annotate docs/html/sdlgetrelativemousestate.html @ 432:80a35d43a58f

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author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Aug 2002 23:08:41 +0000
parents e5bc29de3f0a
children 355632dca928
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_GetRelativeMouseState</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
0
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Event Functions."
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14 HREF="eventfunctions.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_GetMouseState"
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17 HREF="sdlgetmousestate.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_GetAppState"
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20 HREF="sdlgetappstate.html"></HEAD
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21 ><BODY
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24 TEXT="#000000"
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27 ALINK="#ff0000"
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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31 WIDTH="100%"
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32 BORDER="0"
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34 CELLSPACING="0"
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35 ><TR
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36 ><TH
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37 COLSPAN="3"
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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43 WIDTH="10%"
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44 ALIGN="left"
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdlgetmousestate.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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52 ALIGN="center"
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53 VALIGN="bottom"
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54 ></TD
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55 ><TD
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56 WIDTH="10%"
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57 ALIGN="right"
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdlgetappstate.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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66 ALIGN="LEFT"
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLGETRELATIVEMOUSESTATE"
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71 >SDL_GetRelativeMouseState</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN5514"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_GetRelativeMouseState&nbsp;--&nbsp;Retrieve the current state of the mouse</DIV
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81 ><DIV
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82 CLASS="REFSYNOPSISDIV"
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83 ><A
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85 ></A
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86 ><H2
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87 >Synopsis</H2
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88 ><DIV
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89 CLASS="FUNCSYNOPSIS"
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90 ><A
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91 NAME="AEN5518"
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92 ></A
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93 ><P
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94 ></P
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95 ><PRE
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96 CLASS="FUNCSYNOPSISINFO"
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97 >#include "SDL.h"</PRE
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98 ><P
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99 ><CODE
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100 ><CODE
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101 CLASS="FUNCDEF"
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102 >Uint8 <B
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103 CLASS="FSFUNC"
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104 >SDL_GetRelativeMouseState</B
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105 ></CODE
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106 >(int *x, int *y);</CODE
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107 ></P
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108 ><P
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109 ></P
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110 ></DIV
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111 ></DIV
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112 ><DIV
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113 CLASS="REFSECT1"
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114 ><A
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115 NAME="AEN5524"
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116 ></A
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117 ><H2
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118 >Description</H2
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119 ><P
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120 >The current button state is returned as a button bitmask, which can
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121 be tested using the <TT
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122 CLASS="LITERAL"
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123 >SDL_BUTTON(X)</TT
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124 > macros, and <TT
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125 CLASS="PARAMETER"
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126 ><I
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127 >x</I
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128 ></TT
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129 > and <TT
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130 CLASS="PARAMETER"
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131 ><I
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132 >y</I
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133 ></TT
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134 > are set to the change in the mouse position since the last call to <TT
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135 CLASS="FUNCTION"
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136 >SDL_GetRelativeMouseState</TT
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137 > or since event initialization. You can pass <TT
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138 CLASS="LITERAL"
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139 >NULL</TT
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140 > for either <TT
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141 CLASS="PARAMETER"
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142 ><I
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143 >x</I
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144 ></TT
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145 > or <TT
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146 CLASS="PARAMETER"
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147 ><I
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148 >y</I
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149 ></TT
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150 >.</P
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151 ></DIV
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152 ><DIV
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153 CLASS="REFSECT1"
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154 ><A
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155 NAME="AEN5534"
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156 ></A
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157 ><H2
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158 >See Also</H2
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159 ><P
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160 ><A
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161 HREF="sdlgetmousestate.html"
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162 ><TT
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163 CLASS="FUNCTION"
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164 >SDL_GetMouseState</TT
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165 ></A
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166 ></P
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167 ></DIV
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168 ><DIV
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169 CLASS="NAVFOOTER"
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170 ><HR
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171 ALIGN="LEFT"
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172 WIDTH="100%"><TABLE
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173 WIDTH="100%"
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174 BORDER="0"
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175 CELLPADDING="0"
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176 CELLSPACING="0"
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177 ><TR
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178 ><TD
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179 WIDTH="33%"
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180 ALIGN="left"
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181 VALIGN="top"
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182 ><A
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183 HREF="sdlgetmousestate.html"
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184 >Prev</A
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185 ></TD
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186 ><TD
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187 WIDTH="34%"
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188 ALIGN="center"
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189 VALIGN="top"
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190 ><A
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191 HREF="index.html"
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192 >Home</A
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193 ></TD
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194 ><TD
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195 WIDTH="33%"
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196 ALIGN="right"
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197 VALIGN="top"
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198 ><A
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199 HREF="sdlgetappstate.html"
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200 >Next</A
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201 ></TD
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202 ></TR
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203 ><TR
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204 ><TD
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205 WIDTH="33%"
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206 ALIGN="left"
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207 VALIGN="top"
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208 >SDL_GetMouseState</TD
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209 ><TD
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210 WIDTH="34%"
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211 ALIGN="center"
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Sam Lantinga <slouken@lokigames.com>
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212 VALIGN="top"
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213 ><A
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214 HREF="eventfunctions.html"
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215 >Up</A
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216 ></TD
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217 ><TD
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218 WIDTH="33%"
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219 ALIGN="right"
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220 VALIGN="top"
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221 >SDL_GetAppState</TD
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222 ></TR
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223 ></TABLE
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224 ></DIV
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225 ></BODY
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226 ></HTML
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227 >