Mercurial > sdl-ios-xcode
annotate src/video/ps3/SDL_ps3render.c @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | 94fb40a4a9a7 |
children | f638ded38b8a |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "../SDL_sysvideo.h" |
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26 #include "../SDL_yuv_sw_c.h" |
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27 #include "../SDL_renderer_sw.h" |
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28 |
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29 #include "SDL_ps3video.h" |
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30 #include "SDL_ps3spe_c.h" |
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31 |
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32 #include <fcntl.h> |
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33 #include <stdlib.h> |
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34 #include <sys/ioctl.h> |
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35 #include <linux/kd.h> |
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36 #include <linux/fb.h> |
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37 #include <sys/mman.h> |
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38 #include <asm/ps3fb.h> |
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39 |
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40 |
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41 /* Stores the executable name */ |
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42 extern spe_program_handle_t yuv2rgb_spu; |
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43 extern spe_program_handle_t bilin_scaler_spu; |
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44 |
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45 /* SDL surface based renderer implementation */ |
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46 static SDL_Renderer *SDL_PS3_CreateRenderer(SDL_Window * window, |
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47 Uint32 flags); |
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48 static int SDL_PS3_DisplayModeChanged(SDL_Renderer * renderer); |
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49 static int SDL_PS3_ActivateRenderer(SDL_Renderer * renderer); |
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50 static int SDL_PS3_RenderPoint(SDL_Renderer * renderer, int x, int y); |
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51 static int SDL_PS3_RenderLine(SDL_Renderer * renderer, int x1, int y1, |
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52 int x2, int y2); |
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53 static int SDL_PS3_RenderFill(SDL_Renderer * renderer, |
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54 const SDL_Rect * rect); |
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55 static int SDL_PS3_RenderCopy(SDL_Renderer * renderer, |
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56 SDL_Texture * texture, |
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57 const SDL_Rect * srcrect, |
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58 const SDL_Rect * dstrect); |
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59 static void SDL_PS3_RenderPresent(SDL_Renderer * renderer); |
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60 static void SDL_PS3_DestroyRenderer(SDL_Renderer * renderer); |
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61 |
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62 /* Texture */ |
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63 static int PS3_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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64 static int PS3_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, void **pixels, int *pitch); |
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65 static int PS3_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, const void *pixels, int pitch); |
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66 static int PS3_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * rect, int markDirty, void **pixels, int *pitch); |
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67 static void PS3_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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68 static void PS3_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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69 |
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70 |
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71 SDL_RenderDriver SDL_PS3_RenderDriver = { |
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72 SDL_PS3_CreateRenderer, |
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73 { |
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74 "ps3", |
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75 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTVSYNC | |
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76 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTDISCARD | |
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77 SDL_RENDERER_ACCELERATED), |
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78 (SDL_TEXTUREMODULATE_NONE), |
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79 (SDL_BLENDMODE_NONE), |
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80 /* We use bilinear scaling on the SPE for YV12 & IYUV |
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81 * (width and height % 8 = 0) */ |
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82 (SDL_TEXTURESCALEMODE_SLOW) |
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83 } |
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84 }; |
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85 |
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86 typedef struct |
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87 { |
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88 int current_screen; |
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89 SDL_Surface *screen; |
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90 SDL_VideoDisplay *display; |
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91 /* adress of the centered image in the framebuffer (double buffered) */ |
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92 uint8_t *center[2]; |
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93 |
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94 /* width of input (bounded by writeable width) */ |
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95 unsigned int bounded_width; |
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96 /* height of input (bounded by writeable height) */ |
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97 unsigned int bounded_height; |
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98 /* offset from the left side (used for centering) */ |
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99 unsigned int offset_left; |
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100 /* offset from the upper side (used for centering) */ |
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101 unsigned int offset_top; |
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102 /* width of screen which is writeable */ |
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103 unsigned int wr_width; |
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104 /* width of screen which is writeable */ |
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105 unsigned int wr_height; |
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106 /* size of a screen line: width * bpp/8 */ |
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107 unsigned int line_length; |
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108 |
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109 /* Is the kernels fb size bigger than ~12MB |
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110 * double buffering will work for 1080p */ |
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111 unsigned int double_buffering; |
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112 |
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113 /* SPE threading stuff */ |
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114 spu_data_t *converter_thread_data; |
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115 spu_data_t *scaler_thread_data; |
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116 |
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117 /* YUV converting transfer data */ |
