Mercurial > sdl-ios-xcode
annotate src/timer/amigaos/SDL_systimer.c @ 1624:8208ae96bb2d
Fixed bug #192
The change made to sdl-config.in on March 18 (rev 11, see
http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/sdl-config.in), broke static linking
under Mac OS X for unix style build systems. In other words, "sdl-config
--static-libs" no longer produces the correct output, as it is missing the
required -framework switches.
The attached patch fixes this.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 13:29:00 +0000 |
parents | d910939febfa |
children | 92947e3a18db |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include <stdio.h> | |
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25 #include <time.h> |
0 | 26 #include <signal.h> |
27 #include <unistd.h> | |
28 #include <string.h> | |
29 #include <errno.h> | |
21
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30 #include <exec/types.h> |
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31 #ifdef __SASC |
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32 #include <proto/dos.h> |
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33 #include <clib/graphics_protos.h> |
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34 #include <pragmas/graphics.h> |
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35 #include <clib/exec_protos.h> |
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36 #include <pragmas/exec.h> |
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37 #elif defined(STORMC4_WOS) |
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38 #include <proto/dos.h> |
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39 #include <proto/exec.h> |
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40 #include <proto/graphics.h> |
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41 #else |
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42 #include <inline/dos.h> |
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43 #include <inline/exec.h> |
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44 #include <inline/graphics.h> |
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45 #endif |
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46 #include "mydebug.h" |
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47 |
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48 extern struct DosLibrary *DOSBase; |
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49 extern struct ExecBase *SysBase; |
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50 static struct GfxBase *GfxBase; |
0 | 51 |
52 #include "SDL_timer.h" | |
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53 #include "../SDL_timer_c.h" |
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54 |
0 | 55 /* The first ticks value of the application */ |
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56 |
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57 #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) |
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58 static clock_t start; |
0 | 59 |
60 void SDL_StartTicks(void) | |
61 { | |
62 /* Set first ticks value */ | |
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63 start=clock(); |
0 | 64 } |
65 | |
66 Uint32 SDL_GetTicks (void) | |
67 { | |
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68 clock_t ticks; |
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69 |
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70 ticks=clock()-start; |
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71 |
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72 #ifdef __SASC |
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73 // CLOCKS_PER_SEC == 1000 ! |
0 | 74 |
75 return(ticks); | |
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76 #else |
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77 // CLOCKS_PER_SEC != 1000 ! |
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78 |
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79 return ticks*(1000/CLOCKS_PER_SEC); |
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80 #endif |
0 | 81 } |
82 | |
83 void SDL_Delay (Uint32 ms) | |
84 { | |
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85 // Do a busy wait if time is less than 50ms |
0 | 86 |
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87 if(ms<50) |
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88 { |
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89 clock_t to_wait=clock(); |
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90 |
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91 #ifndef __SASC |
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92 ms*=(CLOCKS_PER_SEC/1000); |
0 | 93 #endif |
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94 to_wait+=ms; |
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95 |
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96 while(clock()<to_wait); |
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97 } |
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98 else |
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99 { |
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100 Delay(ms/20); |
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101 } |
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102 } |
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103 |
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104 #else |
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105 |
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106 ULONG MY_CLOCKS_PER_SEC; |
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107 |
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108 void PPC_TimerInit(void); |
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109 APTR MyTimer; |
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110 |
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111 ULONG start[2]; |
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112 |
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113 void SDL_StartTicks(void) |
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114 { |
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115 /* Set first ticks value */ |
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116 if(!MyTimer) |
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117 PPC_TimerInit(); |
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118 |
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119 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start); |
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120 start[1]>>=10; |
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121 start[1]|=((result[0]&0x3ff)<<22); |
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122 start[0]>>=10; |
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123 } |
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124 |
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125 Uint32 SDL_GetTicks (void) |
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126 { |
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127 ULONG result[2]; |
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128 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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129 |
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130 // PPCAsr64p(result,10); |
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131 // Non va, la emulo: |
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132 |
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133 result[1]>>=10; |
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134 result[1]|=((result[0]&0x3ff)<<22); |
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135 |
