Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_0.c @ 3100:7dc982143c06
Date: Sun, 22 Mar 2009 12:52:29 +0000
From: Luke Benstead
Subject: OpenGL 3.0 Context Creation
I've attached a patch which implements OpenGL 3.x context creation on
the latest SVN. I've added two options to SDL_GL_SetAttribute, these
are SDL_GL_CONTEXT_MAJOR_VERSION and SDL_GL_CONTEXT_MINOR_VERSION.
These default to 2 and 1 respectively. If the major version is less
than 3 then the current context creation method is used, otherwise the
appropriate new context creation function is called (depending on the
platform).
Sample code:
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("Unable to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); //Without these 2 lines, SDL will create a GL 2.x context
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface* screen = SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL | SDL_FULLSCREEN );
I've implemented context creation on both Win32 and X and run basic
tests on both. This patch doesn't provide access to all the options
allowed by the new context creation (e.g. shared contexts, forward
compatible contexts) but they can be added pretty easily.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Mar 2009 10:43:53 +0000 |
parents | 99210400e8b9 |
children | dc1eb82ffdaa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
25 #include "SDL_blit.h" | |
26 | |
27 /* Functions to blit from bitmaps to other surfaces */ | |
28 | |
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29 static void |
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30 BlitBto1(SDL_BlitInfo * info) |
0 | 31 { |
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32 int c; |
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33 int width, height; |
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34 Uint8 *src, *map, *dst; |
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35 int srcskip, dstskip; |
0 | 36 |
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37 /* Set up some basic variables */ |
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38 width = info->dst_w; |
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39 height = info->dst_h; |
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40 src = info->src; |
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41 srcskip = info->src_skip; |
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42 dst = info->dst; |
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43 dstskip = info->dst_skip; |
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44 map = info->table; |
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45 srcskip += width - (width + 7) / 8; |
0 | 46 |
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47 if (map) { |
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48 while (height--) { |
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49 Uint8 byte = 0, bit; |
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50 for (c = 0; c < width; ++c) { |
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51 if ((c & 7) == 0) { |
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52 byte = *src++; |
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53 } |
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54 bit = (byte & 0x80) >> 7; |
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55 if (1) { |
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56 *dst = map[bit]; |
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57 } |
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58 dst++; |
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59 byte <<= 1; |
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60 } |
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61 src += srcskip; |
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62 dst += dstskip; |
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63 } |
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64 } else { |
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65 while (height--) { |
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66 Uint8 byte = 0, bit; |
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67 for (c = 0; c < width; ++c) { |
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68 if ((c & 7) == 0) { |
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69 byte = *src++; |
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70 } |
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71 bit = (byte & 0x80) >> 7; |
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72 if (1) { |
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73 *dst = bit; |
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74 } |
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75 dst++; |
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76 byte <<= 1; |
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77 } |
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78 src += srcskip; |
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79 dst += dstskip; |
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80 } |
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81 } |
0 | 82 } |
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83 |
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84 static void |
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85 BlitBto2(SDL_BlitInfo * info) |
0 | 86 { |
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87 int c; |
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88 int width, height; |
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89 Uint8 *src; |
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90 Uint16 *map, *dst; |
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91 int srcskip, dstskip; |
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93 /* Set up some basic variables */ |
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94 width = info->dst_w; |
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95 height = info->dst_h; |
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96 src = info->src; |
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97 srcskip = info->src_skip; |
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98 dst = (Uint16 *) info->dst; |
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99 dstskip = info->dst_skip / 2; |
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100 map = (Uint16 *) info->table; |
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101 srcskip += width - (width + 7) / 8; |
0 | 102 |
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103 while (height--) { |
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104 Uint8 byte = 0, bit; |
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105 for (c = 0; c < width; ++c) { |
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106 if ((c & 7) == 0) { |
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107 byte = *src++; |
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108 } |
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109 bit = (byte & 0x80) >> 7; |
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110 if (1) { |
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111 *dst = map[bit]; |
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112 } |
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113 byte <<= 1; |
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114 dst++; |
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115 } |
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116 src += srcskip; |
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117 dst += dstskip; |
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118 } |
0 | 119 } |
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120 |
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121 static void |
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122 BlitBto3(SDL_BlitInfo * info) |
0 | 123 { |
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124 int c, o; |
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125 int width, height; |
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126 Uint8 *src, *map, *dst; |
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127 int srcskip, dstskip; |
0 | 128 |
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129 /* Set up some basic variables */ |
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130 width = info->dst_w; |
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131 height = info->dst_h; |
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132 src = info->src; |
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133 srcskip = info->src_skip; |
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134 dst = info->dst; |
