Mercurial > sdl-ios-xcode
annotate src/video/svga/SDL_svgavideo.c @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* SVGAlib based SDL video driver implementation. | |
25 */ | |
26 | |
27 #include <unistd.h> | |
28 #include <sys/stat.h> | |
67
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29 #include <sys/types.h> |
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30 #include <sys/ioctl.h> |
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31 #include <fcntl.h> |
0 | 32 |
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33 #if defined(__LINUX__) |
0 | 34 #include <linux/vt.h> |
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35 #elif defined(__FREEBSD__) |
0 | 36 #include <sys/consio.h> |
37 #else | |
38 #error You must choose your operating system here | |
39 #endif | |
40 #include <vga.h> | |
41 #include <vgamouse.h> | |
42 #include <vgakeyboard.h> | |
43 | |
44 #include "SDL_video.h" | |
45 #include "SDL_mouse.h" | |
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46 #include "../SDL_sysvideo.h" |
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47 #include "../SDL_pixels_c.h" |
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48 #include "../../events/SDL_events_c.h" |
0 | 49 #include "SDL_svgavideo.h" |
50 #include "SDL_svgaevents_c.h" | |
51 #include "SDL_svgamouse_c.h" | |
52 | |
53 /* Initialization/Query functions */ | |
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54 static int SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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55 static SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat * format, |
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56 Uint32 flags); |
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57 static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface * current, |
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58 int width, int height, int bpp, |
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59 Uint32 flags); |
0 | 60 static int SVGA_SetColors(_THIS, int firstcolor, int ncolors, |
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61 SDL_Color * colors); |
0 | 62 static void SVGA_VideoQuit(_THIS); |
63 | |
64 /* Hardware surface functions */ | |
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65 static int SVGA_AllocHWSurface(_THIS, SDL_Surface * surface); |
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66 static int SVGA_LockHWSurface(_THIS, SDL_Surface * surface); |
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67 static int SVGA_FlipHWSurface(_THIS, SDL_Surface * surface); |
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68 static void SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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69 static void SVGA_FreeHWSurface(_THIS, SDL_Surface * surface); |
0 | 70 |
71 /* SVGAlib driver bootstrap functions */ | |
72 | |
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73 static int |
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74 SVGA_Available(void) |
0 | 75 { |
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76 /* Check to see if we are root and stdin is a virtual console */ |
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77 int console; |
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78 |
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79 /* SVGALib 1.9.x+ doesn't require root (via /dev/svga) */ |
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80 int svgalib2 = -1; |
0 | 81 |
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82 /* See if we are connected to a virtual terminal */ |
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83 console = STDIN_FILENO; |
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84 #if 0 /* This is no longer needed, SVGAlib can switch consoles for us */ |
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85 if (console >= 0) { |
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86 struct stat sb; |
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87 struct vt_mode dummy; |
0 | 88 |
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89 if ((fstat(console, &sb) < 0) || |
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90 (ioctl(console, VT_GETMODE, &dummy) < 0)) { |
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91 console = -1; |
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92 } |
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93 } |
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94 #endif /* 0 */ |
67
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95 |
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96 /* See if SVGAlib 2.0 is available */ |
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97 svgalib2 = open("/dev/svga", O_RDONLY); |
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98 if (svgalib2 != -1) { |
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99 close(svgalib2); |
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100 } |
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101 |
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102 return (((svgalib2 != -1) || (geteuid() == 0)) && (console >= 0)); |
0 | 103 } |
104 | |
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105 static void |
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106 SVGA_DeleteDevice(SDL_VideoDevice * device) |
0 | 107 { |
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108 SDL_free(device->hidden); |
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109 SDL_free(device); |
0 | 110 } |
111 | |
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112 static SDL_VideoDevice * |
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113 SVGA_CreateDevice(int devindex) |
0 | 114 { |
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115 SDL_VideoDevice *device; |
0 | 116 |
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117 /* Initialize all variables that we clean on shutdown */ |
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118 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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119 if (device) { |
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120 SDL_memset(device, 0, (sizeof *device)); |
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121 device->hidden = (struct SDL_PrivateVideoData *) |
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122 SDL_malloc((sizeof *device->hidden)); |
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123 } |
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124 if ((device == NULL) || (device->hidden == NULL)) { |
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125 SDL_OutOfMemory(); |
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126 if (device) { |
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127 SDL_free(device); |
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128 } |
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129 return (0); |
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130 } |
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131 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
0 | 132 |
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133 /* Set the function pointers */ |
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134 device->VideoInit = SVGA_VideoInit; |
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135 device->ListModes = SVGA_ListModes; |
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136 device->SetVideoMode = SVGA_SetVideoMode; |
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137 device->SetColors = SVGA_SetColors; |
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138 device->UpdateRects = NULL; |
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139 device->VideoQuit = SVGA_VideoQuit; |
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140 device->AllocHWSurface = SVGA_AllocHWSurface; |
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141 device->CheckHWBlit = NULL; |
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142 device->FillHWRect = NULL; |
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143 device->SetHWColorKey = NULL; |
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144 device->SetHWAlpha = NULL; |
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145 device->LockHWSurface = SVGA_LockHWSurface; |
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146 device->UnlockHWSurface = SVGA_UnlockHWSurface; |
