Mercurial > sdl-ios-xcode
annotate src/events/SDL_events.c @ 3268:82ce350be859
Removed outdated iPodLinux support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 06:24:07 +0000 |
parents | 22ac66da0765 |
children | a67a961e2171 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* General event handling code for SDL */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_events.h" |
0 | 28 #include "SDL_syswm.h" |
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29 #include "SDL_thread.h" |
0 | 30 #include "SDL_sysevents.h" |
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31 #include "SDL_events_c.h" |
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32 #include "../timer/SDL_timer_c.h" |
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33 #if !SDL_JOYSTICK_DISABLED |
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34 #include "../joystick/SDL_joystick_c.h" |
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35 #endif |
0 | 36 |
37 /* Public data -- the event filter */ | |
38 SDL_EventFilter SDL_EventOK = NULL; | |
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39 void *SDL_EventOKParam; |
0 | 40 Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; |
41 static Uint32 SDL_eventstate = 0; | |
42 | |
43 /* Private data -- event queue */ | |
44 #define MAXEVENTS 128 | |
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45 static struct |
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46 { |
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47 SDL_mutex *lock; |
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48 int active; |
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49 int head; |
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50 int tail; |
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51 SDL_Event event[MAXEVENTS]; |
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52 int wmmsg_next; |
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53 struct SDL_SysWMmsg wmmsg[MAXEVENTS]; |
0 | 54 } SDL_EventQ; |
55 | |
56 /* Private data -- event locking structure */ | |
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57 static struct |
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58 { |
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59 SDL_mutex *lock; |
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60 int safe; |
0 | 61 } SDL_EventLock; |
62 | |
63 /* Thread functions */ | |
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64 static SDL_Thread *SDL_EventThread = NULL; /* Thread handle */ |
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65 static Uint32 event_thread; /* The event thread id */ |
0 | 66 |
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67 void |
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68 SDL_Lock_EventThread(void) |
0 | 69 { |
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70 if (SDL_EventThread && (SDL_ThreadID() != event_thread)) { |
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71 /* Grab lock and spin until we're sure event thread stopped */ |
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72 SDL_mutexP(SDL_EventLock.lock); |
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73 while (!SDL_EventLock.safe) { |
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74 SDL_Delay(1); |
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75 } |
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76 } |
0 | 77 } |
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78 |
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79 void |
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80 SDL_Unlock_EventThread(void) |
0 | 81 { |
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82 if (SDL_EventThread && (SDL_ThreadID() != event_thread)) { |
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83 SDL_mutexV(SDL_EventLock.lock); |
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84 } |
0 | 85 } |
86 | |
1190 | 87 #ifdef __OS2__ |
88 /* | |
89 * We'll increase the priority of GobbleEvents thread, so it will process | |
90 * events in time for sure! For this, we need the DosSetPriority() API | |
91 * from the os2.h include file. | |
92 */ | |
93 #define INCL_DOSPROCESS | |
94 #include <os2.h> | |
95 #include <time.h> | |
96 #endif | |
97 | |
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98 static int SDLCALL |
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99 SDL_GobbleEvents(void *unused) |
0 | 100 { |
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101 event_thread = SDL_ThreadID(); |
1190 | 102 |
103 #ifdef __OS2__ | |
104 #ifdef USE_DOSSETPRIORITY | |
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105 /* Increase thread priority, so it will process events in time for sure! */ |
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106 DosSetPriority(PRTYS_THREAD, PRTYC_REGULAR, +16, 0); |
1190 | 107 #endif |
108 #endif | |
109 | |
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110 while (SDL_EventQ.active) { |
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111 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 112 |
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113 /* Get events from the video subsystem */ |
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114 if (_this) { |
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115 _this->PumpEvents(_this); |
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116 } |
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117 #if !SDL_JOYSTICK_DISABLED |
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118 /* Check for joystick state change */ |
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119 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) { |
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120 SDL_JoystickUpdate(); |
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121 } |
0 | 122 #endif |
123 | |
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124 /* Give up the CPU for the rest of our timeslice */ |
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125 SDL_EventLock.safe = 1; |
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126 if (SDL_timer_running) { |
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127 SDL_ThreadedTimerCheck(); |
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128 } |
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129 SDL_Delay(1); |
0 | 130 |
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131 /* Check for event locking. |
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132 On the P of the lock mutex, if the lock is held, this thread |
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133 will wait until the lock is released before continuing. The |
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134 safe flag will be set, meaning that the other thread can go |
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135 about it's business. The safe flag is reset before the V, |
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136 so as soon as the mutex is free, other threads can see that |
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137 it's not safe to interfere with the event thread. |
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138 */ |
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139 SDL_mutexP(SDL_EventLock.lock); |
