Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 3473:7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:14:21 +0000 |
parents | 99210400e8b9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Framebuffer console based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <fcntl.h> |
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28 #include <unistd.h> |
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29 #include <sys/ioctl.h> |
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30 #include <sys/mman.h> |
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31 |
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32 #include "SDL_video.h" |
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33 #include "SDL_mouse.h" |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
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37 #include "../SDL_cursor_c.h" |
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38 #include "SDL_gsvideo.h" |
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39 #include "SDL_gsmouse_c.h" |
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40 #include "SDL_gsevents_c.h" |
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41 #include "SDL_gsyuv_c.h" |
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42 |
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43 |
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44 /* Initialization/Query functions */ |
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45 static int GS_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); |
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47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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48 int height, int bpp, Uint32 flags); |
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49 static int GS_SetColors(_THIS, int firstcolor, int ncolors, |
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50 SDL_Color * colors); |
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51 static void GS_VideoQuit(_THIS); |
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52 |
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53 /* Hardware surface functions */ |
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54 static int GS_AllocHWSurface(_THIS, SDL_Surface * surface); |
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55 static int GS_LockHWSurface(_THIS, SDL_Surface * surface); |
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56 static void GS_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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57 static void GS_FreeHWSurface(_THIS, SDL_Surface * surface); |
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58 |
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59 /* GS driver bootstrap functions */ |
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60 |
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61 static int |
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62 GS_Available(void) |
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63 { |
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64 int console, memory; |
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65 |
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66 console = open(PS2_DEV_GS, O_RDWR, 0); |
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67 if (console >= 0) { |
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68 close(console); |
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69 } |
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70 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
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71 if (memory >= 0) { |
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72 close(memory); |
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73 } |
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74 return ((console >= 0) && (memory >= 0)); |
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75 } |
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76 |
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77 static void |
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78 GS_DeleteDevice(SDL_VideoDevice * device) |
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79 { |
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80 SDL_free(device->hidden); |
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81 SDL_free(device); |
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82 } |
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83 |
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84 static SDL_VideoDevice * |
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85 GS_CreateDevice(int devindex) |
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86 { |
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87 SDL_VideoDevice *this; |
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88 |
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89 /* Initialize all variables that we clean on shutdown */ |
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90 this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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91 if (this) { |
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92 SDL_memset(this, 0, (sizeof *this)); |
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93 this->hidden = (struct SDL_PrivateVideoData *) |
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94 SDL_malloc((sizeof *this->hidden)); |
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95 } |
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96 if ((this == NULL) || (this->hidden == NULL)) { |
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97 SDL_OutOfMemory(); |
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98 if (this) { |
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99 SDL_free(this); |
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100 } |
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101 return (0); |
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102 } |
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103 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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104 mouse_fd = -1; |
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105 keyboard_fd = -1; |
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106 |
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107 /* Set the function pointers */ |
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108 this->VideoInit = GS_VideoInit; |
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109 this->ListModes = GS_ListModes; |
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110 this->SetVideoMode = GS_SetVideoMode; |
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111 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
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112 this->SetColors = GS_SetColors; |
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113 this->UpdateRects = NULL; |
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114 this->VideoQuit = GS_VideoQuit; |
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115 this->AllocHWSurface = GS_AllocHWSurface; |
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116 this->CheckHWBlit = NULL; |
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117 this->FillHWRect = NULL; |
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118 this->SetHWColorKey = NULL; |
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119 this->SetHWAlpha = NULL; |
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120 this->LockHWSurface = GS_LockHWSurface; |
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121 this->UnlockHWSurface = GS_UnlockHWSurface; |
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122 this->FlipHWSurface = NULL; |
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123 this->FreeHWSurface = GS_FreeHWSurface; |
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124 this->SetIcon = NULL; |
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125 this->SetCaption = NULL; |
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126 this->GetWMInfo = NULL; |
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127 this->FreeWMCursor = GS_FreeWMCursor; |
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128 this->CreateWMCursor = GS_CreateWMCursor; |
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129 this->ShowWMCursor = GS_ShowWMCursor; |
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130 this->MoveWMCursor = GS_MoveWMCursor; |
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131 this->InitOSKeymap = GS_InitOSKeymap; |
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132 this->PumpEvents = GS_PumpEvents; |