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135 dstskip = info->dst_skip; |
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136 map = info->table; |
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137 srcskip += width - (width + 7) / 8; |
0 | 138 |
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139 while (height--) { |
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140 Uint8 byte = 0, bit; |
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141 for (c = 0; c < width; ++c) { |
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142 if ((c & 7) == 0) { |
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143 byte = *src++; |
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144 } |
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145 bit = (byte & 0x80) >> 7; |
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146 if (1) { |
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147 o = bit * 4; |
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148 dst[0] = map[o++]; |
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149 dst[1] = map[o++]; |
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150 dst[2] = map[o++]; |
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151 } |
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152 byte <<= 1; |
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153 dst += 3; |
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154 } |
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155 src += srcskip; |
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156 dst += dstskip; |
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157 } |
0 | 158 } |
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159 |
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160 static void |
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161 BlitBto4(SDL_BlitInfo * info) |
0 | 162 { |
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163 int width, height; |
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164 Uint8 *src; |
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165 Uint32 *map, *dst; |
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166 int srcskip, dstskip; |
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167 int c; |
0 | 168 |
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169 /* Set up some basic variables */ |
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170 width = info->dst_w; |
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171 height = info->dst_h; |
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172 src = info->src; |
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173 srcskip = info->src_skip; |
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174 dst = (Uint32 *) info->dst; |
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175 dstskip = info->dst_skip / 4; |
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176 map = (Uint32 *) info->table; |
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177 srcskip += width - (width + 7) / 8; |
0 | 178 |
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179 while (height--) { |
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180 Uint8 byte = 0, bit; |
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181 for (c = 0; c < width; ++c) { |
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182 if ((c & 7) == 0) { |
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183 byte = *src++; |
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184 } |
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185 bit = (byte & 0x80) >> 7; |
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186 if (1) { |
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187 *dst = map[bit]; |
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188 } |
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189 byte <<= 1; |
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190 dst++; |
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191 } |
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192 src += srcskip; |
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193 dst += dstskip; |
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194 } |
0 | 195 } |
196 | |
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197 static void |
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198 BlitBto1Key(SDL_BlitInfo * info) |
0 | 199 { |
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200 int width = info->dst_w; |
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201 int height = info->dst_h; |
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202 Uint8 *src = info->src; |
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203 Uint8 *dst = info->dst; |
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204 int srcskip = info->src_skip; |
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205 int dstskip = info->dst_skip; |
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206 Uint32 ckey = info->colorkey; |
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207 Uint8 *palmap = info->table; |
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208 int c; |
0 | 209 |
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210 /* Set up some basic variables */ |
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211 srcskip += width - (width + 7) / 8; |
0 | 212 |
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213 if (palmap) { |
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214 while (height--) { |
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215 Uint8 byte = 0, bit; |
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216 for (c = 0; c < width; ++c) { |
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217 if ((c & 7) == 0) { |
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218 byte = *src++; |
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219 } |
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220 bit = (byte & 0x80) >> 7; |
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221 if (bit != ckey) { |
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222 *dst = palmap[bit]; |
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223 } |
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224 dst++; |
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225 byte <<= 1; |
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226 } |
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227 src += srcskip; |
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228 dst += dstskip; |
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229 } |
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230 } else { |
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231 while (height--) { |
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232 Uint8 byte = 0, bit; |
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233 for (c = 0; c < width; ++c) { |
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234 if ((c & 7) == 0) { |
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235 byte = *src++; |
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236 } |
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237 bit = (byte & 0x80) >> 7; |
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238 if (bit != ckey) { |
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239 *dst = bit; |
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240 } |
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241 dst++; |
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242 byte <<= 1; |
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243 } |
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244 src += srcskip; |
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245 dst += dstskip; |
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246 } |
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247 } |
0 | 248 } |
249 | |
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250 static void |
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251 BlitBto2Key(SDL_BlitInfo * info) |
0 | 252 { |
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253 int width = info->dst_w; |
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254 int height = info->dst_h; |
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255 Uint8 *src = info->src; |
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256 Uint16 *dstp = (Uint16 *) info->dst; |
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257 int srcskip = info->src_skip; |
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258 int dstskip = info->dst_skip; |
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259 Uint32 ckey = info->colorkey; |
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260 Uint8 *palmap = info->table; |