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147 device->FlipHWSurface = SVGA_FlipHWSurface; |
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148 device->FreeHWSurface = SVGA_FreeHWSurface; |
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149 device->SetCaption = NULL; |
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150 device->SetIcon = NULL; |
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151 device->IconifyWindow = NULL; |
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152 device->GrabInput = NULL; |
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153 device->GetWMInfo = NULL; |
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154 device->InitOSKeymap = SVGA_InitOSKeymap; |
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155 device->PumpEvents = SVGA_PumpEvents; |
0 | 156 |
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157 device->free = SVGA_DeleteDevice; |
0 | 158 |
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159 return device; |
0 | 160 } |
161 | |
162 VideoBootStrap SVGALIB_bootstrap = { | |
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163 "svgalib", "SVGAlib", |
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164 SVGA_Available, SVGA_CreateDevice |
0 | 165 }; |
166 | |
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167 static int |
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168 SVGA_AddMode(_THIS, int mode, int actually_add) |
0 | 169 { |
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170 int i, j; |
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171 vga_modeinfo *modeinfo; |
0 | 172 |
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173 modeinfo = vga_getmodeinfo(mode); |
0 | 174 |
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175 i = modeinfo->bytesperpixel - 1; |
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176 if (i < 0) { |
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177 return 0; |
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178 } |
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179 if (actually_add) { |
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180 SDL_Rect saved_rect[2]; |
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181 int saved_mode[2]; |
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182 int b; |
0 | 183 |
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184 /* Add the mode, sorted largest to smallest */ |
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185 b = 0; |
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186 j = 0; |
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187 while ((SDL_modelist[i][j]->w > modeinfo->width) || |
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188 (SDL_modelist[i][j]->h > modeinfo->height)) { |
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189 ++j; |
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190 } |
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191 /* Skip modes that are already in our list */ |
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192 if ((SDL_modelist[i][j]->w == modeinfo->width) && |
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193 (SDL_modelist[i][j]->h == modeinfo->height)) { |
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194 return (0); |
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195 } |
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196 /* Insert the new mode */ |
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197 saved_rect[b] = *SDL_modelist[i][j]; |
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198 saved_mode[b] = SDL_vgamode[i][j]; |
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199 SDL_modelist[i][j]->w = modeinfo->width; |
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200 SDL_modelist[i][j]->h = modeinfo->height; |
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201 SDL_vgamode[i][j] = mode; |
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202 /* Everybody scoot down! */ |
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203 if (saved_rect[b].w && saved_rect[b].h) { |
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204 for (++j; SDL_modelist[i][j]->w; ++j) { |
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205 saved_rect[!b] = *SDL_modelist[i][j]; |
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206 saved_mode[!b] = SDL_vgamode[i][j]; |
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207 *SDL_modelist[i][j] = saved_rect[b]; |
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208 SDL_vgamode[i][j] = saved_mode[b]; |
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209 b = !b; |
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210 } |
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211 *SDL_modelist[i][j] = saved_rect[b]; |
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212 SDL_vgamode[i][j] = saved_mode[b]; |
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213 } |
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214 } else { |
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215 ++SDL_nummodes[i]; |
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216 } |
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217 return (1); |
0 | 218 } |
219 | |
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220 static void |
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221 SVGA_UpdateVideoInfo(_THIS) |
0 | 222 { |
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223 vga_modeinfo *modeinfo; |
0 | 224 |
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225 this->info.wm_available = 0; |
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226 this->info.hw_available = (banked ? 0 : 1); |
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227 modeinfo = vga_getmodeinfo(vga_getcurrentmode()); |
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228 this->info.video_mem = modeinfo->memory; |
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229 /* FIXME: Add hardware accelerated blit information */ |
226
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230 #ifdef SVGALIB_DEBUG |
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231 printf("Hardware accelerated blit: %savailable\n", |
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232 modeinfo->haveblit ? "" : "not "); |
0 | 233 #endif |
234 } | |
235 | |
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236 int |
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237 SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat) |
0 | 238 { |
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239 int keyboard; |
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240 int i, j; |
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241 int mode, total_modes; |
0 | 242 |
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243 /* Initialize all variables that we clean on shutdown */ |
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244 for (i = 0; i < NUM_MODELISTS; ++i) { |
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245 SDL_nummodes[i] = 0; |
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246 SDL_modelist[i] = NULL; |
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247 SDL_vgamode[i] = NULL; |
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248 } |
0 | 249 |
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250 /* Initialize the library */ |
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251 vga_disabledriverreport(); |
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252 if (vga_init() < 0) { |
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253 SDL_SetError("Unable to initialize SVGAlib"); |
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254 return (-1); |
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255 } |
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256 vga_setmode(TEXT); |
0 | 257 |
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258 /* Enable mouse and keyboard support */ |
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259 vga_setmousesupport(1); |
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260 keyboard = keyboard_init_return_fd(); |
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261 if (keyboard < 0) { |
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262 SDL_SetError("Unable to initialize keyboard"); |
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263 return (-1); |
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264 } |
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265 if (SVGA_initkeymaps(keyboard) < 0) { |
