Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 3230:816a7a65a59a
Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
author | Couriersud <couriersud@arcor.de> |
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date | Mon, 03 Aug 2009 18:07:31 +0000 |
parents | dc1eb82ffdaa |
children | af4a5af3cd2b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
2979 | 32 #define _THIS SDL_AudioDevice *this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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68 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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69 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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70 extern AudioBootStrap DISKAUD_bootstrap; |
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71 extern AudioBootStrap DUMMYAUD_bootstrap; |
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72 extern AudioBootStrap DCAUD_bootstrap; |
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73 extern AudioBootStrap MMEAUDIO_bootstrap; |
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74 extern AudioBootStrap DART_bootstrap; |
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75 extern AudioBootStrap NDSAUD_bootstrap; |
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76 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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77 |
1190 | 78 |
0 | 79 /* Available audio drivers */ |
3162 | 80 static const AudioBootStrap *const bootstrap[] = { |
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81 #if SDL_AUDIO_DRIVER_BSD |
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82 &BSD_AUDIO_bootstrap, |
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83 #endif |
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84 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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85 &PULSEAUDIO_bootstrap, |
0 | 86 #endif |
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87 #if SDL_AUDIO_DRIVER_ALSA |
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88 &ALSA_bootstrap, |
0 | 89 #endif |
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90 #if SDL_AUDIO_DRIVER_OSS |
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91 &DSP_bootstrap, |
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92 &DMA_bootstrap, |
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93 #endif |
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94 #if SDL_AUDIO_DRIVER_QSA |
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95 &QSAAUDIO_bootstrap, |
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96 #endif |
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97 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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98 &SUNAUDIO_bootstrap, |
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99 #endif |
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100 #if SDL_AUDIO_DRIVER_DMEDIA |
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101 &DMEDIA_bootstrap, |
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102 #endif |
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103 #if SDL_AUDIO_DRIVER_ARTS |
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104 &ARTS_bootstrap, |
0 | 105 #endif |
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106 #if SDL_AUDIO_DRIVER_ESD |
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107 &ESD_bootstrap, |
0 | 108 #endif |
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109 #if SDL_AUDIO_DRIVER_NAS |
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110 &NAS_bootstrap, |
0 | 111 #endif |
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112 #if SDL_AUDIO_DRIVER_DSOUND |
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113 &DSOUND_bootstrap, |
0 | 114 #endif |
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115 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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116 &WINWAVEOUT_bootstrap, |
0 | 117 #endif |
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118 #if SDL_AUDIO_DRIVER_PAUDIO |
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119 &PAUDIO_bootstrap, |
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120 #endif |
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121 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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122 &BEOSAUDIO_bootstrap, |
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124 #if SDL_AUDIO_DRIVER_COREAUDIO |
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125 &COREAUDIO_bootstrap, |
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126 #endif |
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127 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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128 &COREAUDIOIPHONE_bootstrap, |
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129 #endif |
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130 #if SDL_AUDIO_DRIVER_SNDMGR |
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131 &SNDMGR_bootstrap, |
0 | 132 #endif |
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133 #if SDL_AUDIO_DRIVER_MINT |
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134 &MINTAUDIO_GSXB_bootstrap, |
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135 &MINTAUDIO_MCSN_bootstrap, |
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136 &MINTAUDIO_STFA_bootstrap, |
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137 &MINTAUDIO_XBIOS_bootstrap, |
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138 &MINTAUDIO_DMA8_bootstrap, |
398
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139 #endif |
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140 #if SDL_AUDIO_DRIVER_DISK |
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141 &DISKAUD_bootstrap, |
68
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142 #endif |
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143 #if SDL_AUDIO_DRIVER_DUMMY |
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144 &DUMMYAUD_bootstrap, |
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145 #endif |
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146 #if SDL_AUDIO_DRIVER_DC |
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147 &DCAUD_bootstrap, |
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148 #endif |
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149 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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150 &MMEAUDIO_bootstrap, |
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151 #endif |
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152 #if SDL_AUDIO_DRIVER_DART |
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153 &DART_bootstrap, |
1190 | 154 #endif |
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155 #if SDL_AUDIO_DRIVER_NDS |
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156 &NDSAUD_bootstrap, |
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157 #endif |
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158 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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159 &FUSIONSOUND_bootstrap, |
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160 #endif |
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161 NULL |
0 | 162 }; |
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163 |
2060 | 164 static SDL_AudioDevice * |
165 get_audio_device(SDL_AudioDeviceID id) | |
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166 { |
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167 id--; |
2060 | 168 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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169 SDL_SetError("Invalid audio device ID"); |
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170 return NULL; |
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171 } |
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172 |
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173 return open_devices[id]; |
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174 } |
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175 |
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176 |
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177 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 178 static int |
179 SDL_AudioDetectDevices_Default(int iscapture) | |
180 { | |
181 return -1; | |
182 } | |
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183 |
2060 | 184 static void |
185 SDL_AudioThreadInit_Default(_THIS) | |
186 { /* no-op. */ | |
187 } | |
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188 |
2060 | 189 static void |
190 SDL_AudioWaitDevice_Default(_THIS) | |
191 { /* no-op. */ | |
192 } | |
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193 |
2060 | 194 static void |
195 SDL_AudioPlayDevice_Default(_THIS) | |
196 { /* no-op. */ | |
197 } | |
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198 |
2060 | 199 static Uint8 * |
200 SDL_AudioGetDeviceBuf_Default(_THIS) | |
201 { | |
202 return NULL; | |
203 } | |
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204 |
2060 | 205 static void |
206 SDL_AudioWaitDone_Default(_THIS) | |
207 { /* no-op. */ | |
208 } | |
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209 |
2060 | 210 static void |
211 SDL_AudioCloseDevice_Default(_THIS) | |
212 { /* no-op. */ | |
213 } | |
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214 |
2060 | 215 static void |
216 SDL_AudioDeinitialize_Default(void) | |
217 { /* no-op. */ | |
218 } | |
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219 |
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220 static int |
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221 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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222 { |
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223 return 0; |
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224 } |
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225 |
2060 | 226 static const char * |
227 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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228 { |
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229 SDL_SetError("No such device"); |
