Mercurial > sdl-ios-xcode
annotate src/joystick/SDL_joystick.c @ 2847:7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Now we can generate what a given system needs when compiling the shader.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 07 Dec 2008 07:06:34 +0000 |
parents | 0906692aa6a4 |
children | 99210400e8b9 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* This is the joystick API for Simple DirectMedia Layer */ | |
25 | |
26 #include "SDL_events.h" | |
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27 #include "SDL_sysjoystick.h" |
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28 #include "SDL_joystick_c.h" |
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29 #if !SDL_EVENTS_DISABLED |
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30 #include "../events/SDL_events_c.h" |
0 | 31 #endif |
32 | |
33 /* This is used for Quake III Arena */ | |
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34 #if SDL_EVENTS_DISABLED |
0 | 35 #define SDL_Lock_EventThread() |
36 #define SDL_Unlock_EventThread() | |
37 #endif | |
38 | |
39 Uint8 SDL_numjoysticks = 0; | |
40 SDL_Joystick **SDL_joysticks = NULL; | |
41 static SDL_Joystick *default_joystick = NULL; | |
42 | |
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43 int |
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44 SDL_JoystickInit(void) |
0 | 45 { |
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46 int arraylen; |
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47 int status; |
0 | 48 |
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49 SDL_numjoysticks = 0; |
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50 status = SDL_SYS_JoystickInit(); |
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51 if (status >= 0) { |
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52 arraylen = (status + 1) * sizeof(*SDL_joysticks); |
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53 SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen); |
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54 if (SDL_joysticks == NULL) { |
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55 SDL_numjoysticks = 0; |
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56 } else { |
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57 SDL_memset(SDL_joysticks, 0, arraylen); |
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58 SDL_numjoysticks = status; |
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59 } |
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60 status = 0; |
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61 } |
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62 default_joystick = NULL; |
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63 return (status); |
0 | 64 } |
65 | |
66 /* | |
67 * Count the number of joysticks attached to the system | |
68 */ | |
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69 int |
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70 SDL_NumJoysticks(void) |
0 | 71 { |
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72 return SDL_numjoysticks; |
0 | 73 } |
74 | |
75 /* | |
76 * Get the implementation dependent name of a joystick | |
77 */ | |
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78 const char * |
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79 SDL_JoystickName(int device_index) |
0 | 80 { |
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81 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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82 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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83 return (NULL); |
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84 } |
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85 return (SDL_SYS_JoystickName(device_index)); |
0 | 86 } |
87 | |
88 /* | |
89 * Open a joystick for use - the index passed as an argument refers to | |
90 * the N'th joystick on the system. This index is the value which will | |
91 * identify this joystick in future joystick events. | |
92 * | |
93 * This function returns a joystick identifier, or NULL if an error occurred. | |
94 */ | |
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95 SDL_Joystick * |
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96 SDL_JoystickOpen(int device_index) |
0 | 97 { |
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98 int i; |
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99 SDL_Joystick *joystick; |
0 | 100 |
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101 if ((device_index < 0) || (device_index >= SDL_numjoysticks)) { |
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102 SDL_SetError("There are %d joysticks available", SDL_numjoysticks); |
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103 return (NULL); |
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104 } |
0 | 105 |
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106 /* If the joystick is already open, return it */ |
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107 for (i = 0; SDL_joysticks[i]; ++i) { |
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108 if (device_index == SDL_joysticks[i]->index) { |
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109 joystick = SDL_joysticks[i]; |
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110 ++joystick->ref_count; |
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111 return (joystick); |
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112 } |
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113 } |
0 | 114 |
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115 /* Create and initialize the joystick */ |
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116 joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick)); |
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117 if (joystick != NULL) { |
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118 SDL_memset(joystick, 0, (sizeof *joystick)); |
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119 joystick->index = device_index; |
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120 if (SDL_SYS_JoystickOpen(joystick) < 0) { |
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121 SDL_free(joystick); |
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122 joystick = NULL; |
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123 } else { |
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124 if (joystick->naxes > 0) { |
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125 joystick->axes = (Sint16 *) SDL_malloc |
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126 (joystick->naxes * sizeof(Sint16)); |
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127 } |
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128 if (joystick->nhats > 0) { |
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129 joystick->hats = (Uint8 *) SDL_malloc |
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130 (joystick->nhats * sizeof(Uint8)); |
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131 } |
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132 if (joystick->nballs > 0) { |
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133 joystick->balls = (struct balldelta *) SDL_malloc |
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134 (joystick->nballs * sizeof(*joystick->balls)); |
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135 } |
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136 if (joystick->nbuttons > 0) { |
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137 joystick->buttons = (Uint8 *) SDL_malloc |
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138 (joystick->nbuttons * sizeof(Uint8)); |
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139 } |
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140 if (((joystick->naxes > 0) && !joystick->axes) |
