Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_opengl.c @ 3099:82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
From: "Mike Gorchak"
Subject: New QNX patches
Please apply patch qnx4.diff, which is attached. What has been done:
1)Added back OpenGL ES renderer for QNX target. Added few corrections to
OpenGL ES renderer to let it work under QNX. OpenGL ES renderer do not
support textures under QNX, so I think some additional work must be done.
2) Added GL_OES_query_matrix extension to SDL_opengles.h header file, which
required by OpenGL ES 1.1 specification.
3) Added attribute clearing at the entrance of function
SDL_GL_GetAttribure(). Added error checking into the function
SDL_GL_GetAttribure(), because some attributes can't be obtained in OpenGL
ES 1.0.
4) Porting testdyngles to OpenGL ES 1.0 (1.1 has glColor4ub() and
glColor4f() functions, but 1.0 has glColor4f() only).
5) Added error checking after obtaining attributes using
SDL_GL_GetAttribute() function to the testgl2 and testgles.
6) Small correction to testmultiaudio with printing errors.
7) Added software and accelerated OpenGL ES 1.0 support into the QNX GF
driver.
Please remove ./src/audio/nto directory - it will not be used anymore.
Please create ./src/audio/qsa directory and add content of the archive
qsa.tar.gz into this directory. I rewrote some sound code, added support for
multiple audio cards, enumeration, etc. Added initial support for capture.
As far as I can understand SDL 1.3 is not supporting audio capture right now
? Sam, Am I right ? Or audio capture must be supported through the
PlayDevice routine ?
And last, please put file SDL_gf_opengles.c to the ./src/video/qnxgf
directory. It is OpenGL ES 1.1 emulation layer for some functions, which are
not supported by OpenGL ES 1.0.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Mar 2009 10:33:12 +0000 |
parents | d72a0dd80e8b |
children | f7b03b6838cb |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
2737
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with _this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_DirectFB_video.h" |
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25 |
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26 #if SDL_DIRECTFB_OPENGL |
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27 |
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28 struct SDL_GLDriverData |
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29 { |
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30 int gl_active; /* to stop switching drivers while we have a valid context */ |
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31 int initialized; |
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32 DirectFB_GLContext *firstgl; /* linked list */ |
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33 }; |
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34 |
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35 #define OPENGL_REQUIRS_DLOPEN |
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36 #if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN) |
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37 #include <dlfcn.h> |
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38 #define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL)) |
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39 #define GL_LoadFunction dlsym |
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40 #define GL_UnloadObject dlclose |
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41 #else |
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42 #define GL_LoadObject SDL_LoadObject |
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43 #define GL_LoadFunction SDL_LoadFunction |
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44 #define GL_UnloadObject SDL_UnloadObject |
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45 #endif |
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46 |
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47 static void DirectFB_GL_UnloadLibrary(_THIS); |
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48 |
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49 int |
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50 DirectFB_GL_Initialize(_THIS) |
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51 { |
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52 if (_this->gl_data) { |
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53 return 0; |
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54 } |
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55 |
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56 _this->gl_data = |
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57 (struct SDL_GLDriverData *) SDL_calloc(1, |
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58 sizeof(struct |
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59 SDL_GLDriverData)); |
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60 if (!_this->gl_data) { |
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61 SDL_OutOfMemory(); |
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62 return -1; |
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63 } |
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64 _this->gl_data->initialized = 0; |
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65 |
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66 ++_this->gl_data->initialized; |
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67 _this->gl_data->firstgl = NULL; |
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68 |
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69 if (DirectFB_GL_LoadLibrary(_this, NULL) < 0) { |
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70 return -1; |
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71 } |
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72 |
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73 /* Initialize extensions */ |
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74 /* FIXME needed? |
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75 * X11_GL_InitExtensions(_this); |
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76 */ |
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77 |
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78 return 0; |
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79 } |
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80 |
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81 void |
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82 DirectFB_GL_Shutdown(_THIS) |
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83 { |
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84 if (!_this->gl_data || (--_this->gl_data->initialized > 0)) { |
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85 return; |
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86 } |
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87 |
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88 DirectFB_GL_UnloadLibrary(_this); |
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89 |
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90 SDL_free(_this->gl_data); |
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91 _this->gl_data = NULL; |
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92 } |
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93 |
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94 int |
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95 DirectFB_GL_LoadLibrary(_THIS, const char *path) |
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96 { |
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97 SDL_DFB_DEVICEDATA(_this); |
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98 |
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99 void *handle = NULL; |
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100 |
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101 SDL_DFB_DEBUG("Loadlibrary : %s\n", path); |
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102 |
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103 if (_this->gl_data->gl_active) { |
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104 SDL_SetError("OpenGL context already created"); |
