Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxgl.c @ 3877:81f66f258d77 SDL-1.2
Fixed bug #281
------- Comment #2 From Christian Walther 2006-07-23 07:37 [reply] -------
Wow, that was an interesting bug to chase. It was a timing issue: it seems that
for some reason, a certain time must pass between ShowMenuBar() being called in
QZ_UnsetVideoMode() and the application quitting. Before rev. 1885, this delay
was provided by the slow hand-coded fade. With the asynchronous Core Graphics
fading introduced in rev. 1885, that delay was no longer present (most of the
time) and the bug became apparent. Adding an SDL_Delay(100) somewhere between
ShowMenuBar() and the end of QZ_VideoQuit() lowered the frequency of the bug
appearing from "almost every time" to "very rarely" here.
However, there is another solution: doing the ShowMenuBar() before releasing
the captured display instead of afterwards. Apparently, no delay is necessary
in that case, and it looks nicer to me anyway because it is the reverse order
of the way things are set up in the beginning: capture display - set video mode
- hide menu bar - ... - show menu bar - reset video mode - release captured
display. So, this is what the attached patch does.
In addition, I've taken the liberty of
- removing some unused code that I forgot to remove in rev. 1885,
- fixing two warnings about undeclared functions in SDL_QuartzVideo.m by
including OpenGL.h (whose name is a bit misleading - it only declares CGL
stuff, so there's no interference with SDL_opengl.h).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 01:27:40 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 /* StormMesa implementation of SDL OpenGL support */ |
0 | 25 |
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26 #include "SDL_cgxgl_c.h" |
0 | 27 #include "SDL_cgxvideo.h" |
28 | |
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29 #if SDL_VIDEO_OPENGL |
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30 AmigaMesaContext glcont=NULL; |
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31 #endif |
0 | 32 |
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33 /* Init OpenGL */ |
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34 int CGX_GL_Init(_THIS) |
0 | 35 { |
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36 #if SDL_VIDEO_OPENGL |
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37 int i = 0; |
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38 struct TagItem attributes [ 14 ]; /* 14 should be more than enough :) */ |
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39 struct Window *win = (struct Window *)SDL_Window; |
0 | 40 |
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41 // default config. Always used... |
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42 attributes[i].ti_Tag = AMA_Window; attributes[i++].ti_Data = (unsigned long)win; |
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43 attributes[i].ti_Tag = AMA_Left; attributes[i++].ti_Data = 0; |
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44 attributes[i].ti_Tag = AMA_Bottom; attributes[i++].ti_Data = 0; |
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45 attributes[i].ti_Tag = AMA_Width; attributes[i++].ti_Data = win->Width-win->BorderLeft-win->BorderRight; |
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46 attributes[i].ti_Tag = AMA_Height; attributes[i++].ti_Data = win->Height-win->BorderBottom-win->BorderTop; |
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47 attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE; |
0 | 48 |
255
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49 // double buffer ? |
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50 attributes[i].ti_Tag = AMA_DoubleBuf; |
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51 if ( this->gl_config.double_buffer ) { |
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52 attributes[i++].ti_Data = GL_TRUE; |
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53 } |
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54 else { |
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55 attributes[i++].ti_Data = GL_FALSE; |
0 | 56 } |
255
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57 // RGB(A) Mode ? |
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58 attributes[i].ti_Tag = AMA_RGBMode; |
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59 if ( this->gl_config.red_size != 0 && |
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60 this->gl_config.blue_size != 0 && |
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61 this->gl_config.green_size != 0 ) { |
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62 attributes[i++].ti_Data = GL_TRUE; |
0 | 63 } |
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64 else { |
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65 attributes[i++].ti_Data = GL_FALSE; |
0 | 66 } |
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67 // no depth buffer ? |
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68 if ( this->gl_config.depth_size == 0 ) { |
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69 attributes[i].ti_Tag = AMA_NoDepth; |
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70 attributes[i++].ti_Data = GL_TRUE; |
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71 } |
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72 // no stencil buffer ? |
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73 if ( this->gl_config.stencil_size == 0 ) { |
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74 attributes[i].ti_Tag = AMA_NoStencil; |
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75 attributes[i++].ti_Data = GL_TRUE; |
0 | 76 } |
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77 // no accum buffer ? |
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78 if ( this->gl_config.accum_red_size != 0 && |
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79 this->gl_config.accum_blue_size != 0 && |
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80 this->gl_config.accum_green_size != 0 ) { |
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81 attributes[i].ti_Tag = AMA_NoAccum; |
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82 attributes[i++].ti_Data = GL_TRUE; |
0 | 83 } |
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84 // done... |
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85 attributes[i].ti_Tag = TAG_DONE; |
0 | 86 |
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87 glcont = AmigaMesaCreateContext(attributes); |
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88 if ( glcont == NULL ) { |
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89 SDL_SetError("Couldn't create OpenGL context"); |
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90 return(-1); |
0 | 91 } |
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92 this->gl_data->gl_active = 1; |
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93 this->gl_config.driver_loaded = 1; |
0 | 94 |
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95 return(0); |
0 | 96 #else |
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97 SDL_SetError("OpenGL support not configured"); |
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98 return(-1); |
0 | 99 #endif |
100 } | |
101 | |
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102 /* Quit OpenGL */ |