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230 return NULL; |
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231 } |
0 | 232 |
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233 static void |
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234 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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235 { |
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236 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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237 return; |
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238 } |
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239 SDL_mutexP(device->mixer_lock); |
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240 } |
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241 |
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242 static void |
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243 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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244 { |
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245 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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246 return; |
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247 } |
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248 SDL_mutexV(device->mixer_lock); |
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249 } |
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250 |
0 | 251 |
2060 | 252 static void |
253 finalize_audio_entry_points(void) | |
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254 { |
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255 /* |
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256 * Fill in stub functions for unused driver entry points. This lets us |
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257 * blindly call them without having to check for validity first. |
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258 */ |
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259 |
2060 | 260 #define FILL_STUB(x) \ |
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261 if (current_audio.impl.x == NULL) { \ |
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262 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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263 } |
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264 FILL_STUB(DetectDevices); |
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265 FILL_STUB(GetDeviceName); |
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266 FILL_STUB(OpenDevice); |
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267 FILL_STUB(ThreadInit); |
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268 FILL_STUB(WaitDevice); |
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269 FILL_STUB(PlayDevice); |
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270 FILL_STUB(GetDeviceBuf); |
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271 FILL_STUB(WaitDone); |
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272 FILL_STUB(CloseDevice); |
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273 FILL_STUB(LockDevice); |
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274 FILL_STUB(UnlockDevice); |
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275 FILL_STUB(Deinitialize); |
2060 | 276 #undef FILL_STUB |
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277 } |
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278 |
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279 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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280 /* Write [length] bytes from buf into the streamer */ |
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281 void |
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282 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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283 { |
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284 int i; |
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285 |
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286 for (i = 0; i < length; ++i) { |
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287 stream->buffer[stream->write_pos] = buf[i]; |
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288 ++stream->write_pos; |
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289 } |
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290 } |
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291 |
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292 /* Read [length] bytes out of the streamer into buf */ |
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293 void |
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294 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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295 { |
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296 int i; |
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297 |
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298 for (i = 0; i < length; ++i) { |
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299 buf[i] = stream->buffer[stream->read_pos]; |
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300 ++stream->read_pos; |
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301 } |
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302 } |
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303 |
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304 int |
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305 SDL_StreamLength(SDL_AudioStreamer * stream) |
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306 { |
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307 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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308 } |
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309 |
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310 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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311 int |
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312 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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313 { |
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314 /* First try to allocate the buffer */ |
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315 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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316 if (stream->buffer == NULL) { |
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317 return -1; |
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318 } |
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319 |
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320 stream->max_len = max_len; |
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321 stream->read_pos = 0; |
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322 stream->write_pos = 0; |
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323 |
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324 /* Zero out the buffer */ |
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325 SDL_memset(stream->buffer, silence, max_len); |
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326 |
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327 return 0; |
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328 } |
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329 |
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330 /* Deinitialize the stream simply by freeing the buffer */ |
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331 void |
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332 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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333 { |
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334 if (stream->buffer != NULL) { |
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335 SDL_free(stream->buffer); |
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336 } |
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337 } |
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338 |
0 | 339 |
340 /* The general mixing thread function */ | |
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341 int SDLCALL |
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342 SDL_RunAudio(void *devicep) |
0 | 343 { |
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344 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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345 Uint8 *stream; |
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346 int stream_len; |
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347 void *udata; |
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348 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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349 int silence; |
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350 |
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351 /* For streaming when the buffer sizes don't match up */ |
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352 Uint8 *istream; |
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353 int istream_len; |
0 | 354 |
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355 /* Perform any thread setup */ |
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356 device->threadid = SDL_ThreadID(); |
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357 current_audio.impl.ThreadInit(device); |
0 | 358 |
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359 /* Set up the mixing function */ |
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360 fill = device->spec.callback; |
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361 udata = device->spec.userdata; |
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362 |
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363 /* By default do not stream */ |
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364 device->use_streamer = 0; |
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365 |
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366 if (device->convert.needed) { |
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367 if (device->convert.src_format == AUDIO_U8) { |