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133 |
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134 this->free = GS_DeleteDevice; |
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135 |
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136 return this; |
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137 } |
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138 |
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139 VideoBootStrap PS2GS_bootstrap = { |
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140 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
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141 GS_Available, GS_CreateDevice |
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142 }; |
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143 |
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144 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
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145 static struct |
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146 { |
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147 int bpp; |
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148 Uint32 r; |
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149 Uint32 g; |
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150 Uint32 b; |
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151 } GS_pixelmasks[] = { |
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152 { |
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153 32, 0x000000FF, /* RGB little-endian */ |
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154 0x0000FF00, 0x00FF0000}, { |
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155 24, 0x000000FF, /* RGB little-endian */ |
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156 0x0000FF00, 0x00FF0000}, { |
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157 16, 0x0000001f, /* RGB little-endian */ |
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158 0x000003e0, 0x00007c00},}; |
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159 |
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160 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
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161 static int GS_formatmap[] = { |
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162 -1, /* 0 bpp, not a legal value */ |
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163 -1, /* 8 bpp, not supported (yet?) */ |
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164 PS2_GS_PSMCT16, /* 16 bpp */ |
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165 PS2_GS_PSMCT24, /* 24 bpp */ |
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166 PS2_GS_PSMCT32 /* 32 bpp */ |
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167 }; |
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168 |
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169 static unsigned long long head_tags[] __attribute__ ((aligned(16))) = { |
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170 4 | (1LL << 60), /* GIFtag */ |
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171 0x0e, /* A+D */ |
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172 0, /* 2 */ |
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173 PS2_GS_BITBLTBUF, 0, /* 4 */ |
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174 PS2_GS_TRXPOS, 0, /* 6 */ |
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175 PS2_GS_TRXREG, 0, /* 8 */ |
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176 PS2_GS_TRXDIR}; |
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177 |
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178 #define MAXIMG (32767 * 16) |
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179 #define MAXTAGS 8 |
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180 |
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181 static inline int |
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182 loadimage_nonblock(int fd, struct ps2_image *image, int size, |
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183 unsigned long long *hm, unsigned long long *im) |
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184 { |
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185 struct ps2_plist plist; |
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186 struct ps2_packet packet[1 + MAXTAGS * 2]; |
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187 int isize; |
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188 int pnum, it, eop; |
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189 char *data; |
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190 |
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191 /* initialize the variables */ |
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192 data = (char *) image->ptr; |
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193 pnum = it = eop = 0; |
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194 plist.packet = packet; |
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195 |
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196 /* make BITBLT packet */ |
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197 packet[pnum].ptr = hm; |
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198 packet[pnum].len = sizeof(head_tags); |
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199 pnum++; |
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200 hm[2] = ((unsigned long long) image->fbp << 32) | |
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201 ((unsigned long long) image->fbw << 48) | |
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202 ((unsigned long long) image->psm << 56); |
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203 hm[4] = ((unsigned long long) image->x << 32) | |
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204 ((unsigned long long) image->y << 48); |
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205 hm[6] = (unsigned long long) image->w | |
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206 ((unsigned long long) image->h << 32); |
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207 |
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208 /* make image mode tags */ |
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209 while (!eop) { |
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210 isize = size > MAXIMG ? MAXIMG : size; |
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211 size -= isize; |
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212 eop = (size == 0); |
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213 |
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214 packet[pnum].ptr = &im[it]; |
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215 packet[pnum].len = sizeof(unsigned long long) * 2; |
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216 pnum++; |
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217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
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218 im[it++] = 0; |
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219 |
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220 packet[pnum].ptr = (void *) data; |
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221 packet[pnum].len = isize; |
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222 pnum++; |
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223 data += isize; |
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224 } |
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225 plist.num = pnum; |
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226 |
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227 return ioctl(fd, PS2IOC_SENDL, &plist); |
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228 } |
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229 |
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230 static unsigned long long tex_tags[] __attribute__ ((aligned(16))) = { |
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231 3 | (1LL << 60), /* GIFtag */ |
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232 0x0e, /* A+D */ |
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233 0, /* 2 */ |
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234 PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH}; |
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235 |
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236 static unsigned long long scale_tags[] __attribute__ ((aligned(16))) = { |
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237 5 | (1LL << 60), /* GIFtag */ |
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238 0x0e, /* A+D */ |
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239 6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_UV, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_XYZ2, 0, /* 8 */ |