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266 return (-1); |
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267 } |
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268 keyboard_seteventhandler(SVGA_keyboardcallback); |
0 | 269 |
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270 /* Determine the current screen size */ |
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271 this->info.current_w = 0; |
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272 this->info.current_h = 0; |
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273 |
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274 /* Determine the screen depth (use default 8-bit depth) */ |
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275 vformat->BitsPerPixel = 8; |
0 | 276 |
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277 /* Enumerate the available fullscreen modes */ |
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278 total_modes = 0; |
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279 for (mode = vga_lastmodenumber(); mode; --mode) { |
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280 if (vga_hasmode(mode)) { |
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281 if (SVGA_AddMode(this, mode, 0)) { |
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282 ++total_modes; |
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283 } |
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284 } |
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285 } |
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286 if (SVGA_AddMode(this, G320x200x256, 0)) |
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287 ++total_modes; |
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288 if (total_modes == 0) { |
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289 SDL_SetError("No linear video modes available"); |
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290 return (-1); |
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291 } |
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292 for (i = 0; i < NUM_MODELISTS; ++i) { |
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293 SDL_vgamode[i] = (int *) SDL_malloc(SDL_nummodes[i] * sizeof(int)); |
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294 if (SDL_vgamode[i] == NULL) { |
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295 SDL_OutOfMemory(); |
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296 return (-1); |
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297 } |
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298 SDL_modelist[i] = (SDL_Rect **) |
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299 SDL_malloc((SDL_nummodes[i] + 1) * sizeof(SDL_Rect *)); |
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300 if (SDL_modelist[i] == NULL) { |
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301 SDL_OutOfMemory(); |
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302 return (-1); |
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303 } |
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304 for (j = 0; j < SDL_nummodes[i]; ++j) { |
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305 SDL_modelist[i][j] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect)); |
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306 if (SDL_modelist[i][j] == NULL) { |
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307 SDL_OutOfMemory(); |
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308 return (-1); |
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309 } |
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310 SDL_memset(SDL_modelist[i][j], 0, sizeof(SDL_Rect)); |
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311 } |
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312 SDL_modelist[i][j] = NULL; |
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313 } |
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314 for (mode = vga_lastmodenumber(); mode; --mode) { |
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315 if (vga_hasmode(mode)) { |
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316 SVGA_AddMode(this, mode, 1); |
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317 } |
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318 } |
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319 SVGA_AddMode(this, G320x200x256, 1); |
0 | 320 |
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321 /* Free extra (duplicated) modes */ |
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322 for (i = 0; i < NUM_MODELISTS; ++i) { |
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323 j = 0; |
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324 while (SDL_modelist[i][j] && SDL_modelist[i][j]->w) { |
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325 j++; |
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326 } |
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327 while (SDL_modelist[i][j]) { |
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328 SDL_free(SDL_modelist[i][j]); |
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329 SDL_modelist[i][j] = NULL; |
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330 j++; |
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331 } |
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332 } |
0 | 333 |
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334 /* Fill in our hardware acceleration capabilities */ |
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335 SVGA_UpdateVideoInfo(this); |
0 | 336 |
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337 /* We're done! */ |
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338 return (0); |
0 | 339 } |
340 | |
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341 SDL_Rect ** |
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342 SVGA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
0 | 343 { |
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344 return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); |
0 | 345 } |
346 | |
347 /* Various screen update functions available */ | |
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348 static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects); |
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349 static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects); |
0 | 350 |
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351 SDL_Surface * |
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352 SVGA_SetVideoMode(_THIS, SDL_Surface * current, |
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353 int width, int height, int bpp, Uint32 flags) |
0 | 354 { |
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355 int mode; |
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356 int vgamode; |
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357 vga_modeinfo *modeinfo; |
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358 int screenpage_len; |
0 | 359 |
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360 /* Free old pixels if we were in banked mode */ |
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361 if (banked && current->pixels) { |
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362 free(current->pixels); |
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363 current->pixels = NULL; |
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364 } |
1554 | 365 |
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366 /* Try to set the requested linear video mode */ |
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367 bpp = (bpp + 7) / 8 - 1; |
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368 for (mode = 0; SDL_modelist[bpp][mode]; ++mode) { |
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369 if ((SDL_modelist[bpp][mode]->w == width) && |
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370 (SDL_modelist[bpp][mode]->h == height)) { |
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371 break; |
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372 } |
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373 } |
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374 if (SDL_modelist[bpp][mode] == NULL) { |
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375 SDL_SetError("Couldn't find requested mode in list"); |
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376 return (NULL); |
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377 } |
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378 vgamode = SDL_vgamode[bpp][mode]; |