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105 return -1; |
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106 } |
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107 |
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108 |
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109 if (path == NULL) { |
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110 path = SDL_getenv("SDL_VIDEO_GL_DRIVER"); |
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111 if (path == NULL) { |
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112 path = "libGL.so"; |
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113 } |
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114 } |
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115 |
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116 handle = GL_LoadObject(path); |
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117 if (handle == NULL) { |
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118 SDL_DFB_ERR("Library not found: %s\n", path); |
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119 /* SDL_LoadObject() will call SDL_SetError() for us. */ |
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120 return -1; |
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121 } |
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122 |
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123 SDL_DFB_DEBUG("Loaded library: %s\n", path); |
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124 |
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125 /* Unload the old driver and reset the pointers */ |
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126 DirectFB_GL_UnloadLibrary(_this); |
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127 |
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128 _this->gl_config.dll_handle = handle; |
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129 _this->gl_config.driver_loaded = 1; |
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130 if (path) { |
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131 SDL_strlcpy(_this->gl_config.driver_path, path, |
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Date: Sun, 31 Aug 2008 17:53:59 +0200
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132 SDL_arraysize(_this->gl_config.driver_path)); |
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133 } else { |
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134 *_this->gl_config.driver_path = '\0'; |
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135 } |
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136 |
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137 devdata->glFinish = DirectFB_GL_GetProcAddress(_this, "glFinish"); |
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138 devdata->glFlush = DirectFB_GL_GetProcAddress(_this, "glFlush"); |
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139 |
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140 return 0; |
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141 } |
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142 |
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143 static void |
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144 DirectFB_GL_UnloadLibrary(_THIS) |
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145 { |
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146 int ret; |
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147 |
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148 if (_this->gl_config.driver_loaded) { |
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149 |
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150 ret = GL_UnloadObject(_this->gl_config.dll_handle); |
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151 if (ret) |
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152 SDL_DFB_ERR("Error #%d trying to unload library.\n", ret); |
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153 _this->gl_config.dll_handle = NULL; |
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154 _this->gl_config.driver_loaded = 0; |
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155 } |
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156 } |
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157 |
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158 void * |
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Date: Sun, 31 Aug 2008 17:53:59 +0200
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159 DirectFB_GL_GetProcAddress(_THIS, const char *proc) |
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160 { |
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161 void *handle; |
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162 |
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163 handle = _this->gl_config.dll_handle; |
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164 return GL_LoadFunction(handle, proc); |
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165 } |
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166 |
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167 SDL_GLContext |
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168 DirectFB_GL_CreateContext(_THIS, SDL_Window * window) |
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169 { |
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170 SDL_DFB_WINDOWDATA(window); |
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171 DirectFB_GLContext *context; |
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172 int ret; |
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173 |
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174 SDL_DFB_CALLOC(context, 1, sizeof(*context)); |
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175 |
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176 SDL_DFB_CHECKERR(windata->surface->GetGL(windata->surface, |
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177 &context->context)); |
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178 |
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179 if (!context->context) |
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180 return NULL; |
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181 |
2737
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182 SDL_DFB_CHECKERR(context->context->Unlock(context->context)); |
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183 |
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184 context->next = _this->gl_data->firstgl; |
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185 _this->gl_data->firstgl = context; |
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186 |
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187 if (DirectFB_GL_MakeCurrent(_this, window, context) < 0) { |
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188 DirectFB_GL_DeleteContext(_this, context); |
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189 return NULL; |
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190 } |
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191 |
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192 return context; |
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193 |
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194 error: |
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195 return NULL; |
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196 } |
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197 |
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198 int |
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199 DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) |
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200 { |
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201 SDL_DFB_WINDOWDATA(window); |
140a7edcf2bd
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202 DirectFB_GLContext *ctx = (DirectFB_GLContext *) context; |
140a7edcf2bd
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203 DirectFB_GLContext *p; |
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204 |
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205 int ret; |
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206 |
