Mercurial > sdl-ios-xcode
diff src/video/SDL_stretch.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | e3242177fe4a |
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--- a/src/video/SDL_stretch.c Tue Feb 21 08:34:45 2006 +0000 +++ b/src/video/SDL_stretch.c Tue Feb 21 08:46:50 2006 +0000 @@ -19,6 +19,7 @@ Sam Lantinga slouken@libsdl.org */ +#include "SDL_config.h" /* This a stretch blit implementation based on ideas given to me by Tomasz Cejner - thanks! :) @@ -34,7 +35,7 @@ */ #if ((defined(_MFC_VER) && defined(_M_IX86)/* && !defined(_WIN32_WCE) still needed? */) || \ - (defined(i386) && defined(__GNUC__))) && SDL_ASSEMBLY_BLITTERS + (defined(__GNUC__) && defined(__i386__))) && SDL_ASSEMBLY_ROUTINES #define USE_ASM_STRETCH #endif