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379 vga_setmode(vgamode); |
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380 vga_setpage(0); |
0 | 381 |
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382 if ((vga_setlinearaddressing() < 0) && (vgamode != G320x200x256)) { |
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383 banked = 1; |
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384 } else { |
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385 banked = 0; |
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386 } |
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387 |
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388 modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode]); |
0 | 389 |
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390 /* Update hardware acceleration info */ |
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391 SVGA_UpdateVideoInfo(this); |
0 | 392 |
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393 /* Allocate the new pixel format for the screen */ |
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394 bpp = (bpp + 1) * 8; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 if ((bpp == 16) && (modeinfo->colors == 32768)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 bpp = 15; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 return (NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 } |
0 | 401 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 /* Set up the new mode framebuffer */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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403 current->flags = SDL_FULLSCREEN; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 if (!banked) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 current->flags |= SDL_HWSURFACE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 if (bpp == 8) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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408 /* FIXME: What about DirectColor? */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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409 current->flags |= SDL_HWPALETTE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 current->w = width; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 current->h = height; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 current->pitch = modeinfo->linewidth; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 if (banked) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 current->pixels = SDL_malloc(current->h * current->pitch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 if (!current->pixels) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 return (NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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419 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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420 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 current->pixels = vga_getgraphmem(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 } |
0 | 423 |
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424 /* set double-buffering */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 if ((flags & SDL_DOUBLEBUF) && !banked) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 /* length of one screen page in bytes */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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427 screenpage_len = current->h * modeinfo->linewidth; |
205
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428 |
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429 /* if start address should be aligned */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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430 if (modeinfo->linewidth_unit) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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431 if (screenpage_len % modeinfo->linewidth_unit) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 screenpage_len += |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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433 modeinfo->linewidth_unit - |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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434 (screenpage_len % modeinfo->linewidth_unit); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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436 } |
205
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Added double-buffering support for SVGAlib (thanks Kutak!)
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437 |
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438 /* if we heve enough videomemory = ak je dost videopamete */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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439 if (modeinfo->memory > (screenpage_len * 2 / 1024)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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440 current->flags |= SDL_DOUBLEBUF; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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441 flip_page = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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442 flip_offset[0] = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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443 flip_offset[1] = screenpage_len; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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444 flip_address[0] = vga_getgraphmem(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 flip_address[1] = flip_address[0] + screenpage_len; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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446 SVGA_FlipHWSurface(this, current); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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447 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
448 } |
205
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Added double-buffering support for SVGAlib (thanks Kutak!)
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449 |
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450 /* Set the blit function */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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451 if (banked) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 this->UpdateRects = SVGA_BankedUpdate; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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453 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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454 this->UpdateRects = SVGA_DirectUpdate; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 } |
0 | 456 |
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457 /* Set up the mouse handler again (buggy SVGAlib 1.40) */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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458 mouse_seteventhandler(SVGA_mousecallback); |
0 | 459 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
460 /* We're done */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 return (current); |
0 | 462 } |
463 | |
464 /* We don't actually allow hardware surfaces other than the main one */ | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
466 SVGA_AllocHWSurface(_THIS, SDL_Surface * surface) |
0 | 467 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 return (-1); |
0 | 469 } |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
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|
470 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
471 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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472 SVGA_FreeHWSurface(_THIS, SDL_Surface * surface) |
0 | 473 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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474 return; |
0 | 475 } |
476 | |
477 /* We need to wait for vertical retrace on page flipped displays */ | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
478 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
479 SVGA_LockHWSurface(_THIS, SDL_Surface * surface) |
0 | 480 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
481 /* The waiting is done in SVGA_FlipHWSurface() */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
482 return (0); |
0 | 483 } |
2735
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Final merge of Google Summer of Code 2008 work...
