Mercurial > sdl-ios-xcode
annotate src/timer/amigaos/SDL_systimer.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | c9b51268668f |
children | 19418e4422cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #include <stdio.h> | |
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24 #include <time.h> |
0 | 25 #include <signal.h> |
26 #include <unistd.h> | |
27 #include <string.h> | |
28 #include <errno.h> | |
21
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29 #include <exec/types.h> |
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30 #ifdef __SASC |
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31 #include <proto/dos.h> |
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32 #include <clib/graphics_protos.h> |
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33 #include <pragmas/graphics.h> |
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34 #include <clib/exec_protos.h> |
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35 #include <pragmas/exec.h> |
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36 #elif defined(STORMC4_WOS) |
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37 #include <proto/dos.h> |
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38 #include <proto/exec.h> |
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39 #include <proto/graphics.h> |
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40 #else |
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41 #include <inline/dos.h> |
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42 #include <inline/exec.h> |
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43 #include <inline/graphics.h> |
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44 #endif |
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45 #include "mydebug.h" |
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46 |
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47 extern struct DosLibrary *DOSBase; |
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48 extern struct ExecBase *SysBase; |
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49 static struct GfxBase *GfxBase; |
0 | 50 |
51 #include "SDL_timer.h" | |
52 #include "SDL_timer_c.h" | |
53 | |
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54 #if defined(DISABLE_THREADS) || defined(FORK_HACK) |
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55 #define USE_ITIMER |
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56 #endif |
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57 |
0 | 58 /* The first ticks value of the application */ |
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59 |
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60 #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) |
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61 static clock_t start; |
0 | 62 |
63 void SDL_StartTicks(void) | |
64 { | |
65 /* Set first ticks value */ | |
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66 start=clock(); |
0 | 67 } |
68 | |
69 Uint32 SDL_GetTicks (void) | |
70 { | |
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71 clock_t ticks; |
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72 |
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73 ticks=clock()-start; |
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74 |
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75 #ifdef __SASC |
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76 // CLOCKS_PER_SEC == 1000 ! |
0 | 77 |
78 return(ticks); | |
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79 #else |
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80 // CLOCKS_PER_SEC != 1000 ! |
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81 |
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82 return ticks*(1000/CLOCKS_PER_SEC); |
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83 #endif |
0 | 84 } |
85 | |
86 void SDL_Delay (Uint32 ms) | |
87 { | |
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88 // Do a busy wait if time is less than 50ms |
0 | 89 |
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90 if(ms<50) |
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91 { |
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92 clock_t to_wait=clock(); |
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93 |
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94 #ifndef __SASC |
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95 ms*=(CLOCKS_PER_SEC/1000); |
0 | 96 #endif |
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97 to_wait+=ms; |
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98 |
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99 while(clock()<to_wait); |
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100 } |
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101 else |
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102 { |
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103 Delay(ms/20); |
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104 } |
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105 } |
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106 |
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107 #else |
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108 |
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109 ULONG MY_CLOCKS_PER_SEC; |
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110 |
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111 void PPC_TimerInit(void); |
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112 APTR MyTimer; |
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113 |
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114 ULONG start[2]; |
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115 |
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116 void SDL_StartTicks(void) |
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117 { |
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118 /* Set first ticks value */ |
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119 if(!MyTimer) |
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120 PPC_TimerInit(); |
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121 |
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122 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start); |
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123 start[1]>>=10; |
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124 start[1]|=((result[0]&0x3ff)<<22); |
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125 start[0]>>=10; |
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126 } |
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127 |
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128 Uint32 SDL_GetTicks (void) |
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129 { |
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130 ULONG result[2]; |
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131 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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132 |
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133 // PPCAsr64p(result,10); |
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134 // Non va, la emulo: |
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135 |
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136 result[1]>>=10; |
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137 result[1]|=((result[0]&0x3ff)<<22); |
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138 |
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139 // Non mi interessa piu' result[0] |