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118 volatile struct yuv2rgb_parms_t * converter_parms __attribute__((aligned(128))); |
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119 /* Scaler transfer data */ |
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120 volatile struct scale_parms_t * scaler_parms __attribute__((aligned(128))); |
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121 } SDL_PS3_RenderData; |
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122 |
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123 typedef struct |
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124 { |
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125 int pitch; |
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126 /* Image data */ |
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127 volatile void *pixels; |
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128 /* Use software renderer for not supported formats */ |
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129 SDL_SW_YUVTexture *yuv; |
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130 } PS3_TextureData; |
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131 |
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132 SDL_Renderer * |
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133 SDL_PS3_CreateRenderer(SDL_Window * window, Uint32 flags) |
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134 { |
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135 deprintf(1, "+SDL_PS3_CreateRenderer()\n"); |
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136 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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137 SDL_DisplayMode *displayMode = &display->current_mode; |
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138 SDL_VideoData *devdata = display->device->driverdata; |
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139 SDL_Renderer *renderer; |
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140 SDL_PS3_RenderData *data; |
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141 struct ps3fb_ioctl_res res; |
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142 int i, n; |
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143 int bpp; |
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144 Uint32 Rmask, Gmask, Bmask, Amask; |
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145 |
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146 if (!SDL_PixelFormatEnumToMasks |
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147 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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148 SDL_SetError("Unknown display format"); |
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149 return NULL; |
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150 } |
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151 |
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152 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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153 if (!renderer) { |
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154 SDL_OutOfMemory(); |
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155 return NULL; |
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156 } |
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157 |
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158 data = (SDL_PS3_RenderData *) SDL_malloc(sizeof(*data)); |
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159 if (!data) { |
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160 SDL_PS3_DestroyRenderer(renderer); |
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161 SDL_OutOfMemory(); |
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162 return NULL; |
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163 } |
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164 SDL_zerop(data); |
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165 |
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166 renderer->CreateTexture = PS3_CreateTexture; |
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167 renderer->DestroyTexture = PS3_DestroyTexture; |
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168 renderer->QueryTexturePixels = PS3_QueryTexturePixels; |
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169 renderer->UpdateTexture = PS3_UpdateTexture; |
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170 renderer->LockTexture = PS3_LockTexture; |
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171 renderer->UnlockTexture = PS3_UnlockTexture; |
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172 renderer->ActivateRenderer = SDL_PS3_ActivateRenderer; |
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173 renderer->DisplayModeChanged = SDL_PS3_DisplayModeChanged; |
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174 renderer->RenderPoint = SDL_PS3_RenderPoint; |
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175 renderer->RenderLine = SDL_PS3_RenderLine; |
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176 renderer->RenderFill = SDL_PS3_RenderFill; |
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177 renderer->RenderCopy = SDL_PS3_RenderCopy; |
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178 renderer->RenderPresent = SDL_PS3_RenderPresent; |
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179 renderer->DestroyRenderer = SDL_PS3_DestroyRenderer; |
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180 renderer->info.name = SDL_PS3_RenderDriver.info.name; |
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181 renderer->info.flags = 0; |
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182 renderer->window = window->id; |
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183 renderer->driverdata = data; |
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184 |
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185 deprintf(1, "window->w = %u\n", window->w); |
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186 deprintf(1, "window->h = %u\n", window->h); |
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187 |
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188 data->double_buffering = 0; |
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189 |
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190 /* Get ps3 screeninfo */ |
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191 if (ioctl(devdata->fbdev, PS3FB_IOCTL_SCREENINFO, (unsigned long)&res) < 0) { |
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192 SDL_SetError("[PS3] PS3FB_IOCTL_SCREENINFO failed"); |
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193 } |
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194 deprintf(2, "res.num_frames = %d\n", res.num_frames); |
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195 |
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196 /* Only use double buffering if enough fb memory is available */ |
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197 if (res.num_frames > 1) { |
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198 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
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199 n = 2; |
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200 data->double_buffering = 1; |
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201 } else { |
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202 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
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203 n = 1; |
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204 } |
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205 |
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206 data->screen = |
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207 SDL_CreateRGBSurface(0, window->w, window->h, bpp, Rmask, Gmask, |
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208 Bmask, Amask); |
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209 if (!data->screen) { |
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210 SDL_PS3_DestroyRenderer(renderer); |
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211 return NULL; |
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212 } |
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213 /* Allocate aligned memory for pixels */ |
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214 SDL_free(data->screen->pixels); |
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215 data->screen->pixels = (void *)memalign(16, data->screen->h * data->screen->pitch); |
