Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_video.c @ 3099:82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Mar 2009 10:33:12 +0000 |
parents | 62d4992e5a92 |
children | 4b594623401b |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 SDL1.3 implementation by couriersud@arcor.de |
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23 |
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24 */ |
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25 |
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26 |
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27 #include "SDL_config.h" |
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28 |
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29 /* DirectFB video driver implementation. |
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30 */ |
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31 |
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32 #include <fcntl.h> |
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33 #include <unistd.h> |
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34 #include <sys/mman.h> |
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35 |
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36 #include <directfb.h> |
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37 #include <directfb_version.h> |
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38 #include <directfb_strings.h> |
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39 |
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40 #include "SDL_video.h" |
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41 #include "SDL_mouse.h" |
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42 #include "../SDL_sysvideo.h" |
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43 #include "../SDL_pixels_c.h" |
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44 #include "../../events/SDL_events_c.h" |
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45 #include "SDL_DirectFB_video.h" |
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46 #include "SDL_DirectFB_events.h" |
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47 #include "SDL_DirectFB_render.h" |
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48 #include "SDL_DirectFB_mouse.h" |
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49 |
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50 #include "SDL_DirectFB_dyn.h" |
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51 |
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52 /* Initialization/Query functions */ |
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53 static int DirectFB_VideoInit(_THIS); |
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54 static void DirectFB_VideoQuit(_THIS); |
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55 |
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56 static int DirectFB_Available(void); |
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57 static SDL_VideoDevice *DirectFB_CreateDevice(int devindex); |
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58 |
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59 #if 0 |
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60 static int DirectFB_SetDisplayGammaRamp(_THIS, Uint16 * ramp); |
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61 static int DirectFB_GetDisplayGammaRamp(_THIS, Uint16 * ramp); |
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62 #endif |
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63 |
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64 VideoBootStrap DirectFB_bootstrap = { |
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65 "directfb", "DirectFB", |
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66 DirectFB_Available, DirectFB_CreateDevice |
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67 }; |
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68 |
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69 /* DirectFB driver bootstrap functions */ |
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70 |
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71 static int |
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72 DirectFB_Available(void) |
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73 { |
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74 if (!SDL_DirectFB_LoadLibrary()) |
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75 return 0; |
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76 SDL_DirectFB_UnLoadLibrary(); |
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77 return 1; |
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78 } |
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79 |
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80 static void |
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81 DirectFB_DeleteDevice(SDL_VideoDevice * device) |
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82 { |
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83 SDL_DirectFB_UnLoadLibrary(); |
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84 SDL_DFB_FREE(device->driverdata); |
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85 SDL_DFB_FREE(device); |
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86 } |
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87 |
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88 static SDL_VideoDevice * |
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89 DirectFB_CreateDevice(int devindex) |
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90 { |
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91 SDL_VideoDevice *device; |
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92 |
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93 if (!SDL_DirectFB_LoadLibrary()) |
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94 return NULL; |
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95 |
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96 /* Initialize all variables that we clean on shutdown */ |
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97 SDL_DFB_CALLOC(device, 1, sizeof(SDL_VideoDevice)); |
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98 |
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99 /* Set the function pointers */ |
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100 |
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101 /* Set the function pointers */ |
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102 device->VideoInit = DirectFB_VideoInit; |
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103 device->VideoQuit = DirectFB_VideoQuit; |
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104 device->GetDisplayModes = DirectFB_GetDisplayModes; |
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105 device->SetDisplayMode = DirectFB_SetDisplayMode; |
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106 #if 0 |
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107 device->SetDisplayGammaRamp = DirectFB_SetDisplayGammaRamp; |
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108 device->GetDisplayGammaRamp = DirectFB_GetDisplayGammaRamp; |
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109 #else |
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110 device->SetDisplayGammaRamp = NULL; |
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111 device->GetDisplayGammaRamp = NULL; |
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112 #endif |
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113 device->PumpEvents = DirectFB_PumpEventsWindow; |
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114 device->CreateWindow = DirectFB_CreateWindow; |
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115 device->CreateWindowFrom = DirectFB_CreateWindowFrom; |
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116 device->SetWindowTitle = DirectFB_SetWindowTitle; |
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117 device->SetWindowIcon = DirectFB_SetWindowIcon; |
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118 device->SetWindowPosition = DirectFB_SetWindowPosition; |
