Mercurial > sdl-ios-xcode
annotate src/video/SDL_stretch.c @ 3958:85b6fb6a5e3c SDL-1.2
Actually, this is a better fix...clear the error state once if everything we
need loaded; it's more efficient, and works even if the last unnecessary
xrandr symbol failed to load. Otherwise, leave the original loadso error, so
the end user can find out what symbol failed.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 13 Jun 2007 08:00:10 +0000 |
parents | b5a4ac87b98c |
children | c121d94672cb 3feb94233f90 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This a stretch blit implementation based on ideas given to me by | |
25 Tomasz Cejner - thanks! :) | |
26 | |
27 April 27, 2000 - Sam Lantinga | |
28 */ | |
29 | |
30 #include "SDL_video.h" | |
31 #include "SDL_blit.h" | |
32 | |
33 /* This isn't ready for general consumption yet - it should be folded | |
34 into the general blitting mechanism. | |
35 */ | |
36 | |
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37 #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ |
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38 defined(__WATCOMC__) || \ |
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39 (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES |
0 | 40 #define USE_ASM_STRETCH |
41 #endif | |
42 | |
43 #ifdef USE_ASM_STRETCH | |
44 | |
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45 #if defined(_M_IX86) || defined(i386) |
0 | 46 #define PREFIX16 0x66 |
47 #define STORE_BYTE 0xAA | |
48 #define STORE_WORD 0xAB | |
49 #define LOAD_BYTE 0xAC | |
50 #define LOAD_WORD 0xAD | |
51 #define RETURN 0xC3 | |
52 #else | |
53 #error Need assembly opcodes for this architecture | |
54 #endif | |
55 | |
56 static unsigned char copy_row[4096]; | |
57 | |
58 static int generate_rowbytes(int src_w, int dst_w, int bpp) | |
59 { | |
60 static struct { | |
61 int bpp; | |
62 int src_w; | |
63 int dst_w; | |
64 } last; | |
65 | |
66 int i; | |
67 int pos, inc; | |
68 unsigned char *eip; | |
69 unsigned char load, store; | |
70 | |
71 /* See if we need to regenerate the copy buffer */ | |
72 if ( (src_w == last.src_w) && | |
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73 (dst_w == last.dst_w) && (bpp == last.bpp) ) { |
0 | 74 return(0); |
75 } | |
76 last.bpp = bpp; | |
77 last.src_w = src_w; | |
78 last.dst_w = dst_w; | |
79 | |
80 switch (bpp) { | |
81 case 1: | |
82 load = LOAD_BYTE; | |
83 store = STORE_BYTE; | |
84 break; | |
85 case 2: | |
86 case 4: | |
87 load = LOAD_WORD; | |
88 store = STORE_WORD; | |
89 break; | |
90 default: | |
91 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); | |
92 return(-1); | |
93 } | |
94 pos = 0x10000; | |
95 inc = (src_w << 16) / dst_w; | |
96 eip = copy_row; | |
97 for ( i=0; i<dst_w; ++i ) { | |
98 while ( pos >= 0x10000L ) { | |
99 if ( bpp == 2 ) { | |
100 *eip++ = PREFIX16; | |
101 } | |
102 *eip++ = load; | |
103 pos -= 0x10000L; | |
104 } | |
105 if ( bpp == 2 ) { | |
106 *eip++ = PREFIX16; | |
107 } | |
108 *eip++ = store; | |
109 pos += inc; | |
110 } | |
111 *eip++ = RETURN; | |
112 | |
113 /* Verify that we didn't overflow (too late) */ | |
114 if ( eip > (copy_row+sizeof(copy_row)) ) { | |
115 SDL_SetError("Copy buffer overflow"); | |
116 return(-1); | |
117 } | |
118 return(0); | |
119 } | |
120 | |
121 #else | |
122 | |
123 #define DEFINE_COPY_ROW(name, type) \ | |
124 void name(type *src, int src_w, type *dst, int dst_w) \ | |
125 { \ | |
126 int i; \ | |
127 int pos, inc; \ | |
128 type pixel = 0; \ | |
129 \ | |
130 pos = 0x10000; \ | |
131 inc = (src_w << 16) / dst_w; \ | |
132 for ( i=dst_w; i>0; --i ) { \ | |
133 while ( pos >= 0x10000L ) { \ | |
134 pixel = *src++; \ | |
135 pos -= 0x10000L; \ | |
136 } \ | |
137 *dst++ = pixel; \ | |