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261 int c; |
0 | 262 |
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263 /* Set up some basic variables */ |
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264 srcskip += width - (width + 7) / 8; |
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265 dstskip /= 2; |
0 | 266 |
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267 while (height--) { |
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268 Uint8 byte = 0, bit; |
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269 for (c = 0; c < width; ++c) { |
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270 if ((c & 7) == 0) { |
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271 byte = *src++; |
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272 } |
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273 bit = (byte & 0x80) >> 7; |
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274 if (bit != ckey) { |
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275 *dstp = ((Uint16 *) palmap)[bit]; |
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276 } |
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277 byte <<= 1; |
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278 dstp++; |
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279 } |
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280 src += srcskip; |
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281 dstp += dstskip; |
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282 } |
0 | 283 } |
284 | |
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285 static void |
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286 BlitBto3Key(SDL_BlitInfo * info) |
0 | 287 { |
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288 int width = info->dst_w; |
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289 int height = info->dst_h; |
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290 Uint8 *src = info->src; |
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291 Uint8 *dst = info->dst; |
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292 int srcskip = info->src_skip; |
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293 int dstskip = info->dst_skip; |
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294 Uint32 ckey = info->colorkey; |
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295 Uint8 *palmap = info->table; |
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296 int c; |
0 | 297 |
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298 /* Set up some basic variables */ |
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299 srcskip += width - (width + 7) / 8; |
0 | 300 |
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301 while (height--) { |
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302 Uint8 byte = 0, bit; |
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303 for (c = 0; c < width; ++c) { |
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304 if ((c & 7) == 0) { |
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305 byte = *src++; |
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306 } |
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307 bit = (byte & 0x80) >> 7; |
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308 if (bit != ckey) { |
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309 SDL_memcpy(dst, &palmap[bit * 4], 3); |
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310 } |
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311 byte <<= 1; |
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312 dst += 3; |
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313 } |
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314 src += srcskip; |
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315 dst += dstskip; |
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316 } |
0 | 317 } |
318 | |
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319 static void |
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320 BlitBto4Key(SDL_BlitInfo * info) |
0 | 321 { |
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322 int width = info->dst_w; |
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323 int height = info->dst_h; |
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324 Uint8 *src = info->src; |
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325 Uint32 *dstp = (Uint32 *) info->dst; |
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326 int srcskip = info->src_skip; |
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327 int dstskip = info->dst_skip; |
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328 Uint32 ckey = info->colorkey; |
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329 Uint8 *palmap = info->table; |
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330 int c; |
0 | 331 |
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332 /* Set up some basic variables */ |
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333 srcskip += width - (width + 7) / 8; |
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334 dstskip /= 4; |
0 | 335 |
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336 while (height--) { |
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337 Uint8 byte = 0, bit; |
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338 for (c = 0; c < width; ++c) { |
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339 if ((c & 7) == 0) { |
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340 byte = *src++; |
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341 } |
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342 bit = (byte & 0x80) >> 7; |
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343 if (bit != ckey) { |
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344 *dstp = ((Uint32 *) palmap)[bit]; |
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345 } |
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346 byte <<= 1; |
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347 dstp++; |
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348 } |
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349 src += srcskip; |
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350 dstp += dstskip; |
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351 } |
0 | 352 } |
353 | |
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354 static void |
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355 BlitBtoNAlpha(SDL_BlitInfo * info) |
0 | 356 { |
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357 int width = info->dst_w; |
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358 int height = info->dst_h; |
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359 Uint8 *src = info->src; |
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360 Uint8 *dst = info->dst; |
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361 int srcskip = info->src_skip; |
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362 int dstskip = info->dst_skip; |
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363 const SDL_Color *srcpal = info->src_fmt->palette->colors; |
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364 SDL_PixelFormat *dstfmt = info->dst_fmt; |
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365 int dstbpp; |
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366 int c; |
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367 const int A = info->a; |
0 | 368 |
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369 /* Set up some basic variables */ |
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370 dstbpp = dstfmt->BytesPerPixel; |
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371 srcskip += width - (width + 7) / 8; |
0 | 372 |
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373 while (height--) { |
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374 Uint8 byte = 0, bit; |
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375 for (c = 0; c < width; ++c) { |
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376 if ((c & 7) == 0) { |
