Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgaevents.c @ 1150:7d8e1925f35b
Typo that broke Windows builds.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 28 Sep 2005 06:38:22 +0000 |
parents | b8d311d90021 |
children | 045f186426e1 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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101
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Handle the event stream, converting DGA events into SDL events */ | |
29 | |
30 #include <stdio.h> | |
31 #include <X11/Xlib.h> | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
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32 #include <XFree86/extensions/xf86dga.h> |
0 | 33 |
34 #include "SDL_sysvideo.h" | |
35 #include "SDL_events_c.h" | |
36 #include "SDL_dgavideo.h" | |
37 #include "SDL_dgaevents_c.h" | |
38 | |
39 /* Heheh we're using X11 event code */ | |
40 extern int X11_Pending(Display *display); | |
41 extern void X11_InitKeymap(void); | |
42 extern SDL_keysym *X11_TranslateKey(Display *display, XKeyEvent *xkey, | |
43 KeyCode kc, SDL_keysym *keysym); | |
44 | |
45 static int DGA_DispatchEvent(_THIS) | |
46 { | |
47 int posted; | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
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48 SDL_NAME(XDGAEvent) xevent; |
0 | 49 |
50 XNextEvent(DGA_Display, (XEvent *)&xevent); | |
51 | |
52 posted = 0; | |
53 xevent.type -= DGA_event_base; | |
54 switch (xevent.type) { | |
55 | |
56 /* Mouse motion? */ | |
57 case MotionNotify: { | |
58 if ( SDL_VideoSurface ) { | |
59 posted = SDL_PrivateMouseMotion(0, 1, | |
60 xevent.xmotion.dx, xevent.xmotion.dy); | |
61 } | |
62 } | |
63 break; | |
64 | |
65 /* Mouse button press? */ | |
66 case ButtonPress: { | |
67 posted = SDL_PrivateMouseButton(SDL_PRESSED, | |
68 xevent.xbutton.button, 0, 0); | |
69 } | |
70 break; | |
71 | |
72 /* Mouse button release? */ | |
73 case ButtonRelease: { | |
74 posted = SDL_PrivateMouseButton(SDL_RELEASED, | |
75 xevent.xbutton.button, 0, 0); | |
76 } | |
77 break; | |
78 | |
79 /* Key press or release? */ | |
80 case KeyPress: | |
81 case KeyRelease: { | |
82 SDL_keysym keysym; | |
83 XKeyEvent xkey; | |
84 | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
85 SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey); |
0 | 86 posted = SDL_PrivateKeyboard((xevent.type == KeyPress), |
87 X11_TranslateKey(DGA_Display, | |
88 &xkey, xkey.keycode, | |
89 &keysym)); | |
90 } | |
91 break; | |
92 | |
93 } | |
94 return(posted); | |
95 } | |
96 | |
97 void DGA_PumpEvents(_THIS) | |
98 { | |
99 /* Keep processing pending events */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
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100 LOCK_DISPLAY(); |
0 | 101 while ( X11_Pending(DGA_Display) ) { |
102 DGA_DispatchEvent(this); | |
103 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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104 UNLOCK_DISPLAY(); |
0 | 105 } |
106 | |
107 void DGA_InitOSKeymap(_THIS) | |
108 { | |
109 X11_InitKeymap(); | |
110 } | |
111 |