation NSOpenGLContext (CGLContextAccess) |
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46 - (CGLContextObj) cglContext; |
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47 { |
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48 return _contextAuxiliary; |
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49 } |
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50 @end |
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51 |
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52 /* OpenGL helper functions (used internally) */ |
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53 |
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54 int QZ_SetupOpenGL (_THIS, int bpp, Uint32 flags) { |
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55 |
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56 NSOpenGLPixelFormatAttribute attr[32]; |
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57 NSOpenGLPixelFormat *fmt; |
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58 int i = 0; |
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59 int colorBits = bpp; |
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60 |
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61 /* if a GL library hasn't been loaded at this point, load the default. */ |
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62 if (!this->gl_config.driver_loaded) { |
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63 if (QZ_GL_LoadLibrary(this, NULL) == -1) |
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64 return 0; |
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65 } |
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66 |
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67 if ( flags & SDL_FULLSCREEN ) { |
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68 |
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69 attr[i++] = NSOpenGLPFAFullScreen; |
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70 } |
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71 /* In windowed mode, the OpenGL pixel depth must match device pixel depth */ |
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72 else if ( colorBits != device_bpp ) { |
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73 |
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74 colorBits = device_bpp; |
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75 } |
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76 |
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77 attr[i++] = NSOpenGLPFAColorSize; |
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78 attr[i++] = colorBits; |
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79 |
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80 attr[i++] = NSOpenGLPFADepthSize; |
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81 attr[i++] = this->gl_config.depth_size; |
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82 |
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83 if ( this->gl_config.double_buffer ) { |
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84 attr[i++] = NSOpenGLPFADoubleBuffer; |
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85 } |
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86 |
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87 if ( this->gl_config.stereo ) { |
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88 attr[i++] = NSOpenGLPFAStereo; |
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89 } |
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90 |
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91 if ( this->gl_config.stencil_size != 0 ) { |
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92 attr[i++] = NSOpenGLPFAStencilSize; |
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93 attr[i++] = this->gl_config.stencil_size; |
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94 } |
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95 |
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96 if ( (this->gl_config.accum_red_size + |
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97 this->gl_config.accum_green_size + |
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98 this->gl_config.accum_blue_size + |
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99 this->gl_config.accum_alpha_size) > 0 ) { |
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100 attr[i++] = NSOpenGLPFAAccumSize; |
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101 attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size; |
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102 } |
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103 |
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104 if ( this->gl_config.multisamplebuffers != 0 ) { |
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105 attr[i++] = NSOpenGLPFASampleBuffers; |
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106 attr[i++] = this->gl_config.multisamplebuffers; |
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107 } |
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108 |
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109 if ( this->gl_config.multisamplesamples != 0 ) { |
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110 attr[i++] = NSOpenGLPFASamples; |
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111 attr[i++] = this->gl_config.multisamplesamples; |
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112 attr[i++] = NSOpenGLPFANoRecovery; |
761
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parents:
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|
113 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
114 |
1737 | 115 if ( this->gl_config.accelerated > 0 ) { |
116 attr[i++] = NSOpenGLPFAAccelerated; | |
117 } | |
118 | |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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119 attr[i++] = NSOpenGLPFAScreenMask; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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120 attr[i++] = CGDisplayIDToOpenGLDisplayMask (display_id); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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121 attr[i] = 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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122 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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123 fmt = [ [ NSOpenGLPixelFormat alloc ] initWithAttributes:attr ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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124 if (fmt == nil) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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125 SDL_SetError ("Failed creating OpenGL pixel format"); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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126 return 0; |
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|
127 } |
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|
128 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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129 gl_context = [ [ NSOpenGLContext alloc ] initWithFormat:fmt |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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130 shareContext:nil]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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131 |
1160
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Closed a memory leak caused when quitting video subsystem on Quartz target.
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132 [ fmt release ]; |
72c6c3e5bb85
Closed a memory leak caused when quitting video subsystem on Quartz target.