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119 device->SetWindowSize = DirectFB_SetWindowSize; |
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120 device->ShowWindow = DirectFB_ShowWindow; |
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121 device->HideWindow = DirectFB_HideWindow; |
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122 device->RaiseWindow = DirectFB_RaiseWindow; |
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123 device->MaximizeWindow = DirectFB_MaximizeWindow; |
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124 device->MinimizeWindow = DirectFB_MinimizeWindow; |
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125 device->RestoreWindow = DirectFB_RestoreWindow; |
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126 device->SetWindowGrab = DirectFB_SetWindowGrab; |
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127 device->DestroyWindow = DirectFB_DestroyWindow; |
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128 device->GetWindowWMInfo = DirectFB_GetWindowWMInfo; |
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129 |
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130 #if SDL_DIRECTFB_OPENGL |
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131 device->GL_LoadLibrary = DirectFB_GL_LoadLibrary; |
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132 device->GL_GetProcAddress = DirectFB_GL_GetProcAddress; |
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133 device->GL_MakeCurrent = DirectFB_GL_MakeCurrent; |
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134 |
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135 device->GL_CreateContext = DirectFB_GL_CreateContext; |
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136 device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval; |
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137 device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval; |
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138 device->GL_SwapWindow = DirectFB_GL_SwapWindow; |
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139 device->GL_DeleteContext = DirectFB_GL_DeleteContext; |
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140 |
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141 #endif |
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142 |
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143 device->free = DirectFB_DeleteDevice; |
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144 |
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145 return device; |
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146 error: |
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147 if (device) |
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148 free(device); |
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149 return (0); |
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150 } |
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151 |
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152 static const DirectFBSurfaceDrawingFlagsNames(drawing_flags); |
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153 static const DirectFBSurfaceBlittingFlagsNames(blitting_flags); |
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154 static const DirectFBAccelerationMaskNames(acceleration_mask); |
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155 |
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156 static void |
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157 DirectFB_DeviceInformation(IDirectFB * dfb) |
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158 { |
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159 DFBGraphicsDeviceDescription desc; |
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160 int n; |
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161 |
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162 dfb->GetDeviceDescription(dfb, &desc); |
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163 |
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164 fprintf(LOG_CHANNEL, "DirectFB Device Information\n"); |
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165 fprintf(LOG_CHANNEL, "===========================\n"); |
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166 fprintf(LOG_CHANNEL, "Name: %s\n", desc.name); |
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167 fprintf(LOG_CHANNEL, "Vendor: %s\n", desc.vendor); |
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168 fprintf(LOG_CHANNEL, "Driver Name: %s\n", desc.driver.name); |
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169 fprintf(LOG_CHANNEL, "Driver Vendor: %s\n", desc.driver.vendor); |
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170 fprintf(LOG_CHANNEL, "Driver Version: %d.%d\n", desc.driver.major, |
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171 desc.driver.minor); |
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172 |
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173 fprintf(LOG_CHANNEL, "\nVideo memoory: %d\n", desc.video_memory); |
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174 |
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175 fprintf(LOG_CHANNEL, "\nBlitting flags:\n"); |
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176 for (n = 0; blitting_flags[n].flag; n++) { |
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177 if (desc.blitting_flags & blitting_flags[n].flag) |
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178 printf(" %s\n", blitting_flags[n].name); |
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179 } |
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180 |
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181 fprintf(LOG_CHANNEL, "\nDrawing flags:\n"); |
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182 for (n = 0; drawing_flags[n].flag; n++) { |
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183 if (desc.drawing_flags & drawing_flags[n].flag) |
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184 printf(" %s\n", drawing_flags[n].name); |
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185 } |
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186 |
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187 fprintf(LOG_CHANNEL, "\nAcceleration flags:\n"); |
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188 for (n = 0; acceleration_mask[n].mask; n++) { |
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189 if (desc.acceleration_mask & acceleration_mask[n].mask) |
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190 printf(" %s\n", acceleration_mask[n].name); |
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191 } |
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192 |
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193 |
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194 } |
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195 |
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196 static int |
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197 DirectFB_VideoInit(_THIS) |
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198 { |
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199 IDirectFB *dfb = NULL; |
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200 DFB_DeviceData *devdata = NULL; |
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201 char *stemp; |
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202 DFBResult ret; |
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203 |
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204 SDL_DFB_CALLOC(devdata, 1, sizeof(*devdata)); |
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205 |
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206 SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL)); |
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207 |
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208 /* avoid switching to the framebuffer when we |
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209 * are running X11 */ |
