view src/video/fbcon/3dfx_regs.h @ 3099:82e60908fab1

Date: Mon, 23 Mar 2009 09:17:24 +0200 From: "Mike Gorchak" Subject: New QNX patches Please apply patch qnx4.diff, which is attached. What has been done: 1)Added back OpenGL ES renderer for QNX target. Added few corrections to OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not support textures under QNX, so I think some additional work must be done. 2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which required by OpenGL ES 1.1 specification. 3) Added attribute clearing at the entrance of function SDL_GL_GetAttribure(). Added error checking into the function SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL ES 1.0. 4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and glColor4f() functions, but 1.0 has glColor4f() only). 5) Added error checking after obtaining attributes using SDL_GL_GetAttribute() function to the testgl2 and testgles. 6) Small correction to testmultiaudio with printing errors. 7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF driver. Please remove ./src/audio/nto directory - it will not be used anymore. Please create ./src/audio/qsa directory and add content of the archive qsa.tar.gz into this directory. I rewrote some sound code, added support for multiple audio cards, enumeration, etc. Added initial support for capture. As far as I can understand SDL 1.3 is not supporting audio capture right now ? Sam, Am I right ? Or audio capture must be supported through the PlayDevice routine ? And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf directory. It is OpenGL ES 1.1 emulation layer for some functions, which are not supported by OpenGL ES 1.0.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 24 Mar 2009 10:33:12 +0000
parents 99210400e8b9
children f7b03b6838cb
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _3DFX_REGS_H
#define _3DFX_REGS_H

/* This information comes from the public 3Dfx specs for the Voodoo 3000 */

/* mapped_io register offsets */
#define TDFX_STATUS	0x00

#define INTCTRL		(0x00100000 + 0x04)
#define CLIP0MIN	(0x00100000 + 0x08)
#define CLIP0MAX	(0x00100000 + 0x0c)
#define DSTBASE		(0x00100000 + 0x10)
#define DSTFORMAT	(0x00100000 + 0x14)
#define SRCCOLORKEYMIN	(0x00100000 + 0x18)
#define SRCCOLORKEYMAX	(0x00100000 + 0x1c)
#define DSTCOLORKEYMIN	(0x00100000 + 0x20)
#define DSTCOLORKEYMAX	(0x00100000 + 0x24)
#define BRESERROR0	(0x00100000 + 0x28)
#define BRESERROR1	(0x00100000 + 0x2c)
#define ROP_2D		(0x00100000 + 0x30)
#define SRCBASE		(0x00100000 + 0x34)
#define COMMANDEXTRA_2D	(0x00100000 + 0x38)
#define PATTERN0	(0x00100000 + 0x44)
#define PATTERN1	(0x00100000 + 0x48)
#define CLIP1MIN	(0x00100000 + 0x4c)
#define CLIP1MAX	(0x00100000 + 0x50)
#define SRCFORMAT	(0x00100000 + 0x54)
#define SRCSIZE		(0x00100000 + 0x58)
#define SRCXY		(0x00100000 + 0x5c)
#define COLORBACK	(0x00100000 + 0x60)
#define COLORFORE	(0x00100000 + 0x64)
#define DSTSIZE		(0x00100000 + 0x68)
#define DSTXY		(0x00100000 + 0x6c)
#define COMMAND_2D	(0x00100000 + 0x70)
#define LAUNCH_2D	(0x00100000 + 0x80)
#define PATTERNBASE	(0x00100000 + 0x100)

#define COMMAND_3D	(0x00200000 + 0x120)

/* register bitfields (not all, only as needed) */

#define BIT(x) (1UL << (x))

#define COMMAND_2D_BITBLT		0x01
#define COMMAND_2D_FILLRECT		0x05
#define COMMAND_2D_LINE			0x06
#define COMMAND_2D_POLYGON_FILL		0x08
#define COMMAND_2D_INITIATE		BIT(8)
#define COMMAND_2D_REVERSELINE		BIT(9)
#define COMMAND_2D_STIPPLELINE		BIT(12)
#define COMMAND_2D_MONOCHROME_PATT	BIT(13)
#define COMMAND_2D_MONOCHROME_TRANSP    BIT(16)

#define COMMAND_3D_NOP			0x00

#define STATUS_RETRACE			BIT(6)
#define STATUS_BUSY			BIT(9)

#endif /* _3DFX_REGS_H */
/* vi: set ts=4 sw=4 expandtab: */