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368 silence = 0x80; |
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369 } else { |
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370 silence = 0; |
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371 } |
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372 |
3040 | 373 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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374 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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375 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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376 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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377 stream_max_len = 2 * device->spec.size; |
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378 if (device->convert.len_mult > device->convert.len_div) { |
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379 stream_max_len *= device->convert.len_mult; |
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380 stream_max_len /= device->convert.len_div; |
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381 } |
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382 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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383 0) |
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384 return -1; |
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385 device->use_streamer = 1; |
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386 |
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387 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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388 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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389 */ |
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390 istream_len = |
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391 device->spec.size * device->convert.len_div / |
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392 device->convert.len_mult; |
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393 } |
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394 #endif |
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395 |
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396 /* stream_len = device->convert.len; */ |
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397 stream_len = device->spec.size; |
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398 } else { |
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399 silence = device->spec.silence; |
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400 stream_len = device->spec.size; |
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401 } |
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402 |
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403 /* Determine if the streamer is necessary here */ |
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404 if (device->use_streamer == 1) { |
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405 /* This code is almost the same as the old code. The difference is, instead of reding |
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406 directly from the callback into "stream", then converting and sending the audio off, |
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407 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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408 However, reading and writing with streamer are done separately: |
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409 - We only call the callback and write to the streamer when the streamer does not |
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410 contain enough samples to output to the device. |
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411 - We only read from the streamer and tell the device to play when the streamer |
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412 does have enough samples to output. |
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413 This allows us to perform resampling in the conversion step, where the output of the |
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414 resampling process can be any number. We will have to see what a good size for the |
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415 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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416 */ |
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417 while (device->enabled) { |
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418 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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419 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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420 /* Set up istream */ |
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421 if (device->convert.needed) { |
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422 if (device->convert.buf) { |
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423 istream = device->convert.buf; |
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424 } else { |
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425 continue; |
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426 } |
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427 } else { |
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428 istream = current_audio.impl.GetDeviceBuf(device); |
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429 if (istream == NULL) { |
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430 istream = device->fake_stream; |
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431 } |
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432 } |
0 | 433 |
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434 /* Read from the callback into the _input_ stream */ |
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435 if (!device->paused) { |
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436 SDL_mutexP(device->mixer_lock); |
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437 (*fill) (udata, istream, istream_len); |
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438 SDL_mutexV(device->mixer_lock); |
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439 } |
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440 |
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441 /* Convert the audio if necessary and write to the streamer */ |
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442 if (device->convert.needed) { |
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443 SDL_ConvertAudio(&device->convert); |
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444 if (istream == NULL) { |
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445 istream = device->fake_stream; |
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446 } |
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447 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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448 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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449 device->convert.len_cvt); |
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450 } else { |
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451 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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452 } |
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453 } |
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454 |
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455 /* Only output audio if the streamer has enough to output */ |
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456 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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457 /* Set up the output stream */ |
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458 if (device->convert.needed) { |
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459 if (device->convert.buf) { |
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460 stream = device->convert.buf; |
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461 } else { |
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462 continue; |
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463 } |
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464 } else { |
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465 stream = current_audio.impl.GetDeviceBuf(device); |
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466 if (stream == NULL) { |
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467 stream = device->fake_stream; |
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468 } |
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469 } |
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470 |
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471 /* Now read from the streamer */ |
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472 SDL_StreamRead(&device->streamer, stream, stream_len); |
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473 |
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474 /* Ready current buffer for play and change current buffer */ |
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475 if (stream != device->fake_stream && !device->paused) { |
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476 current_audio.impl.PlayDevice(device); |
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477 /* Wait for an audio buffer to become available */ |
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478 current_audio.impl.WaitDevice(device); |
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479 } else { |
3139 | 480 SDL_Delay((device->spec.samples * 1000) / |
481 device->spec.freq); | |
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482 } |
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483 } |
0 | 484 |
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485 } |
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486 } else { |
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487 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 488 |
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489 /* Loop, filling the audio buffers */ |