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141 || ((joystick->nhats > 0) && !joystick->hats) |
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142 || ((joystick->nballs > 0) && !joystick->balls) |
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143 || ((joystick->nbuttons > 0) && !joystick->buttons)) { |
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144 SDL_OutOfMemory(); |
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145 SDL_JoystickClose(joystick); |
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146 joystick = NULL; |
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147 } |
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148 if (joystick->axes) { |
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149 SDL_memset(joystick->axes, 0, |
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150 joystick->naxes * sizeof(Sint16)); |
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151 } |
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152 if (joystick->hats) { |
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153 SDL_memset(joystick->hats, 0, |
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154 joystick->nhats * sizeof(Uint8)); |
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155 } |
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156 if (joystick->balls) { |
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157 SDL_memset(joystick->balls, 0, |
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158 joystick->nballs * sizeof(*joystick->balls)); |
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159 } |
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160 if (joystick->buttons) { |
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161 SDL_memset(joystick->buttons, 0, |
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162 joystick->nbuttons * sizeof(Uint8)); |
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163 } |
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164 } |
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165 } |
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166 if (joystick) { |
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167 /* Add joystick to list */ |
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168 ++joystick->ref_count; |
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169 SDL_Lock_EventThread(); |
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170 for (i = 0; SDL_joysticks[i]; ++i) |
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171 /* Skip to next joystick */ ; |
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172 SDL_joysticks[i] = joystick; |
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173 SDL_Unlock_EventThread(); |
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174 } |
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175 return (joystick); |
0 | 176 } |
177 | |
178 /* | |
179 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
180 */ | |
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181 int |
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182 SDL_JoystickOpened(int device_index) |
0 | 183 { |
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184 int i, opened; |
0 | 185 |
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186 opened = 0; |
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187 for (i = 0; SDL_joysticks[i]; ++i) { |
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188 if (SDL_joysticks[i]->index == (Uint8) device_index) { |
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189 opened = 1; |
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190 break; |
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191 } |
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192 } |
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193 return (opened); |
0 | 194 } |
195 | |
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196 |
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197 /* |
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198 * Checks to make sure the joystick is valid. |
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199 */ |
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200 int |
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201 SDL_PrivateJoystickValid(SDL_Joystick ** joystick) |
0 | 202 { |
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203 int valid; |
0 | 204 |
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205 if (*joystick == NULL) { |
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206 *joystick = default_joystick; |
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207 } |
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208 if (*joystick == NULL) { |
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209 SDL_SetError("Joystick hasn't been opened yet"); |
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210 valid = 0; |
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211 } else { |
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212 valid = 1; |
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213 } |
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214 return valid; |
0 | 215 } |
216 | |
217 /* | |
218 * Get the device index of an opened joystick. | |
219 */ | |
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220 int |
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221 SDL_JoystickIndex(SDL_Joystick * joystick) |
0 | 222 { |
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223 if (!SDL_PrivateJoystickValid(&joystick)) { |
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224 return (-1); |
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225 } |
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226 return (joystick->index); |
0 | 227 } |
228 | |
229 /* | |
230 * Get the number of multi-dimensional axis controls on a joystick | |
231 */ | |
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232 int |
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233 SDL_JoystickNumAxes(SDL_Joystick * joystick) |
0 | 234 { |
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235 if (!SDL_PrivateJoystickValid(&joystick)) { |
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236 return (-1); |
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237 } |
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238 return (joystick->naxes); |
0 | 239 } |
240 | |
241 /* | |
242 * Get the number of hats on a joystick | |
243 */ | |
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244 int |
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245 SDL_JoystickNumHats(SDL_Joystick * joystick) |
0 | 246 { |
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247 if (!SDL_PrivateJoystickValid(&joystick)) { |
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248 return (-1); |
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249 } |
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250 return (joystick->nhats); |
0 | 251 } |
252 | |
253 /* | |
254 * Get the number of trackballs on a joystick | |
255 */ | |
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256 int |
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257 SDL_JoystickNumBalls(SDL_Joystick * joystick) |
0 | 258 { |
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259 if (!SDL_PrivateJoystickValid(&joystick)) { |
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260 return (-1); |
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261 } |
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262 return (joystick->nballs); |
0 | 263 } |
264 | |
265 /* | |
266 * Get the number of buttons on a joystick | |
267 */ | |
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268 int |
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269 SDL_JoystickNumButtons(SDL_Joystick * joystick) |
0 | 270 { |
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271 if (!SDL_PrivateJoystickValid(&joystick)) { |