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216 if (!data->screen->pixels) { |
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217 SDL_FreeSurface(data->screen); |
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218 SDL_OutOfMemory(); |
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219 return NULL; |
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220 } |
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221 SDL_memset(data->screen->pixels, 0, data->screen->h * data->screen->pitch); |
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222 SDL_SetSurfacePalette(data->screen, display->palette); |
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223 |
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224 data->current_screen = 0; |
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225 |
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226 /* Create SPU parms structure */ |
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227 data->converter_parms = (struct yuv2rgb_parms_t *) memalign(16, sizeof(struct yuv2rgb_parms_t)); |
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228 data->scaler_parms = (struct scale_parms_t *) memalign(16, sizeof(struct scale_parms_t)); |
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229 if (data->converter_parms == NULL || data->scaler_parms == NULL) { |
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230 SDL_PS3_DestroyRenderer(renderer); |
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231 SDL_OutOfMemory(); |
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232 return NULL; |
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233 } |
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234 |
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235 /* Set up the SPE threading data */ |
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236 data->converter_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t)); |
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237 data->scaler_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t)); |
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238 if (data->converter_thread_data == NULL || data->scaler_thread_data == NULL) { |
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239 SDL_PS3_DestroyRenderer(renderer); |
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240 SDL_OutOfMemory(); |
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241 return NULL; |
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242 } |
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243 |
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244 /* Set up the SPE scaler (booted) */ |
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245 data->scaler_thread_data->program = bilin_scaler_spu; |
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246 data->scaler_thread_data->program_name = "bilin_scaler_spu"; |
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247 data->scaler_thread_data->keepalive = 0; |
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248 data->scaler_thread_data->booted = 0; |
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249 |
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250 /* Set up the SPE converter (always running) */ |
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251 data->converter_thread_data->program = yuv2rgb_spu; |
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252 data->converter_thread_data->program_name = "yuv2rgb_spu"; |
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253 data->converter_thread_data->keepalive = 1; |
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254 data->converter_thread_data->booted = 0; |
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255 |
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256 SPE_Start(data->converter_thread_data); |
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257 |
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258 deprintf(1, "-SDL_PS3_CreateRenderer()\n"); |
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259 return renderer; |
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260 } |
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261 |
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262 static int |
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263 SDL_PS3_ActivateRenderer(SDL_Renderer * renderer) |
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264 { |
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265 deprintf(1, "+PS3_ActivateRenderer()\n"); |
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266 SDL_PS3_RenderData *data = (SDL_PS3_RenderData *) renderer->driverdata; |
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267 |
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268 deprintf(1, "-PS3_ActivateRenderer()\n"); |
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269 return 0; |
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270 } |
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271 |
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272 static int SDL_PS3_DisplayModeChanged(SDL_Renderer * renderer) { |
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273 deprintf(1, "+PS3_DisplayModeChanged()\n"); |
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274 SDL_PS3_RenderData *data = (SDL_PS3_RenderData *) renderer->driverdata; |
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275 |
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276 deprintf(1, "-PS3_DisplayModeChanged()\n"); |
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277 return 0; |
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278 } |
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279 |
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280 static int |
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281 PS3_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) { |
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282 deprintf(1, "+PS3_CreateTexture()\n"); |
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283 PS3_TextureData *data; |
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284 data = (PS3_TextureData *) SDL_calloc(1, sizeof(*data)); |
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285 if (!data) { |
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286 SDL_OutOfMemory(); |
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287 return -1; |
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288 } |
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289 data->pitch = (texture->w * SDL_BYTESPERPIXEL(texture->format)); |
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290 |
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291 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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292 /* Use SDLs SW_YUVTexture */ |
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293 data->yuv = |
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294 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); |
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295 if (!data->yuv) { |
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296 SDL_OutOfMemory(); |
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297 return -1; |
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298 } |
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299 /* but align pixels */ |
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300 SDL_free(data->yuv->pixels); |
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301 data->yuv->pixels = (Uint8 *)memalign(16, texture->w * texture->h * 2); |
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302 if (!data->yuv->pixels) { |
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303 SDL_OutOfMemory(); |
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304 return -1; |
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305 } |
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306 |
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307 /* Redo: Find the pitch and offset values for the overlay */ |
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308 SDL_SW_YUVTexture *swdata = (SDL_SW_YUVTexture *) data->yuv; |
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309 switch (texture->format) { |
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310 case SDL_PIXELFORMAT_YV12: |
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311 case SDL_PIXELFORMAT_IYUV: |