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490 while (device->enabled) { |
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491 |
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492 /* Fill the current buffer with sound */ |
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493 if (device->convert.needed) { |
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494 if (device->convert.buf) { |
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495 stream = device->convert.buf; |
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496 } else { |
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497 continue; |
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498 } |
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499 } else { |
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500 stream = current_audio.impl.GetDeviceBuf(device); |
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501 if (stream == NULL) { |
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502 stream = device->fake_stream; |
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503 } |
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504 } |
0 | 505 |
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506 if (!device->paused) { |
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507 SDL_mutexP(device->mixer_lock); |
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508 (*fill) (udata, stream, stream_len); |
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509 SDL_mutexV(device->mixer_lock); |
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510 } |
1562 | 511 |
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512 /* Convert the audio if necessary */ |
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513 if (device->convert.needed) { |
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514 SDL_ConvertAudio(&device->convert); |
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515 stream = current_audio.impl.GetDeviceBuf(device); |
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516 if (stream == NULL) { |
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517 stream = device->fake_stream; |
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518 } |
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519 SDL_memcpy(stream, device->convert.buf, |
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520 device->convert.len_cvt); |
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521 } |
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522 |
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523 /* Ready current buffer for play and change current buffer */ |
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524 if (stream != device->fake_stream && !device->paused) { |
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525 current_audio.impl.PlayDevice(device); |
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526 /* Wait for an audio buffer to become available */ |
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527 current_audio.impl.WaitDevice(device); |
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528 } else { |
3139 | 529 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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530 } |
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531 } |
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532 } |
1562 | 533 |
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534 /* Wait for the audio to drain.. */ |
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535 current_audio.impl.WaitDone(device); |
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536 |
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537 /* If necessary, deinit the streamer */ |
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538 if (device->use_streamer == 1) |
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539 SDL_StreamDeinit(&device->streamer); |
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540 |
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541 return (0); |
0 | 542 } |
543 | |
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544 |
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545 static SDL_AudioFormat |
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546 SDL_ParseAudioFormat(const char *string) |
1794 | 547 { |
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548 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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549 CHECK_FMT_STRING(U8); |
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550 CHECK_FMT_STRING(S8); |
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551 CHECK_FMT_STRING(U16LSB); |
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552 CHECK_FMT_STRING(S16LSB); |
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553 CHECK_FMT_STRING(U16MSB); |
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554 CHECK_FMT_STRING(S16MSB); |
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555 CHECK_FMT_STRING(U16SYS); |
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556 CHECK_FMT_STRING(S16SYS); |
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557 CHECK_FMT_STRING(U16); |
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558 CHECK_FMT_STRING(S16); |
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559 CHECK_FMT_STRING(S32LSB); |
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560 CHECK_FMT_STRING(S32MSB); |
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561 CHECK_FMT_STRING(S32SYS); |
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562 CHECK_FMT_STRING(S32); |
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563 CHECK_FMT_STRING(F32LSB); |
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564 CHECK_FMT_STRING(F32MSB); |
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565 CHECK_FMT_STRING(F32SYS); |
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566 CHECK_FMT_STRING(F32); |
2060 | 567 #undef CHECK_FMT_STRING |
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568 return 0; |
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569 } |
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570 |
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571 int |
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572 SDL_GetNumAudioDrivers(void) |
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573 { |
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574 return (SDL_arraysize(bootstrap) - 1); |
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575 } |
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576 |
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577 const char * |
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578 SDL_GetAudioDriver(int index) |
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579 { |
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580 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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581 return (bootstrap[index]->name); |
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582 } |
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583 return (NULL); |
1794 | 584 } |
585 | |
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586 int |
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587 SDL_AudioInit(const char *driver_name) |
0 | 588 { |
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589 int i = 0; |
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590 int initialized = 0; |
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591 int tried_to_init = 0; |
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592 int rc = 0; |
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593 int best_choice = -1; |
0 | 594 |
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595 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 596 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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597 } |
0 | 598 |
2060 | 599 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
600 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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601 |
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602 /* Select the proper audio driver */ |
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603 if (driver_name == NULL) { |
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604 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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605 } |
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606 |
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607 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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608 /* make sure we should even try this driver before doing so... */ |
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609 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 610 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
611 ((!driver_name) && (backend->demand_only))) { | |
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612 continue; |
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613 } |
0 | 614 |
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615 tried_to_init = 1; |
2060 | 616 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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617 current_audio.name = backend->name; |
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618 current_audio.desc = backend->desc; |
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619 rc = backend->init(¤t_audio.impl); |
2942 | 620 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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621 initialized = 1; |
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622 best_choice = i; |
2942 | 623 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
2979 | 624 if (current_audio.impl.Deinitialize) { |
625 current_audio.impl.Deinitialize(); | |
626 } | |
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627 if (best_choice == -1) { |
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628 best_choice = i; |
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629 } |
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630 } |
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631 } |
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632 |