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272 return (-1); |
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273 } |
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274 return (joystick->nbuttons); |
0 | 275 } |
276 | |
277 /* | |
278 * Get the current state of an axis control on a joystick | |
279 */ | |
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280 Sint16 |
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281 SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis) |
0 | 282 { |
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283 Sint16 state; |
0 | 284 |
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285 if (!SDL_PrivateJoystickValid(&joystick)) { |
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286 return (0); |
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287 } |
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288 if (axis < joystick->naxes) { |
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289 state = joystick->axes[axis]; |
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290 } else { |
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291 SDL_SetError("Joystick only has %d axes", joystick->naxes); |
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292 state = 0; |
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293 } |
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294 return (state); |
0 | 295 } |
296 | |
297 /* | |
298 * Get the current state of a hat on a joystick | |
299 */ | |
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300 Uint8 |
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301 SDL_JoystickGetHat(SDL_Joystick * joystick, int hat) |
0 | 302 { |
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303 Uint8 state; |
0 | 304 |
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305 if (!SDL_PrivateJoystickValid(&joystick)) { |
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306 return (0); |
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307 } |
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308 if (hat < joystick->nhats) { |
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309 state = joystick->hats[hat]; |
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310 } else { |
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311 SDL_SetError("Joystick only has %d hats", joystick->nhats); |
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312 state = 0; |
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313 } |
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314 return (state); |
0 | 315 } |
316 | |
317 /* | |
318 * Get the ball axis change since the last poll | |
319 */ | |
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320 int |
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321 SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy) |
0 | 322 { |
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323 int retval; |
0 | 324 |
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325 if (!SDL_PrivateJoystickValid(&joystick)) { |
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326 return (-1); |
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327 } |
0 | 328 |
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329 retval = 0; |
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330 if (ball < joystick->nballs) { |
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331 if (dx) { |
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332 *dx = joystick->balls[ball].dx; |
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333 } |
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334 if (dy) { |
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335 *dy = joystick->balls[ball].dy; |
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336 } |
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337 joystick->balls[ball].dx = 0; |
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338 joystick->balls[ball].dy = 0; |
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339 } else { |
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340 SDL_SetError("Joystick only has %d balls", joystick->nballs); |
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341 retval = -1; |
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342 } |
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343 return (retval); |
0 | 344 } |
345 | |
346 /* | |
347 * Get the current state of a button on a joystick | |
348 */ | |
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349 Uint8 |
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350 SDL_JoystickGetButton(SDL_Joystick * joystick, int button) |
0 | 351 { |
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352 Uint8 state; |
0 | 353 |
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354 if (!SDL_PrivateJoystickValid(&joystick)) { |
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355 return (0); |
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356 } |
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357 if (button < joystick->nbuttons) { |
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358 state = joystick->buttons[button]; |
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359 } else { |
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360 SDL_SetError("Joystick only has %d buttons", joystick->nbuttons); |
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361 state = 0; |
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362 } |
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363 return (state); |
0 | 364 } |
365 | |
366 /* | |
367 * Close a joystick previously opened with SDL_JoystickOpen() | |
368 */ | |
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369 void |
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370 SDL_JoystickClose(SDL_Joystick * joystick) |
0 | 371 { |
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372 int i; |
0 | 373 |
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374 if (!SDL_PrivateJoystickValid(&joystick)) { |
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375 return; |
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376 } |
0 | 377 |
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378 /* First decrement ref count */ |
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379 if (--joystick->ref_count > 0) { |
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380 return; |
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381 } |
0 | 382 |
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383 /* Lock the event queue - prevent joystick polling */ |
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384 SDL_Lock_EventThread(); |
0 | 385 |
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386 if (joystick == default_joystick) { |
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387 default_joystick = NULL; |
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388 } |
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389 SDL_SYS_JoystickClose(joystick); |
0 | 390 |
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391 /* Remove joystick from list */ |
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392 for (i = 0; SDL_joysticks[i]; ++i) { |
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393 if (joystick == SDL_joysticks[i]) { |
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394 SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i + 1], |
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395 (SDL_numjoysticks - i) * sizeof(joystick)); |
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396 break; |
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397 } |
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398 } |
0 | 399 |
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400 /* Let the event thread keep running */ |
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401 SDL_Unlock_EventThread(); |