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312 swdata->pitches[0] = texture->w; |
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313 swdata->pitches[1] = swdata->pitches[0] / 2; |
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314 swdata->pitches[2] = swdata->pitches[0] / 2; |
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315 swdata->planes[0] = swdata->pixels; |
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316 swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * texture->h; |
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317 swdata->planes[2] = swdata->planes[1] + swdata->pitches[1] * texture->h / 2; |
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318 break; |
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319 case SDL_PIXELFORMAT_YUY2: |
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320 case SDL_PIXELFORMAT_UYVY: |
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321 case SDL_PIXELFORMAT_YVYU: |
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322 swdata->pitches[0] = texture->w * 2; |
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323 swdata->planes[0] = swdata->pixels; |
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324 break; |
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325 default: |
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326 /* We should never get here (caught above) */ |
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327 break; |
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328 } |
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329 } else { |
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330 data->pixels = NULL; |
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331 data->pixels = SDL_malloc(texture->h * data->pitch); |
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332 if (!data->pixels) { |
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333 PS3_DestroyTexture(renderer, texture); |
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334 SDL_OutOfMemory(); |
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335 return -1; |
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336 } |
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337 } |
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338 texture->driverdata = data; |
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339 deprintf(1, "-PS3_CreateTexture()\n"); |
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340 return 0; |
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341 } |
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342 |
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343 static int |
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344 PS3_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
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345 void **pixels, int *pitch) |
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346 { |
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347 deprintf(1, "+PS3_QueryTexturePixels()\n"); |
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348 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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349 |
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350 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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351 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch); |
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352 } else { |
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353 *pixels = (void *)data->pixels; |
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354 *pitch = data->pitch; |
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355 } |
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356 |
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357 deprintf(1, "-PS3_QueryTexturePixels()\n"); |
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358 return 0; |
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359 } |
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360 |
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361 static int |
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362 PS3_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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363 const SDL_Rect * rect, const void *pixels, int pitch) |
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364 { |
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365 deprintf(1, "+PS3_UpdateTexture()\n"); |
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366 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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367 |
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368 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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369 return SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch); |
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370 } else { |
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371 Uint8 *src, *dst; |
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372 int row; |
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373 size_t length; |
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374 Uint8 *dstpixels; |
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375 |
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376 src = (Uint8 *) pixels; |
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377 dst = (Uint8 *) dstpixels + rect->y * data->pitch + rect->x |
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378 * SDL_BYTESPERPIXEL(texture->format); |
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379 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
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380 /* Update the texture */ |
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381 for (row = 0; row < rect->h; ++row) { |
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382 SDL_memcpy(dst, src, length); |
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383 src += pitch; |
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384 dst += data->pitch; |
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385 } |
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386 } |
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387 deprintf(1, "-PS3_UpdateTexture()\n"); |
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388 return 0; |
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389 } |
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390 |
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391 static int |
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392 PS3_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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393 const SDL_Rect * rect, int markDirty, void **pixels, |
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394 int *pitch) |
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395 { |
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396 deprintf(1, "+PS3_LockTexture()\n"); |
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397 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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398 |
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399 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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400 deprintf(1, "-PS3_LockTexture()\n"); |
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401 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels, pitch); |
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402 } else { |
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403 *pixels = |
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404 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
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405 rect->x * SDL_BYTESPERPIXEL(texture->format)); |
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406 *pitch = data->pitch; |
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407 deprintf(1, "-PS3_LockTexture()\n"); |
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408 return 0; |
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409 } |
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410 } |
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411 |
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412 static void |