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133 |
761
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134 if (gl_context == nil) { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
135 SDL_SetError ("Failed creating OpenGL context"); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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136 return 0; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
137 } |
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|
138 |
1736
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Implemented bug #2, 117:
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139 /* Synchronize QZ_GL_SwapBuffers() to vertical retrace. |
3b2a92126f4d
Implemented bug #2, 117:
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140 * (Apple's documentation is not completely clear about what this setting |
3b2a92126f4d
Implemented bug #2, 117:
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141 * exactly does, IMHO - for a detailed explanation see |
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Implemented bug #2, 117:
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142 * http://lists.apple.com/archives/mac-opengl/2006/Jan/msg00080.html ) |
3b2a92126f4d
Implemented bug #2, 117:
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|
143 */ |
3b2a92126f4d
Implemented bug #2, 117:
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144 if ( this->gl_config.swap_control >= 0 ) { |
3b2a92126f4d
Implemented bug #2, 117:
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|
145 long value; |
3b2a92126f4d
Implemented bug #2, 117:
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parents:
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diff
changeset
|
146 value = this->gl_config.swap_control; |
3b2a92126f4d
Implemented bug #2, 117:
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|
147 [ gl_context setValues: &value forParameter: NSOpenGLCPSwapInterval ]; |
3b2a92126f4d
Implemented bug #2, 117:
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148 } |
3b2a92126f4d
Implemented bug #2, 117:
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149 |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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150 /* |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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151 * Wisdom from Apple engineer in reference to UT2003's OpenGL performance: |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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152 * "You are blowing a couple of the internal OpenGL function caches. This |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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153 * appears to be happening in the VAO case. You can tell OpenGL to up |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
154 * the cache size by issuing the following calls right after you create |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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155 * the OpenGL context. The default cache size is 16." --ryan. |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
156 */ |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
157 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
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changeset
|
158 #ifndef GLI_ARRAY_FUNC_CACHE_MAX |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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159 #define GLI_ARRAY_FUNC_CACHE_MAX 284 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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160 #endif |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
161 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
162 #ifndef GLI_SUBMIT_FUNC_CACHE_MAX |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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163 #define GLI_SUBMIT_FUNC_CACHE_MAX 280 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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164 #endif |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
165 |
c5b2b6d2d1fe
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|
166 { |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
167 long cache_max = 64; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
168 CGLContextObj ctx = [ gl_context cglContext ]; |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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169 CGLSetParameter (ctx, GLI_SUBMIT_FUNC_CACHE_MAX, &cache_max); |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
170 CGLSetParameter (ctx, GLI_ARRAY_FUNC_CACHE_MAX, &cache_max); |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
171 } |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
172 |
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|
173 /* End Wisdom from Apple Engineer section. --ryan. */ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
174 |
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|
175 return 1; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
176 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
177 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
178 void QZ_TearDownOpenGL (_THIS) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
179 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
180 [ NSOpenGLContext clearCurrentContext ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
181 [ gl_context clearDrawable ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
182 [ gl_context release ]; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
183 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
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changeset
|
184 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
185 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
186 /* SDL OpenGL functions */ |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
187 static const char *DEFAULT_OPENGL_LIB_NAME = |
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
188 "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"; |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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|
189 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
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changeset
|
190 int QZ_GL_LoadLibrary (_THIS, const char *location) { |
1181
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
191 if ( gl_context != NULL ) { |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
192 SDL_SetError("OpenGL context already created"); |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
193 return -1; |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
194 } |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
195 |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
196 if (opengl_library != NULL) |