0 | 402 |
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403 /* Free the data associated with this joystick */ |
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404 if (joystick->axes) { |
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405 SDL_free(joystick->axes); |
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406 } |
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407 if (joystick->hats) { |
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408 SDL_free(joystick->hats); |
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409 } |
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410 if (joystick->balls) { |
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411 SDL_free(joystick->balls); |
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412 } |
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413 if (joystick->buttons) { |
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414 SDL_free(joystick->buttons); |
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415 } |
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416 SDL_free(joystick); |
0 | 417 } |
418 | |
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419 void |
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420 SDL_JoystickQuit(void) |
0 | 421 { |
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422 /* Stop the event polling */ |
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423 SDL_Lock_EventThread(); |
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424 SDL_numjoysticks = 0; |
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425 SDL_Unlock_EventThread(); |
0 | 426 |
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427 /* Quit the joystick setup */ |
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428 SDL_SYS_JoystickQuit(); |
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429 if (SDL_joysticks) { |
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430 SDL_free(SDL_joysticks); |
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431 SDL_joysticks = NULL; |
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432 } |
0 | 433 } |
434 | |
435 | |
436 /* These are global for SDL_sysjoystick.c and SDL_events.c */ | |
437 | |
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438 int |
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439 SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value) |
0 | 440 { |
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441 int posted; |
0 | 442 |
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443 /* Update internal joystick state */ |
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444 joystick->axes[axis] = value; |
0 | 445 |
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446 /* Post the event, if desired */ |
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447 posted = 0; |
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19418e4422cb
New configure-based build system. Still work in progress, but much improved
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|
448 #if !SDL_EVENTS_DISABLED |
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449 if (SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE) { |
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450 SDL_Event event; |
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451 event.type = SDL_JOYAXISMOTION; |
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452 event.jaxis.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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453 event.jaxis.axis = axis; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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454 event.jaxis.value = value; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
457 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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458 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 } |
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New configure-based build system. Still work in progress, but much improved
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461 #endif /* !SDL_EVENTS_DISABLED */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 return (posted); |
0 | 463 } |
464 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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466 SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value) |
0 | 467 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 int posted; |
0 | 469 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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470 /* Update internal joystick state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 joystick->hats[hat] = value; |
0 | 472 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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473 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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474 posted = 0; |
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New configure-based build system. Still work in progress, but much improved
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475 #if !SDL_EVENTS_DISABLED |
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476 if (SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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478 event.jhat.type = SDL_JOYHATMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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479 event.jhat.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 event.jhat.hat = hat; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 event.jhat.value = value; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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483 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
485 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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486 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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487 } |
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New configure-based build system. Still work in progress, but much improved
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488 #endif /* !SDL_EVENTS_DISABLED */ |
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489 return (posted); |
0 | 490 } |
491 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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492 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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493 SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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494 Sint16 xrel, Sint16 yrel) |
0 | 495 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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496 int posted; |
0 | 497 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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498 /* Update internal mouse state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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499 joystick->balls[ball].dx += xrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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500 joystick->balls[ball].dy += yrel; |
0 | 501 |
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|
502 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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503 posted = 0; |
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|
504 #if !SDL_EVENTS_DISABLED |