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240 PS2_GS_UV, 0, /* 10 */ |
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241 PS2_GS_XYZ2}; |
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242 |
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243 |
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244 int |
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245 scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
136
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246 { |
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247 struct ps2_plist plist; |
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248 struct ps2_packet packet[2]; |
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249 |
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250 /* initialize the variables */ |
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251 plist.num = 2; |
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252 plist.packet = packet; |
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253 |
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254 packet[0].ptr = tm; |
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255 packet[0].len = sizeof(tex_tags); |
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256 packet[1].ptr = sm; |
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257 packet[1].len = sizeof(scale_tags); |
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258 |
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259 return ioctl(fd, PS2IOC_SENDL, &plist); |
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260 } |
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261 |
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262 static int |
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263 power_of_2(int value) |
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264 { |
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265 int shift; |
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266 |
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267 for (shift = 0; (1 << shift) < value; ++shift) { |
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268 /* Keep looking */ ; |
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269 } |
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270 return (shift); |
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271 } |
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272 |
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273 static int |
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274 GS_VideoInit(_THIS, SDL_PixelFormat * vformat) |
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275 { |
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276 struct ps2_screeninfo vinfo; |
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277 |
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278 /* Initialize the library */ |
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279 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
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280 if (console_fd < 0) { |
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281 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
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282 return (-1); |
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283 } |
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284 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
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285 if (memory_fd < 0) { |
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286 close(console_fd); |
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287 console_fd = -1; |
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288 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
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289 return (-1); |
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290 } |
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291 |
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292 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
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293 close(memory_fd); |
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294 close(console_fd); |
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295 console_fd = -1; |
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296 SDL_SetError("Couldn't get console pixel format"); |
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297 return (-1); |
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298 } |
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299 |
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300 /* Determine the current screen size */ |
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301 this->info.current_w = vinfo.w; |
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302 this->info.current_h = vinfo.h; |
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303 |
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304 /* Determine the current screen depth */ |
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305 switch (vinfo.psm) { |
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306 /* Supported pixel formats */ |
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307 case PS2_GS_PSMCT32: |
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308 case PS2_GS_PSMCT24: |
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309 case PS2_GS_PSMCT16: |
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310 break; |
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311 default: |
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312 GS_VideoQuit(this); |
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313 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
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314 return (-1); |
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315 } |
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316 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
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317 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
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318 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
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319 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
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320 saved_vinfo = vinfo; |
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321 |
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322 /* Enable mouse and keyboard support */ |
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323 if (GS_OpenKeyboard(this) < 0) { |
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324 GS_VideoQuit(this); |
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325 SDL_SetError("Unable to open keyboard"); |
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326 return (-1); |
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327 } |
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328 if (GS_OpenMouse(this) < 0) { |
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329 const char *sdl_nomouse; |
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330 |
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331 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
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332 if (!sdl_nomouse) { |
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333 GS_VideoQuit(this); |
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334 SDL_SetError("Unable to open mouse"); |
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335 return (-1); |
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336 } |
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337 } |
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338 |
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339 /* We're done! */ |
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340 return (0); |
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341 } |
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342 |
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343 static SDL_Rect ** |
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344 GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
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345 { |
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346 static SDL_Rect GS_vesa_mode_list[] = { |
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347 {0, 0, 1280, 1024}, |
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348 {0, 0, 1024, 768}, |
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349 {0, 0, 800, 600}, |