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413 PS3_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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414 { |
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415 deprintf(1, "+PS3_UnlockTexture()\n"); |
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416 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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417 |
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418 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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419 SDL_SW_UnlockYUVTexture(data->yuv); |
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420 } |
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421 deprintf(1, "-PS3_UnlockTexture()\n"); |
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422 } |
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423 |
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424 static void |
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425 PS3_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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426 { |
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427 deprintf(1, "+PS3_DestroyTexture()\n"); |
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428 PS3_TextureData *data = (PS3_TextureData *) texture->driverdata; |
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429 |
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430 if (!data) { |
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431 return; |
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432 } |
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433 if (data->yuv) { |
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434 SDL_SW_DestroyYUVTexture(data->yuv); |
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435 } |
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436 if (data->pixels) { |
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437 SDL_free((void *)data->pixels); |
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438 } |
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439 deprintf(1, "-PS3_DestroyTexture()\n"); |
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440 } |
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441 |
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442 static int |
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443 SDL_PS3_RenderPoint(SDL_Renderer * renderer, int x, int y) |
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444 { |
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445 SDL_PS3_RenderData *data = |
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446 (SDL_PS3_RenderData *) renderer->driverdata; |
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447 SDL_Surface *target = data->screen; |
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448 int status; |
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449 |
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450 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
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451 renderer->blendMode == SDL_BLENDMODE_MASK) { |
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452 Uint32 color = |
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453 SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, |
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454 renderer->a); |
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455 |
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456 status = SDL_DrawPoint(target, x, y, color); |
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457 } else { |
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458 status = |
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459 SDL_BlendPoint(target, x, y, renderer->blendMode, renderer->r, |
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460 renderer->g, renderer->b, renderer->a); |
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461 } |
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462 return status; |
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463 } |
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464 |
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465 static int |
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466 SDL_PS3_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) |
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467 { |
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468 SDL_PS3_RenderData *data = |
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469 (SDL_PS3_RenderData *) renderer->driverdata; |
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470 SDL_Surface *target = data->screen; |
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471 int status; |
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472 |
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473 if (renderer->blendMode == SDL_BLENDMODE_NONE || |
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474 renderer->blendMode == SDL_BLENDMODE_MASK) { |
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475 Uint32 color = |
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476 SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, |
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477 renderer->a); |
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478 |
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479 status = SDL_DrawLine(target, x1, y1, x2, y2, color); |
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480 } else { |
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481 status = |
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482 SDL_BlendLine(target, x1, y1, x2, y2, renderer->blendMode, |
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483 renderer->r, renderer->g, renderer->b, renderer->a); |
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484 } |
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485 return status; |
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486 } |
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487 |
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488 static int |
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489 SDL_PS3_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
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490 { |
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491 deprintf(1, "SDL_PS3_RenderFill()\n"); |
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492 SDL_PS3_RenderData *data = |
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493 (SDL_PS3_RenderData *) renderer->driverdata; |
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494 SDL_Surface *target = data->screen; |
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495 SDL_Rect real_rect = *rect; |
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496 int status; |
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497 |
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498 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
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499 Uint32 color = |
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500 SDL_MapRGBA(target->format, renderer->r, renderer->g, renderer->b, |
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501 renderer->a); |
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502 |
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503 status = SDL_FillRect(target, &real_rect, color); |
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504 } else { |
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505 status = |
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506 SDL_BlendRect(target, &real_rect, renderer->blendMode, |
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507 renderer->r, renderer->g, renderer->b, renderer->a); |
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508 } |
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509 return status; |
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510 } |
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511 |
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512 static int |
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513 SDL_PS3_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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514 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
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515 { |
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516 deprintf(1, "+SDL_PS3_RenderCopy()\n"); |