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505 if (SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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506 SDL_Event event; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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507 event.jball.type = SDL_JOYBALLMOTION; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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508 event.jball.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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509 event.jball.ball = ball; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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510 event.jball.xrel = xrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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511 event.jball.yrel = yrel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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512 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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513 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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514 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
515 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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516 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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517 } |
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518 #endif /* !SDL_EVENTS_DISABLED */ |
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519 return (posted); |
0 | 520 } |
521 | |
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522 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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523 SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state) |
0 | 524 { |
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525 int posted; |
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|
526 #if !SDL_EVENTS_DISABLED |
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527 SDL_Event event; |
0 | 528 |
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529 switch (state) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 case SDL_PRESSED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
531 event.type = SDL_JOYBUTTONDOWN; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
532 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
533 case SDL_RELEASED: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
534 event.type = SDL_JOYBUTTONUP; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
535 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
536 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
537 /* Invalid state -- bail */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
538 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
539 } |
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|
540 #endif /* !SDL_EVENTS_DISABLED */ |
0 | 541 |
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|
542 /* Update internal joystick state */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
543 joystick->buttons[button] = state; |
0 | 544 |
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|
545 /* Post the event, if desired */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
546 posted = 0; |
1361
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New configure-based build system. Still work in progress, but much improved
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|
547 #if !SDL_EVENTS_DISABLED |
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|
548 if (SDL_ProcessEvents[event.type] == SDL_ENABLE) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
549 event.jbutton.which = joystick->index; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
550 event.jbutton.button = button; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
551 event.jbutton.state = state; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
552 if ((SDL_EventOK == NULL) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
553 || (*SDL_EventOK) (SDL_EventOKParam, &event)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
554 posted = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
555 SDL_PushEvent(&event); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
556 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
557 } |
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New configure-based build system. Still work in progress, but much improved
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|
558 #endif /* !SDL_EVENTS_DISABLED */ |
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559 return (posted); |
0 | 560 } |
561 | |
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|
562 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
563 SDL_JoystickUpdate(void) |
0 | 564 { |
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|
565 int i; |
0 | 566 |
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|
567 for (i = 0; SDL_joysticks[i]; ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
568 SDL_SYS_JoystickUpdate(SDL_joysticks[i]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
569 } |
0 | 570 } |
571 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
572 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
573 SDL_JoystickEventState(int state) |
0 | 574 { |
1361
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New configure-based build system. Still work in progress, but much improved
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|
575 #if SDL_EVENTS_DISABLED |
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|
576 return SDL_IGNORE; |
0 | 577 #else |
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|
578 const Uint8 event_list[] = { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
579 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, |
c121d94672cb
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580 SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, |
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581 }; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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582 unsigned int i; |
0 | 583 |
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584 switch (state) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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585 case SDL_QUERY: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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586 state = SDL_IGNORE; |
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587 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
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588 state = SDL_EventState(event_list[i], SDL_QUERY); |
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589 if (state == SDL_ENABLE) { |
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590 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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591 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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592 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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593 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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594 default: |
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595 for (i = 0; i < SDL_arraysize(event_list); ++i) { |
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596 SDL_EventState(event_list[i], state); |
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597 } |
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598 break; |
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599 } |
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600 return (state); |
1361
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New configure-based build system. Still work in progress, but much improved
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601 #endif /* SDL_EVENTS_DISABLED */ |
0 | 602 } |
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603 |
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604 /* vi: set ts=4 sw=4 expandtab: */ |