Mercurial > sdl-ios-xcode
diff src/video/directfb/SDL_DirectFB_video.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 402d5ff1cf88 |
children | 6264c973814a |
line wrap: on
line diff
--- a/src/video/directfb/SDL_DirectFB_video.c Thu Jul 06 18:01:37 2006 +0000 +++ b/src/video/directfb/SDL_DirectFB_video.c Mon Jul 10 21:04:37 2006 +0000 @@ -45,41 +45,47 @@ #include "SDL_DirectFB_yuv.h" /* The implementation dependent data for the window manager cursor */ -struct WMcursor { - int unused; +struct WMcursor +{ + int unused; }; /* Initialization/Query functions */ -static int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat); -static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); -static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); +static int DirectFB_VideoInit(_THIS, SDL_PixelFormat * vformat); +static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat * format, + Uint32 flags); +static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface * current, + int width, int height, int bpp, + Uint32 flags); static int DirectFB_SetColors(_THIS, int firstcolor, int ncolors, - SDL_Color *colors); + SDL_Color * colors); static void DirectFB_VideoQuit(_THIS); /* Hardware surface functions */ -static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface); -static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); -static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface); -static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface); -static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface); -static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); -static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, - SDL_Surface *dst, SDL_Rect *dstrect); -static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); -static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha); -static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface); -static int DirectFB_ShowWMCursor(_THIS, WMcursor *cursor); +static int DirectFB_AllocHWSurface(_THIS, SDL_Surface * surface); +static int DirectFB_FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * dstrect, + Uint32 color); +static int DirectFB_LockHWSurface(_THIS, SDL_Surface * surface); +static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface * surface); +static void DirectFB_FreeHWSurface(_THIS, SDL_Surface * surface); +static int DirectFB_CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst); +static int DirectFB_HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect); +static int DirectFB_SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key); +static int DirectFB_SetHWAlpha(_THIS, SDL_Surface * surface, Uint8 alpha); +static int DirectFB_FlipHWSurface(_THIS, SDL_Surface * surface); +static int DirectFB_ShowWMCursor(_THIS, WMcursor * cursor); /* Various screen update functions available */ -static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); -static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects); +static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect * rects); +static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect * rects); /* This is the rect EnumModes2 uses */ -struct DirectFBEnumRect { - SDL_Rect r; - struct DirectFBEnumRect* next; +struct DirectFBEnumRect +{ + SDL_Rect r; + struct DirectFBEnumRect *next; }; static struct DirectFBEnumRect *enumlist = NULL; @@ -87,943 +93,953 @@ /* DirectFB driver bootstrap functions */ -static int DirectFB_Available(void) +static int +DirectFB_Available(void) { - return 1; + return 1; } -static void DirectFB_DeleteDevice(SDL_VideoDevice *device) +static void +DirectFB_DeleteDevice(SDL_VideoDevice * device) { - SDL_free(device->hidden); - SDL_free(device); + SDL_free(device->hidden); + SDL_free(device); } -static SDL_VideoDevice *DirectFB_CreateDevice(int devindex) +static SDL_VideoDevice * +DirectFB_CreateDevice(int devindex) { - SDL_VideoDevice *device; + SDL_VideoDevice *device; - /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); - if (device) - { - SDL_memset (device, 0, (sizeof *device)); - device->hidden = (struct SDL_PrivateVideoData *) malloc (sizeof (*device->hidden)); + /* Initialize all variables that we clean on shutdown */ + device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); + if (device) { + SDL_memset(device, 0, (sizeof *device)); + device->hidden = (struct SDL_PrivateVideoData *) + malloc(sizeof(*device->hidden)); } - if (device == NULL || device->hidden == NULL) - { - SDL_OutOfMemory(); - if (device) - { - free (device); + if (device == NULL || device->hidden == NULL) { + SDL_OutOfMemory(); + if (device) { + free(device); } - return(0); + return (0); } - SDL_memset (device->hidden, 0, sizeof (*device->hidden)); + SDL_memset(device->hidden, 0, sizeof(*device->hidden)); - /* Set the function pointers */ - device->VideoInit = DirectFB_VideoInit; - device->ListModes = DirectFB_ListModes; - device->SetVideoMode = DirectFB_SetVideoMode; - device->SetColors = DirectFB_SetColors; - device->UpdateRects = NULL; - device->CreateYUVOverlay = DirectFB_CreateYUVOverlay; - device->VideoQuit = DirectFB_VideoQuit; - device->AllocHWSurface = DirectFB_AllocHWSurface; - device->CheckHWBlit = DirectFB_CheckHWBlit; - device->FillHWRect = DirectFB_FillHWRect; - device->SetHWColorKey = DirectFB_SetHWColorKey; - device->SetHWAlpha = DirectFB_SetHWAlpha; - device->LockHWSurface = DirectFB_LockHWSurface; - device->UnlockHWSurface = DirectFB_UnlockHWSurface; - device->FlipHWSurface = DirectFB_FlipHWSurface; - device->FreeHWSurface = DirectFB_FreeHWSurface; - device->ShowWMCursor = DirectFB_ShowWMCursor; - device->SetCaption = NULL; - device->SetIcon = NULL; - device->IconifyWindow = NULL; - device->GrabInput = NULL; - device->GetWMInfo = NULL; - device->InitOSKeymap = DirectFB_InitOSKeymap; - device->PumpEvents = DirectFB_PumpEvents; + /* Set the function pointers */ + device->VideoInit = DirectFB_VideoInit; + device->ListModes = DirectFB_ListModes; + device->SetVideoMode = DirectFB_SetVideoMode; + device->SetColors = DirectFB_SetColors; + device->UpdateRects = NULL; + device->CreateYUVOverlay = DirectFB_CreateYUVOverlay; + device->VideoQuit = DirectFB_VideoQuit; + device->AllocHWSurface = DirectFB_AllocHWSurface; + device->CheckHWBlit = DirectFB_CheckHWBlit; + device->FillHWRect = DirectFB_FillHWRect; + device->SetHWColorKey = DirectFB_SetHWColorKey; + device->SetHWAlpha = DirectFB_SetHWAlpha; + device->LockHWSurface = DirectFB_LockHWSurface; + device->UnlockHWSurface = DirectFB_UnlockHWSurface; + device->FlipHWSurface = DirectFB_FlipHWSurface; + device->FreeHWSurface = DirectFB_FreeHWSurface; + device->ShowWMCursor = DirectFB_ShowWMCursor; + device->SetCaption = NULL; + device->SetIcon = NULL; + device->IconifyWindow = NULL; + device->GrabInput = NULL; + device->GetWMInfo = NULL; + device->InitOSKeymap = DirectFB_InitOSKeymap; + device->PumpEvents = DirectFB_PumpEvents; - device->free = DirectFB_DeleteDevice; + device->free = DirectFB_DeleteDevice; - return device; + return device; } VideoBootStrap DirectFB_bootstrap = { - "directfb", "DirectFB", - DirectFB_Available, DirectFB_CreateDevice + "directfb", "DirectFB", + DirectFB_Available, DirectFB_CreateDevice }; -static DFBSurfacePixelFormat GetFormatForBpp (int bpp, IDirectFBDisplayLayer *layer) +static DFBSurfacePixelFormat +GetFormatForBpp(int bpp, IDirectFBDisplayLayer * layer) { - DFBDisplayLayerConfig dlc; - int bytes = (bpp + 7) / 8; + DFBDisplayLayerConfig dlc; + int bytes = (bpp + 7) / 8; - layer->GetConfiguration (layer, &dlc); - - if (bytes == DFB_BYTES_PER_PIXEL(dlc.pixelformat) && bytes > 1) - return dlc.pixelformat; + layer->GetConfiguration(layer, &dlc); - switch (bytes) - { + if (bytes == DFB_BYTES_PER_PIXEL(dlc.pixelformat) && bytes > 1) + return dlc.pixelformat; + + switch (bytes) { case 1: - return DSPF_LUT8; + return DSPF_LUT8; case 2: - return DSPF_RGB16; + return DSPF_RGB16; case 3: - return DSPF_RGB24; + return DSPF_RGB24; case 4: - return DSPF_RGB32; + return DSPF_RGB32; } - return DSPF_UNKNOWN; + return DSPF_UNKNOWN; } -static DFBEnumerationResult EnumModesCallback (int width, - int height, - int bpp, - void *data) +static DFBEnumerationResult +EnumModesCallback(int width, int height, int bpp, void *data) { - SDL_VideoDevice *this = (SDL_VideoDevice *)data; - struct DirectFBEnumRect *enumrect; + SDL_VideoDevice *this = (SDL_VideoDevice *) data; + struct DirectFBEnumRect *enumrect; + + HIDDEN->nummodes++; - HIDDEN->nummodes++; - - if (enumlist && enumlist->r.w == width && enumlist->r.h == height) - return DFENUM_OK; + if (enumlist && enumlist->r.w == width && enumlist->r.h == height) + return DFENUM_OK; - enumrect = SDL_calloc(1, sizeof(struct DirectFBEnumRect)); - if (!enumrect) - { - SDL_OutOfMemory(); - return DFENUM_CANCEL; + enumrect = SDL_calloc(1, sizeof(struct DirectFBEnumRect)); + if (!enumrect) { + SDL_OutOfMemory(); + return DFENUM_CANCEL; } - enumrect->r.w = (Uint16)width; - enumrect->r.h = (Uint16)height; - enumrect->next = enumlist; + enumrect->r.w = (Uint16) width; + enumrect->r.h = (Uint16) height; + enumrect->next = enumlist; - enumlist = enumrect; + enumlist = enumrect; - return DFENUM_OK; + return DFENUM_OK; } -struct private_hwdata { - IDirectFBSurface *surface; - IDirectFBPalette *palette; +struct private_hwdata +{ + IDirectFBSurface *surface; + IDirectFBPalette *palette; }; -void SetDirectFBerror (const char *function, DFBResult code) +void +SetDirectFBerror(const char *function, DFBResult code) { - const char *error = DirectFBErrorString (code); + const char *error = DirectFBErrorString(code); - if (error) - SDL_SetError("%s: %s", function, error); - else - SDL_SetError("Unknown error code from %s", function); + if (error) + SDL_SetError("%s: %s", function, error); + else + SDL_SetError("Unknown error code from %s", function); } -static DFBSurfacePixelFormat SDLToDFBPixelFormat (SDL_PixelFormat *format) +static DFBSurfacePixelFormat +SDLToDFBPixelFormat(SDL_PixelFormat * format) { - if (format->Rmask && format->Gmask && format->Bmask) - { - switch (format->BitsPerPixel) - { + if (format->Rmask && format->Gmask && format->Bmask) { + switch (format->BitsPerPixel) { case 8: - return DSPF_LUT8; - + return DSPF_LUT8; + case 16: - if (format->Rmask == 0xF800 && - format->Gmask == 0x07E0 && - format->Bmask == 0x001F) - return DSPF_RGB16; - /* fall through */ - + if (format->Rmask == 0xF800 && + format->Gmask == 0x07E0 && format->Bmask == 0x001F) + return DSPF_RGB16; + /* fall through */ + case 15: - if (format->Rmask == 0x7C00 && - format->Gmask == 0x03E0 && - format->Bmask == 0x001F) - return DSPF_ARGB1555; - break; - + if (format->Rmask == 0x7C00 && + format->Gmask == 0x03E0 && format->Bmask == 0x001F) + return DSPF_ARGB1555; + break; + case 24: - if (format->Rmask == 0xFF0000 && - format->Gmask == 0x00FF00 && - format->Bmask == 0x0000FF) - return DSPF_RGB24; - break; + if (format->Rmask == 0xFF0000 && + format->Gmask == 0x00FF00 && format->Bmask == 0x0000FF) + return DSPF_RGB24; + break; case 32: - if (format->Rmask == 0xFF0000 && - format->Gmask == 0x00FF00 && - format->Bmask == 0x0000FF) - { - if (format->Amask == 0xFF000000) - return DSPF_ARGB; - else - return DSPF_RGB32; + if (format->Rmask == 0xFF0000 && + format->Gmask == 0x00FF00 && format->Bmask == 0x0000FF) { + if (format->Amask == 0xFF000000) + return DSPF_ARGB; + else + return DSPF_RGB32; } - break; + break; + } + } else { + switch (format->BitsPerPixel) { + case 8: + return DSPF_LUT8; + case 15: + return DSPF_ARGB1555; + case 16: + return DSPF_RGB16; + case 24: + return DSPF_RGB24; + case 32: + return DSPF_RGB32; } } - else - { - switch (format->BitsPerPixel) - { - case 8: - return DSPF_LUT8; - case 15: - return DSPF_ARGB1555; - case 16: - return DSPF_RGB16; - case 24: - return DSPF_RGB24; - case 32: - return DSPF_RGB32; - } + + return DSPF_UNKNOWN; +} + +static SDL_Palette * +AllocatePalette(int size) +{ + SDL_Palette *palette; + SDL_Color *colors; + + palette = SDL_calloc(1, sizeof(SDL_Palette)); + if (!palette) { + SDL_OutOfMemory(); + return NULL; } - return DSPF_UNKNOWN; -} - -static SDL_Palette *AllocatePalette(int size) -{ - SDL_Palette *palette; - SDL_Color *colors; - - palette = SDL_calloc (1, sizeof(SDL_Palette)); - if (!palette) - { - SDL_OutOfMemory(); - return NULL; - } - - colors = SDL_calloc (size, sizeof(SDL_Color)); - if (!colors) - { - SDL_OutOfMemory(); - return NULL; + colors = SDL_calloc(size, sizeof(SDL_Color)); + if (!colors) { + SDL_OutOfMemory(); + return NULL; } - palette->ncolors = size; - palette->colors = colors; + palette->ncolors = size; + palette->colors = colors; - return palette; + return palette; } -static int DFBToSDLPixelFormat (DFBSurfacePixelFormat pixelformat, SDL_PixelFormat *format) +static int +DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat, + SDL_PixelFormat * format) { - format->Amask = format->Rmask = format->Gmask = format->Bmask = 0; - format->BitsPerPixel = format->BytesPerPixel = 0; + format->Amask = format->Rmask = format->Gmask = format->Bmask = 0; + format->BitsPerPixel = format->BytesPerPixel = 0; - switch (pixelformat) - { + switch (pixelformat) { case DSPF_A8: - format->Amask = 0x000000FF; - break; + format->Amask = 0x000000FF; + break; case DSPF_ARGB1555: - format->Rmask = 0x00007C00; - format->Gmask = 0x000003E0; - format->Bmask = 0x0000001F; - break; + format->Rmask = 0x00007C00; + format->Gmask = 0x000003E0; + format->Bmask = 0x0000001F; + break; case DSPF_RGB16: - format->Rmask = 0x0000F800; - format->Gmask = 0x000007E0; - format->Bmask = 0x0000001F; - break; + format->Rmask = 0x0000F800; + format->Gmask = 0x000007E0; + format->Bmask = 0x0000001F; + break; case DSPF_ARGB: - format->Amask = 0; /* apps don't seem to like that: 0xFF000000; */ - /* fall through */ + format->Amask = 0; /* apps don't seem to like that: 0xFF000000; */ + /* fall through */ case DSPF_RGB24: case DSPF_RGB32: - format->Rmask = 0x00FF0000; - format->Gmask = 0x0000FF00; - format->Bmask = 0x000000FF; - break; + format->Rmask = 0x00FF0000; + format->Gmask = 0x0000FF00; + format->Bmask = 0x000000FF; + break; case DSPF_LUT8: - format->Rmask = 0x000000FF; - format->Gmask = 0x000000FF; - format->Bmask = 0x000000FF; + format->Rmask = 0x000000FF; + format->Gmask = 0x000000FF; + format->Bmask = 0x000000FF; - if (!format->palette) - format->palette = AllocatePalette(256); - break; + if (!format->palette) + format->palette = AllocatePalette(256); + break; default: - fprintf (stderr, "SDL_DirectFB: Unsupported pixelformat (0x%08x)!