Mercurial > sdl-ios-xcode
annotate src/audio/baudio/SDL_beaudio.cc @ 1768:814f9f2c7a33
Fixed bug #80
Date: 21 Apr 2003 17:20:20 +0100
From: Alan Swanson <swanson@uklinux.net>
Subject: [SDL] New XFree 4.3 Video Mode Patch
If you look at the unsorted list of modes returned by X, here's mine;
1280 x 1024 @ 85.0 >
1024 x 768 @ 100.3 > USER
800 x 600 @ 125.5 > SET
640 x 480 @ 124.9 >
1280 x 1024 @ 75.0 ]
1280 x 1024 @ 60.0 ]
1280 x 960 @ 85.0 ] X11
1280 x 960 @ 60.0 ] AUTO
1152 x 864 @ 75.0 ]=20
1152 x 768 @ 54.8 ]
960 x 720 @ 120.0 ]
...
640 x 400 @ 85.1 ] 256k
576 x 432 @ 150.0 ] 249k PIXEL
640 x 350 @ 85.1 ] 224k COUNT
576 x 384 @ 109.6 ] 221k
...
The user set modes come first followed by X set modes which are ordered
by decreasing number of pixels and refresh.
The reason why every other library or program not using SDL working is
due to SDL scanning the modes in reverse getting X11 provided modes
modes with the lowest refresh.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 05 May 2006 05:50:26 +0000 |
parents | 376665398b25 |
children | 782fd950bd46 c121d94672cb 405a192b68e7 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to the audio stream on BeOS */ | |
25 | |
26 #include <SoundPlayer.h> | |
27 | |
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28 #include "../../main/beos/SDL_BeApp.h" |
0 | 29 |
30 extern "C" { | |
31 | |
32 #include "SDL_audio.h" | |
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33 #include "../SDL_audio_c.h" |
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34 #include "../SDL_sysaudio.h" |
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35 #include "../../thread/beos/SDL_systhread_c.h" |
0 | 36 #include "SDL_beaudio.h" |
37 | |
38 | |
39 /* Audio driver functions */ | |
40 static int BE_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
41 static void BE_WaitAudio(_THIS); | |
42 static void BE_PlayAudio(_THIS); | |
43 static Uint8 *BE_GetAudioBuf(_THIS); | |
44 static void BE_CloseAudio(_THIS); | |
45 | |
46 /* Audio driver bootstrap functions */ | |
47 | |
48 static int Audio_Available(void) | |
49 { | |
50 return(1); | |
51 } | |
52 | |
53 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
54 { | |
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55 SDL_free(device->hidden); |
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56 SDL_free(device); |
0 | 57 } |
58 | |
59 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
60 { | |
61 SDL_AudioDevice *device; | |
62 | |
63 /* Initialize all variables that we clean on shutdown */ | |
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64 device = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); |
0 | 65 if ( device ) { |
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66 SDL_memset(device, 0, (sizeof *device)); |
0 | 67 device->hidden = (struct SDL_PrivateAudioData *) |
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68 SDL_malloc((sizeof *device->hidden)); |
0 | 69 } |
70 if ( (device == NULL) || (device->hidden == NULL) ) { | |
71 SDL_OutOfMemory(); | |
72 if ( device ) { | |
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73 SDL_free(device); |
0 | 74 } |
75 return(0); | |
76 } | |
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77 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
0 | 78 |
79 /* Set the function pointers */ | |
80 device->OpenAudio = BE_OpenAudio; | |
81 device->WaitAudio = BE_WaitAudio; | |
82 device->PlayAudio = BE_PlayAudio; | |
83 device->GetAudioBuf = BE_GetAudioBuf; | |
84 device->CloseAudio = BE_CloseAudio; | |
85 | |
86 device->free = Audio_DeleteDevice; | |
87 | |
88 return device; | |
89 } | |
90 | |
91 AudioBootStrap BAUDIO_bootstrap = { | |
92 "baudio", "BeOS BSoundPlayer", | |
93 Audio_Available, Audio_CreateDevice | |
94 }; | |
95 | |
96 /* The BeOS callback for handling the audio buffer */ | |