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140 SDL_EventLock.safe = 0; |
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141 SDL_mutexV(SDL_EventLock.lock); |
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142 } |
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143 SDL_SetTimerThreaded(0); |
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144 event_thread = 0; |
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145 return (0); |
0 | 146 } |
147 | |
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148 static int |
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149 SDL_StartEventThread(Uint32 flags) |
0 | 150 { |
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151 /* Reset everything to zero */ |
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152 SDL_EventThread = NULL; |
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153 SDL_memset(&SDL_EventLock, 0, sizeof(SDL_EventLock)); |
0 | 154 |
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155 /* Create the lock and set ourselves active */ |
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156 #if !SDL_THREADS_DISABLED |
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157 SDL_EventQ.lock = SDL_CreateMutex(); |
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158 if (SDL_EventQ.lock == NULL) { |
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159 return (-1); |
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160 } |
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161 #endif /* !SDL_THREADS_DISABLED */ |
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162 SDL_EventQ.active = 1; |
0 | 163 |
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164 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) { |
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165 SDL_EventLock.lock = SDL_CreateMutex(); |
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166 if (SDL_EventLock.lock == NULL) { |
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167 return (-1); |
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168 } |
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169 SDL_EventLock.safe = 0; |
0 | 170 |
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171 /* The event thread will handle timers too */ |
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172 SDL_SetTimerThreaded(2); |
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173 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
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174 #undef SDL_CreateThread |
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175 SDL_EventThread = |
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176 SDL_CreateThread(SDL_GobbleEvents, NULL, NULL, NULL); |
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177 #else |
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178 SDL_EventThread = SDL_CreateThread(SDL_GobbleEvents, NULL); |
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179 #endif |
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180 if (SDL_EventThread == NULL) { |
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181 return (-1); |
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182 } |
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183 } else { |
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184 event_thread = 0; |
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185 } |
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186 return (0); |
0 | 187 } |
188 | |
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189 static void |
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190 SDL_StopEventThread(void) |
0 | 191 { |
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192 SDL_EventQ.active = 0; |
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193 if (SDL_EventThread) { |
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194 SDL_WaitThread(SDL_EventThread, NULL); |
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195 SDL_EventThread = NULL; |
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196 SDL_DestroyMutex(SDL_EventLock.lock); |
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197 } |
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198 if (SDL_EventQ.lock) { |
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199 SDL_DestroyMutex(SDL_EventQ.lock); |
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200 SDL_EventQ.lock = NULL; |
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201 } |
0 | 202 } |
203 | |
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204 Uint32 |
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205 SDL_EventThreadID(void) |
0 | 206 { |
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207 return (event_thread); |
0 | 208 } |
209 | |
210 /* Public functions */ | |
211 | |
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212 void |
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213 SDL_StopEventLoop(void) |
0 | 214 { |
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215 /* Halt the event thread, if running */ |
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216 SDL_StopEventThread(); |
0 | 217 |
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218 /* Shutdown event handlers */ |
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219 SDL_KeyboardQuit(); |
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220 SDL_MouseQuit(); |
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221 SDL_QuitQuit(); |
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222 |
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223 /* Clean out EventQ */ |
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224 SDL_EventQ.head = 0; |
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225 SDL_EventQ.tail = 0; |
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226 SDL_EventQ.wmmsg_next = 0; |
0 | 227 } |
228 | |
229 /* This function (and associated calls) may be called more than once */ | |
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230 int |
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231 SDL_StartEventLoop(Uint32 flags) |
0 | 232 { |
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233 int retcode; |
0 | 234 |
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235 /* Clean out the event queue */ |
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236 SDL_EventThread = NULL; |
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237 SDL_EventQ.lock = NULL; |
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238 SDL_StopEventLoop(); |
0 | 239 |
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240 /* No filter to start with, process most event types */ |
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241 SDL_EventOK = NULL; |
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242 SDL_memset(SDL_ProcessEvents, SDL_ENABLE, sizeof(SDL_ProcessEvents)); |
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243 SDL_eventstate = ~0; |
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244 /* It's not save to call SDL_EventState() yet */ |
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245 SDL_eventstate &= ~(0x00000001 << SDL_SYSWMEVENT); |
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246 SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE; |