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377 byte = *src++; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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378 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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379 bit = (byte & 0x80) >> 7; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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380 if (1) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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381 Uint32 pixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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382 unsigned sR, sG, sB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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383 unsigned dR, dG, dB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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384 sR = srcpal[bit].r; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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385 sG = srcpal[bit].g; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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386 sB = srcpal[bit].b; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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387 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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388 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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389 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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390 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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391 byte <<= 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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392 dst += dstbpp; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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393 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 src += srcskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 dst += dstskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 } |
0 | 397 } |
398 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 BlitBtoNAlphaKey(SDL_BlitInfo * info) |
0 | 401 { |
2262
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Work in progress: merging new texture features into SDL blit system
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402 int width = info->dst_w; |
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Work in progress: merging new texture features into SDL blit system
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403 int height = info->dst_h; |
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Work in progress: merging new texture features into SDL blit system
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404 Uint8 *src = info->src; |
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Work in progress: merging new texture features into SDL blit system
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405 Uint8 *dst = info->dst; |
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Okay, still some bugs, but everything builds again...
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406 int srcskip = info->src_skip; |
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Okay, still some bugs, but everything builds again...
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407 int dstskip = info->dst_skip; |
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Okay, still some bugs, but everything builds again...
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408 SDL_PixelFormat *srcfmt = info->src_fmt; |
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Okay, still some bugs, but everything builds again...
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409 SDL_PixelFormat *dstfmt = info->dst_fmt; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 const SDL_Color *srcpal = srcfmt->palette->colors; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 int dstbpp; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 int c; |
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Okay, still some bugs, but everything builds again...
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413 const int A = info->a; |
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Okay, still some bugs, but everything builds again...
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414 Uint32 ckey = info->colorkey; |
0 | 415 |
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416 /* Set up some basic variables */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 dstbpp = dstfmt->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 srcskip += width - (width + 7) / 8; |
0 | 419 |
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420 while (height--) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 Uint8 byte = 0, bit; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 for (c = 0; c < width; ++c) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 if ((c & 7) == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 byte = *src++; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 bit = (byte & 0x80) >> 7; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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427 if (bit != ckey) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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428 int sR, sG, sB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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429 int dR, dG, dB; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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430 Uint32 pixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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431 sR = srcpal[bit].r; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 sG = srcpal[bit].g; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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433 sB = srcpal[bit].b; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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434 DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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436 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
437 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
438 byte <<= 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
439 dst += dstbpp; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
440 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
441 src += srcskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
442 dst += dstskip; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
443 } |
0 | 444 } |
445 | |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
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|
446 static SDL_BlitFunc bitmap_blit[] = { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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447 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 |
0 | 448 }; |
449 | |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
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|
450 static SDL_BlitFunc colorkey_blit[] = { |
0 | 451 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key |
452 }; | |
453 | |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
454 SDL_BlitFunc |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
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|
455 SDL_CalculateBlit0(SDL_Surface * surface) |
0 | 456 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
457 int which; |
0 | 458 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
459 if (surface->format->BitsPerPixel != 1) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
460 /* We don't support sub 8-bit packed pixel modes */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
461 return NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
462 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
463 if (surface->map->dst->format->BitsPerPixel < 8) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
464 which = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
465 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
466 which = surface->map->dst->format->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
467 } |
2853
6258fa7cd300
Fixed picking blit function when RLE fails
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
468 switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
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|
469 case 0: |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
470 return bitmap_blit[which]; |
0 | 471 |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
472 case SDL_COPY_COLORKEY: |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
473 return colorkey_blit[which]; |
0 | 474 |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
475 case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1402
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changeset
|
476 return which >= 2 ? BlitBtoNAlpha : NULL; |
0 | 477 |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
478 case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
479 return which >= 2 ? BlitBtoNAlphaKey : NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
480 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
481 return NULL; |
0 | 482 } |
483 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
484 /* vi: set ts=4 sw=4 expandtab: */ |