annotate docs/man3/SDL_EnableUNICODE.3 @ 678:7f691fa4c1c7

Turn dynamic loading of esd and arts on by default Hmm, what to do about Objective C dependencies....
author Sam Lantinga <slouken@libsdl.org>
date Sat, 09 Aug 2003 20:36:29 +0000
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children 546f7c1eb755
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1 .TH "SDL_EnableUNICODE" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_EnableUNICODE\- Enable UNICODE translation
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_EnableUNICODE\fP\fR(\fBint enable\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Enables/Disables Unicode keyboard translation\&.
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12 .PP
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13 To obtain the character codes corresponding to received keyboard events, Unicode translation must first be turned on using this function\&. The translation incurs a slight overhead for each keyboard event and is therefore disabled by default\&. For each subsequently received key down event, the \fBunicode\fR member of the \fI\fBSDL_keysym\fR\fR structure will then contain the corresponding character code, or zero for keysyms that do not correspond to any character code\&.
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14 .PP
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15 A value of 1 for \fBenable\fR enables Unicode translation; 0 disables it, and -1 leaves it unchanged (useful for querying the current translation mode)\&.
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16 .PP
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17 Note that only key press events will be translated, not release events\&.
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18 .SH "RETURN VALUE"
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19 .PP
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20 Returns the previous translation mode (\fB0\fR or \fB1\fR)\&.
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21 .SH "SEE ALSO"
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22 .PP
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23 \fI\fBSDL_keysym\fR\fR
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24 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59