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633 /* No definite choice. Pick one that works but can't promise a device. */ |
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634 if ((!initialized) && (best_choice != -1)) { |
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635 const AudioBootStrap *backend = bootstrap[best_choice]; |
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636 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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637 current_audio.name = backend->name; |
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638 current_audio.desc = backend->desc; |
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639 initialized = (backend->init(¤t_audio.impl) > 0); |
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640 } |
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641 |
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642 if (!initialized) { |
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643 /* specific drivers will set the error message if they fail... */ |
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644 if (!tried_to_init) { |
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645 if (driver_name) { |
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646 SDL_SetError("%s not available", driver_name); |
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647 } else { |
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648 SDL_SetError("No available audio device"); |
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649 } |
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650 } |
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651 |
2060 | 652 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
653 return (-1); /* No driver was available, so fail. */ | |
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654 } |
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655 |
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656 finalize_audio_entry_points(); |
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657 |
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658 return (0); |
0 | 659 } |
660 | |
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661 /* |
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662 * Get the current audio driver name |
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663 */ |
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664 const char * |
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665 SDL_GetCurrentAudioDriver() |
0 | 666 { |
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667 return current_audio.name; |
0 | 668 } |
669 | |
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670 |
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671 int |
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672 SDL_GetNumAudioDevices(int iscapture) |
0 | 673 { |
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674 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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675 return -1; |
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676 } |
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677 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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678 return 0; |
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679 } |
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680 |
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681 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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682 return 1; |
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683 } |
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684 |
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685 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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686 return 1; |
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687 } |
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688 |
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689 return current_audio.impl.DetectDevices(iscapture); |
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690 } |
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691 |
0 | 692 |
2049
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693 const char * |
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694 SDL_GetAudioDeviceName(int index, int iscapture) |
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695 { |
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696 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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697 SDL_SetError("Audio subsystem is not initialized"); |
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698 return NULL; |
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699 } |
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700 |
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701 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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702 SDL_SetError("No capture support"); |
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703 return NULL; |
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704 } |
2049
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705 |
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706 if (index < 0) { |
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707 SDL_SetError("No such device"); |
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708 return NULL; |
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709 } |
0 | 710 |
2049
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711 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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712 return DEFAULT_INPUT_DEVNAME; |
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713 } |
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714 |
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715 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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716 return DEFAULT_OUTPUT_DEVNAME; |
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717 } |
262
ba5363e21df8
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718 |
2049
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719 return current_audio.impl.GetDeviceName(index, iscapture); |
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720 } |
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721 |
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722 |
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723 static void |
2060 | 724 close_audio_device(SDL_AudioDevice * device) |
2049
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725 { |
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|
726 device->enabled = 0; |
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727 if (device->thread != NULL) { |
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728 SDL_WaitThread(device->thread, NULL); |
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729 } |
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730 if (device->mixer_lock != NULL) { |
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|
731 SDL_DestroyMutex(device->mixer_lock); |
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732 } |
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|
733 if (device->fake_stream != NULL) { |
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|
734 SDL_FreeAudioMem(device->fake_stream); |
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|
735 } |
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736 if (device->convert.needed) { |
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737 SDL_FreeAudioMem(device->convert.buf); |
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738 } |
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739 if (device->opened) { |
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740 current_audio.impl.CloseDevice(device); |
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|
741 device->opened = 0; |
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742 } |
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743 SDL_FreeAudioMem(device); |
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744 } |
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|
745 |
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746 |
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747 /* |
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748 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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749 * Fills in a sanitized copy in (prepared). |
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750 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
751 */ |
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752 static int |
2060 | 753 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
754 { |
2060 | 755 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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756 |
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757 if (orig->callback == NULL) { |
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758 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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759 return 0; |
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760 } |
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761 |
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762 if (orig->freq == 0) { |
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|
763 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 764 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
765 prepared->freq = 22050; /* a reasonable default */ | |
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766 } |
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|
767 } |
2049
5f6550e5184f
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diff
changeset
|
768 |
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diff
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|
769 if (orig->format == 0) { |
5f6550e5184f
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parents:
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diff
changeset
|
770 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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|