\n", pixelformat); - return -1; + fprintf(stderr, + "SDL_DirectFB: Unsupported pixelformat (0x%08x)!\n", + pixelformat); + return -1; } - format->BitsPerPixel = DFB_BYTES_PER_PIXEL(pixelformat) * 8; - format->BytesPerPixel = DFB_BYTES_PER_PIXEL(pixelformat); + format->BitsPerPixel = DFB_BYTES_PER_PIXEL(pixelformat) * 8; + format->BytesPerPixel = DFB_BYTES_PER_PIXEL(pixelformat); - return 0; + return 0; } -int DirectFB_VideoInit(_THIS, SDL_PixelFormat *vformat) +int +DirectFB_VideoInit(_THIS, SDL_PixelFormat * vformat) { - int i; - DFBResult ret; + int i; + DFBResult ret; #if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23) - DFBCardCapabilities caps; + DFBCardCapabilities caps; #else - DFBGraphicsDeviceDescription caps; + DFBGraphicsDeviceDescription caps; #endif - DFBDisplayLayerConfig dlc; - struct DirectFBEnumRect *rect; - IDirectFB *dfb = NULL; - IDirectFBDisplayLayer *layer = NULL; - IDirectFBEventBuffer *events = NULL; + DFBDisplayLayerConfig dlc; + struct DirectFBEnumRect *rect; + IDirectFB *dfb = NULL; + IDirectFBDisplayLayer *layer = NULL; + IDirectFBEventBuffer *events = NULL; - HIDDEN->c2layer = NULL, HIDDEN->c2frame = NULL; - HIDDEN->enable_mga_crtc2 = 0; - HIDDEN->mga_crtc2_stretch_overscan = 1; + HIDDEN->c2layer = NULL, HIDDEN->c2frame = NULL; + HIDDEN->enable_mga_crtc2 = 0; + HIDDEN->mga_crtc2_stretch_overscan = 1; - ret = DirectFBInit (NULL, NULL); - if (ret) - { - SetDirectFBerror ("DirectFBInit", ret); - goto error; + ret = DirectFBInit(NULL, NULL); + if (ret) { + SetDirectFBerror("DirectFBInit", ret); + goto error; } - ret = DirectFBCreate (&dfb); - if (ret) - { - SetDirectFBerror ("DirectFBCreate", ret); - goto error; + ret = DirectFBCreate(&dfb); + if (ret) { + SetDirectFBerror("DirectFBCreate", ret); + goto error; + } + + ret = dfb->GetDisplayLayer(dfb, DLID_PRIMARY, &layer); + if (ret) { + SetDirectFBerror("dfb->GetDisplayLayer", ret); + goto error; } - ret = dfb->GetDisplayLayer (dfb, DLID_PRIMARY, &layer); - if (ret) - { - SetDirectFBerror ("dfb->GetDisplayLayer", ret); - goto error; + ret = dfb->CreateInputEventBuffer(dfb, DICAPS_ALL, DFB_FALSE, &events); + if (ret) { + SetDirectFBerror("dfb->CreateEventBuffer", ret); + goto error; + } + + layer->EnableCursor(layer, 1); + + /* Query layer configuration to determine the current mode and pixelformat */ + layer->GetConfiguration(layer, &dlc); + + /* If current format is not supported use LUT8 as the default */ + if (DFBToSDLPixelFormat(dlc.pixelformat, vformat)) + DFBToSDLPixelFormat(DSPF_LUT8, vformat); + + /* Enumerate the available fullscreen modes */ + ret = dfb->EnumVideoModes(dfb, EnumModesCallback, this); + if (ret) { + SetDirectFBerror("dfb->EnumVideoModes", ret); + goto error; } - ret = dfb->CreateInputEventBuffer (dfb, DICAPS_ALL, DFB_FALSE, &events); - if (ret) - { - SetDirectFBerror ("dfb->CreateEventBuffer", ret); - goto error; - } - - layer->EnableCursor (layer, 1); - - /* Query layer configuration to determine the current mode and pixelformat */ - layer->GetConfiguration (layer, &dlc); - - /* If current format is not supported use LUT8 as the default */ - if (DFBToSDLPixelFormat (dlc.pixelformat, vformat)) - DFBToSDLPixelFormat (DSPF_LUT8, vformat); - - /* Enumerate the available fullscreen modes */ - ret = dfb->EnumVideoModes (dfb, EnumModesCallback, this); - if (ret) - { - SetDirectFBerror ("dfb->EnumVideoModes", ret); - goto error; + HIDDEN->modelist = SDL_calloc(HIDDEN->nummodes + 1, sizeof(SDL_Rect *)); + if (!HIDDEN->modelist) { + SDL_OutOfMemory(); + goto error; } - HIDDEN->modelist = SDL_calloc (HIDDEN->nummodes + 1, sizeof(SDL_Rect *)); - if (!HIDDEN->modelist) - { - SDL_OutOfMemory(); - goto error; + for (i = 0, rect = enumlist; rect; ++i, rect = rect->next) { + HIDDEN->modelist[i] = &rect->r; } - for (i = 0, rect = enumlist; rect; ++i, rect = rect->next ) - { - HIDDEN->modelist[i] = &rect->r; - } - - HIDDEN->modelist[i] = NULL; + HIDDEN->modelist[i] = NULL; - /* Query card capabilities to get the video memory size */ + /* Query card capabilities to get the video memory size */ #if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23) - dfb->GetCardCapabilities (dfb, &caps); + dfb->GetCardCapabilities(dfb, &caps); #else - dfb->GetDeviceDescription (dfb, &caps); + dfb->GetDeviceDescription(dfb, &caps); #endif - this->info.wm_available = 1; - this->info.hw_available = 1; - this->info.blit_hw = 1; - this->info.blit_hw_CC = 1; - this->info.blit_hw_A = 1; - this->info.blit_fill = 1; - this->info.video_mem = caps.video_memory / 1024; - - HIDDEN->initialized = 1; - HIDDEN->dfb = dfb; - HIDDEN->layer = layer; - HIDDEN->eventbuffer = events; + this->info.wm_available = 1; + this->info.hw_available = 1; + this->info.blit_hw = 1; + this->info.blit_hw_CC = 1; + this->info.blit_hw_A = 1; + this->info.blit_fill = 1; + this->info.video_mem = caps.video_memory / 1024; - if (SDL_getenv("SDL_DIRECTFB_MGA_CRTC2") != NULL) - HIDDEN->enable_mga_crtc2 = 1; - - if (HIDDEN->enable_mga_crtc2) - { - DFBDisplayLayerConfig dlc; - DFBDisplayLayerConfigFlags failed; + HIDDEN->initialized = 1; + HIDDEN->dfb = dfb; + HIDDEN->layer = layer; + HIDDEN->eventbuffer = events; + + if (SDL_getenv("SDL_DIRECTFB_MGA_CRTC2") != NULL) + HIDDEN->enable_mga_crtc2 = 1; - ret = dfb->GetDisplayLayer (dfb, 2, &HIDDEN->c2layer); - if (ret) - { - SetDirectFBerror ("dfb->GetDisplayLayer(CRTC2)", ret); - goto error; + if (HIDDEN->enable_mga_crtc2) { + DFBDisplayLayerConfig dlc; + DFBDisplayLayerConfigFlags failed; + + ret = dfb->GetDisplayLayer(dfb, 2, &HIDDEN->c2layer); + if (ret) { + SetDirectFBerror("dfb->GetDisplayLayer(CRTC2)", ret); + goto error; } - ret = HIDDEN->layer->SetCooperativeLevel(HIDDEN->layer, DLSCL_EXCLUSIVE); - if (ret) - { - SetDirectFBerror ("layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret); - goto error; + ret = + HIDDEN->layer->SetCooperativeLevel(HIDDEN->layer, + DLSCL_EXCLUSIVE); + if (ret) { + SetDirectFBerror + ("layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret); + goto error; } - - ret = HIDDEN->c2layer->SetCooperativeLevel(HIDDEN->c2layer, DLSCL_EXCLUSIVE); - if (ret) - { - SetDirectFBerror ("c2layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret); - goto error; + + ret = + HIDDEN->c2layer->SetCooperativeLevel(HIDDEN->c2layer, + DLSCL_EXCLUSIVE); + if (ret) { + SetDirectFBerror + ("c2layer->SetCooperativeLevel(CRTC2, EXCLUSIVE)", ret); + goto error; } - HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0x0); + HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0x0); + + /* Init the surface here as it got a fixed size */ + dlc.flags = DLCONF_PIXELFORMAT | DLCONF_BUFFERMODE; + dlc.buffermode = DLBM_BACKVIDEO; + dlc.pixelformat = DSPF_RGB32; - /* Init the surface here as it got a fixed size */ - dlc.flags = DLCONF_PIXELFORMAT | DLCONF_BUFFERMODE; - dlc.buffermode = DLBM_BACKVIDEO; - dlc.pixelformat = DSPF_RGB32; - - ret = HIDDEN->c2layer->TestConfiguration( HIDDEN->c2layer, &dlc, &failed ); - if (ret) - { - SetDirectFBerror ("c2layer->TestConfiguration", ret); - goto error; + ret = + HIDDEN->c2layer->TestConfiguration(HIDDEN->c2layer, &dlc, + &failed); + if (ret) { + SetDirectFBerror("c2layer->TestConfiguration", ret); + goto error; } - - ret = HIDDEN->c2layer->SetConfiguration( HIDDEN->c2layer, &dlc ); - if (ret) - { - SetDirectFBerror ("c2layer->SetConfiguration", ret); - goto error; + + ret = HIDDEN->c2layer->SetConfiguration(HIDDEN->c2layer, &dlc); + if (ret) { + SetDirectFBerror("c2layer->SetConfiguration", ret); + goto error; } - - ret = HIDDEN->c2layer->GetSurface( HIDDEN->c2layer, &HIDDEN->c2frame ); - if (ret) - { - SetDirectFBerror ("c2layer->GetSurface", ret); - goto error; + + ret = HIDDEN->c2layer->GetSurface(HIDDEN->c2layer, &HIDDEN->c2frame); + if (ret) { + SetDirectFBerror("c2layer->GetSurface", ret); + goto error; } - HIDDEN->c2framesize.x = 0; - HIDDEN->c2framesize.y = 0; - HIDDEN->c2frame->GetSize( HIDDEN->c2frame, &HIDDEN->c2framesize.w, &HIDDEN->c2framesize.h); + HIDDEN->c2framesize.x = 0; + HIDDEN->c2framesize.y = 0; + HIDDEN->c2frame->GetSize(HIDDEN->c2frame, &HIDDEN->c2framesize.w, + &HIDDEN->c2framesize.h); - HIDDEN->c2frame->SetBlittingFlags( HIDDEN->c2frame, DSBLIT_NOFX ); - HIDDEN->c2frame->SetColor( HIDDEN->c2frame, 0, 0, 0, 0xff ); - - /* Clear CRTC2 */ - HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff ); - HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 ); - HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff ); - HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0 ); - HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff ); + HIDDEN->c2frame->SetBlittingFlags(HIDDEN->c2frame, DSBLIT_NOFX); + HIDDEN->c2frame->SetColor(HIDDEN->c2frame, 0, 0, 0, 0xff); + + /* Clear CRTC2 */ + HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff); + HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0); + HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff); + HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, 0); + HIDDEN->c2frame->Clear(HIDDEN->c2frame, 0, 0, 0, 0xff); - HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0xFF ); - - /* Check if overscan is possibly set */ - if (SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN") != NULL) - { - float overscan = 0; - if (SDL_sscanf(SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN"), "%f", &overscan) == 1) - if (overscan > 0 && overscan < 2) - HIDDEN->mga_crtc2_stretch_overscan = overscan; - } + HIDDEN->c2layer->SetOpacity(HIDDEN->c2layer, 0xFF); - #ifdef DIRECTFB_CRTC2_DEBUG - printf("CRTC2 overscan: %f\n", HIDDEN->mga_crtc2_stretch_overscan); - #endif + /* Check if overscan is possibly set */ + if (SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN") != NULL) { + float overscan = 0; + if (SDL_sscanf + (SDL_getenv("SDL_DIRECTFB_MGA_OVERSCAN"), "%f", + &overscan) == 1) + if (overscan > 0 && overscan < 2) + HIDDEN->mga_crtc2_stretch_overscan = overscan; + } +#ifdef DIRECTFB_CRTC2_DEBUG + printf("CRTC2 overscan: %f\n", HIDDEN->mga_crtc2_stretch_overscan); +#endif } - return 0; + return 0; - error: - if (events) - events->Release (events); - - if (HIDDEN->c2frame) - HIDDEN->c2frame->Release (HIDDEN->c2frame); + error: + if (events) + events->Release(events); + + if (HIDDEN->c2frame) + HIDDEN->c2frame->Release(HIDDEN->c2frame); - if (HIDDEN->c2layer) - HIDDEN->c2layer->Release (HIDDEN->c2layer); + if (HIDDEN->c2layer) + HIDDEN->c2layer->Release(HIDDEN->c2layer); - if (layer) - layer->Release (layer); + if (layer) + layer->Release(layer); - if (dfb) - dfb->Release (dfb); + if (dfb) + dfb->Release(dfb); - return -1; + return -1; } -static SDL_Rect **DirectFB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) +static SDL_Rect ** +DirectFB_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) { - if (flags & SDL_FULLSCREEN) - return HIDDEN->modelist; - else - if (SDLToDFBPixelFormat (format) != DSPF_UNKNOWN) - return (SDL_Rect**) -1; + if (flags & SDL_FULLSCREEN) + return HIDDEN->modelist; + else if (SDLToDFBPixelFormat(format) != DSPF_UNKNOWN) + return (SDL_Rect **) - 1; - return NULL; + return NULL; } -static SDL_Surface *DirectFB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) +static SDL_Surface * +DirectFB_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, + int bpp, Uint32 flags) { - DFBResult ret; - DFBSurfaceDescription dsc; - DFBSurfacePixelFormat pixelformat; - IDirectFBSurface *surface; + DFBResult ret; + DFBSurfaceDescription dsc; + DFBSurfacePixelFormat pixelformat; + IDirectFBSurface *surface; - fprintf (stderr, "SDL DirectFB_SetVideoMode: %dx%d@%d, flags: 0x%08x\n", - width, height, bpp, flags); + fprintf(stderr, "SDL DirectFB_SetVideoMode: %dx%d@%d, flags: 0x%08x\n", + width, height, bpp, flags); - flags |= SDL_FULLSCREEN; + flags |= SDL_FULLSCREEN; - /* Release previous primary surface */ - if (current->hwdata && current->hwdata->surface) - { - current->hwdata->surface->Release (current->hwdata->surface); - current->hwdata->surface = NULL; + /* Release previous primary surface */ + if (current->hwdata && current->hwdata->surface) { + current->hwdata->surface->Release(current->hwdata->surface); + current->hwdata->surface = NULL; - /* And its palette if present */ - if (current->hwdata->palette) - { - current->hwdata->palette->Release (current->hwdata->palette); - current->hwdata->palette = NULL; + /* And its palette if present */ + if (current->hwdata->palette) { + current->hwdata->palette->Release(current->hwdata->palette); + current->hwdata->palette = NULL; + } + } else if (!current->hwdata) { + /* Allocate the hardware acceleration data */ + current->hwdata = + (struct