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350 {0, 0, 640, 480} |
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351 }; |
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352 static SDL_Rect *GS_vesa_modes[] = { |
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353 &GS_vesa_mode_list[0], |
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354 &GS_vesa_mode_list[1], |
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355 &GS_vesa_mode_list[2], |
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356 &GS_vesa_mode_list[3], |
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357 NULL |
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358 }; |
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359 static SDL_Rect GS_tvout_stretch; |
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360 static SDL_Rect GS_tvout_mode; |
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361 static SDL_Rect *GS_tvout_modes[3]; |
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362 SDL_Rect **modes = NULL; |
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363 |
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364 switch (format->BitsPerPixel) { |
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365 case 16: |
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366 case 24: |
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367 case 32: |
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368 if (saved_vinfo.mode == PS2_GS_VESA) { |
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369 modes = GS_vesa_modes; |
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370 } else { |
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371 int i, j = 0; |
136
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372 |
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373 // FIXME - what's wrong with the stretch code at 16 bpp? |
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374 if (format->BitsPerPixel != 32) |
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375 break; |
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376 /* Add a mode that we could possibly stretch to */ |
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377 for (i = 0; GS_vesa_modes[i]; ++i) { |
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378 if ((GS_vesa_modes[i]->w == saved_vinfo.w) && |
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379 (GS_vesa_modes[i]->h != saved_vinfo.h)) { |
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380 GS_tvout_stretch.w = GS_vesa_modes[i]->w; |
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381 GS_tvout_stretch.h = GS_vesa_modes[i]->h; |
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382 GS_tvout_modes[j++] = &GS_tvout_stretch; |
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383 break; |
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384 } |
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385 } |
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386 /* Add the current TV video mode */ |
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387 GS_tvout_mode.w = saved_vinfo.w; |
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388 GS_tvout_mode.h = saved_vinfo.h; |
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389 GS_tvout_modes[j++] = &GS_tvout_mode; |
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390 GS_tvout_modes[j++] = NULL; |
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391 |
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392 /* Return the created list of modes */ |
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393 modes = GS_tvout_modes; |
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394 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 return (modes); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
400 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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diff
changeset
|
401 |
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
402 /* Various screen update functions available */ |
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403 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects); |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
404 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 static SDL_Surface * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
406 GS_SetVideoMode(_THIS, SDL_Surface * current, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 int width, int height, int bpp, Uint32 flags) |
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
408 { |
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409 struct ps2_screeninfo vinfo; |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
410 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
411 /* Set the terminal into graphics mode */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 if (GS_EnterGraphicsMode(this) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 return (NULL); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
414 } |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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diff
changeset
|
415 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 /* Set the video mode and get the final screen format */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 SDL_SetError("Couldn't get console screen info"); |
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419 return (NULL); |
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420 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 if ((vinfo.w != width) || (vinfo.h != height) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 (GS_pixelmasks[vinfo.psm].bpp != bpp)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 /* If we're not in VESA mode, we have to scale resolution */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 if (saved_vinfo.mode == PS2_GS_VESA) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 switch (width) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 case 640: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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427 vinfo.res = PS2_GS_640x480; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
428 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
429 case 800: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
430 vinfo.res = PS2_GS_800x600; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
431 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 case 1024: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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433 vinfo.res = PS2_GS_1024x768; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
434 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
435 case 1280: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
436 vinfo.res = PS2_GS_1280x1024; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
437 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
438 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
439 SDL_SetError("Unsupported resolution: %dx%d\n", |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
440 width, height); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
441 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
442 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
443 vinfo.res |= (PS2_GS_75Hz << 8); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
444 vinfo.w = width; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
445 vinfo.h = height; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
446 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
447 vinfo.fbp = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
448 vinfo.psm = GS_formatmap[bpp / 8]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
449 if (vinfo.psm < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
450 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
451 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
452 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
453 if (ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
454 SDL_SetError("Couldn't set console screen info"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
455 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
456 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
458 /* Unmap the previous DMA buffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
459 if (mapped_mem) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
460 munmap(mapped_mem, mapped_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
461 mapped_mem = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
462 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
463 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
464 if (!SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