771 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 772 prepared->format = AUDIO_S16; /* a reasonable default */ |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
773 } |
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parents:
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|
774 } |
2049
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diff
changeset
|
775 |
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|
776 switch (orig->channels) { |
2060 | 777 case 0:{ |
778 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 779 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 780 prepared->channels = 2; /* a reasonable default */ |
781 } | |
782 break; | |
2049
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|
783 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
784 case 1: /* Mono */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
785 case 2: /* Stereo */ |
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|
786 case 4: /* surround */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
787 case 6: /* surround with center and lfe */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
788 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
789 default: |
2049
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|
790 SDL_SetError("Unsupported number of audio channels."); |
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|
791 return 0; |
1895
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|
792 } |
2049
5f6550e5184f
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|
793 |
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|
794 if (orig->samples == 0) { |
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|
795 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 796 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
797 /* Pick a default of ~46 ms at desired frequency */ |
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|
798 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
799 const int samples = (prepared->freq / 1000) * 46; |
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|
800 int power2 = 1; |
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|
801 while (power2 < samples) { |
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|
802 power2 *= 2; |
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|
803 } |
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|
804 prepared->samples = power2; |
1895
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|
805 } |
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|
806 } |
0 | 807 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
808 /* Calculate the silence and size of the audio specification */ |
2049
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|
809 SDL_CalculateAudioSpec(prepared); |
21
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diff
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|
810 |
2049
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|
811 return 1; |
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diff
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|
812 } |
1408
ceb5c2fec4f1
Fixed some preprocessor mangling
Sam Lantinga <slouken@libsdl.org>
parents:
1406
diff
changeset
|
813 |
21
75a95f82bc1f
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parents:
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diff
changeset
|
814 |
2049
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|
815 static SDL_AudioDeviceID |
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|
816 open_audio_device(const char *devname, int iscapture, |
2866
e532417a6977
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diff
changeset
|
817 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
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|
818 int allowed_changes, int min_id) |
2049
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|
819 { |
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|
820 SDL_AudioDeviceID id = 0; |
2866
e532417a6977
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|
821 SDL_AudioSpec _obtained; |
2049
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|
822 SDL_AudioDevice *device; |
2866
e532417a6977
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|
823 SDL_bool build_cvt; |
2049
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824 int i = 0; |
21
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diff
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|
825 |
2049
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|
826 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
827 SDL_SetError("Audio subsystem is not initialized"); |
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|
828 return 0; |
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|
829 } |
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changeset
|
830 |
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|
831 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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|
832 SDL_SetError("No capture support"); |
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|
833 return 0; |
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Ryan C. Gordon <icculus@icculus.org>
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|
834 } |
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|
835 |
2866
e532417a6977
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diff
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|
836 if (!obtained) { |
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
837 obtained = &_obtained; |
e532417a6977
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diff
changeset
|
838 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
839 if (!prepare_audiospec(desired, obtained)) { |
2049
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|
840 return 0; |
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|
841 } |
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changeset
|
842 |
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|
843 /* If app doesn't care about a specific device, let the user override. */ |
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|
844 if (devname == NULL) { |
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diff
changeset
|
845 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
1895
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|
846 } |
21
75a95f82bc1f
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Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
847 |
2049
5f6550e5184f
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|
848 /* |
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|
849 * Catch device names at the high level for the simple case... |
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|
850 * This lets us have a basic "device enumeration" for systems that |
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|
851 * don't have multiple devices, but makes sure the device name is |
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|
852 * always NULL when it hits the low level. |
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changeset
|
853 * |
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|
854 * Also make sure that the simple case prevents multiple simultaneous |
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changeset
|
855 * opens of the default system device. |
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|
856 */ |
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parents:
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diff
changeset
|
857 |
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diff
changeset
|
858 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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changeset
|
859 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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changeset
|
860 SDL_SetError("No such device"); |
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changeset
|
861 return 0; |
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changeset
|
862 } |
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|
863 devname = NULL; |
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changeset
|
864 |
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changeset
|
865 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
866 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
5f6550e5184f
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|
867 SDL_SetError("Audio device already open"); |
5f6550e5184f
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changeset
|
868 return 0; |
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|
869 } |
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changeset
|
870 } |
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changeset
|
871 } |
5f6550e5184f
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parents:
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diff
changeset
|
872 |
5f6550e5184f
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changeset
|
873 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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changeset
|
874 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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changeset
|
875 SDL_SetError("No such device"); |
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parents:
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diff
changeset
|
876 return 0; |
5f6550e5184f
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diff
changeset
|
877 } |
5f6550e5184f
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changeset
|
878 devname = NULL; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 SDL_SetError("Audio device already open"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 |
2060 | 888 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 } |
2060 | 893 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
894 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
895 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
906 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
911 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
912 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
913 device->opened = 1; |
0 | 914 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