0 | 247 |
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248 /* Initialize event handlers */ |
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249 retcode = 0; |
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250 retcode += SDL_KeyboardInit(); |
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251 retcode += SDL_MouseInit(); |
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252 retcode += SDL_QuitInit(); |
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253 if (retcode < 0) { |
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254 /* We don't expect them to fail, but... */ |
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255 return (-1); |
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256 } |
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257 |
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258 /* Create the lock and event thread */ |
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259 if (SDL_StartEventThread(flags) < 0) { |
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260 SDL_StopEventLoop(); |
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261 return (-1); |
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262 } |
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263 return (0); |
0 | 264 } |
265 | |
266 | |
267 /* Add an event to the event queue -- called with the queue locked */ | |
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268 static int |
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269 SDL_AddEvent(SDL_Event * event) |
0 | 270 { |
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271 int tail, added; |
0 | 272 |
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273 tail = (SDL_EventQ.tail + 1) % MAXEVENTS; |
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274 if (tail == SDL_EventQ.head) { |
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275 /* Overflow, drop event */ |
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276 added = 0; |
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277 } else { |
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278 SDL_EventQ.event[SDL_EventQ.tail] = *event; |
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279 if (event->type == SDL_SYSWMEVENT) { |
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280 /* Note that it's possible to lose an event */ |
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281 int next = SDL_EventQ.wmmsg_next; |
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282 SDL_EventQ.wmmsg[next] = *event->syswm.msg; |
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283 SDL_EventQ.event[SDL_EventQ.tail].syswm.msg = |
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284 &SDL_EventQ.wmmsg[next]; |
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285 SDL_EventQ.wmmsg_next = (next + 1) % MAXEVENTS; |
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286 } |
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287 SDL_EventQ.tail = tail; |
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288 added = 1; |
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289 } |
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290 return (added); |
0 | 291 } |
292 | |
293 /* Cut an event, and return the next valid spot, or the tail */ | |
294 /* -- called with the queue locked */ | |
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295 static int |
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296 SDL_CutEvent(int spot) |
0 | 297 { |
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298 if (spot == SDL_EventQ.head) { |
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299 SDL_EventQ.head = (SDL_EventQ.head + 1) % MAXEVENTS; |
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300 return (SDL_EventQ.head); |
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301 } else if ((spot + 1) % MAXEVENTS == SDL_EventQ.tail) { |
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302 SDL_EventQ.tail = spot; |
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303 return (SDL_EventQ.tail); |
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304 } else |
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305 /* We cut the middle -- shift everything over */ |
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306 { |
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307 int here, next; |
0 | 308 |
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309 /* This can probably be optimized with SDL_memcpy() -- careful! */ |
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310 if (--SDL_EventQ.tail < 0) { |
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311 SDL_EventQ.tail = MAXEVENTS - 1; |
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312 } |
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313 for (here = spot; here != SDL_EventQ.tail; here = next) { |
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314 next = (here + 1) % MAXEVENTS; |
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315 SDL_EventQ.event[here] = SDL_EventQ.event[next]; |
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316 } |
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317 return (spot); |
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318 } |
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319 /* NOTREACHED */ |
0 | 320 } |
321 | |
322 /* Lock the event queue, take a peep at it, and unlock it */ | |
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323 int |
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324 SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, |
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325 Uint32 mask) |
0 | 326 { |
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327 int i, used; |
0 | 328 |
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329 /* Don't look after we've quit */ |
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330 if (!SDL_EventQ.active) { |
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331 return (-1); |
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332 } |
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333 /* Lock the event queue */ |
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334 used = 0; |
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335 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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336 if (action == SDL_ADDEVENT) { |
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337 for (i = 0; i < numevents; ++i) { |
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338 used += SDL_AddEvent(&events[i]); |
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339 } |
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340 } else { |
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341 SDL_Event tmpevent; |
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342 int spot; |
0 | 343 |
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344 /* If 'events' is NULL, just see if they exist */ |
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345 if (events == NULL) { |
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346 action = SDL_PEEKEVENT; |
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347 numevents = 1; |
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348 events = &tmpevent; |