465 GS_pixelmasks[vinfo.psm].r, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
466 GS_pixelmasks[vinfo.psm].g, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
467 GS_pixelmasks[vinfo.psm].b, 0)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
468 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
469 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
471 /* Set up the new mode framebuffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
472 current->flags = SDL_FULLSCREEN; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
473 current->w = width; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
474 current->h = height; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
475 current->pitch = SDL_CalculatePitch(current); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
477 /* Memory map the DMA area for block memory transfer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
478 if (!mapped_mem) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
479 pixels_len = height * current->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
480 mapped_len = pixels_len + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
481 /* Screen update DMA command area */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
482 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
483 if (saved_vinfo.mode != PS2_GS_VESA) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
484 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
485 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
486 mapped_mem = mmap(0, mapped_len, PROT_READ | PROT_WRITE, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
487 MAP_SHARED, memory_fd, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
488 if (mapped_mem == MAP_FAILED) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
489 SDL_SetError("Unable to map %d bytes for DMA", mapped_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
490 mapped_mem = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
491 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
492 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
494 /* Set up the entire screen for DMA transfer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
495 screen_image.ptr = mapped_mem; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
496 screen_image.fbp = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
497 screen_image.fbw = (vinfo.w + 63) / 64; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
498 screen_image.psm = vinfo.psm; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
499 screen_image.x = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
500 if (vinfo.h == height) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
501 screen_image.y = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
502 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
503 /* Put image offscreen and scale to screen height */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
504 screen_image.y = vinfo.h; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
505 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
506 screen_image.w = current->w; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
507 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
508 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
509 /* get screen image data size (qword aligned) */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
510 screen_image_size = (screen_image.w * screen_image.h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
511 switch (screen_image.psm) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
512 case PS2_GS_PSMCT32: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
513 screen_image_size *= 4; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
514 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
515 case PS2_GS_PSMCT24: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
516 screen_image_size *= 3; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
517 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
518 case PS2_GS_PSMCT16: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
519 screen_image_size *= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
520 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
521 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
522 screen_image_size = (screen_image_size + 15) & ~15; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
524 /* Set up the memory for screen update DMA commands */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
525 head_tags_mem = (unsigned long long *) (mapped_mem + pixels_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
526 image_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
527 ((caddr_t) head_tags_mem + sizeof(head_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
528 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
529 if (saved_vinfo.mode != PS2_GS_VESA) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
530 tex_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
531 ((caddr_t) image_tags_mem + ((2 * MAXTAGS) * 16)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
532 scale_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
533 ((caddr_t) tex_tags_mem + sizeof(tex_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
534 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
535 tex_tags_mem[2] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
536 (vinfo.h * vinfo.w) / 64 + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
537 ((unsigned long long) screen_image.fbw << 14) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
538 ((unsigned long long) screen_image.psm << 20) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
539 ((unsigned long long) power_of_2(screen_image.w) << 26) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
540 ((unsigned long long) power_of_2(screen_image.h) << 30) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
541 ((unsigned long long) 1 << 34) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
542 ((unsigned long long) 1 << 35); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
543 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
544 scale_tags_mem[8] = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
545 ((unsigned long long) screen_image.w * 16) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
546 (((unsigned long long) screen_image.h * 16) << 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
547 scale_tags_mem[10] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
548 ((unsigned long long) vinfo.w * 16) + |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1545
diff
changeset
|
549 (((unsigned long long) vinfo.h * 16) << 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
550 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
551 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
552 current->pixels = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1545
diff
changeset
|
553 if (SDL_getenv("SDL_FULLSCREEN_UPDATE")) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
554 /* Correct semantics */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
555 current->flags |= SDL_ASYNCBLIT; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
556 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
557 /* We lie here - the screen memory isn't really the visible |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
558 display memory and still requires an update, but this |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
559 has the desired effect for most applications. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
560 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
561 current->flags |= SDL_HWSURFACE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
562 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
564 /* Set the update rectangle function */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
565 this->UpdateRects = GS_DMAFullUpdate; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
567 /* We're done */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
568 return (current); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 /* We don't support hardware surfaces yet */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
572 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
573 GS_AllocHWSurface(_THIS, SDL_Surface * surface) |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
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diff
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|
574 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
575 return (-1); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 } |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
|
577 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
578 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