private_hwdata *) SDL_calloc(1, sizeof(*current->hwdata)); + if (!current->hwdata) { + SDL_OutOfMemory(); + return NULL; } } - else if (!current->hwdata) - { - /* Allocate the hardware acceleration data */ - current->hwdata = (struct private_hwdata *) SDL_calloc (1, sizeof(*current->hwdata)); - if (!current->hwdata) - { - SDL_OutOfMemory(); - return NULL; - } - } - /* Set cooperative level depending on flag SDL_FULLSCREEN */ - if (flags & SDL_FULLSCREEN) - { - ret = HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_FULLSCREEN); - if (ret && !HIDDEN->enable_mga_crtc2) - { - DirectFBError ("dfb->SetCooperativeLevel", ret); - flags &= ~SDL_FULLSCREEN; + /* Set cooperative level depending on flag SDL_FULLSCREEN */ + if (flags & SDL_FULLSCREEN) { + ret = HIDDEN->dfb->SetCooperativeLevel(HIDDEN->dfb, DFSCL_FULLSCREEN); + if (ret && !HIDDEN->enable_mga_crtc2) { + DirectFBError("dfb->SetCooperativeLevel", ret); + flags &= ~SDL_FULLSCREEN; } - } - else - HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL); + } else + HIDDEN->dfb->SetCooperativeLevel(HIDDEN->dfb, DFSCL_NORMAL); - /* Set video mode */ - ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp); - if (ret) - { - if (flags & SDL_FULLSCREEN) - { - flags &= ~SDL_FULLSCREEN; - HIDDEN->dfb->SetCooperativeLevel (HIDDEN->dfb, DFSCL_NORMAL); - ret = HIDDEN->dfb->SetVideoMode (HIDDEN->dfb, width, height, bpp); + /* Set video mode */ + ret = HIDDEN->dfb->SetVideoMode(HIDDEN->dfb, width, height, bpp); + if (ret) { + if (flags & SDL_FULLSCREEN) { + flags &= ~SDL_FULLSCREEN; + HIDDEN->dfb->SetCooperativeLevel(HIDDEN->dfb, DFSCL_NORMAL); + ret = HIDDEN->dfb->SetVideoMode(HIDDEN->dfb, width, height, bpp); } - if (ret) - { - SetDirectFBerror ("dfb->SetVideoMode", ret); - return NULL; + if (ret) { + SetDirectFBerror("dfb->SetVideoMode", ret); + return NULL; } } - /* Create primary surface */ - dsc.flags = DSDESC_CAPS | DSDESC_PIXELFORMAT; - dsc.caps = DSCAPS_PRIMARY | ((flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0); - dsc.pixelformat = GetFormatForBpp (bpp, HIDDEN->layer); + /* Create primary surface */ + dsc.flags = DSDESC_CAPS | DSDESC_PIXELFORMAT; + dsc.caps = + DSCAPS_PRIMARY | ((flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0); + dsc.pixelformat = GetFormatForBpp(bpp, HIDDEN->layer); - ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface); - if (ret && (flags & SDL_DOUBLEBUF)) - { - /* Try without double buffering */ - dsc.caps &= ~DSCAPS_FLIPPING; - ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface); + ret = HIDDEN->dfb->CreateSurface(HIDDEN->dfb, &dsc, &surface); + if (ret && (flags & SDL_DOUBLEBUF)) { + /* Try without double buffering */ + dsc.caps &= ~DSCAPS_FLIPPING; + ret = HIDDEN->dfb->CreateSurface(HIDDEN->dfb, &dsc, &surface); } - if (ret) - { - SetDirectFBerror ("dfb->CreateSurface", ret); - return NULL; + if (ret) { + SetDirectFBerror("dfb->CreateSurface", ret); + return NULL; } - current->w = width; - current->h = height; - current->flags = SDL_HWSURFACE | SDL_PREALLOC; + current->w = width; + current->h = height; + current->flags = SDL_HWSURFACE | SDL_PREALLOC; - if (flags & SDL_FULLSCREEN) - { - current->flags |= SDL_FULLSCREEN; - this->UpdateRects = DirectFB_DirectUpdate; - } - else - this->UpdateRects = DirectFB_WindowedUpdate; + if (flags & SDL_FULLSCREEN) { + current->flags |= SDL_FULLSCREEN; + this->UpdateRects = DirectFB_DirectUpdate; + } else + this->UpdateRects = DirectFB_WindowedUpdate; - if (dsc.caps & DSCAPS_FLIPPING) - current->flags |= SDL_DOUBLEBUF; + if (dsc.caps & DSCAPS_FLIPPING) + current->flags |= SDL_DOUBLEBUF; - surface->GetPixelFormat (surface, &pixelformat); - - DFBToSDLPixelFormat (pixelformat, current->format); + surface->GetPixelFormat(surface, &pixelformat); - /* Get the surface palette (if supported) */ - if (DFB_PIXELFORMAT_IS_INDEXED( pixelformat )) - { - surface->GetPalette (surface, ¤t->hwdata->palette); + DFBToSDLPixelFormat(pixelformat, current->format); - current->flags |= SDL_HWPALETTE; + /* Get the surface palette (if supported) */ + if (DFB_PIXELFORMAT_IS_INDEXED(pixelformat)) { + surface->GetPalette(surface, ¤t->hwdata->palette); + + current->flags |= SDL_HWPALETTE; } - current->hwdata->surface = surface; + current->hwdata->surface = surface; - /* MGA CRTC2 stuff */ - if (HIDDEN->enable_mga_crtc2) - { - /* no stretching if c2ssize == c2framesize */ - HIDDEN->c2ssize.x = 0, HIDDEN->c2ssize.y = 0; - HIDDEN->c2ssize.w = width; - HIDDEN->c2ssize.h = height; + /* MGA CRTC2 stuff */ + if (HIDDEN->enable_mga_crtc2) { + /* no stretching if c2ssize == c2framesize */ + HIDDEN->c2ssize.x = 0, HIDDEN->c2ssize.y = 0; + HIDDEN->c2ssize.w = width; + HIDDEN->c2ssize.h = height; - HIDDEN->c2dsize.x = 0, HIDDEN->c2dsize.y = 0; - HIDDEN->c2dsize.w = width; - HIDDEN->c2dsize.h = height; + HIDDEN->c2dsize.x = 0, HIDDEN->c2dsize.y = 0; + HIDDEN->c2dsize.w = width; + HIDDEN->c2dsize.h = height; + + HIDDEN->mga_crtc2_stretch = 0; - HIDDEN->mga_crtc2_stretch = 0; + if (SDL_getenv("SDL_DIRECTFB_MGA_STRETCH") != NULL) { + /* Normally assume a picture aspect ratio of 4:3 */ + int zoom_aspect_x = 4, zoom_aspect_y = 3, i, j; - if (SDL_getenv("SDL_DIRECTFB_MGA_STRETCH") != NULL) - { - /* Normally assume a picture aspect ratio of 4:3 */ - int zoom_aspect_x = 4, zoom_aspect_y = 3, i, j; + for (i = 1; i < 20; i++) { + for (j = 1; j < 10; j++) { + if ((float) width / (float) i * (float) j == height) { + zoom_aspect_x = i; + zoom_aspect_y = j; - for (i = 1; i < 20; i++) - { - for (j = 1; j < 10; j++) - { - if ((float)width/(float)i*(float)j == height) - { - zoom_aspect_x = i; - zoom_aspect_y = j; - - /* break the loop */ - i = 21; - break; - } - } - } - - #ifdef DIRECTFB_CRTC2_DEBUG - printf("Source resolution: X: %d, Y: %d, Aspect ratio: %d:%d\n", width, height, zoom_aspect_x, zoom_aspect_y); - printf("CRTC2 resolution: X: %d, Y: %d\n", HIDDEN->c2framesize.w, HIDDEN->c2framesize.h); - #endif - - /* don't stretch only slightly smaller/larger images */ - if ((float)width < (float)HIDDEN->c2framesize.w*0.95 || (float)height < (float)HIDDEN->c2framesize.h*0.95) - { - while ((float)HIDDEN->c2dsize.w < (float)HIDDEN->c2framesize.w*HIDDEN->mga_crtc2_stretch_overscan && (float)HIDDEN->c2dsize.h < (float)HIDDEN->c2framesize.h*HIDDEN->mga_crtc2_stretch_overscan) - { - HIDDEN->c2dsize.w+=zoom_aspect_x; - HIDDEN->c2dsize.h+=zoom_aspect_y; + /* break the loop */ + i = 21; + break; + } + } + } + +#ifdef DIRECTFB_CRTC2_DEBUG + printf + ("Source resolution: X: %d, Y: %d, Aspect ratio: %d:%d\n", + width, height, zoom_aspect_x, zoom_aspect_y); + printf("CRTC2 resolution: X: %d, Y: %d\n", + HIDDEN->c2framesize.w, HIDDEN->c2framesize.h); +#endif + + /* don't stretch only slightly smaller/larger images */ + if ((float) width < (float) HIDDEN->c2framesize.w * 0.95 + || (float) height < (float) HIDDEN->c2framesize.h * 0.95) { + while ((float) HIDDEN->c2dsize.w < + (float) HIDDEN->c2framesize.w * + HIDDEN->mga_crtc2_stretch_overscan + && (float) HIDDEN->c2dsize.h < + (float) HIDDEN->c2framesize.h * + HIDDEN->mga_crtc2_stretch_overscan) { + HIDDEN->c2dsize.w += zoom_aspect_x; + HIDDEN->c2dsize.h += zoom_aspect_y; } - /* one step down */ - HIDDEN->c2dsize.w-=zoom_aspect_x; - HIDDEN->c2dsize.h-=zoom_aspect_y; + /* one step down */ + HIDDEN->c2dsize.w -= zoom_aspect_x; + HIDDEN->c2dsize.h -= zoom_aspect_y; - #ifdef DIRECTFB_CRTC2_DEBUG - printf("Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h); - #endif +#ifdef DIRECTFB_CRTC2_DEBUG + printf("Stretched resolution: X: %d, Y: %d\n", + HIDDEN->c2dsize.w, HIDDEN->c2dsize.h); +#endif - HIDDEN->mga_crtc2_stretch = 1; - } - else if ((float)width > (float)HIDDEN->c2framesize.w*0.95 || (float)height > (float)HIDDEN->c2framesize.h*0.95) - { - while ((float)HIDDEN->c2dsize.w > (float)HIDDEN->c2framesize.w*HIDDEN->mga_crtc2_stretch_overscan || (float)HIDDEN->c2dsize.h > (float)HIDDEN->c2framesize.h*HIDDEN->mga_crtc2_stretch_overscan) - { - HIDDEN->c2dsize.w-=zoom_aspect_x; - HIDDEN->c2dsize.h-=zoom_aspect_y; + HIDDEN->mga_crtc2_stretch = 1; + } else if ((float) width > (float) HIDDEN->c2framesize.w * 0.95 + || (float) height > + (float) HIDDEN->c2framesize.h * 0.95) { + while ((float) HIDDEN->c2dsize.w > + (float) HIDDEN->c2framesize.w * + HIDDEN->mga_crtc2_stretch_overscan + || (float) HIDDEN->c2dsize.h > + (float) HIDDEN->c2framesize.h * + HIDDEN->mga_crtc2_stretch_overscan) { + HIDDEN->c2dsize.w -= zoom_aspect_x; + HIDDEN->c2dsize.h -= zoom_aspect_y; } - - #ifdef DIRECTFB_CRTC2_DEBUG - printf("Down-Stretched resolution: X: %d, Y: %d\n", HIDDEN->c2dsize.w, HIDDEN->c2dsize.h); - #endif + +#ifdef DIRECTFB_CRTC2_DEBUG + printf("Down-Stretched resolution: X: %d, Y: %d\n", + HIDDEN->c2dsize.w, HIDDEN->c2dsize.h); +#endif - HIDDEN->mga_crtc2_stretch = 1; - } else { - #ifdef DIRECTFB_CRTC2_DEBUG - printf("Not stretching image\n"); - #endif - } + HIDDEN->mga_crtc2_stretch = 1; + } else { +#ifdef DIRECTFB_CRTC2_DEBUG + printf("Not stretching image\n"); +#endif + } - /* Panning */ - if (HIDDEN->c2framesize.w > HIDDEN->c2dsize.w) - HIDDEN->c2dsize.x = (HIDDEN->c2framesize.w - HIDDEN->c2dsize.w) / 2; - else - HIDDEN->c2dsize.x = (HIDDEN->c2dsize.w - HIDDEN->c2framesize.w) / 2; + /* Panning */ + if (HIDDEN->c2framesize.w > HIDDEN->c2dsize.w) + HIDDEN->c2dsize.x = + (HIDDEN->c2framesize.w - HIDDEN->c2dsize.w) / 2; + else + HIDDEN->c2dsize.x = + (HIDDEN->c2dsize.w - HIDDEN->c2framesize.w) / 2; - if (HIDDEN->c2framesize.h > HIDDEN->c2dsize.h) - HIDDEN->c2dsize.y = (HIDDEN->c2framesize.h - HIDDEN->c2dsize.h) / 2; - else - HIDDEN->c2dsize.y = (HIDDEN->c2dsize.h - HIDDEN->c2framesize.h) / 2; + if (HIDDEN->c2framesize.h > HIDDEN->c2dsize.h) + HIDDEN->c2dsize.y = + (HIDDEN->c2framesize.h - HIDDEN->c2dsize.h) / 2; + else + HIDDEN->c2dsize.y = + (HIDDEN->c2dsize.h - HIDDEN->c2framesize.h) / 2; - #ifdef DIRECTFB_CRTC2_DEBUG - printf("CRTC2 position X: %d, Y: %d\n", HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); - #endif - } - } +#ifdef DIRECTFB_CRTC2_DEBUG + printf("CRTC2 position X: %d, Y: %d\n", HIDDEN->c2dsize.x, + HIDDEN->c2dsize.y); +#endif + } + } - return current; + return current; } -static int DirectFB_AllocHWSurface(_THIS, SDL_Surface *surface) +static int +DirectFB_AllocHWSurface(_THIS, SDL_Surface * surface) { - DFBResult ret; - DFBSurfaceDescription dsc; + DFBResult ret; + DFBSurfaceDescription dsc; - /* fprintf(stderr, "SDL: DirectFB_AllocHWSurface (%dx%d@%d, flags: 0x%08x)\n", - surface->w, surface->h, surface->format->BitsPerPixel, surface->flags);*/ + /* fprintf(stderr, "SDL: DirectFB_AllocHWSurface (%dx%d@%d, flags: 0x%08x)\n", + surface->w, surface->h, surface->format->BitsPerPixel, surface->flags); */ - if (surface->w < 8 || surface->h < 8) - return -1; + if (surface->w < 8 || surface->h < 8) + return -1; - /* fill surface description */ - dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; - dsc.width = surface->w; - dsc.height = surface->h; - dsc.caps = (surface->flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0; + /* fill surface description */ + dsc.flags = + DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS; + dsc.width = surface->w; + dsc.height = surface->h; + dsc.caps = (surface->flags & SDL_DOUBLEBUF) ? DSCAPS_FLIPPING : 0; - /* find the right pixelformat */ - dsc.pixelformat = SDLToDFBPixelFormat (surface->format); - if (dsc.pixelformat == DSPF_UNKNOWN) - return -1; + /* find the right pixelformat */ + dsc.pixelformat = SDLToDFBPixelFormat(surface->format); + if (dsc.pixelformat == DSPF_UNKNOWN) + return -1; - /* Allocate the hardware acceleration data */ - surface->hwdata = (struct private_hwdata *) SDL_calloc (1, sizeof(*surface->hwdata)); - if (surface->hwdata == NULL) - { - SDL_OutOfMemory(); - return -1; + /* Allocate the hardware acceleration data */ + surface->hwdata = + (struct private_hwdata *) SDL_calloc(1, sizeof(*surface->hwdata)); + if (surface->hwdata == NULL) { + SDL_OutOfMemory(); + return -1; } - /* Create the surface */ - ret = HIDDEN->dfb->CreateSurface (HIDDEN->dfb, &dsc, &surface->hwdata->surface); - if (ret) - { - SetDirectFBerror ("dfb->CreateSurface", ret); - free (surface->hwdata); - surface->hwdata = NULL; - return -1; + /* Create the surface */ + ret = + HIDDEN->dfb->CreateSurface(HIDDEN->dfb, &dsc, + &surface->hwdata->surface); + if (ret) { + SetDirectFBerror("dfb->CreateSurface", ret); + free(surface->hwdata); + surface->hwdata = NULL; + return -1; } - surface->flags |= SDL_HWSURFACE | SDL_PREALLOC; + surface->flags |= SDL_HWSURFACE | SDL_PREALLOC; - return 0; + return 0; } -static void DirectFB_FreeHWSurface(_THIS, SDL_Surface *surface) +static void +DirectFB_FreeHWSurface(_THIS, SDL_Surface * surface) { - if (surface->hwdata && HIDDEN->initialized) - { - surface->hwdata->surface->Release (surface->hwdata->surface); - free (surface->hwdata); - surface->hwdata = NULL; + if (surface->hwdata && HIDDEN->initialized) { + surface->hwdata->surface->Release(surface->hwdata->surface); + free(surface->hwdata); + surface->hwdata = NULL; } } -static int DirectFB_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) +static int +DirectFB_CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst) { - /* fprintf(stderr, "SDL: DirectFB_CheckHWBlit (src->hwdata: %p, dst->hwdata: %p)\n", - src->hwdata, dst->hwdata);*/ + /* fprintf(stderr, "SDL: DirectFB_CheckHWBlit (src->hwdata: %p, dst->hwdata: %p)\n", + src->hwdata, dst->hwdata); */ - if (!src->hwdata || !dst->hwdata) - return 0; + if (!src->hwdata || !dst->hwdata) + return 0; - src->flags |= SDL_HWACCEL; - src->map->hw_blit = DirectFB_HWAccelBlit; + src->flags |= SDL_HWACCEL; + src->map->hw_blit = DirectFB_HWAccelBlit; - return 1; + return 1; } -static int DirectFB_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, - SDL_Surface *dst, SDL_Rect *dstrect) +static int +DirectFB_HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect) { - DFBSurfaceBlittingFlags flags = DSBLIT_NOFX; + DFBSurfaceBlittingFlags flags = DSBLIT_NOFX; - DFBRectangle sr = { srcrect->x, srcrect->y, srcrect->w, srcrect->h }; - DFBRectangle dr = { dstrect->x, dstrect->y, dstrect->w, dstrect->h }; - - IDirectFBSurface *surface = dst->hwdata->surface; + DFBRectangle sr = { srcrect->x, srcrect->y, srcrect->w, srcrect->h }; + DFBRectangle dr = { dstrect->x, dstrect->y, dstrect->w, dstrect->h }; - if (src->flags & SDL_SRCCOLORKEY) - { - flags |= DSBLIT_SRC_COLORKEY; - DirectFB_SetHWColorKey (NULL, src, src->format->colorkey); + IDirectFBSurface *surface = dst->hwdata->surface; + + if (src->flags & SDL_SRCCOLORKEY) { + flags |= DSBLIT_SRC_COLORKEY; + DirectFB_SetHWColorKey(NULL, src, src->format->colorkey); } - if (src->flags & SDL_SRCALPHA) - { - flags |= DSBLIT_BLEND_COLORALPHA; - surface->SetColor (surface, 0xff, 0xff, 0xff, src->format->alpha); + if (src->flags & SDL_SRCALPHA) { + flags |= DSBLIT_BLEND_COLORALPHA; + surface->SetColor(surface, 0xff, 0xff, 0xff, src->format->alpha); } - surface->SetBlittingFlags (surface, flags); + surface->SetBlittingFlags(surface, flags); - if (sr.w == dr.w && sr.h == dr.h) - surface->Blit (surface, src->hwdata->surface, &sr, dr.x, dr.y); - else - surface->StretchBlit (surface, src->hwdata->surface, &sr, &dr); + if (sr.w == dr.w && sr.h == dr.h) + surface->Blit(surface, src->hwdata->surface, &sr, dr.x, dr.y); + else + surface->StretchBlit(surface, src->hwdata->surface, &sr, &dr); - return 0; + return 0; } -static int DirectFB_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) +static int +DirectFB_FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * dstrect, + Uint32 color) { - SDL_PixelFormat *fmt = dst->format; - IDirectFBSurface *surface = dst->hwdata->surface; + SDL_PixelFormat *fmt = dst->format; + IDirectFBSurface *surface = dst->hwdata->surface; - /* ugly */ - surface->SetColor (surface, - (color & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss), - (color & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss), - (color & fmt->Bmask) << (fmt->Bloss - fmt->Bshift), 0xFF); - surface->FillRectangle (surface, dstrect->x, dstrect->y, dstrect->w, dstrect->h); + /* ugly */ + surface->SetColor(surface, + (color & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss), + (color & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss), + (color & fmt->Bmask) << (fmt->Bloss - fmt->Bshift), + 0xFF); + surface->FillRectangle(surface, dstrect->x, dstrect->y, dstrect->w, + dstrect->h); - return 0; + return 0; } -static int DirectFB_SetHWColorKey(_THIS, SDL_Surface *src, Uint32 key) +static int +DirectFB_SetHWColorKey(_THIS, SDL_Surface * src, Uint32 key) { - SDL_PixelFormat *fmt = src->format; - IDirectFBSurface *surface = src->hwdata->surface; + SDL_PixelFormat *fmt = src->format; + IDirectFBSurface *surface = src->hwdata->surface; - if (fmt->BitsPerPixel == 8) - surface->SetSrcColorKeyIndex (surface, key); - else - /* ugly */ - surface->SetSrcColorKey (surface, - (key & fmt->Rmask) >> (fmt->Rshift - fmt->Rloss), - (key & fmt->Gmask) >> (fmt->Gshift - fmt->Gloss), - (key & fmt->Bmask) << (fmt->Bloss - fmt->Bshift)); + if (fmt->BitsPerPixel == 8) + surface->SetSrcColorKeyIndex(surface, key); + else + /* ugly */ + surface->SetSrcColorKey(surface, + (key & fmt->Rmask) >> (fmt->Rshift - + fmt->Rloss), + (key & fmt->Gmask) >> (fmt->Gshift - + fmt->Gloss), + (key & fmt->Bmask) << (fmt->Bloss - + fmt->Bshift)); - return 0; + return 0; } -static int DirectFB_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha) +static int +DirectFB_SetHWAlpha(_THIS, SDL_Surface * surface, Uint8 alpha) { - return 0; + return 0; } -static int DirectFB_FlipHWSurface(_THIS, SDL_Surface *surface) +static int +DirectFB_FlipHWSurface(_THIS, SDL_Surface * surface) { - if (HIDDEN->enable_mga_crtc2) - { - int rtn = surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, 0); - if (HIDDEN->mga_crtc2_stretch) - HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, surface->hwdata->surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize); - else - HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface->hwdata->surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); - - HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); - return rtn; - } - else - return surface->hwdata->surface->Flip (surface->hwdata->surface, NULL, DSFLIP_WAITFORSYNC); + if (HIDDEN->enable_mga_crtc2) { + int rtn = + surface->hwdata->surface->Flip(surface->hwdata->surface, NULL, + 0); + if (HIDDEN->mga_crtc2_stretch) + HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, + surface->hwdata->surface, + &HIDDEN->c2ssize, &HIDDEN->c2dsize); + else + HIDDEN->c2frame->Blit(HIDDEN->c2frame, + surface->hwdata->surface, NULL, + HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); + + HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); + return rtn; + } else + return surface->hwdata->surface->Flip(surface->hwdata->surface, NULL, + DSFLIP_WAITFORSYNC); } -static int DirectFB_LockHWSurface(_THIS, SDL_Surface *surface) +static int +DirectFB_LockHWSurface(_THIS, SDL_Surface * surface) { - DFBResult ret; - void *data; - int pitch; + DFBResult ret; + void *data; + int pitch; - ret = surface->hwdata->surface->Lock (surface->hwdata->surface, - DSLF_WRITE, &data, &pitch); - if (ret) - { - SetDirectFBerror ("surface->Lock", ret); - return -1; + ret = surface->hwdata->surface->Lock(surface->hwdata->surface, + DSLF_WRITE, &data, &pitch); + if (ret) { + SetDirectFBerror("surface->Lock", ret); + return -1; } - surface->pixels = data; - surface->pitch = pitch; + surface->pixels = data; + surface->pitch = pitch; + + return 0; +} - return 0; +static void +DirectFB_UnlockHWSurface(_THIS, SDL_Surface * surface) +{ + surface->hwdata->surface->Unlock(surface->hwdata->surface); + surface->pixels = NULL; } -static void DirectFB_UnlockHWSurface(_THIS, SDL_Surface *surface) -{ - surface->hwdata->surface->Unlock (surface->hwdata->surface); - surface->pixels = NULL; -} - -static void DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) +static void +DirectFB_DirectUpdate(_THIS, int numrects, SDL_Rect * rects) { - if (HIDDEN->enable_mga_crtc2) - { - if (HIDDEN->mga_crtc2_stretch) - HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, this->screen->hwdata->surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize); - else - HIDDEN->c2frame->Blit(HIDDEN->c2frame, this->screen->hwdata->surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); + if (HIDDEN->enable_mga_crtc2) { + if (HIDDEN->mga_crtc2_stretch) + HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, + this->screen->hwdata->surface, + &HIDDEN->c2ssize, &HIDDEN->c2dsize); + else + HIDDEN->c2frame->Blit(HIDDEN->c2frame, + this->screen->hwdata->surface, NULL, + HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); - HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); + HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); } } -static void DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect *rects) +static void +DirectFB_WindowedUpdate(_THIS, int numrects, SDL_Rect * rects) { - DFBRegion region; - int i; - int region_valid = 0; - IDirectFBSurface *surface = this->screen->hwdata->surface; + DFBRegion region; + int i; + int region_valid = 0; + IDirectFBSurface *surface = this->screen->hwdata->surface; - for (i=0; i<numrects; ++i) - { - int x2, y2; + for (i = 0; i < numrects; ++i) { + int x2, y2; - if ( ! rects[i].w ) /* Clipped? */ - continue; - - x2 = rects[i].x + rects[i].w - 1; - y2 = rects[i].y + rects[i].h - 1; + if (!rects[i].w) /* Clipped? */ + continue; - if (region_valid) - { - if (rects[i].x < region.x1) - region.x1 = rects[i].x; + x2 = rects[i].x + rects[i].w - 1; + y2 = rects[i].y + rects[i].h - 1; - if (rects[i].y < region.y1) - region.y1 = rects[i].y; + if (region_valid) { + if (rects[i].x < region.x1) + region.x1 = rects[i].x; - if (x2 > region.x2) - region.x2 = x2; + if (rects[i].y < region.y1) + region.y1 = rects[i].y; - if (y2 > region.y2) - region.y2 = y2; - } - else - { + if (x2 > region.x2) + region.x2 = x2; + + if (y2 > region.y2) + region.y2 = y2; + } else { region.x1 = rects[i].x; region.y1 = rects[i].y; region.x2 = x2; @@ -1033,137 +1049,130 @@ } } - if (region_valid) - { - if (HIDDEN->enable_mga_crtc2) - { - if (HIDDEN->mga_crtc2_stretch) - HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, surface, &HIDDEN->c2ssize, &HIDDEN->c2dsize); - else - HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface, NULL, HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); - - HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); - } - else - surface->Flip (surface, ®ion, DSFLIP_WAITFORSYNC); + if (region_valid) { + if (HIDDEN->enable_mga_crtc2) { + if (HIDDEN->mga_crtc2_stretch) + HIDDEN->c2frame->StretchBlit(HIDDEN->c2frame, surface, + &HIDDEN->c2ssize, + &HIDDEN->c2dsize); + else + HIDDEN->c2frame->Blit(HIDDEN->c2frame, surface, NULL, + HIDDEN->c2dsize.x, HIDDEN->c2dsize.y); + + HIDDEN->c2frame->Flip(HIDDEN->c2frame, NULL, DSFLIP_WAITFORSYNC); + } else + surface->Flip(surface, ®ion, DSFLIP_WAITFORSYNC); } } -int DirectFB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) +int +DirectFB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) { - IDirectFBPalette *palette = this->screen->hwdata->palette; + IDirectFBPalette *palette = this->screen->hwdata->palette; - if (!palette) - return 0; + if (!palette) + return 0; - if (firstcolor > 255) - return 0; + if (firstcolor > 255) + return 0; - if (firstcolor + ncolors > 256) - ncolors = 256 - firstcolor; + if (firstcolor + ncolors > 256) + ncolors = 256 - firstcolor; - if (ncolors > 0) - { - int i; - DFBColor entries[ncolors]; + if (ncolors > 0) { + int i; + DFBColor entries[ncolors]; - for (i=0; i<ncolors; i++) - { - entries[i].a = 0xff; - entries[i].r = colors[i].r; - entries[i].g = colors[i].g; - entries[i].b = colors[i].b; + for (i = 0; i < ncolors; i++) { + entries[i].a = 0xff; + entries[i].r = colors[i].r; + entries[i].g = colors[i].g; + entries[i].b = colors[i].b; } - palette->SetEntries (palette, entries, ncolors, firstcolor); + palette->SetEntries(palette, entries, ncolors, firstcolor); } - return 1; + return 1; } - -void DirectFB_VideoQuit(_THIS) + +void +DirectFB_VideoQuit(_THIS) { - struct DirectFBEnumRect *rect = enumlist; + struct DirectFBEnumRect *rect = enumlist; - if (this->screen && this->screen->hwdata) - { - IDirectFBSurface *surface = this->screen->hwdata->surface; - IDirectFBPalette *palette = this->screen->hwdata->palette; + if (this->screen && this->screen->hwdata) { + IDirectFBSurface *surface = this->screen->hwdata->surface; + IDirectFBPalette *palette = this->screen->hwdata->palette; - if (palette) - palette->Release (palette); + if (palette) + palette->Release(palette); - if (surface) - surface->Release (surface); + if (surface) + surface->Release(surface); - this->screen->hwdata->surface = NULL; - this->screen->hwdata->palette = NULL; + this->screen->hwdata->surface = NULL; + this->screen->hwdata->palette = NULL; } - if (HIDDEN->c2frame) - { - HIDDEN->c2frame->Release (HIDDEN->c2frame); - HIDDEN->c2frame = NULL; - } - - if (HIDDEN->eventbuffer) - { - HIDDEN->eventbuffer->Release (HIDDEN->eventbuffer); - HIDDEN->eventbuffer = NULL; + if (HIDDEN->c2frame) { + HIDDEN->c2frame->Release(HIDDEN->c2frame); + HIDDEN->c2frame = NULL; } - if (HIDDEN->c2layer) - { - HIDDEN->c2layer->Release (HIDDEN->c2layer); - HIDDEN->c2layer = NULL; + if (HIDDEN->eventbuffer) { + HIDDEN->eventbuffer->Release(HIDDEN->eventbuffer); + HIDDEN->eventbuffer = NULL; } - if (HIDDEN->layer) - { - HIDDEN->layer->Release (HIDDEN->layer); - HIDDEN->layer = NULL; + if (HIDDEN->c2layer) { + HIDDEN->c2layer->Release(HIDDEN->c2layer); + HIDDEN->c2layer = NULL; } - if (HIDDEN->dfb) - { - HIDDEN->dfb->Release (HIDDEN->dfb); - HIDDEN->dfb = NULL; + if (HIDDEN->layer) { + HIDDEN->layer->Release(HIDDEN->layer); + HIDDEN->layer = NULL; } - /* Free video mode list */ - if (HIDDEN->modelist) - { - free (HIDDEN->modelist); - HIDDEN->modelist = NULL; + if (HIDDEN->dfb) { + HIDDEN->dfb->Release(HIDDEN->dfb); + HIDDEN->dfb = NULL; } - /* Free mode enumeration list */ - while (rect) - { - struct DirectFBEnumRect *next = rect->next; - free (rect); - rect = next; + /* Free video mode list */ + if (HIDDEN->modelist) { + free(HIDDEN->modelist); + HIDDEN->modelist = NULL; } - enumlist = NULL; - HIDDEN->initialized = 0; + /* Free mode enumeration list */ + while (rect) { + struct DirectFBEnumRect *next = rect->next; + free(rect); + rect = next; + } + enumlist = NULL; + + HIDDEN->initialized = 0; } -int DirectFB_ShowWMCursor(_THIS, WMcursor *cursor) +int +DirectFB_ShowWMCursor(_THIS, WMcursor * cursor) { - /* We can only hide or show the default cursor */ - if ( cursor == NULL ) - { - HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0x00); + /* We can only hide or show the default cursor */ + if (cursor == NULL) { + HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0x00); + } else { + HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0xFF); } - else - { - HIDDEN->layer->SetCursorOpacity(HIDDEN->layer, 0xFF); - } - return 1; + return 1; } -void DirectFB_FinalQuit(void) +void +DirectFB_FinalQuit(void) { } + +/* vi: set ts=4 sw=4 expandtab: */