97 static void FillSound(void *device, void *stream, size_t len, | |
98 const media_raw_audio_format &format) | |
99 { | |
100 SDL_AudioDevice *audio = (SDL_AudioDevice *)device; | |
101 | |
102 /* Silence the buffer, since it's ours */ | |
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103 SDL_memset(stream, audio->spec.silence, len); |
0 | 104 |
105 /* Only do soemthing if audio is enabled */ | |
106 if ( ! audio->enabled ) | |
107 return; | |
108 | |
109 if ( ! audio->paused ) { | |
110 if ( audio->convert.needed ) { | |
111 SDL_mutexP(audio->mixer_lock); | |
112 (*audio->spec.callback)(audio->spec.userdata, | |
113 (Uint8 *)audio->convert.buf,audio->convert.len); | |
114 SDL_mutexV(audio->mixer_lock); | |
115 SDL_ConvertAudio(&audio->convert); | |
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116 SDL_memcpy(stream,audio->convert.buf,audio->convert.len_cvt); |
0 | 117 } else { |
118 SDL_mutexP(audio->mixer_lock); | |
119 (*audio->spec.callback)(audio->spec.userdata, | |
120 (Uint8 *)stream, len); | |
121 SDL_mutexV(audio->mixer_lock); | |
122 } | |
123 } | |
124 return; | |
125 } | |
126 | |
127 /* Dummy functions -- we don't use thread-based audio */ | |
128 void BE_WaitAudio(_THIS) | |
129 { | |
130 return; | |
131 } | |
132 void BE_PlayAudio(_THIS) | |
133 { | |
134 return; | |
135 } | |
136 Uint8 *BE_GetAudioBuf(_THIS) | |
137 { | |
138 return(NULL); | |
139 } | |
140 | |
141 void BE_CloseAudio(_THIS) | |
142 { | |
143 if ( audio_obj ) { | |
144 audio_obj->Stop(); | |
145 delete audio_obj; | |
146 audio_obj = NULL; | |
147 } | |
148 | |
149 /* Quit the Be Application, if there's nothing left to do */ | |
150 SDL_QuitBeApp(); | |
151 } | |
152 | |
153 int BE_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
154 { | |
155 media_raw_audio_format format; | |
156 | |
157 /* Initialize the Be Application, if it's not already started */ | |
158 if ( SDL_InitBeApp() < 0 ) { | |
159 return(-1); | |
160 } | |
161 | |
162 /* Parse the audio format and fill the Be raw audio format */ | |
163 format.frame_rate = (float)spec->freq; | |
164 format.channel_count = spec->channels; | |
165 switch (spec->format&~0x1000) { | |
166 case AUDIO_S8: | |
167 /* Signed 8-bit audio unsupported, convert to U8 */ | |
168 spec->format = AUDIO_U8; | |
169 case AUDIO_U8: | |
170 format.format = media_raw_audio_format::B_AUDIO_UCHAR; | |
171 format.byte_order = 0; | |
172 break; | |
173 case AUDIO_U16: | |
174 /* Unsigned 16-bit audio unsupported, convert to S16 */ | |
175 spec->format ^= 0x8000; | |
176 case AUDIO_S16: | |
177 format.format = media_raw_audio_format::B_AUDIO_SHORT; | |
178 if ( spec->format & 0x1000 ) { | |
179 format.byte_order = 1; /* Big endian */ | |
180 } else { | |
181 format.byte_order = 2; /* Little endian */ | |
182 } | |
183 break; | |
184 } | |
185 format.buffer_size = spec->samples; | |
186 | |
187 /* Calculate the final parameters for this audio specification */ | |
188 SDL_CalculateAudioSpec(spec); | |
189 | |
190 /* Subscribe to the audio stream (creates a new thread) */ | |
191 { sigset_t omask; | |
192 SDL_MaskSignals(&omask); | |
193 audio_obj = new BSoundPlayer(&format, "SDL Audio", FillSound, | |
194 NULL, _this); | |
195 SDL_UnmaskSignals(&omask); | |
196 } | |
114
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197 if ( audio_obj->Start() == B_NO_ERROR ) { |
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198 audio_obj->SetHasData(true); |
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199 } else { |
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200 SDL_SetError("Unable to start Be audio"); |
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201 return(-1); |
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202 } |
0 | 203 |
204 /* We're running! */ | |
205 return(1); | |
206 } | |
207 | |
208 }; /* Extern C */ |