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349 } |
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350 spot = SDL_EventQ.head; |
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351 while ((used < numevents) && (spot != SDL_EventQ.tail)) { |
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352 if (mask & SDL_EVENTMASK(SDL_EventQ.event[spot].type)) { |
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353 events[used++] = SDL_EventQ.event[spot]; |
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354 if (action == SDL_GETEVENT) { |
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355 spot = SDL_CutEvent(spot); |
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356 } else { |
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357 spot = (spot + 1) % MAXEVENTS; |
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358 } |
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359 } else { |
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360 spot = (spot + 1) % MAXEVENTS; |
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361 } |
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362 } |
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363 } |
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364 SDL_mutexV(SDL_EventQ.lock); |
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365 } else { |
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366 SDL_SetError("Couldn't lock event queue"); |
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367 used = -1; |
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368 } |
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369 return (used); |
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370 } |
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371 |
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372 SDL_bool |
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373 SDL_HasEvent(Uint32 mask) |
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374 { |
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375 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, mask) > 0); |
0 | 376 } |
377 | |
378 /* Run the system dependent event loops */ | |
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379 void |
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380 SDL_PumpEvents(void) |
0 | 381 { |
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382 if (!SDL_EventThread) { |
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383 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 384 |
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385 /* Get events from the video subsystem */ |
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386 if (_this) { |
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387 _this->PumpEvents(_this); |
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388 } |
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389 #if !SDL_JOYSTICK_DISABLED |
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390 /* Check for joystick state change */ |
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391 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) { |
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392 SDL_JoystickUpdate(); |
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393 } |
0 | 394 #endif |
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395 } |
0 | 396 } |
397 | |
398 /* Public functions */ | |
399 | |
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400 int |
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401 SDL_PollEvent(SDL_Event * event) |
0 | 402 { |
3072 | 403 return SDL_WaitEventTimeout(event, 0); |
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404 } |
0 | 405 |
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406 int |
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407 SDL_WaitEvent(SDL_Event * event) |
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408 { |
3072 | 409 return SDL_WaitEventTimeout(event, -1); |
410 } | |
411 | |
412 int | |
413 SDL_WaitEventTimeout(SDL_Event * event, int timeout) | |
414 { | |
415 Uint32 expiration = 0; | |
416 | |
417 if (timeout > 0) | |
418 expiration = SDL_GetTicks() + timeout; | |
419 | |
420 for (;;) { | |
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421 SDL_PumpEvents(); |
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422 switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS)) { |
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423 case -1: |
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424 return 0; |
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425 case 1: |
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426 return 1; |
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427 case 0: |
3072 | 428 if (timeout == 0) { |
429 /* Polling and no events, just return */ | |
430 return 0; | |
431 } | |
432 if (timeout > 0 && ((int) (SDL_GetTicks() - expiration) >= 0)) { | |
433 /* Timeout expired and no events */ | |
434 return 0; | |
435 } | |
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436 SDL_Delay(10); |
3072 | 437 break; |
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438 } |
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439 } |
0 | 440 } |
441 | |
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442 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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443 SDL_PushEvent(SDL_Event * event) |
0 | 444 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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446 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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447 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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448 if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0) <= 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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449 return -1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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450 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 return 1; |
0 | 452 } |
453 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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454 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 SDL_SetEventFilter(SDL_EventFilter filter, void *userdata) |
0 | 456 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 SDL_Event bitbucket; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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458 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 /* Set filter and discard pending events */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 SDL_EventOK = filter; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 SDL_EventOKParam = userdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 while (SDL_PollEvent(&bitbucket) > 0); |
0 | 463 } |
464 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 SDL_bool |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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466 SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata) |