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210 stemp = SDL_getenv(DFBENV_USE_X11_CHECK); |
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211 if (stemp) |
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212 ret = atoi(stemp); |
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213 else |
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214 ret = 1; |
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215 |
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216 if (ret) { |
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217 if (SDL_getenv("DISPLAY")) |
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218 DirectFBSetOption("system", "x11"); |
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219 else |
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220 DirectFBSetOption("disable-module", "x11input"); |
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221 } |
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222 |
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223 devdata->use_linux_input = 1; /* default: on */ |
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224 stemp = SDL_getenv(DFBENV_USE_LINUX_INPUT); |
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225 if (stemp) |
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226 devdata->use_linux_input = atoi(stemp); |
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227 |
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228 if (!devdata->use_linux_input) |
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229 DirectFBSetOption("disable-module", "linux_input"); |
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230 |
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231 SDL_DFB_CHECKERR(DirectFBCreate(&dfb)); |
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232 |
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233 DirectFB_DeviceInformation(dfb); |
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234 devdata->use_yuv_underlays = 0; /* default: off */ |
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235 stemp = SDL_getenv(DFBENV_USE_YUV_UNDERLAY); |
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236 if (stemp) |
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237 devdata->use_yuv_underlays = atoi(stemp); |
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238 |
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239 |
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240 /* Create global Eventbuffer for axis events */ |
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241 if (devdata->use_linux_input) { |
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242 SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL, |
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243 DFB_TRUE, |
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244 &devdata->events)); |
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245 } else { |
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246 SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES |
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247 /*DICAPS_ALL */ , |
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248 DFB_TRUE, |
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249 &devdata->events)); |
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250 } |
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251 |
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252 devdata->initialized = 1; |
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253 |
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254 /* simple window manager support */ |
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255 stemp = SDL_getenv(DFBENV_USE_WM); |
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256 if (stemp) |
3040 | 257 devdata->has_own_wm = atoi(stemp); |
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258 else |
3040 | 259 devdata->has_own_wm = 0; |
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260 |
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261 devdata->dfb = dfb; |
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262 devdata->firstwin = NULL; |
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263 |
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264 _this->driverdata = devdata; |
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265 |
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266 DirectFB_InitModes(_this); |
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267 |
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268 #if SDL_DIRECTFB_OPENGL |
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269 DirectFB_GL_Initialize(_this); |
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270 #endif |
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271 |
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272 DirectFB_AddRenderDriver(_this); |
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273 DirectFB_InitMouse(_this); |
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274 DirectFB_InitKeyboard(_this); |
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275 |
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276 return 0; |
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277 |
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278 |
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279 error: |
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280 SDL_DFB_FREE(devdata); |
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281 SDL_DFB_RELEASE(dfb); |
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282 return -1; |
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283 } |
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284 |
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285 static void |
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286 DirectFB_VideoQuit(_THIS) |
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287 { |
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288 DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata; |
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289 |
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290 DirectFB_QuitModes(_this); |
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291 DirectFB_QuitKeyboard(_this); |
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292 DirectFB_QuitMouse(_this); |
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293 |
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294 SDL_DFB_RELEASE(devdata->events); |
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295 SDL_DFB_RELEASE(devdata->dfb); |
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296 |
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297 #if SDL_DIRECTFB_OPENGL |
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298 DirectFB_GL_Shutdown(_this); |
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299 #endif |
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300 |
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301 devdata->initialized = 0; |
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302 } |
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303 |
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304 #if 0 |
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305 static int |
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306 DirectFB_SetDisplayGammaRamp(_THIS, Uint16 * ramp) |
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307 { |
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308 return -1; |
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309 } |
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310 |
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311 static int |
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312 DirectFB_GetDisplayGammaRamp(_THIS, Uint16 * ramp) |
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313 { |
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314 return -1; |
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315 } |
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316 #endif |