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517 SDL_PS3_RenderData *data = |
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518 (SDL_PS3_RenderData *) renderer->driverdata; |
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519 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
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parents:
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520 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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521 PS3_TextureData *txdata = (PS3_TextureData *) texture->driverdata; |
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522 SDL_VideoData *devdata = display->device->driverdata; |
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523 |
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524 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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525 deprintf(1, "Texture is in a FOURCC format\n"); |
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526 if ((texture->format == SDL_PIXELFORMAT_YV12 || texture->format == SDL_PIXELFORMAT_IYUV) |
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527 && texture->w % 8 == 0 && texture->h % 8 == 0 |
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528 && dstrect->w % 8 == 0 && dstrect->h % 8 == 0) { |
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529 deprintf(1, "Use SPE for scaling/converting\n"); |
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530 |
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531 SDL_SW_YUVTexture *swdata = (SDL_SW_YUVTexture *) txdata->yuv; |
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532 Uint8 *lum, *Cr, *Cb; |
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533 Uint8 *scaler_out = NULL; |
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|
534 Uint8 *dstpixels; |
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parents:
diff
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535 switch (texture->format) { |
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536 case SDL_PIXELFORMAT_YV12: |
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537 lum = swdata->planes[0]; |
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538 Cr = swdata->planes[1]; |
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|
539 Cb = swdata->planes[2]; |
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parents:
diff
changeset
|
540 break; |
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parents:
diff
changeset
|
541 case SDL_PIXELFORMAT_IYUV: |
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Sam Lantinga <slouken@libsdl.org>
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542 lum = swdata->planes[0]; |
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543 Cr = swdata->planes[2]; |
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Merged Martin's code changes from Google Summer of Code 2009
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544 Cb = swdata->planes[1]; |
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diff
changeset
|
545 break; |
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parents:
diff
changeset
|
546 default: |
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parents:
diff
changeset
|
547 /* We should never get here (caught above) */ |
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parents:
diff
changeset
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548 return -1; |
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parents:
diff
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|
549 } |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
550 |
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Sam Lantinga <slouken@libsdl.org>
parents:
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551 if (srcrect->w != dstrect->w || srcrect->h != dstrect->h) { |
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Merged Martin's code changes from Google Summer of Code 2009
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552 deprintf(1, "We need to scale the texture from %u x %u to %u x %u\n", |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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553 srcrect->w, srcrect->h, dstrect->w, dstrect->h); |
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Sam Lantinga <slouken@libsdl.org>
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554 /* Alloc mem for scaled YUV picture */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
555 scaler_out = (Uint8 *) memalign(16, dstrect->w * dstrect->h + ((dstrect->w * dstrect->h) >> 1)); |
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Sam Lantinga <slouken@libsdl.org>
parents:
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556 if (scaler_out == NULL) { |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
557 SDL_OutOfMemory(); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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558 return -1; |
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parents:
diff
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|
559 } |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
560 |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
561 /* Set parms for scaling */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
562 data->scaler_parms->src_pixel_width = srcrect->w; |
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parents:
diff
changeset
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563 data->scaler_parms->src_pixel_height = srcrect->h; |
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564 data->scaler_parms->dst_pixel_width = dstrect->w; |
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Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
565 data->scaler_parms->dst_pixel_height = dstrect->h; |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
566 data->scaler_parms->y_plane = lum; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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567 data->scaler_parms->v_plane = Cr; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
568 data->scaler_parms->u_plane = Cb; |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
569 data->scaler_parms->dstBuffer = scaler_out; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
570 data->scaler_thread_data->argp = (void *)data->scaler_parms; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
571 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
572 /* Scale the YUV overlay to given size */ |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
573 SPE_Start(data->scaler_thread_data); |
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parents:
diff
changeset
|
574 SPE_Stop(data->scaler_thread_data); |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
575 |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
576 /* Set parms for converting after scaling */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
577 data->converter_parms->y_plane = scaler_out; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
578 data->converter_parms->v_plane = scaler_out + dstrect->w * dstrect->h; |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
579 data->converter_parms->u_plane = scaler_out + dstrect->w * dstrect->h + ((dstrect->w * dstrect->h) >> 2); |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
580 } else { |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
581 data->converter_parms->y_plane = lum; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
582 data->converter_parms->v_plane = Cr; |
94fb40a4a9a7
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diff
changeset
|
583 data->converter_parms->u_plane = Cb; |
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diff
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|
584 } |
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Sam Lantinga <slouken@libsdl.org>
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|
585 |
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changeset
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586 dstpixels = (Uint8 *) data->screen->pixels + dstrect->y * data->screen->pitch + dstrect->x |
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parents:
diff
changeset
|
587 * SDL_BYTESPERPIXEL(texture->format); |
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changeset
|
588 data->converter_parms->src_pixel_width = dstrect->w; |
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|
589 data->converter_parms->src_pixel_height = dstrect->h; |
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diff