0 | 467 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 if (filter) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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469 *filter = SDL_EventOK; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 if (userdata) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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472 *userdata = SDL_EventOKParam; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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473 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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474 return SDL_EventOK ? SDL_TRUE : SDL_FALSE; |
0 | 475 } |
476 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
477 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 SDL_FilterEvents(SDL_EventFilter filter, void *userdata) |
0 | 479 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 int spot; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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483 spot = SDL_EventQ.head; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 while (spot != SDL_EventQ.tail) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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485 if (filter(userdata, &SDL_EventQ.event[spot])) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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486 spot = (spot + 1) % MAXEVENTS; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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487 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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488 spot = SDL_CutEvent(spot); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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489 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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490 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
491 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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492 SDL_mutexV(SDL_EventQ.lock); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
493 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
494 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
495 Uint8 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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496 SDL_EventState(Uint8 type, int state) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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497 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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498 SDL_Event bitbucket; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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499 Uint8 current_state; |
0 | 500 |
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501 /* If SDL_ALLEVENTS was specified... */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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502 if (type == 0xFF) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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503 current_state = SDL_IGNORE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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504 for (type = 0; type < SDL_NUMEVENTS; ++type) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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505 if (SDL_ProcessEvents[type] != SDL_IGNORE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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506 current_state = SDL_ENABLE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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507 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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508 SDL_ProcessEvents[type] = state; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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509 if (state == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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510 SDL_eventstate |= (0x00000001 << (type)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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511 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
512 SDL_eventstate &= ~(0x00000001 << (type)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
513 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
514 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
515 while (SDL_PollEvent(&bitbucket) > 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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516 return (current_state); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
517 } |
0 | 518 |
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|
519 /* Just set the state for one event type */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
520 current_state = SDL_ProcessEvents[type]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
521 switch (state) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
522 case SDL_IGNORE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
523 case SDL_ENABLE: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
524 /* Set state and discard pending events */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
525 SDL_ProcessEvents[type] = state; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
526 if (state == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
527 SDL_eventstate |= (0x00000001 << (type)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
528 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
529 SDL_eventstate &= ~(0x00000001 << (type)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
531 while (SDL_PollEvent(&bitbucket) > 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
532 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
533 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
534 /* Querying state? */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
535 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
536 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
537 return (current_state); |
0 | 538 } |
539 | |
540 /* This is a generic event handler. | |
541 */ | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
542 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
543 SDL_SendSysWMEvent(SDL_SysWMmsg * message) |
0 | 544 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
545 int posted; |
0 | 546 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
547 posted = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
548 if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
549 SDL_Event event; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
550 SDL_memset(&event, 0, sizeof(event)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
551 event.type = SDL_SYSWMEVENT; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
552 event.syswm.msg = message; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
553 posted = (SDL_PushEvent(&event) > 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
554 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
555 /* Update internal event state */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
556 return (posted); |
0 | 557 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
558 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
559 /* vi: set ts=4 sw=4 expandtab: */ |