138 pos += inc; \ | |
139 } \ | |
140 } | |
141 DEFINE_COPY_ROW(copy_row1, Uint8) | |
142 DEFINE_COPY_ROW(copy_row2, Uint16) | |
143 DEFINE_COPY_ROW(copy_row4, Uint32) | |
144 | |
145 #endif /* USE_ASM_STRETCH */ | |
146 | |
147 /* The ASM code doesn't handle 24-bpp stretch blits */ | |
148 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w) | |
149 { | |
150 int i; | |
151 int pos, inc; | |
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152 Uint8 pixel[3] = { 0, 0, 0 }; |
0 | 153 |
154 pos = 0x10000; | |
155 inc = (src_w << 16) / dst_w; | |
156 for ( i=dst_w; i>0; --i ) { | |
157 while ( pos >= 0x10000L ) { | |
158 pixel[0] = *src++; | |
159 pixel[1] = *src++; | |
160 pixel[2] = *src++; | |
161 pos -= 0x10000L; | |
162 } | |
163 *dst++ = pixel[0]; | |
164 *dst++ = pixel[1]; | |
165 *dst++ = pixel[2]; | |
166 pos += inc; | |
167 } | |
168 } | |
169 | |
170 /* Perform a stretch blit between two surfaces of the same format. | |
171 NOTE: This function is not safe to call from multiple threads! | |
172 */ | |
173 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, | |
174 SDL_Surface *dst, SDL_Rect *dstrect) | |
175 { | |
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176 int src_locked; |
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177 int dst_locked; |
0 | 178 int pos, inc; |
179 int dst_width; | |
180 int dst_maxrow; | |
181 int src_row, dst_row; | |
182 Uint8 *srcp = NULL; | |
183 Uint8 *dstp; | |
184 SDL_Rect full_src; | |
185 SDL_Rect full_dst; | |
186 #if defined(USE_ASM_STRETCH) && defined(__GNUC__) | |
187 int u1, u2; | |
188 #endif | |
189 const int bpp = dst->format->BytesPerPixel; | |
190 | |
191 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { | |
192 SDL_SetError("Only works with same format surfaces"); | |
193 return(-1); | |
194 } | |
195 | |
196 /* Verify the blit rectangles */ | |
197 if ( srcrect ) { | |
198 if ( (srcrect->x < 0) || (srcrect->y < 0) || | |
199 ((srcrect->x+srcrect->w) > src->w) || | |
200 ((srcrect->y+srcrect->h) > src->h) ) { | |
201 SDL_SetError("Invalid source blit rectangle"); | |
202 return(-1); | |
203 } | |
204 } else { | |
205 full_src.x = 0; | |
206 full_src.y = 0; | |
207 full_src.w = src->w; | |
208 full_src.h = src->h; | |
209 srcrect = &full_src; | |
210 } | |
211 if ( dstrect ) { | |
212 if ( (dstrect->x < 0) || (dstrect->y < 0) || | |
213 ((dstrect->x+dstrect->w) > dst->w) || | |
214 ((dstrect->y+dstrect->h) > dst->h) ) { | |
215 SDL_SetError("Invalid destination blit rectangle"); | |
216 return(-1); | |
217 } | |
218 } else { | |
219 full_dst.x = 0; | |
220 full_dst.y = 0; | |
221 full_dst.w = dst->w; | |
222 full_dst.h = dst->h; | |
223 dstrect = &full_dst; | |
224 } | |
225 | |
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226 /* Lock the destination if it's in hardware */ |
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227 dst_locked = 0; |
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228 if ( SDL_MUSTLOCK(dst) ) { |
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229 if ( SDL_LockSurface(dst) < 0 ) { |
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230 SDL_SetError("Unable to lock destination surface"); |
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231 return(-1); |
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232 } |
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233 dst_locked = 1; |
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234 } |
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235 /* Lock the source if it's in hardware */ |
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236 src_locked = 0; |
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237 if ( SDL_MUSTLOCK(src) ) { |