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|
590 data->converter_parms->dstBuffer = dstpixels/*(Uint8 *)data->screen->pixels*/; |
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parents:
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|
591 data->converter_thread_data->argp = (void *)data->converter_parms; |
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diff
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|
592 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
593 /* Convert YUV texture to RGB */ |
94fb40a4a9a7
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parents:
diff
changeset
|
594 SPE_SendMsg(data->converter_thread_data, SPU_START); |
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parents:
diff
changeset
|
595 SPE_SendMsg(data->converter_thread_data, (unsigned int)data->converter_thread_data->argp); |
94fb40a4a9a7
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parents:
diff
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|
596 |
94fb40a4a9a7
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diff
changeset
|
597 /* We can probably move that to RenderPresent() */ |
94fb40a4a9a7
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parents:
diff
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|
598 SPE_WaitForMsg(data->converter_thread_data, SPU_FIN); |
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parents:
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|
599 if (scaler_out) { |
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
600 free(scaler_out); |
94fb40a4a9a7
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diff
changeset
|
601 } |
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diff
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|
602 } else { |
94fb40a4a9a7
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diff
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|
603 deprintf(1, "Use software for scaling/converting\n"); |
94fb40a4a9a7
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parents:
diff
changeset
|
604 Uint8 *dst; |
94fb40a4a9a7
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parents:
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changeset
|
605 /* FIXME: Not good */ |
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parents:
diff
changeset
|
606 dst = (Uint8 *) data->screen->pixels + dstrect->y * data->screen->pitch + dstrect->x |
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changeset
|
607 * SDL_BYTESPERPIXEL(texture->format); |
94fb40a4a9a7
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parents:
diff
changeset
|
608 return SDL_SW_CopyYUVToRGB(txdata->yuv, srcrect, display->current_mode.format, |
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Sam Lantinga <slouken@libsdl.org>
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diff
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609 dstrect->w, dstrect->h, dst/*data->screen->pixels*/, |
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|
610 data->screen->pitch); |
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parents:
diff
changeset
|
611 } |
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|
612 } else { |
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parents:
diff
changeset
|
613 deprintf(1, "SDL_ISPIXELFORMAT_FOURCC = false\n"); |
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Sam Lantinga <slouken@libsdl.org>
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|
614 |
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|
615 Uint8 *src, *dst; |
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|
616 int row; |
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changeset
|
617 size_t length; |
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parents:
diff
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|
618 Uint8 *dstpixels; |
94fb40a4a9a7
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diff
changeset
|
619 |
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changeset
|
620 src = (Uint8 *) txdata->pixels; |
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parents:
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|
621 dst = (Uint8 *) data->screen->pixels + dstrect->y * data->screen->pitch + dstrect->x |
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|
622 * SDL_BYTESPERPIXEL(texture->format); |
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parents:
diff
changeset
|
623 length = dstrect->w * SDL_BYTESPERPIXEL(texture->format); |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
624 for (row = 0; row < dstrect->h; ++row) { |
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|
625 SDL_memcpy(dst, src, length); |
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|
626 src += txdata->pitch; |
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diff
changeset
|
627 dst += data->screen->pitch; |
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|
628 } |
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changeset
|
629 } |
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parents:
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changeset
|
630 |
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diff
changeset
|
631 deprintf(1, "-SDL_PS3_RenderCopy()\n"); |
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632 return 0; |
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633 } |
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|
634 |
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|
635 static void |
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636 SDL_PS3_RenderPresent(SDL_Renderer * renderer) |
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changeset
|
637 { |
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diff
changeset
|
638 deprintf(1, "+SDL_PS3_RenderPresent()\n"); |
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parents:
diff
changeset
|
639 SDL_PS3_RenderData *data = |
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640 (SDL_PS3_RenderData *) renderer->driverdata; |
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641 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
94fb40a4a9a7
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parents:
diff
changeset
|
642 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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parents:
diff
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|
643 SDL_VideoData *devdata = display->device->driverdata; |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
644 |
94fb40a4a9a7
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Sam Lantinga <slouken@libsdl.org>
parents:
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645 /* Send the data to the screen */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
646 /* Get screeninfo */ |
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changeset
|
647 struct fb_fix_screeninfo fb_finfo; |
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parents:
diff
changeset
|
648 if (ioctl(devdata->fbdev, FBIOGET_FSCREENINFO, &fb_finfo)) { |
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Sam Lantinga <slouken@libsdl.org>
parents:
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649 SDL_SetError("[PS3] Can't get fixed screeninfo"); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
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|
650 } |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
651 struct fb_var_screeninfo fb_vinfo; |
94fb40a4a9a7
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parents:
diff
changeset
|
652 if (ioctl(devdata->fbdev, FBIOGET_VSCREENINFO, &fb_vinfo)) { |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
653 SDL_SetError("[PS3] Can't get VSCREENINFO"); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
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|
654 } |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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diff
changeset
|
655 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
656 /* 16 and 15 bpp is reported as 16 bpp */ |
94fb40a4a9a7
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parents:
diff
changeset
|
657 //txdata->bpp = fb_vinfo.bits_per_pixel; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
658 //if (txdata->bpp == 16) |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
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659 // txdata->bpp = fb_vinfo.red.length + fb_vinfo.green.length + fb_vinfo.blue.length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