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140 |
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141 return result[1]*1000/MY_CLOCKS_PER_SEC; |
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142 } |
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143 |
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144 void SDL_Delay (Uint32 ms) |
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145 { |
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146 // Do a busy wait if time is less than 50ms |
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147 |
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148 if(ms<50) |
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149 { |
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150 ULONG to_wait[2],actual[2]; |
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151 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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152 actual[1]=0; |
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153 to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC; |
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154 |
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155 while(actual[1]<to_wait[1]) |
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156 { |
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157 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual); |
0 | 158 } |
21
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159 } |
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160 else |
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161 { |
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162 Delay(ms/50); |
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163 } |
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164 } |
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165 |
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166 void PPC_TimerInit(void) |
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167 { |
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168 struct TagItem tags[]= |
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169 { |
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170 PPCTIMERTAG_CPU,TRUE, |
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171 TAG_DONE,0 |
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172 }; |
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173 |
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174 |
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175 if(MyTimer=PPCCreateTimerObject(tags)) |
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176 { |
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177 ULONG result[2]; |
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178 |
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179 PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result); |
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180 D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1])); |
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181 // PPCAsr64p(result,10); |
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182 result[1]>>=10; |
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183 result[1]|=((result[0]&0x3ff)<<22); |
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184 result[0]>>=10; |
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185 |
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186 D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1])); |
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187 MY_CLOCKS_PER_SEC=result[1]; |
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188 |
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189 PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); |
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190 |
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191 D(bug("Current ticks: %lu - %lu\n",result[0],result[1])); |
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192 result[1]>>=10; |
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193 result[1]|=((result[0]&0x3ff)<<22); |
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194 result[0]>>=10; |
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195 // PPCAsr64p(result,10); |
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196 D(bug("Shiftato: %lu - %lu\n",result[0],result[1])); |
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197 } |
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198 else |
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199 { |
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200 D(bug("Errore nell'inizializzazione del timer!\n")); |
255
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201 } |
21
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202 } |
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203 |
0 | 204 #endif |
205 | |
206 #include "SDL_thread.h" | |
207 | |
208 /* Data to handle a single periodic alarm */ | |
209 static int timer_alive = 0; | |
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210 static SDL_Thread *timer_thread = NULL; |
0 | 211 |
212 static int RunTimer(void *unused) | |
213 { | |
21
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214 D(bug("SYSTimer: Entering RunTimer loop...")); |
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215 |
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216 if(GfxBase==NULL) |
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217 GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37); |
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218 |
0 | 219 while ( timer_alive ) { |
220 if ( SDL_timer_running ) { | |
221 SDL_ThreadedTimerCheck(); | |
222 } | |
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223 if(GfxBase) |
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224 WaitTOF(); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! |
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225 else |
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226 Delay(1); |
0 | 227 } |
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228 D(bug("SYSTimer: EXITING RunTimer loop...")); |
0 | 229 return(0); |
230 } | |
231 | |
232 /* This is only called if the event thread is not running */ | |
233 int SDL_SYS_TimerInit(void) | |
234 { | |
255
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235 D(bug("Creating thread for the timer (NOITIMER)...\n")); |
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236 |
0 | 237 timer_alive = 1; |
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238 timer_thread = SDL_CreateThread(RunTimer, NULL); |
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239 if ( timer_thread == NULL ) |
0 | 240 { |
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241 D(bug("Creazione del thread fallita...\n")); |
0 | 242 |
243 return(-1); | |
244 } | |
245 return(SDL_SetTimerThreaded(1)); | |
246 } | |
247 | |
248 void SDL_SYS_TimerQuit(void) | |
249 { | |
250 timer_alive = 0; | |
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251 if ( timer_thread ) { |
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252 SDL_WaitThread(timer_thread, NULL); |
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253 timer_thread = NULL; |
0 | 254 } |
255 } | |
256 | |
257 int SDL_SYS_StartTimer(void) | |
258 { | |
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259 SDL_SetError("Internal logic error: AmigaOS uses threaded timer"); |
0 | 260 return(-1); |
261 } | |
262 | |
263 void SDL_SYS_StopTimer(void) | |
264 { | |
265 return; | |
266 } |