Mercurial > sdl-ios-xcode
annotate src/video/fbcon/3dfx_regs.h @ 3099:82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Mar 2009 10:33:12 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _3DFX_REGS_H | |
25 #define _3DFX_REGS_H | |
26 | |
27 /* This information comes from the public 3Dfx specs for the Voodoo 3000 */ | |
28 | |
29 /* mapped_io register offsets */ | |
30 #define TDFX_STATUS 0x00 | |
31 | |
32 #define INTCTRL (0x00100000 + 0x04) | |
33 #define CLIP0MIN (0x00100000 + 0x08) | |
34 #define CLIP0MAX (0x00100000 + 0x0c) | |
35 #define DSTBASE (0x00100000 + 0x10) | |
36 #define DSTFORMAT (0x00100000 + 0x14) | |
37 #define SRCCOLORKEYMIN (0x00100000 + 0x18) | |
38 #define SRCCOLORKEYMAX (0x00100000 + 0x1c) | |
39 #define DSTCOLORKEYMIN (0x00100000 + 0x20) | |
40 #define DSTCOLORKEYMAX (0x00100000 + 0x24) | |
41 #define BRESERROR0 (0x00100000 + 0x28) | |
42 #define BRESERROR1 (0x00100000 + 0x2c) | |
43 #define ROP_2D (0x00100000 + 0x30) | |
44 #define SRCBASE (0x00100000 + 0x34) | |
45 #define COMMANDEXTRA_2D (0x00100000 + 0x38) | |
46 #define PATTERN0 (0x00100000 + 0x44) | |
47 #define PATTERN1 (0x00100000 + 0x48) | |
48 #define CLIP1MIN (0x00100000 + 0x4c) | |
49 #define CLIP1MAX (0x00100000 + 0x50) | |
50 #define SRCFORMAT (0x00100000 + 0x54) | |
51 #define SRCSIZE (0x00100000 + 0x58) | |
52 #define SRCXY (0x00100000 + 0x5c) | |
53 #define COLORBACK (0x00100000 + 0x60) | |
54 #define COLORFORE (0x00100000 + 0x64) | |
55 #define DSTSIZE (0x00100000 + 0x68) | |
56 #define DSTXY (0x00100000 + 0x6c) | |
57 #define COMMAND_2D (0x00100000 + 0x70) | |
58 #define LAUNCH_2D (0x00100000 + 0x80) | |
59 #define PATTERNBASE (0x00100000 + 0x100) | |
60 | |
61 #define COMMAND_3D (0x00200000 + 0x120) | |
62 | |
63 /* register bitfields (not all, only as needed) */ | |
64 | |
65 #define BIT(x) (1UL << (x)) | |
66 | |
67 #define COMMAND_2D_BITBLT 0x01 | |
68 #define COMMAND_2D_FILLRECT 0x05 | |
69 #define COMMAND_2D_LINE 0x06 | |
70 #define COMMAND_2D_POLYGON_FILL 0x08 | |
71 #define COMMAND_2D_INITIATE BIT(8) | |
72 #define COMMAND_2D_REVERSELINE BIT(9) | |
73 #define COMMAND_2D_STIPPLELINE BIT(12) | |
74 #define COMMAND_2D_MONOCHROME_PATT BIT(13) | |
75 #define COMMAND_2D_MONOCHROME_TRANSP BIT(16) | |
76 | |
77 #define COMMAND_3D_NOP 0x00 | |
78 | |
79 #define STATUS_RETRACE BIT(6) | |
80 #define STATUS_BUSY BIT(9) | |
81 | |
82 #endif /* _3DFX_REGS_H */ | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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83 /* vi: set ts=4 sw=4 expandtab: */ |