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|
484 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
485 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
486 SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface) |
0 | 487 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
488 return; |
0 | 489 } |
490 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
491 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
492 SVGA_FlipHWSurface(_THIS, SDL_Surface * surface) |
0 | 493 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
494 if (!banked) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
495 vga_setdisplaystart(flip_offset[flip_page]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
496 flip_page = !flip_page; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
497 surface->pixels = flip_address[flip_page]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
498 vga_waitretrace(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
499 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
500 return (0); |
0 | 501 } |
502 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
503 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
504 SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects) |
0 | 505 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
506 return; |
0 | 507 } |
508 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
509 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
510 SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects) |
0 | 511 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
512 int i, j; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
513 SDL_Rect *rect; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
514 int page, vp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
515 int x, y, w, h; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
516 unsigned char *src; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
517 unsigned char *dst; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
518 int bpp = this->screen->format->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
519 int pitch = this->screen->pitch; |
1554 | 520 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
521 dst = vga_getgraphmem(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
522 for (i = 0; i < numrects; ++i) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
523 rect = &rects[i]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
524 x = rect->x; |
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525 y = rect->y; |
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526 w = rect->w * bpp; |
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527 h = rect->h; |
1556 | 528 |
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529 vp = y * pitch + x * bpp; |
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530 src = (unsigned char *) this->screen->pixels + vp; |
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531 page = vp >> 16; |
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532 vp &= 0xffff; |
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533 vga_setpage(page); |
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534 for (j = 0; j < h; j++) { |
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535 if (vp + w > 0x10000) { |
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536 if (vp >= 0x10000) { |
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537 page++; |
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538 vga_setpage(page); |
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539 vp &= 0xffff; |
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540 } else { |
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541 SDL_memcpy(dst + vp, src, 0x10000 - vp); |
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542 page++; |
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543 vga_setpage(page); |
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544 SDL_memcpy(dst, src + 0x10000 - vp, (vp + w) & 0xffff); |
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545 vp = (vp + pitch) & 0xffff; |
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546 src += pitch; |
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547 continue; |
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548 } |
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549 } |
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550 SDL_memcpy(dst + vp, src, w); |
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551 src += pitch; |
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552 vp += pitch; |
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553 } |
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554 } |
0 | 555 } |
556 | |
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557 int |
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558 SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
0 | 559 { |
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560 int i; |
0 | 561 |
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562 for (i = 0; i < ncolors; i++) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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563 vga_setpalette(firstcolor + i, |
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564 colors[i].r >> 2, colors[i].g >> 2, colors[i].b >> 2); |
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565 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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566 return (1); |
0 | 567 } |
568 | |
569 /* Note: If we are terminated, this could be called in the middle of | |
570 another SDL video routine -- notably UpdateRects. | |
571 */ | |
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572 void |
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573 SVGA_VideoQuit(_THIS) |
0 | 574 { |
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575 int i, j; |
0 | 576 |
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577 /* Reset the console video mode */ |
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578 if (this->screen && (this->screen->w && this->screen->h)) { |
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579 vga_setmode(TEXT); |
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580 } |
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581 keyboard_close(); |
0 | 582 |
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583 /* Free video mode lists */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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584 for (i = 0; i < NUM_MODELISTS; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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585 if (SDL_modelist[i] != NULL) { |
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586 for (j = 0; SDL_modelist[i][j]; ++j) |
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587 SDL_free(SDL_modelist[i][j]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
588 SDL_free(SDL_modelist[i]); |
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589 SDL_modelist[i] = NULL; |
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Sam Lantinga <slouken@libsdl.org>
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|
590 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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591 if (SDL_vgamode[i] != NULL) { |
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|
592 SDL_free(SDL_vgamode[i]); |
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Sam Lantinga <slouken@libsdl.org>
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|
593 SDL_vgamode[i] = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
594 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
595 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
596 if (this->screen) { |
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
597 if (banked && this->screen->pixels) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
598 SDL_free(this->screen->pixels); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
599 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
600 this->screen->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
601 } |
0 | 602 } |
205
13161d3d349d
Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
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67
diff
changeset
|
603 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
604 /* vi: set ts=4 sw=4 expandtab: */ |