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
197 SDL_UnloadObject(opengl_library); |
1181
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
198 |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
199 if (location == NULL) |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
200 location = DEFAULT_OPENGL_LIB_NAME; |
1181
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
201 |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
202 opengl_library = SDL_LoadObject(location); |
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
203 if (opengl_library != NULL) { |
1181
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
204 this->gl_config.driver_loaded = 1; |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
205 return 0; |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
206 } |
49d3efec6651
Quartz driver OpenGL updates:
Ryan C. Gordon <icculus@icculus.org>
parents:
1177
diff
changeset
|
207 |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
changeset
|
208 this->gl_config.driver_loaded = 0; |
1181
49d3efec6651
Quartz driver OpenGL updates:
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parents:
1177
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changeset
|
209 return -1; |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
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changeset
|
210 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
211 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
212 void* QZ_GL_GetProcAddress (_THIS, const char *proc) { |
1189
c96b326b90ba
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
Ryan C. Gordon <icculus@icculus.org>
parents:
1181
diff
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|
213 return SDL_LoadFunction(opengl_library, proc); |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
diff
changeset
|
214 } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
215 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
216 int QZ_GL_GetAttribute (_THIS, SDL_GLattr attrib, int* value) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
217 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
218 GLenum attr = 0; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
219 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
diff
changeset
|
220 QZ_GL_MakeCurrent (this); |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
221 |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
222 switch (attrib) { |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
223 case SDL_GL_RED_SIZE: attr = GL_RED_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
224 case SDL_GL_BLUE_SIZE: attr = GL_BLUE_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
225 case SDL_GL_GREEN_SIZE: attr = GL_GREEN_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
226 case SDL_GL_ALPHA_SIZE: attr = GL_ALPHA_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
227 case SDL_GL_DOUBLEBUFFER: attr = GL_DOUBLEBUFFER; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
228 case SDL_GL_DEPTH_SIZE: attr = GL_DEPTH_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
229 case SDL_GL_STENCIL_SIZE: attr = GL_STENCIL_BITS; break; |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
230 case SDL_GL_ACCUM_RED_SIZE: attr = GL_ACCUM_RED_BITS; break; |
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231 case SDL_GL_ACCUM_GREEN_SIZE: attr = GL_ACCUM_GREEN_BITS; break; |
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232 case SDL_GL_ACCUM_BLUE_SIZE: attr = GL_ACCUM_BLUE_BITS; break; |
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233 case SDL_GL_ACCUM_ALPHA_SIZE: attr = GL_ACCUM_ALPHA_BITS; break; |
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234 case SDL_GL_STEREO: attr = GL_STEREO; break; |
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235 case SDL_GL_MULTISAMPLEBUFFERS: attr = GL_SAMPLE_BUFFERS_ARB; break; |
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236 case SDL_GL_MULTISAMPLESAMPLES: attr = GL_SAMPLES_ARB; break; |
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237 case SDL_GL_BUFFER_SIZE: |
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238 { |
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239 GLint bits = 0; |
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240 GLint component; |
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241 |
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242 /* there doesn't seem to be a single flag in OpenGL for this! */ |
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243 glGetIntegerv (GL_RED_BITS, &component); bits += component; |
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244 glGetIntegerv (GL_GREEN_BITS,&component); bits += component; |
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245 glGetIntegerv (GL_BLUE_BITS, &component); bits += component; |
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246 glGetIntegerv (GL_ALPHA_BITS, &component); bits += component; |
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247 |
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248 *value = bits; |
1737 | 249 return 0; |
761
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250 } |
1737 | 251 case SDL_GL_ACCELERATED_VISUAL: |
252 { | |
253 long val; | |
1738
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254 /* FIXME: How do we get this information here? |
1737 | 255 [fmt getValues: &val forAttribute: NSOpenGLPFAAccelerated attr forVirtualScreen: 0]; |
1738
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256 */ |
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257 val = (this->gl_config.accelerated != 0);; |
1737 | 258 *value = val; |
259 return 0; | |
260 } | |
261 case SDL_GL_SWAP_CONTROL: | |
262 { | |
263 long val; | |
264 [ gl_context getValues: &val forParameter: NSOpenGLCPSwapInterval ]; | |
265 *value = val; | |
266 return 0; | |
267 } | |
761
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268 } |
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269 |
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270 glGetIntegerv (attr, (GLint *)value); |
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271 return 0; |
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272 } |
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273 |
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274 int QZ_GL_MakeCurrent (_THIS) { |
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275 [ gl_context makeCurrentContext ]; |
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276 return 0; |
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277 } |
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278 |
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279 void QZ_GL_SwapBuffers (_THIS) { |
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280 [ gl_context flushBuffer ]; |
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281 } |