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103 void CGX_GL_Quit(_THIS) |
0 | 104 { |
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105 #if SDL_VIDEO_OPENGL |
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106 if ( glcont != NULL ) { |
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107 AmigaMesaDestroyContext(glcont); |
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108 glcont = NULL; |
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109 this->gl_data->gl_active = 0; |
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110 this->gl_config.driver_loaded = 0; |
0 | 111 } |
112 #endif | |
113 } | |
114 | |
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115 /* Attach context to another window */ |
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116 int CGX_GL_Update(_THIS) |
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118 #if SDL_VIDEO_OPENGL |
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119 struct TagItem tags[2]; |
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120 struct Window *win = (struct Window*)SDL_Window; |
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121 if(glcont == NULL) { |
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122 return -1; //should never happen |
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123 } |
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124 tags[0].ti_Tag = AMA_Window; |
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125 tags[0].ti_Data = (unsigned long)win; |
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126 tags[1].ti_Tag = TAG_DONE; |
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127 AmigaMesaSetRast(glcont, tags); |
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129 return 0; |
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130 #else |
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131 SDL_SetError("OpenGL support not configured"); |
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132 return -1; |
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133 #endif |
0 | 134 } |
135 | |
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136 #if SDL_VIDEO_OPENGL |
0 | 137 |
138 /* Make the current context active */ | |
139 int CGX_GL_MakeCurrent(_THIS) | |
140 { | |
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141 if(glcont == NULL) |
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142 return -1; |
0 | 143 |
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144 AmigaMesaMakeCurrent(glcont, glcont->buffer); |
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145 return 0; |
0 | 146 } |
147 | |
148 void CGX_GL_SwapBuffers(_THIS) | |
149 { | |
255
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150 AmigaMesaSwapBuffers(glcont); |
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151 } |
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152 |
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153 int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) { |
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154 GLenum mesa_attrib; |
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155 |
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156 switch(attrib) { |
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157 case SDL_GL_RED_SIZE: |
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158 mesa_attrib = GL_RED_BITS; |
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159 break; |
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160 case SDL_GL_GREEN_SIZE: |
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161 mesa_attrib = GL_GREEN_BITS; |
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162 break; |
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163 case SDL_GL_BLUE_SIZE: |
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164 mesa_attrib = GL_BLUE_BITS; |
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165 break; |
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166 case SDL_GL_ALPHA_SIZE: |
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167 mesa_attrib = GL_ALPHA_BITS; |
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168 break; |
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169 case SDL_GL_DOUBLEBUFFER: |
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170 mesa_attrib = GL_DOUBLEBUFFER; |
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171 break; |
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172 case SDL_GL_DEPTH_SIZE: |
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173 mesa_attrib = GL_DEPTH_BITS; |
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174 break; |
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175 case SDL_GL_STENCIL_SIZE: |
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176 mesa_attrib = GL_STENCIL_BITS; |
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177 break; |
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178 case SDL_GL_ACCUM_RED_SIZE: |
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179 mesa_attrib = GL_ACCUM_RED_BITS; |
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180 break; |
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181 case SDL_GL_ACCUM_GREEN_SIZE: |
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182 mesa_attrib = GL_ACCUM_GREEN_BITS; |
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183 break; |
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184 case SDL_GL_ACCUM_BLUE_SIZE: |
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185 mesa_attrib = GL_ACCUM_BLUE_BITS; |
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186 break; |
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187 case SDL_GL_ACCUM_ALPHA_SIZE: |
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188 mesa_attrib = GL_ACCUM_ALPHA_BITS; |
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189 break; |
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190 default : |
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191 return -1; |
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192 } |
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193 |
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194 AmigaMesaGetConfig(glcont->visual, mesa_attrib, value); |
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195 return 0; |
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196 } |
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197 |
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198 void *CGX_GL_GetProcAddress(_THIS, const char *proc) { |
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199 void *func = NULL; |
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200 func = AmiGetGLProc(proc); |
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201 return func; |
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202 } |
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203 |
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204 int CGX_GL_LoadLibrary(_THIS, const char *path) { |
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205 /* Library is always open */ |
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206 this->gl_config.driver_loaded = 1; |
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207 |
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208 return 0; |
0 | 209 } |
210 | |
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211 #endif /* SDL_VIDEO_OPENGL */ |
0 | 212 |