660 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
661 /* Adjust centering */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
662 data->bounded_width = window->w < fb_vinfo.xres ? window->w : fb_vinfo.xres; |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
663 data->bounded_height = window->h < fb_vinfo.yres ? window->h : fb_vinfo.yres; |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
664 /* We could use SDL's CENTERED flag for centering */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
665 data->offset_left = (fb_vinfo.xres - data->bounded_width) >> 1; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
666 data->offset_top = (fb_vinfo.yres - data->bounded_height) >> 1; |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
667 data->center[0] = devdata->frame_buffer + data->offset_left * /*txdata->bpp/8*/ 4 + |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
668 data->offset_top * fb_finfo.line_length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
669 data->center[1] = data->center[0] + fb_vinfo.yres * fb_finfo.line_length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
670 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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changeset
|
671 deprintf(1, "offset_left = %u\n", data->offset_left); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
672 deprintf(1, "offset_top = %u\n", data->offset_top); |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
673 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
674 /* Set SPU parms for copying the surface to framebuffer */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
675 devdata->fb_parms->data = (unsigned char *)data->screen->pixels; |
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Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
676 devdata->fb_parms->center = data->center[data->current_screen]; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
677 devdata->fb_parms->out_line_stride = fb_finfo.line_length; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
678 devdata->fb_parms->in_line_stride = window->w * /*txdata->bpp / 8*/4; |
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Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
679 devdata->fb_parms->bounded_input_height = data->bounded_height; |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
680 devdata->fb_parms->bounded_input_width = data->bounded_width; |
94fb40a4a9a7
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parents:
diff
changeset
|
681 //devdata->fb_parms->fb_pixel_size = txdata->bpp / 8; |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
682 devdata->fb_parms->fb_pixel_size = 4;//SDL_BYTESPERPIXEL(window->format); |
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Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
683 |
94fb40a4a9a7
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parents:
diff
changeset
|
684 deprintf(3, "[PS3->SPU] fb_thread_data->argp = 0x%x\n", devdata->fb_thread_data->argp); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
685 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
686 /* Copying.. */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
687 SPE_SendMsg(devdata->fb_thread_data, SPU_START); |
94fb40a4a9a7
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parents:
diff
changeset
|
688 SPE_SendMsg(devdata->fb_thread_data, (unsigned int)devdata->fb_thread_data->argp); |
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Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
689 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
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changeset
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690 SPE_WaitForMsg(devdata->fb_thread_data, SPU_FIN); |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
691 |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
changeset
|
692 /* Wait for vsync */ |
94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
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parents:
diff
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693 if (renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { |
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694 unsigned long crt = 0; |
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695 deprintf(1, "[PS3] Wait for vsync\n"); |
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696 ioctl(devdata->fbdev, FBIO_WAITFORVSYNC, &crt); |
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697 } |
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698 |
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699 /* Page flip */ |
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700 deprintf(1, "[PS3] Page flip to buffer #%u 0x%x\n", data->current_screen, data->center[data->current_screen]); |
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701 ioctl(devdata->fbdev, PS3FB_IOCTL_FSEL, (unsigned long)&data->current_screen); |
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702 |
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703 /* Update the flipping chain, if any */ |
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704 if (data->double_buffering) { |
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705 data->current_screen = (data->current_screen + 1) % 2; |
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706 } |
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707 deprintf(1, "-SDL_PS3_RenderPresent()\n"); |
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708 } |
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709 |
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710 static void |
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711 SDL_PS3_DestroyRenderer(SDL_Renderer * renderer) |
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712 { |
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713 deprintf(1, "+SDL_PS3_DestroyRenderer()\n"); |
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714 SDL_PS3_RenderData *data = |
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715 (SDL_PS3_RenderData *) renderer->driverdata; |
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716 int i; |
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717 |
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718 if (data) { |
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719 for (i = 0; i < SDL_arraysize(data->screen); ++i) { |
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720 if (data->screen) { |
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721 SDL_FreeSurface(data->screen); |
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722 } |
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723 } |
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724 |
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725 /* Shutdown SPE and release related resources */ |
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726 if (data->scaler_thread_data) { |
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727 free((void *)data->scaler_thread_data); |
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728 } |
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729 if (data->scaler_parms) { |
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730 free((void *)data->scaler_parms); |
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731 } |
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732 if (data->converter_thread_data) { |
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733 SPE_Shutdown(data->converter_thread_data); |
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734 free((void *)data->converter_thread_data); |
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735 } |
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736 if (data->converter_parms) { |
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737 free((void *)data->converter_parms); |
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738 } |
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739 |
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740 SDL_free(data); |
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741 } |
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742 SDL_free(renderer); |
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743 deprintf(1, "-SDL_PS3_DestroyRenderer()\n"); |
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744 } |
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745 |
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746 /* vi: set ts=4 sw=4 expandtab: */ |