915 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
916 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
917 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
918 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
919 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
920 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
921 } |
0 | 922 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
929 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
945 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
946 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
949 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
950 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
951 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
952 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
954 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
955 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
956 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
957 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
961 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
963 device->convert.len = (int) (((double) obtained->size) / |
2060 | 964 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
965 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
971 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
974 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
975 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 /* Find an available device ID and store the structure... */ |
2060 | 978 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
985 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
986 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
987 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
988 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
989 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
990 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
991 /* Start the audio thread if necessary */ |
2049
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|
992 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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993 /* Start the audio thread */ |
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|
994 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
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|
995 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
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1312
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|
996 #undef SDL_CreateThread |
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|
997 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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|
998 #else |
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999 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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1000 #endif |
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1001 if (device->thread == NULL) { |
2060 | 1002 SDL_CloseAudioDevice(id + 1); |
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1003 SDL_SetError("Couldn't create audio thread"); |
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|
1004 return 0; |
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|
1005 } |
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|
1006 } |
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|
1007 |
2060 | 1008 return id + 1; |
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|
1009 } |
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|
1010 |
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|
1011 |
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|
1012 int |
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|
1013 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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|
1014 { |
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|
1015 SDL_AudioDeviceID id = 0; |
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|
1016 |
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|
1017 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
1018 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
1019 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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1020 return (-1); |
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|
1021 } |
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|
1022 } |
0 | 1023 |
2049
5f6550e5184f
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diff
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|
1024 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
1025 if (open_devices[0] != NULL) { |
5f6550e5184f
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|
1026 SDL_SetError("Audio device is already opened"); |
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|
1027 return (-1); |
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|
1028 } |
2049
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|
1029 |
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e532417a6977
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|
1030 if (obtained) { |
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Sam Lantinga <slouken@libsdl.org>
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|
1031 id = open_audio_device(NULL, 0, desired, obtained, |
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Fixed SDL 1.2 compatibility problem.
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|
1032 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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diff
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|
1033 } else { |
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|
1034 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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|
1035 } |
2060 | 1036 if (id > 1) { /* this should never happen in theory... */ |
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|
1037 SDL_CloseAudioDevice(id); |
2060 | 1038 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
2049
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|
1039 return (-1); |
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|
1040 } |
21
75a95f82bc1f
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diff
changeset
|
1041 |
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|
1042 return ((id == 0) ? -1 : 0); |
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|
1043 } |
21
75a95f82bc1f
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diff
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|
1044 |
2049
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|
1045 SDL_AudioDeviceID |
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|
1046 SDL_OpenAudioDevice(const char *device, int iscapture, |
2866
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|
1047 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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Sam Lantinga <slouken@libsdl.org>
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2859
diff
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|
1048 int allowed_changes) |
2049
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|
1049 { |
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|
1050 return open_audio_device(device, iscapture, desired, obtained, |
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|
1051 allowed_changes, 2); |
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|
1052 } |
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|
1053 |
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|
1054 SDL_audiostatus |
2049
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|
1055 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1056 { |
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|
1057 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1058 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
1059 if (device && device->enabled) { |
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|
1060 if (device->paused) { |
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|
1061 status = SDL_AUDIO_PAUSED; |
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|
1062 } else { |
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|
1063 status = SDL_AUDIO_PLAYING; |
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|
1064 } |
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|
1065 } |
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|
1066 return (status); |
0 | 1067 } |
1068 | |
2049
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|
1069 |
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|
1070 SDL_audiostatus |
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|
1071 SDL_GetAudioStatus(void) |
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|
1072 { |
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|
1073 return SDL_GetAudioDeviceStatus(1); |
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|
1074 } |
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|
1075 |
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|
1076 void |
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|
1077 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1078 { |
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|
1079 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1080 if (device) { |
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|
1081 device->paused = pause_on; |
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|
1082 } |
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|
1083 } |
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|
1084 |
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|
1085 void |
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|
1086 SDL_PauseAudio(int pause_on) |
0 | 1087 { |
2049
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|
1088 SDL_PauseAudioDevice(1, pause_on); |
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|
1089 } |
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|
1090 |
0 | 1091 |
2049
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|
1092 void |
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|
1093 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
1094 { |
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|
1095 /* Obtain a lock on the mixing buffers */ |