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136 // Non mi interessa piu' result[0] |
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137 |
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138 return result[1]*1000/MY_CLOCKS_PER_SEC; |
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139 } |
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140 |
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141 void SDL_Delay (Uint32 ms) |
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142 { |
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143 // Do a busy wait if time is less than 50ms |
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144 |
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145 if(ms<50) |
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146 { |
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147 ULONG to_wait[2],actual[2]; |
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148 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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149 actual[1]=0; |
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150 to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC; |
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151 |
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152 while(actual[1]<to_wait[1]) |
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153 { |
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154 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual); |
0 | 155 } |
21
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156 } |
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157 else |
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158 { |
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159 Delay(ms/50); |
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160 } |
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161 } |
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162 |
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163 void PPC_TimerInit(void) |
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164 { |
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165 struct TagItem tags[]= |
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166 { |
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167 PPCTIMERTAG_CPU,TRUE, |
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168 TAG_DONE,0 |
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169 }; |
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170 |
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171 |
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172 if(MyTimer=PPCCreateTimerObject(tags)) |
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173 { |
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174 ULONG result[2]; |
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175 |
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176 PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result); |
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177 D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1])); |
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178 // PPCAsr64p(result,10); |
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179 result[1]>>=10; |
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180 result[1]|=((result[0]&0x3ff)<<22); |
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181 result[0]>>=10; |
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182 |
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183 D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1])); |
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184 MY_CLOCKS_PER_SEC=result[1]; |
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185 |
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186 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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187 |
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188 D(bug("Current ticks: %lu - %lu\n",result[0],result[1])); |
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189 result[1]>>=10; |
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190 result[1]|=((result[0]&0x3ff)<<22); |
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191 result[0]>>=10; |
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192 // PPCAsr64p(result,10); |
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193 D(bug("Shiftato: %lu - %lu\n",result[0],result[1])); |
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194 } |
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195 else |
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196 { |
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197 D(bug("Errore nell'inizializzazione del timer!\n")); |
255
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198 } |
21
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199 } |
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200 |
0 | 201 #endif |
202 | |
203 #include "SDL_thread.h" | |
204 | |
205 /* Data to handle a single periodic alarm */ | |
206 static int timer_alive = 0; | |
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207 static SDL_Thread *timer_thread = NULL; |
0 | 208 |
209 static int RunTimer(void *unused) | |
210 { | |
21
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211 D(bug("SYSTimer: Entering RunTimer loop...")); |
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212 |
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213 if(GfxBase==NULL) |
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214 GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37); |
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215 |
0 | 216 while ( timer_alive ) { |
217 if ( SDL_timer_running ) { | |
218 SDL_ThreadedTimerCheck(); | |
219 } | |
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220 if(GfxBase) |
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221 WaitTOF(); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! |
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222 else |
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223 Delay(1); |
0 | 224 } |
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225 D(bug("SYSTimer: EXITING RunTimer loop...")); |
0 | 226 return(0); |
227 } | |
228 | |
229 /* This is only called if the event thread is not running */ | |
230 int SDL_SYS_TimerInit(void) | |
231 { | |
255
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232 D(bug("Creating thread for the timer (NOITIMER)...\n")); |
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233 |
0 | 234 timer_alive = 1; |
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235 timer_thread = SDL_CreateThread(RunTimer, NULL); |
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236 if ( timer_thread == NULL ) |
0 | 237 { |
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238 D(bug("Creazione del thread fallita...\n")); |
0 | 239 |
240 return(-1); | |
241 } | |
242 return(SDL_SetTimerThreaded(1)); | |
243 } | |
244 | |
245 void SDL_SYS_TimerQuit(void) | |
246 { | |
247 timer_alive = 0; | |
21
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248 if ( timer_thread ) { |
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249 SDL_WaitThread(timer_thread, NULL); |
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250 timer_thread = NULL; |
0 | 251 } |
252 } | |
253 | |
254 int SDL_SYS_StartTimer(void) | |
255 { | |
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256 SDL_SetError("Internal logic error: AmigaOS uses threaded timer"); |
0 | 257 return(-1); |
258 } | |
259 | |
260 void SDL_SYS_StopTimer(void) | |
261 { | |
262 return; | |
263 } |