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Sam Lantinga <slouken@libsdl.org>
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207 for (p = _this->gl_data->firstgl; p; p = p->next) |
140a7edcf2bd
Date: Sun, 31 Aug 2008 17:53:59 +0200
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208 p->context->Unlock(p->context); |
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209 |
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Sam Lantinga <slouken@libsdl.org>
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210 if (windata) { |
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211 windata->gl_context = NULL; |
140a7edcf2bd
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212 /* Everything is unlocked, check for a resize */ |
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213 DirectFB_AdjustWindowSurface(window); |
2737
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214 } |
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215 |
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216 if (ctx != NULL) { |
140a7edcf2bd
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217 SDL_DFB_CHECKERR(ctx->context->Lock(ctx->context)); |
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218 } |
140a7edcf2bd
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219 |
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Sam Lantinga <slouken@libsdl.org>
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220 if (windata) |
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221 windata->gl_context = ctx; |
140a7edcf2bd
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222 |
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Sam Lantinga <slouken@libsdl.org>
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223 return 0; |
140a7edcf2bd
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Sam Lantinga <slouken@libsdl.org>
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224 error: |
140a7edcf2bd
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Sam Lantinga <slouken@libsdl.org>
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225 return -1; |
140a7edcf2bd
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226 } |
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227 |
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228 int |
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229 DirectFB_GL_SetSwapInterval(_THIS, int interval) |
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Date: Sun, 31 Aug 2008 17:53:59 +0200
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230 { |
140a7edcf2bd
Date: Sun, 31 Aug 2008 17:53:59 +0200
Sam Lantinga <slouken@libsdl.org>
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231 SDL_Unsupported(); |
140a7edcf2bd
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232 return -1; |
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233 } |
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Sam Lantinga <slouken@libsdl.org>
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234 |
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Sam Lantinga <slouken@libsdl.org>
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235 int |
140a7edcf2bd
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Sam Lantinga <slouken@libsdl.org>
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236 DirectFB_GL_GetSwapInterval(_THIS) |
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237 { |
140a7edcf2bd
Date: Sun, 31 Aug 2008 17:53:59 +0200
Sam Lantinga <slouken@libsdl.org>
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|
238 SDL_Unsupported(); |
140a7edcf2bd
Date: Sun, 31 Aug 2008 17:53:59 +0200
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239 return -1; |
140a7edcf2bd
Date: Sun, 31 Aug 2008 17:53:59 +0200
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240 } |
140a7edcf2bd
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Sam Lantinga <slouken@libsdl.org>
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241 |
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242 void |
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243 DirectFB_GL_SwapWindow(_THIS, SDL_Window * window) |
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244 { |
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245 SDL_DFB_DEVICEDATA(_this); |
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246 SDL_DFB_WINDOWDATA(window); |
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247 int ret; |
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248 DFBRegion region; |
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249 |
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250 region.x1 = 0; |
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251 region.y1 = 0; |
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252 region.x2 = window->w; |
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253 region.y2 = window->h; |
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254 |
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255 if (devdata->glFinish) |
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256 devdata->glFinish(); |
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257 else if (devdata->glFlush) |
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258 devdata->glFlush(); |
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259 |
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260 if (1 || windata->gl_context) { |
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261 /* SDL_DFB_CHECKERR(windata->gl_context->context->Unlock(windata->gl_context->context)); */ |
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262 SDL_DFB_CHECKERR(windata->surface->Flip(windata->surface, ®ion, |
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263 DSFLIP_ONSYNC)); |
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264 /* SDL_DFB_CHECKERR(windata->gl_context->context->Lock(windata->gl_context->context)); */ |
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265 |
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266 } |
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267 |
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268 return; |
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269 error: |
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270 return; |
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271 } |
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272 |
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273 void |
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274 DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context) |
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275 { |
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276 DirectFB_GLContext *ctx = (DirectFB_GLContext *) context; |
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277 DirectFB_GLContext *p; |
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278 |
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279 ctx->context->Unlock(ctx->context); |
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280 ctx->context->Release(ctx->context); |
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281 |
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282 p = _this->gl_data->firstgl; |
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283 while (p && p->next != ctx) |
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284 p = p->next; |
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285 if (p) |
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286 p->next = ctx->next; |
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287 else |
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288 _this->gl_data->firstgl = ctx->next; |
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289 |
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290 SDL_DFB_FREE(ctx); |
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291 |
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292 } |
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293 |
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294 #endif |
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295 |
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296 /* vi: set ts=4 sw=4 expandtab: */ |