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|
1096 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1097 if (device) { |
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|
1098 current_audio.impl.LockDevice(device); |
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1099 } |
0 | 1100 } |
1101 | |
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1102 void |
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|
1103 SDL_LockAudio(void) |
0 | 1104 { |
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|
1105 SDL_LockAudioDevice(1); |
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diff
changeset
|
1106 } |
0 | 1107 |
2049
5f6550e5184f
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diff
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|
1108 void |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
1109 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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diff
changeset
|
1110 { |
1895
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|
1111 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
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diff
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|
1112 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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diff
changeset
|
1113 if (device) { |
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Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1114 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1115 } |
0 | 1116 } |
1117 | |
1895
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|
1118 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1119 SDL_UnlockAudio(void) |
0 | 1120 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
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|
1121 SDL_UnlockAudioDevice(1); |
5f6550e5184f
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|
1122 } |
0 | 1123 |
2049
5f6550e5184f
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|
1124 void |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
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|
1125 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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|
1126 { |
5f6550e5184f
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parents:
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diff
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|
1127 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1128 if (device) { |
5f6550e5184f
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diff
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|
1129 close_audio_device(device); |
2060 | 1130 open_devices[devid - 1] = NULL; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1131 } |
0 | 1132 } |
1133 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1134 void |
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|
1135 SDL_CloseAudio(void) |
0 | 1136 { |
2049
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|
1137 SDL_CloseAudioDevice(1); |
0 | 1138 } |
1139 | |
1895
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|
1140 void |
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|
1141 SDL_AudioQuit(void) |
0 | 1142 { |
2049
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|
1143 SDL_AudioDeviceID i; |
5f6550e5184f
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|
1144 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
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|
1145 SDL_CloseAudioDevice(i); |
5f6550e5184f
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|
1146 } |
0 | 1147 |
2049
5f6550e5184f
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|
1148 /* Free the driver data */ |
5f6550e5184f
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|
1149 current_audio.impl.Deinitialize(); |
2060 | 1150 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1151 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1152 } |
1153 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1154 #define NUM_FORMATS 10 |
0 | 1155 static int format_idx; |
1156 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1157 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1158 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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First shot at new audio data types (int32 and float32).
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diff
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|
1159 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1160 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1161 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1162 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1163 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1164 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1165 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1166 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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diff
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|
1167 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1168 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
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First shot at new audio data types (int32 and float32).
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diff
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|
1169 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1170 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1171 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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|
1172 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1173 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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|
1174 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1175 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1176 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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diff
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|
1177 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1178 }; |
1179 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1180 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1181 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1182 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1183 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1184 if (format_list[format_idx][0] == format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1185 break; |
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|
1186 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1187 } |
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|
1188 format_idx_sub = 0; |
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|
1189 return (SDL_NextAudioFormat()); |
0 | 1190 } |
1191 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1192 SDL_AudioFormat |
1895
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|
1193 SDL_NextAudioFormat(void) |
0 | 1194 { |
1895
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|
1195 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1196 return (0); |
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|
1197 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1198 return (format_list[format_idx][format_idx_sub++]); |
0 | 1199 } |
1200 | |
1895
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|
1201 void |
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|
1202 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1203 { |
1895
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|
1204 switch (spec->format) { |
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|
1205 case AUDIO_U8: |
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1206 spec->silence = 0x80; |
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1207 break; |
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|
1208 default: |
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|
1209 spec->silence = 0x00; |
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|
1210 break; |
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|
1211 } |
2049
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changeset
|
1212 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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|
1213 spec->size *= spec->channels; |
c121d94672cb
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|
1214 spec->size *= spec->samples; |
0 | 1215 } |
1895
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|
1216 |
2049
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1217 |
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|
1218 /* |
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|
1219 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
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|
1220 * audio device (and is deprecated, by the way!). |
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|
1221 */ |
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|
1222 void |
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|
1223 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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|
1224 { |
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|
1225 /* Mix the user-level audio format */ |
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|
1226 SDL_AudioDevice *device = get_audio_device(1); |
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1227 if (device != NULL) { |
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1228 SDL_AudioFormat format; |
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1229 if (device->convert.needed) { |
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1230 format = device->convert.src_format; |
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1231 } else { |
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1232 format = device->spec.format; |
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1233 } |
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1234 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1235 } |
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1236 } |
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1237 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1238 /* vi: set ts=4 sw=4 expandtab: */ |