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238 if ( SDL_LockSurface(src) < 0 ) { |
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239 if ( dst_locked ) { |
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240 SDL_UnlockSurface(dst); |
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241 } |
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242 SDL_SetError("Unable to lock source surface"); |
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243 return(-1); |
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244 } |
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245 src_locked = 1; |
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246 } |
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247 |
0 | 248 /* Set up the data... */ |
249 pos = 0x10000; | |
250 inc = (srcrect->h << 16) / dstrect->h; | |
251 src_row = srcrect->y; | |
252 dst_row = dstrect->y; | |
253 dst_width = dstrect->w*bpp; | |
254 | |
255 #ifdef USE_ASM_STRETCH | |
256 /* Write the opcodes for this stretch */ | |
257 if ( (bpp != 3) && | |
258 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) { | |
259 return(-1); | |
260 } | |
261 #endif | |
262 | |
263 /* Perform the stretch blit */ | |
264 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) { | |
265 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch) | |
266 + (dstrect->x*bpp); | |
267 while ( pos >= 0x10000L ) { | |
268 srcp = (Uint8 *)src->pixels + (src_row*src->pitch) | |
269 + (srcrect->x*bpp); | |
270 ++src_row; | |
271 pos -= 0x10000L; | |
272 } | |
273 #ifdef USE_ASM_STRETCH | |
274 switch (bpp) { | |
275 case 3: | |
276 copy_row3(srcp, srcrect->w, dstp, dstrect->w); | |
277 break; | |
278 default: | |
279 #ifdef __GNUC__ | |
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280 __asm__ __volatile__ ( |
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From Mike Frysinger and/or Gentoo:
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281 "call *%4" |
0 | 282 : "=&D" (u1), "=&S" (u2) |
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283 : "0" (dstp), "1" (srcp), "r" (copy_row) |
0 | 284 : "memory" ); |
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285 #elif defined(_MSC_VER) || defined(__WATCOMC__) |
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286 { void *code = copy_row; |
0 | 287 __asm { |
288 push edi | |
289 push esi | |
290 | |
291 mov edi, dstp | |
292 mov esi, srcp | |
293 call dword ptr code | |
294 | |
295 pop esi | |
296 pop edi | |
297 } | |
298 } | |
299 #else | |
300 #error Need inline assembly for this compiler | |
301 #endif | |
302 break; | |
303 } | |
304 #else | |
305 switch (bpp) { | |
306 case 1: | |
307 copy_row1(srcp, srcrect->w, dstp, dstrect->w); | |
308 break; | |
309 case 2: | |
310 copy_row2((Uint16 *)srcp, srcrect->w, | |
311 (Uint16 *)dstp, dstrect->w); | |
312 break; | |
313 case 3: | |
314 copy_row3(srcp, srcrect->w, dstp, dstrect->w); | |
315 break; | |
316 case 4: | |
317 copy_row4((Uint32 *)srcp, srcrect->w, | |
318 (Uint32 *)dstp, dstrect->w); | |
319 break; | |
320 } | |
321 #endif | |
322 pos += inc; | |
323 } | |
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324 |
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325 /* We need to unlock the surfaces if they're locked */ |
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326 if ( dst_locked ) { |
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327 SDL_UnlockSurface(dst); |
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328 } |
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329 if ( src_locked ) { |
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330 SDL_UnlockSurface(src); |
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331 } |
0 | 332 return(0); |
333 } | |
334 |