579 GS_FreeHWSurface(_THIS, SDL_Surface * surface) |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
580 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
581 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
582 } |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
|
583 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
584 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
585 GS_LockHWSurface(_THIS, SDL_Surface * surface) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
586 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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587 if (surface == this->screen) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
588 /* Since mouse motion affects 'pixels', lock it */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
589 SDL_LockCursor(); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
590 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
591 /* Make sure any pending DMA has completed */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
592 if (dma_pending) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
593 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
594 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
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|
595 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
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changeset
|
597 /* If the cursor is drawn on the DMA area, remove it */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1545
diff
changeset
|
598 if (cursor_drawn) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
599 surface->pixels = mapped_mem + surface->offset; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
600 SDL_EraseCursorNoLock(this->screen); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1545
diff
changeset
|
601 cursor_drawn = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
602 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
604 /* Set the surface pixels to the base of the DMA area */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
605 surface->pixels = mapped_mem; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
607 /* We're finished! */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
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|
608 SDL_UnlockCursor(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
609 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
610 return (0); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 } |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
|
612 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
613 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
614 GS_UnlockHWSurface(_THIS, SDL_Surface * surface) |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
615 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
616 if (surface == this->screen) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
617 /* Since mouse motion affects 'pixels', lock it */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
618 SDL_LockCursor(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
619 surface->pixels = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
620 SDL_UnlockCursor(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
621 } |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
622 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
624 static void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
625 GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects) |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
627 /* Lock so we aren't interrupted by a mouse update */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
628 SDL_LockCursor(); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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diff
changeset
|
629 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
630 /* Make sure any pending DMA has completed */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
631 if (dma_pending) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
632 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
633 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
634 } |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
635 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
636 /* If the mouse is visible, draw it on the DMA area */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
637 if ((SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
638 this->screen->pixels = mapped_mem + this->screen->offset; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
639 SDL_DrawCursorNoLock(this->screen); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
640 this->screen->pixels = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
641 cursor_drawn = 1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
642 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
643 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
644 /* Put the image onto the screen */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
645 loadimage_nonblock(console_fd, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
646 &screen_image, screen_image_size, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
647 head_tags_mem, image_tags_mem); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
648 if (screen_image.y > 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
649 /* Need to scale offscreen image to TV output */ |
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650 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
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651 dma_pending = 0; |
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652 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
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653 } else { |
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654 dma_pending = 1; |
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655 } |
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656 |
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657 /* We're finished! */ |
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658 SDL_UnlockCursor(); |
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659 } |
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660 |
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661 static int |
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662 GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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663 { |
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664 return (0); |
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665 } |
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666 |
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667 static void |
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668 GS_VideoQuit(_THIS) |
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669 { |
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670 /* Close console and input file descriptors */ |
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671 if (console_fd > 0) { |
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672 /* Unmap the video framebuffer */ |
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673 if (mapped_mem) { |
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674 /* Unmap the video framebuffer */ |
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675 munmap(mapped_mem, mapped_len); |
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676 mapped_mem = NULL; |
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677 } |
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678 close(memory_fd); |
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679 |
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680 /* Restore the original video mode */ |
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681 if (GS_InGraphicsMode(this)) { |
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682 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
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683 } |
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684 |
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685 /* We're all done with the graphics device */ |
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686 close(console_fd); |
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687 console_fd = -1; |
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688 } |
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689 GS_CloseMouse(this); |
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690 GS_CloseKeyboard(this); |
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691 } |
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692 |
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693 /* vi: set ts=4 sw=4 expandtab: */ |